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A Study in Storytelling: Volume 1

A Study in Storytelling: Volume 1


A collection of short fiction, plot hooks, and adventure seeds for you to remix and reimagine for your tabletop campaign. A Study in Storytelling breaks down works of short fiction into plot hooks and story goals usable in your tabletop roleplaying game. Using classic Sherlock Holmes tales by Sir Arthur Conan Doyle, these elements can be used with any system, any setting, and any genre. Enjoy...   [click here for more]
Dancing Lights Press  $1.99

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A Study in Storytelling: Volume 2

A Study in Storytelling: Volume 2


A collection of short fiction, plot hooks, and adventure seeds for you to remix and reimagine for your tabletop campaign. A Study in Storytelling breaks down works of short fiction into plot hooks and story goals usable in your tabletop roleplaying game. Using classic Sherlock Holmes tales by Sir Arthur Conan Doyle, these elements can be used with any system, any setting, and any genre. Enjoy...   [click here for more]
Dancing Lights Press  $1.99

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A Study in Storytelling: Volume 3

A Study in Storytelling: Volume 3


A collection of short fiction, plot hooks, and adventure seeds for you to remix and reimagine for your tabletop campaign. A Study in Storytelling breaks down works of short fiction into plot hooks and story goals usable in your tabletop roleplaying game. Using classic Sherlock Holmes tales by Sir Arthur Conan Doyle, these elements can be used with any system, any setting, and any genre. Enjoy...   [click here for more]
Dancing Lights Press  $1.99

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A Study in Storytelling: Volume 4

A Study in Storytelling: Volume 4


A collection of short fiction, plot hooks, and adventure seeds for you to remix and reimagine for your tabletop campaign. A Study in Storytelling breaks down works of short fiction into plot hooks and story goals usable in your tabletop roleplaying game. Using classic Sherlock Holmes tales by Sir Arthur Conan Doyle, these elements can be used with any system, any setting, and any genre. Enjoy...   [click here for more]
Dancing Lights Press  $1.99

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A Study in Storytelling: Volume 5

A Study in Storytelling: Volume 5


A collection of short fiction, plot hooks, and adventure seeds for you to remix and reimagine for your tabletop campaign. A Study in Storytelling breaks down works of short fiction into plot hooks and story goals usable in your tabletop roleplaying game. Using classic Sherlock Holmes tales by Sir Arthur Conan Doyle, these elements can be used with any system, any setting, and any genre. Enjoy...   [click here for more]
Dancing Lights Press  $1.99

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A Study in Storytelling: Volume 6

A Study in Storytelling: Volume 6


A collection of short fiction, plot hooks, and adventure seeds for you to remix and reimagine for your tabletop campaign. A Study in Storytelling breaks down works of short fiction into plot hooks and story goals usable in your tabletop roleplaying game. Using classic Sherlock Holmes tales by Sir Arthur Conan Doyle, these elements can be used with any system, any setting, and any genre. Enjoy...   [click here for more]
Dancing Lights Press  $1.99

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A Study in Storytelling: Volume 7

A Study in Storytelling: Volume 7


A collection of short fiction, plot hooks, and adventure seeds for you to remix and reimagine for your tabletop campaign. A Study in Storytelling breaks down works of short fiction into plot hooks and story goals usable in your tabletop roleplaying game. Using classic Sherlock Holmes tales by Sir Arthur Conan Doyle, these elements can be used with any system, any setting, and any genre. Enjoy...   [click here for more]
Dancing Lights Press  $1.99

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A Study in Storytelling: Volume 8

A Study in Storytelling: Volume 8


A collection of short fiction, plot hooks, and adventure seeds for you to remix and reimagine for your tabletop campaign. A Study in Storytelling breaks down works of short fiction into plot hooks and story goals usable in your tabletop roleplaying game. Using classic Sherlock Holmes tales by Sir Arthur Conan Doyle, these elements can be used with any system, any setting, and any genre. Enjoy...   [click here for more]
Dancing Lights Press  $1.99

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Airship Daedalus: A Shield Against the Darkness

Airship Daedalus: A Shield Against the Darkness


April, 1925 finds ace pilot Jack McGraw fleeing hostile fighter planes and a mysterious zeppelin over the skies of New Jersey. Then a woman from his past invites him to dinner at Thomas Edison's home and drafts him into the A.E.G.I.S. foundation. And that's just Monday. Jack's mission is to fly an experimental aircraft and lead a crew consisting of his comrades from the Great War against a well-funded...   [click here for more]
Deep7  $3.49

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Airship Daedalus: Assassins of the Lost Kingdom

Airship Daedalus: Assassins of the Lost Kingdom


July, 1926 finds ace pilot Jack McGraw and scientist Dorothy “Doc” Starr hot on the trail of evil agents murdering prominent captains of industry—a trail that leads them to face an old enemy they thought vanquished. With the backing of Thomas Edison's A.E.G.I.S. foundation, Jack and Doc use their light reconnaissance airship Daedalus to travel to the Himalayas, where a deeper mystery...   [click here for more]
Deep7  $3.99

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Arkham Horror: Hour of the Huntress

Arkham Horror: Hour of the Huntress


A DARK MOON RISES OVER THE SLEEPY STREETS OF ARKHAM Jenny Barnes never guessed that she would be returning to America so soon, or under such circumstances. Arkham, Massachusetts, is a far cry from Paris, but when her sister’s regular correspondence became increasingly deranged before stopping entirely, Jenny could not shake the feeling that something terrible had happened to her. As Jenny...   [click here for more]
Fantasy Flight Games  $3.99

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Behind Enemy Times

Behind Enemy Times


Behind Enemy Times is a series of missions for the TimeWatch RPG. Run them separately or as a linked campaign. Insects are everywhere, in their millions, roaches, scarabs and ants and mosquitos. Now imagine them human-sized, with a chip on their carapaces, add psychic powers and you have the ezeru: huge, advanced beetles forged in the aftermath of a self-inflicted...   [click here for more]
Pelgrane Press  $12.95

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Deadlands Noir: His Brother's Keeper

Deadlands Noir: His Brother's Keeper


His Brother’s Keeper is an adventure by Brand Manager John Goff for Deadlands Noir, set in 1930s New Orleans. It takes the heroes from the Garden District’s posh mansions to the edge of the bayous and back again. It contains a mix of investigation and combat, and is suitable for characters of all Ranks, although the Marshal may want to toughen up the foes for Veteran...   [click here for more]
Pinnacle Entertainment  $2.99

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El Mundo Salvaje de Solomon Kane

El Mundo Salvaje de Solomon Kane


Solomon Kane es muchas cosas pero, ante todo, un héroe. En un tiempo de oscuridad y horrores, viaja hasta los lugares más remotos de la Tierra, combatiendo el mal que en ellos se oculta. Desde el salvaje interior de África a las gélidas florestas centroeuropeas, las frígidas montañas de Catay y las junglas empapadas en sangre de Centroamérica,...   [click here for more]
HT Publishers  $13.77

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Entromancy: Book One of the Nightpath Trilogy

Entromancy: Book One of the Nightpath Trilogy


"...an urban fantasy thrill ride." --San Francisco Book Review 2076 is not a good year to be a special agent. A quarter of the world's power runs on ceridium, a newly discovered element that has had the unintended consequence of spawning a new race of people, and several forms of magic that were once thought to have been forgotten. Eskander Aradowsi is an agent of NIGHT, a paramilitary force created...   [click here for more]
Nightpath Publishing  $9.99 $4.99

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Fate Adventures #1—The Search (PDF+EPUB+MOBI)

Fate Adventures #1—The Search (PDF+EPUB+MOBI)


Will you survive? This product contains files in PDF, EPUB and MOBI format. This is a generic frame in which the GM can create a survival adventure in the apocalyptic style. It focuses on a group of people—the players’ characters—seeking provisions for a community. It is interesting to use the rules for Resources that were published in Fate Plus # 4—Apocalypse...   [click here for more]
Pluma Press  $2.00

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Fate Adventures #2—The Heart of Fire (PDF)

Fate Adventures #2—The Heart of Fire (PDF)


Are you ready for steampunk action? The Heart of Fire is a steampunk adventure set in the Old West (19th century). Several steam powered machines, including conscious automata, are part of daily life. The rise of cities collided with the traditions of indigenous tribes. Disputes over territory are constant. Justice is maintained by the Sheriff and Patrolmen (PCs),...   [click here for more]
Pluma Press  Pay What You Want

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Fate Adventures #2—The Heart of Fire (PDF+EPUB+MOBI)

Fate Adventures #2—The Heart of Fire (PDF+EPUB+MOBI)


Are you ready for a steampunk action? This product contains files in PDF, EPUB and MOBI format. The Heart of Fire is a steampunk adventure set in the Old West (19th century). Several steam powered machines, including conscious automata, are part of daily life. The rise of cities collided with the traditions of indigenous tribes. Disputes over territory...   [click here for more]
Pluma Press  $2.00

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Fate Adventures #3—The Sobek Sons (PDF+EPUB+MOBI)

Fate Adventures #3—The Sobek Sons (PDF+EPUB+MOBI)


Ancient gods and treacherous ambitions. This product contains files in PDF, EPUB and MOBI format. The Sobek Sons is an adventure set during the First Egyptian Dynasty (32nd century BC), a turbulent period, after the unification of Upper and Lower Egypt. Pharaoh Narmer is the first mortal to rule Egypt, after a long period of domains of the gods. Pharaoh Narmer unified Upper...   [click here for more]
Pluma Press  $2.00

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Fate Adventures #4—Who Stole my Monkey (PDF+EPUB+MOBI)

Fate Adventures #4—Who Stole my Monkey (PDF+EPUB+MOBI)


You do not remember how you ended up in this situation. You are in a car – and what a car! It is a Mustang 74. You are well dressed: your suits are expensive. The car’s engine rumbles, but there’s no pavement beneath you. The Mustang is in free fall, more than 10 miles high. Beside you in the vehicle there are eight pounds of frozen cod, now scattered all over the car (which leave...   [click here for more]
Pluma Press  $2.00

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Fate Plus #3 - Martial Arts (PDF)

Fate Plus #3 - Martial Arts (PDF)


Your next move can be deadly. In this issue you will find: Martial Styles in Fate; Create groups, gangs and factions; Define your combat style using Fate rules; Create martial arts as extras. Fate Plus is a monthly zine that creates new ideas, adventures, tools, and new rules for Fate Core and FAE (Fate Accelerated)....   [click here for more]
Pluma Press  Pay What You Want

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Fate Plus #3 - Martial Arts (PDF+EPUB+MOBI)

Fate Plus #3 - Martial Arts (PDF+EPUB+MOBI)


Your next move can be deadly. This product contains files in PDF, EPUB and MOBI format. In this issue you will find: Martial Styles in Fate; Create groups, gangs and factions; Define your combat style using Fate rules; Create martial arts as extras. Fate Plus is a monthly zine that creates new ideas, adventures, tools, and new rules...   [click here for more]
Pluma Press  $4.00

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Heller's Mill

Heller's Mill


Welcome to the town of Heller's Mill, a small and isolated town shrouded in darkness and mystery. Come and see if you can solve the dark legends that haunt the town or even manage to make it out alive. Explore abandoned mines, ancient forests and haunted locales all while dodging ghosts, psychotic killers and unknown creatures in an effort to find out the truth about whats going on in the town. The...   [click here for more]
Chaosium  $5.00

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Historias de viajeros

Historias de viajeros


¡CUIDADO VIAJERO! ¡NUMEROSOS CAMINOS LLEVAN AL INFIERNO! El mal oculta su horrenda faz bajo numerosos disfraces a lo largo y ancho del planeta. ¡Pero un pequeño grupo de Hombres y mujeres de corazón acerado, los errantes, empujados por un poderoso chamán seguirán los pasos de Kane y lo desenmascararán! En Historias de viajeros...   [click here for more]
HT Publishers  $4.96

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Hope&Glory: Above the Clouds

Hope&Glory: Above the Clouds


When the earthquakes and the tsunami came, the northern Republic of Iezo was all that survived of Japan. A small nation founded on modern technology and the ancient samurai spirit, Iezo thrived and is now ready to take its place at the side of the great nations of the New World. The maiden voyage of the airship Himiko is the perfect opportunity to impress both its allies and its enemies. But...   [click here for more]
SpaceOrange42  $2.99

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Hope&Glory: Glass Houses

Hope&Glory: Glass Houses


ESPIONAGE! Reaping the fruits of a century of hardship that followed the Catastrophe, the Raj is a nation projected towards the future. Where diplomacy fails to navigate the treacherous waters of alliances and rivalries, the agents of the Star Chamber must step in, and do what it needs to be done. Observe friends and foes. Gather intelligence. Discover secrets. Take action. Sometimes working...   [click here for more]
SpaceOrange42  $2.99

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Hope&Glory: Number the Brave

Hope&Glory: Number the Brave


WAR! The long winter that buried the capitals of Europe under a thick blanket of ice and shattered a civilization also brought spring to the Sahara for the first time in millennia. Working with the African Council of Nations, the Italian refugees are turning the desert into a garden. But the barbaric remains of old colonial power want to snatch a bite of this new prosperity, one outpost at a...   [click here for more]
SpaceOrange42  $2.99

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Hope&Glory: Part of the Machine

Hope&Glory: Part of the Machine


POLITICAL INTRIGUE! Buried beneath the ice of Europe’s perennial winter, the Imperial Palace of Tsaritsin is a wonder of engineering and art, and a house divided. In the upper floors, the aristocracy enjoy a fantasy-like life of parties and trysts, gossip and duels, trying desperately to forget about the horrors of the Catastrophe. In the lower levels, the chemically-enhanced worker class...   [click here for more]
SpaceOrange42  $2.99

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Hope&Glory: Sketches of China

Hope&Glory: Sketches of China


PSYCHIC POWERS! When the Heavens signalled the Manchu’s Mandate had been revoked by bringing perennial winter to the Chung Kuo, the Taiping Regime seized power, bringing a new age of peace and harmony to the land. Their psychic powers carefully nurtured and artificially enhanced, the Eyes of the Emperor act as investigators, judges and jury. They work in pair with the Hands of the Emperor,...   [click here for more]
SpaceOrange42  $2.99

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Hope&Glory: When in Rome

Hope&Glory: When in Rome


EXPLORATION! Lost Europe lies dreaming beneath a one-hundred-feet layer of ice. The plains and the rivers, the farms and the roads. And the cities. With their royal palaces and their museums, their libraries and art galleries. A priceless treasure, for a bold man to make his own. Captain Trevanian is such a bold man - a Tai-pan from the Honourable East India Company, his airship cargo is in...   [click here for more]
SpaceOrange42  $2.99

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MYNT: Maybe Yes No Twist

MYNT: Maybe Yes No Twist


The MYNT system is designed to focus on storytelling through roleplaying. It can work with any setting. Combat is possible but it is not the focus of this system. It was designed to get players doing more than swinging swords or shooting blasters with the aim of beating a particular number in order to succeed. Action and adventure occur through twists and not continued success on the part of the hero....   [click here for more]
Third Culture Kids  Pay What You Want

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Sally Slick and the Miniature Menace: A Young Centurions Novel

Sally Slick and the Miniature Menace: A Young Centurions Novel


Every hero has a story. Sally Slick’s is just beginning. Sally’s frustrated when she’s shut out of the county fair tractor race, but that’s nothing compared to how she feels when the tractor itself goes missing. When she and her stalwart friend Jet Black track it to the grounds of the Circus Europa, they get more than they bargained for. Sally can handle nefarious cultists,...   [click here for more]
Evil Hat Productions, LLC  $6.00 $5.00

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Strange Stories: Adventures Reimagined Volume 1

Strange Stories: Adventures Reimagined Volume 1


A collection of short fiction, plot hooks, and adventure seeds for you to remix and reimagine for your tabletop campaign. Strange Stories breaks down works of short fiction into plot hooks and story goals usable in your tabletop roleplaying game. Using classic weird tales by H. G. Wells, these elements can be used with any system, any setting, and any genre. Enjoy the stories, then recycle,...   [click here for more]
Dancing Lights Press  $1.99

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Strange Stories: Adventures Reimagined Volume 2

Strange Stories: Adventures Reimagined Volume 2


A collection of short fiction, plot hooks, and adventure seeds for you to remix and reimagine for your tabletop campaign. Strange Stories breaks down works of short fiction into plot hooks and story goals usable in your tabletop roleplaying game. Using classic weird tales by H. G. Wells, these elements can be used with any system, any setting, and any genre. Enjoy the stories, then recycle,...   [click here for more]
Dancing Lights Press  $1.99

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Strange Stories: Adventures Reimagined Volume 3

Strange Stories: Adventures Reimagined Volume 3


A collection of short fiction, plot hooks, and adventure seeds for you to remix and reimagine for your tabletop campaign. Strange Stories breaks down works of short fiction into plot hooks and story goals usable in your tabletop roleplaying game. Using classic weird tales by H. G. Wells, these elements can be used with any system, any setting, and any genre. Enjoy the stories, then recycle,...   [click here for more]
Dancing Lights Press  $1.99

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Strange Stories: Adventures Reimagined Volume 4

Strange Stories: Adventures Reimagined Volume 4


A collection of short fiction, plot hooks, and adventure seeds for you to remix and reimagine for your tabletop campaign. Strange Stories breaks down works of short fiction into plot hooks and story goals usable in your tabletop roleplaying game. Using classic weird tales by H. G. Wells, these elements can be used with any system, any setting, and any genre. Enjoy the stories, then recycle,...   [click here for more]
Dancing Lights Press  $1.99

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The Book of Changing Years

The Book of Changing Years


On 1st May 1895 a young gentleman — a recently admitted solicitor from the West Country — called upon the offices of Pelgrane Press bearing a manuscript loosely bound in waxed paper and string, together with a small steamer trunk packed with an assortment of curios. Acting under instructions from his anonymous client, he passed these items to me together with a banker's draft drawn...   [click here for more]
Pelgrane Press  $16.95

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The Crow's Nest #1 - Navigating Delicate Negotiations

The Crow's Nest #1 - Navigating Delicate Negotiations


Welcome to first issue of The Crow's Nest, the newsletter where we help you put the rules of 7th Sea into practice along with ideas for new NPCs, Monsters, Plot Hooks, and Secret Socieities. to throw at your Heroes. In our first issue, Navigating Delicate Negotiations, you'll learn how to use Raises and Pressure to negotiate agreements between your Heroes and NPCs....   [click here for more]
Chaosium  $2.00

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The Fate Codex - Volume 3, Issue 1

The Fate Codex - Volume 3, Issue 1


The Fate Codex is a mostly-monthly e-zine featuring Quick Start Adventures and more for the Fate roleplaying system. The project, funded through Patreon, grows and swells as more patrons support our work. We've been lucky to have lots of folks pledge, and we're now entering our third year of production! Our backers have enabled us to not only hire great authors, but also to include great...   [click here for more]
Magpie Games  $2.99

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The Fate Codex - Volume 3, Issue 2

The Fate Codex - Volume 3, Issue 2


The Fate Codex is a mostly-monthly e-zine featuring Quick Start Adventures and more for the Fate roleplaying system. The project, funded through Patreon, grows and swells as more patrons support our work. We've been lucky to have lots of folks pledge, and we're now entering our third year of production! Our backers have enabled us to not only hire great authors, but also to include great...   [click here for more]
Magpie Games  $2.99

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The Fate Codex - Volume 3, Issue 3

The Fate Codex - Volume 3, Issue 3


The Fate Codex is a mostly-monthly e-zine featuring Quick Start Adventures and more for the Fate roleplaying system. The project, funded through Patreon, grows and swells as more patrons support our work. We've been lucky to have lots of folks pledge, and we're now entering our third year of production! Our backers have enabled us to not only hire great authors, but also to include great...   [click here for more]
Magpie Games  $2.99

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The Fate Codex - Volume 3, Issue 4

The Fate Codex - Volume 3, Issue 4


The Fate Codex is a mostly-monthly e-zine featuring Quick Start Adventures and more for the Fate roleplaying system. The project, funded through Patreon, grows and swells as more patrons support our work. We've been lucky to have lots of folks pledge, and we're now entering our third year of production! Our backers have enabled us to not only hire great authors, but also to include great...   [click here for more]
Magpie Games  $2.99

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The Fate Codex - Volume 3, Issue 5

The Fate Codex - Volume 3, Issue 5


The Fate Codex is a mostly-monthly e-zine featuring Quick Start Adventures and more for the Fate roleplaying system. The project, funded through Patreon, grows and swells as more patrons support our work. We've been lucky to have lots of folks pledge, and we're now entering our third year of production! Our backers have enabled us to not only hire great authors, but also to include great...   [click here for more]
Magpie Games  $2.99

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The Great American Novel

The Great American Novel


The Great American Novel, A Roleplaying Game is a collaborative storytelling tabletop roleplaying game for 3 to 6 players that uses character-driven game play to create a literary experience for a variety of settings and genres. The Great American Novel has three specific criteria for every Novel to create an experience resembling some of the best American literature:...   [click here for more]
Gallant Knight Games  $10.00

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TimeWatch

TimeWatch


A ROLEPLAYING GAME OF TIME TRAVEL ACTION AND INVESTIGATION History isn’t written by the victors. It’s written by the people with the time machines. “Well, that doesn’t look right.” All around you are the abandoned ruins of medieval Paris, with a hundred thousand rotted skulls piled up in a mountain. Your partner draws her pistol and checks the historical record on...   [click here for more]
Pelgrane Press  $21.20

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Torg Eternity - Into the Storm

Torg Eternity - Into the Storm


PDF and EPUB files of Ed Stark's mini-novella trilogy introducing the world of Torg Eternity. ...   [click here for more]
Ulisses Spiele  $1.99

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Young Centurions + Sally Slick Novels [BUNDLE]

Young Centurions + Sally Slick Novels [BUNDLE]


This special bundle product contains the following titles. Sally Slick and the Miniature Menace: A Young Centurions Novel Regular price: $5.00 Bundle price: $1.00 Format: Multiple File Formats Every hero has a story. Sally Slick’s is just beginning. Sally’s frustrated when she’s shut out of the county fair tractor race, but that’s nothing...   [click here for more]
Evil Hat Productions, LLC  $19.00 $10.00

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