Title |
Publisher |
Price |
Welcome to Leagues of Adventure a rip-roaring setting of exploration and derring-do in the late Victorian Age!
Leagues of Adventure is a roleplaying game set in the late Victorian Age, a gritty steampunk game where the hostile natives are a serious threat, a pulp action game where the characters eat savage warriors for breakfast, a highly cinematic one which allows the characters to swing single-handedly... [click here for more] |
Triple Ace Games |
$19.99
|
Everything Jules Verne could have written.
Everything H. G. Wells should have written.
Everything Arthur Conan Doyle thought of,
but never published - because it was too fantastic.
In the year 1870, American inventor Thomas Edison paved the way to the stars!
He reached... [click here for more] |
Ulisses Spiele |
$25.00
|
The year is 1636 and France is a troubled nation.
A great and terrible evil gnaws at its core.
Darkness stalks the land.
All that stands between chaos and order are the King's Musketeers.
Explore a France of swashbuckling action, powerful magic, daring deeds, courtly intrigue, witty repartee, and vile monsters! The characters are France's bravest and proudest defenders, the King's Musketeers.... [click here for more] |
Triple Ace Games |
$11.99
|
Everything Jules Verne could have written.
Everything H. G. Wells should have written.
Everything Arthur Conan Doyle thought of,
but never published - because it was too fantastic.
The RMS Aetheria is a marvel of modern etheric engineering capable of incredible interplanetary... [click here for more] |
Ulisses Spiele |
$5.00
|
Everything Jules Verne could have written.
Everything H. G. Wells should have written.
Everything Arthur Conan Doyle thought of,
but never published - because it was too fantastic.
Since inventors Edison and Armstrong set out on their first... [click here for more] |
Ulisses Spiele |
$5.00
|
High Fantasy Brought Low
The sky turned red, the ground split, the oceans flooded, fire rained down, mythical beasts woke and magic lashed out.
You survived.
Will you seize power amidst the chaos, help rebuild civilization, remap the twisted remains of the world ... or will you even survive another day?
The story is yours to tell.
This book contains everything you need to play, including a complete... [click here for more] |
Greymalkin Designs |
$19.99
|
Now hear this, Ponies of Roan!
Venture forth and rediscover a lost world - help to recliam the forgotten in this action-packed game of pulp adventure.
A world changed by magic. A legacy hidden in shadow.
A nation of ponies reborn, with the threat of an empire reaching out with iron claws to hold them and the world in its grasp.
Pony adventurers, can you answer the call of duty to defend your nation?... [click here for more] |
Robert F Morris |
$20.00 $15.00
|
Paris Gothique is the definitive guide to Paris for All for One: Regime Diabolique.
This supplement includes information on all the important figures, places, and secret societies in France’s capital city. Also included is information on Parisian streets, architecture, and other aspects of everyday life.
In short, Paris Gothique provides the Game Master with everything needed to run swashbuckling... [click here for more] |
Triple Ace Games |
$8.99
|
Everything Jules Verne could have written.
Everything H. G. Wells should have written.
Everything Arthur Conan Doyle thought of,
but never published - because it was too fantastic.
Since the inventors Edison and Armstrong set out on their first journey to Mars in 1870, there has been speculation... [click here for more] |
Ulisses Spiele |
$5.00
|
Everything Jules Verne could have written.
Everything H. G. Wells should have written.
Everything Arthur Conan Doyle thought of,
but never published - because it was too fantastic.
The exploration of Venus was ill-fated for the British right from the start. All three of their Venus expeditions... [click here for more] |
Ulisses Spiele |
$5.00
|
Everything Jules Verne could have written.
Everything H. G. Wells should have written.
Everything Arthur Conan Doyle thought of,
but never published - because it was too fantastic.
Paris, the ‘city of lights’, home to artists and art lovers from all over the world—and beyond. In this... [click here for more] |
Ulisses Spiele |
$5.00
|
Everything Jules Verne could have written.
Everything H. G. Wells should have written.
Everything Arthur Conan Doyle thought of,
but never published - because it was too fantastic.
Mylarkt—Mars’ oldest city, home to a proud and fading... [click here for more] |
Ulisses Spiele |
$5.00
|
Everything Jules Verne could have written.
Everything H. G. Wells should have written.
Everything Arthur Conan Doyle thought of,
but never published - because it was too fantastic.
Analytical Engines are of special importance for the calculation of complex processes, especially in ether travel.... [click here for more] |
Ulisses Spiele |
$6.00
|
Everything Jules Verne could have written.
Everything H. G. Wells should have written.
Everything Arthur Conan Doyle thought of,
but never published - because it was too fantastic.
Mars and its city states are the most important concerns... [click here for more] |
Ulisses Spiele |
$8.50
|
Everything Jules Verne could have written.
Everything H. G. Wells should have written.
Everything Arthur Conan Doyle thought of,
but never published - because it was too fantastic.
Far away from his home planet, Canal Martian boy Kime lives... [click here for more] |
Ulisses Spiele |
$5.00
|
Welcome to Leagues of Adventure a rip-roaring setting of exploration and derring-do in the late Victorian Age!
This is an age where the world is slowly shrinking. Colonial powers are extending their grip on Africa and Asia, brave men and women are venturing ever further into the great wildernesses in search of lost civilizations, new species of plants and animals, and to map the unexplored tracts.... [click here for more] |
Triple Ace Games |
$4.99
|
Everything Jules Verne could have written.
Everything H. G. Wells should have written.
Everything Arthur Conan Doyle thought of,
but never published - because it was too fantastic.
Since inventors Edison and Armstrong set out on their first... [click here for more] |
Ulisses Spiele |
$5.00
|
Everything Jules Verne could have written.
Everything H. G. Wells should have written.
Everything Arthur Conan Doyle thought of,
but never published - because it was too fantastic.
Mylarkt—Mars’ oldest city, home to a proud and fading... [click here for more] |
Ulisses Spiele |
$5.00
|
Everything Jules Verne could have written.
Everything H. G. Wells should have written.
Everything Arthur Conan Doyle thought of,
but never published - because it was too fantastic.
Paris, the ‘city of lights’, home to artists and art lovers from all over the world—and beyond. In this... [click here for more] |
Ulisses Spiele |
$5.00
|
Everything Jules Verne could have written.
Everything H. G. Wells should have written.
Everything Arthur Conan Doyle thought of,
but never published - because it was too fantastic.
Analytical Engines are of special importance for the calculation of complex processes, especially in ether travel.... [click here for more] |
Ulisses Spiele |
$6.00
|
Everything Jules Verne could have written.
Everything H. G. Wells should have written.
Everything Arthur Conan Doyle thought of,
but never published - because it was too fantastic.
The RMS Aetheria is a marvel of modern etheric engineering capable of incredible interplanetary... [click here for more] |
Ulisses Spiele |
$5.00
|
Everything Jules Verne could have written.
Everything H. G. Wells should have written.
Everything Arthur Conan Doyle thought of,
but never published - because it was too fantastic.
Mars and its city states are the most important concerns... [click here for more] |
Ulisses Spiele |
$8.50
|