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Gamma World (3rd Edition)

Gamma World (3rd Edition)


This revised version of TSR's popular GAMMA WORLD game brings many innovations to this favorite of science fiction and fantasy gamers. A streamlined action resolution system is introduced for faster, more exciting play. For the first time, GAMMA WORLD game characters can improve their abilities with the level advancement system contained in this edition. A new type of player character race, intelligent...   [click here for more]
Wizards of the Coast  $9.99

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Gamma World Game Rules (4e)

Gamma World Game Rules (4e)


A rainbow of flickering colors dances across the night sky. Turning, you shamble off into the jumble of cloud towers amid the glow. With an effort of willpower you float over thegaping chasm of softrock and steel. Your large, webbed feet paddle the air slowly. Tame the wild frontiers of Gamma Terra in the GAMMA WORLD post-holocaust science-fantasy game! • Play a pure strain human or a mutated...   [click here for more]
Wizards of the Coast  $9.99

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Star Frontiers: (SF4) Mission to Alcazzar

Star Frontiers: (SF4) Mission to Alcazzar


You press against the steel hatchway as the explorer bounds up the river bank, out of the water. Over the roar of the engines comes the unmistakable whine of a high-performance groundcar. Quickly, you scan the horizon. At first the plain appears empty. Then you see them. "Bandits at 11 o'clock. Three of them!" you shout into your chronocom. Instantly, the driver slams the heavy explorer into reverse,...   [click here for more]
Wizards of the Coast  $4.99

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Star Frontiers: (SFAD5) Bugs in the System

Star Frontiers: (SFAD5) Bugs in the System


"Venturi is a gas giant - a huge ball of gas that tried to be a star, but never quite made it. Now it just moans and grumbles and throws out magnetic storms once in a while. The atmosphere would suffocate you except that you'd probably freeze first, or be torn apart by the thousand kilometer an hour winds. You can't even land there because it hasn't got a surface, not unless you count an ocean of liquid...   [click here for more]
Wizards of the Coast  $4.99

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The Astromundi Cluster (2e)

The Astromundi Cluster (2e)


Far off the traveled paths of wildspace, a lone crystal sphere bobs in the phlogiston, waiting for unwary visitors greedy for adventure. This is the Astromundi Cluster, a setting easy to find...and nigh-impossible to escape. Unique among the spheres, Clusterspace holds no planets - only thousands of asteroids that wander in a seemingly endless realm. Here Arcane, neogi, illithids and humans have...   [click here for more]
Wizards of the Coast  $9.99

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The Legend of Spelljammer (2e)

The Legend of Spelljammer (2e)


Feared by some, hunted by others, the awesome vessel Spelljammer glides through the vastness of space on manta wings. For the first time ever, the myths surrounding the Great Ship are unveiled, allowing you to expand your Spelljammer game campaign. Is the Spelljammer a legend from the past or a mystery of the present? Is it truly a ship or a living being? Who commands it? What secrets hide in its...   [click here for more]
Wizards of the Coast  $9.99

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War Captain's Companion (2e)

War Captain's Companion (2e)


COMBAT IN FANTASY SPACE! The worlds of fantasy space are legion. Not all are friendly. The spider-like Neogi slavers, the cold and calculating Mind Flayers, the savage Scro, and others all build great ships of war to catch the magical currents of space. Now YOU can face the perils of deadly combat in the depths of the void. This game accessory gives you the chance to storm enemy ships or brave...   [click here for more]
Wizards of the Coast  $7.99

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