A mysterious stranger happens upon the town of Burlton, Arkansas and is greeted with hostility by local law enforcement, because the community has shut its borders to outsiders, for public safety.
The man is apprehended and embodies some strange contradictions. He dresses as a British aristocrat, talks with a southern accent, exhibits keen gun skills, and outsmarts the local powers-that-be at every... [click here for more]
The MYNT system is designed to focus on storytelling through roleplaying. It can work with any setting. Combat is possible but it is not the focus of this system. It was designed to get players doing more than swinging swords or shooting blasters with the aim of beating a particular number in order to succeed. Action and adventure occur through twists and not continued success on the part of the hero.... [click here for more]
The Great American Novel, A Roleplaying Game is a collaborative storytelling tabletop roleplaying game for 3 to 6 players that uses character-driven game play to create a literary experience for a variety of settings and genres.
The Great American Novel has three specific criteria for every Novel to create an experience resembling some of the best American literature:... [click here for more]