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Ken Writes About Stuff: Vol. 1

Ken Writes About Stuff: Vol. 1


Ken Writes About Stuff Vol. 1 KWAS Vol. 1 is a collection of 13 supplements written by master Lovecraftian writer and GUMSHOE guru Kenneth Hite. Discover hideous creatures, uncover an occult Nazi bell or join the men in black with this baker’s dozen of fear and fun! In the ENnie-award winning Ken Writes About Stuff series, Kenneth Hite turns his considerable writing talents and encyclopedic...   [click here for more]
Pelgrane Press  $24.95

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Ken Writes About Stuff: Vol. 2

Ken Writes About Stuff: Vol. 2


Ken Writes About Stuff Vol. 2 KWAS Vol. 2 is a collection of supplements written by master Lovecraftian writer and GUMSHOE guru Kenneth Hite. Discover hideous creatures, survive a Weird West horror campaign frame, or learn to command the powerful loa of voodoo in this collection of fear and fun! In the ENnie-award winning Ken Writes About Stuff series, Kenneth Hite turns his considerable writing...   [click here for more]
Pelgrane Press  $24.95

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Push: New Thinking About Roleplaying

Push: New Thinking About Roleplaying


Push: New Thinking About Roleplaying, Volume 1 (July 2006) was the first and only published volume of what was originally intended to be an annual journal of analysis and experimental games. It was published just before GenCon 2006, which was the first time I met the folks from The Forge in person, though I had interacted online with that design community since 2002. To...   [click here for more]
Corvid Sun   FREE 

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Ken Writes About Stuff: Vol. 3

Ken Writes About Stuff: Vol. 3


Ken Writes About Stuff Vol. 3 KWAS Vol. 3 is a collection of supplements written by master Lovecraftian writer and GUMSHOE guru Kenneth Hite. Discover hideous creatures, manage the global war against aliens in a campaign frame, or learn to command the alchemical elements in this collection of fear and fun! In the ENnie-award winning Ken Writes About Stuff series, Kenneth Hite turns his considerable...   [click here for more]
Pelgrane Press  $24.95

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carry. a game about war. revised edition

carry. a game about war. revised edition


Narrative roleplaying in our memory of Vietnam.   "...in all cases the engine [of the game] drives the story, not the other way around. But it drives it directly, interestingly, and well from a base of recognizable, genuine human concerns" - Kenneth Hite, Out of the Box review   "There is a tendency in RPGs to address serious issues...   [click here for more]
ndp design  $10.00

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Tell Me About Your Character

Tell Me About Your Character


Tell Me About Your Character is a character development resource that can be used with any role-playing game. Since so many games focus entirely on “the mission,” some gamers don’t really know where to start when it comes to creating three-dimensional characters. Fortunately, we’re here to help. Tell Me About Your Character is divided into two main sections:...   [click here for more]
Hex Games  $0.99

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All About th' Booty

All About th' Booty


A Role Playin' Game o' Piratin'! Ahoy ye scallywags. So ye wants t' be doin' sum piratin' ay? Well ye come t' tha right place me hearties. All About Th' Booty be a rules lite role playin' game where ye get t' be a blood thirsty pirate 'n doin' all those thin's a bloody thirsty pirate would do! Plunderin' ports, lookin' fer loot, fightin' beasties, mystery 'n intrigue! Th' only limit be wha's...   [click here for more]
Rarr! I'm A Monster Publishing  $1.00

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carry. a game about war. Squad Deck

carry. a game about war. Squad Deck


This is a supplementary deck of tarot-sized cards containing the members of the Squad for play. It requires a copy of carry. a game about war. to use. carry is a game focused on the experience of being a soldier in the Vietnam war. Inspired by the films Platoon and Full Metal Jacket and the novel The Things They Carried, carry is designed to provide a serious...   [click here for more]
ndp design  $5.00

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The Avatar of Manoto - aka All About Warrior Priests

The Avatar of Manoto - aka All About Warrior Priests


The news has swept clear across the world, the war god Manoto has fathered a child, an avatar exiting in the mortal world. What this means for the world as a whole is unknown, but clearly, we are living in interesting times! What is even more important is that warrior priests from around the world are flocking to the site to find out more about the avatar and what he might bring. But who...   [click here for more]
Board Enterprises  Pay What You Want

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KARMA: A Roleplaying Game About Consequences

KARMA: A Roleplaying Game About Consequences


KARMA is a brand new story roleplaying game from Frenzy Kitty Games. The game is designed for 3-5 players and each session plays in about 2 hours. Additionally, there is no game master required - each player takes turns framing and directing scenes and having agency over the narrative. KARMA features a brand new GM-less engine known as the KARMA system. In this system other players will get to add...   [click here for more]
Frenzy Kitty Games  $10.00 $3.00

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No Drouth About It

No Drouth About It


So, you've agreed to run a game today and you have not had time to even think about an adventure. Don't freak out. We have you covered. This document is all that you need. Run this adventure. It will be over in one session. Then you can get back to your own evil machinations next session. Everyone around Box Elder calls him, “The Breed,” for he is a half-breed. His father was German and...   [click here for more]
Games What Games  $2.00

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How to Create a Great Dungeon

How to Create a Great Dungeon


In many people's minds, dungeons are synonymous with roleplaying. The most successful game of all time includes the word in its title. But what is it about dungeons that really make them special, and how can you make a dungeon into a rich memorable environment rather than just a hole in the ground? The tradition of the dungeon in storytelling echoes back to the myths of ancient Greece, and the...   [click here for more]
Avalon Game Company  $5.99

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The Game Master: A Guide to the Art and Theory of Roleplaying

The Game Master: A Guide to the Art and Theory of Roleplaying


The Game Master is a book about roleplaying games. It is intended for game masters from the aspiring novice trying to figure out how to launch their first campaign to the veteran who wants to discover how to consistently produce games that work and avoid train-wreck campaigns. It aims to foster a deeper appreciation of the unique nature of RPGs as both a dynamic literary form and a type of...   [click here for more]
Tobiah Panshin  Pay What You Want

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Game Design: How to Create Video and Tabletop Games, Start to Finish

Game Design: How to Create Video and Tabletop Games, Start to Finish


Many aspiring game designers have crippling misconceptions about the process involved in creating a game from scratch, believing a "big idea" is all that is needed to get started. But game design requires action as well as thought, and proper training and practice to do so skillfully. In this indispensible guide, a published commercial game designer and longtime teacher offers practical...   [click here for more]
McFarland  $19.99 $9.99

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Hobby Games: The 100 Best

Hobby Games: The 100 Best


In Hobby Games: The 100 Best, the top designers, authors, and publishers in the hobby games field write about the most enjoyable and cleverly designed games of the last fifty years. Their essays cover the gamut of the hobby market, from roleplaying games to collectible card games, and miniatures games to wargames to board games, with titles both familiar and esoteric. These are the games that...   [click here for more]
Green Ronin  $9.99

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Family Games: The 100 Best

Family Games: The 100 Best


In Family Games: The 100 Best, top game designers and publishers write about the most enjoyable, most cleverly designed titles of the last one hundred years. Their essays cover the spectrum from board games to card games, wargames to miniatures games to role-playing games, including old favorites and little known gems. These are the games that the designers themselves play, the ones that have...   [click here for more]
Green Ronin  $9.95

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The Guild Leader's Companion

The Guild Leader's Companion


Leadership Through Serenity, Positivity, and Transparency. Whether you are already a leader or aspire to be one, we all know how challenging it is to run a guild, clan, corp, kinship, or any sort of organization. So why try to do it alone? There is little doubt that taking on a position of leadership requires hard work and dedication. You’re going to be responsible for motivating your team,...   [click here for more]
Epic Slant Press  $7.99

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The RPG Handbook

The RPG Handbook


UPDATE - A full colour version has just been added on 30/4/13 :) The RPG Handbook is a system-free guide to playing tabletop roleplaying games (RPGs). The RPG Handbook looks at: Inviting new players to try out tabletop RPGs. Getting kids involved in trying out imaginative games. Emphasizing deeper character development. Making it easy to run and vary solo and team RPG gameplay. Turning players...   [click here for more]
Thistle Games  $9.99 $5.99

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Yaruki Zero: Collected Thoughts on Role-Playing Games

Yaruki Zero: Collected Thoughts on Role-Playing Games


"Yaruki Zero" is Japanese for "Zero Motivation." It’s also the name of Ewen Cluney’s blog about games. Ewen (which is pronounced like "Aaron" for reasons his parents have never fully explained) is the translator of Maid: The Role-Playing Game, and the designer of Channel A, Magical Burst, and entirely too many weird things that mix anime and tabletop role-playing...   [click here for more]
Yaruki Zero Games  $6.00

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RPG Handbook ~ Getting Started

RPG Handbook ~ Getting Started


The RPG Handbook ~ Getting Started is a system-free, color guide to playing tabletop roleplaying games (RPGs). It contains key information from the complete RPG Handbook. This concentrates on information for those interested in finding out more about playing RPGs. That includes content for new players and families who would like to try out what roleplaying games have to offer. The topics covered include:...   [click here for more]
Thistle Games  $2.99

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Game On, Hollywood!: Essays on the Intersection of Video Games and Cinema

Game On, Hollywood!: Essays on the Intersection of Video Games and Cinema


The 14 essays in Game on, Hollywood! take on several points of game and film intersection. They look at storylines, aesthetics, mechanics, and production. The book is about adaptation (video game to film, film to video game), but it is even more about narrative. The essays draw attention to the ways and possibilities of telling a story. They consider differences and similarities...   [click here for more]
McFarland  $29.95 $15.99

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Role-Playing Game and Collectible Card Game Artists: A Biographical Dictionary

Role-Playing Game and Collectible Card Game Artists: A Biographical Dictionary


This biographical dictionary is the first of its kind to document artists' contributions to one of the most popular and far-reaching of contemporary teenage social pastimes of the last quarter of the 20th century; that of role-playing games and collectible card games. The book presents full information on 150 artists, both painters and cartographers, whose influence and illustrative contributions...   [click here for more]
McFarland  $75.00 $49.99

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Classic Home Video Games, 1989-1990

Classic Home Video Games, 1989-1990


A Complete Guide to Sega Genesis, Neo Geo and TurboGrafx-16 Games The third in a series about home video games, this detailed reference work features descriptions and reviews of every official U.S.-released game for the Neo Geo, Sega Genesis and TurboGrafx-16, which, in 1989, ushered in the 16-bit era of gaming. Organized alphabetically by console brand, each chapter includes...   [click here for more]
McFarland  $39.95 $19.99

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Tsunami Quarterly Review Issue #5

Tsunami Quarterly Review Issue #5


In the fifrth issue of Tsunami Quarterly Review, you will find the following great features: RPG Crucible: Eye on the Prize: Tips for adding roleplaying flavor by exploring your character's personal ambitions, no matter how unrealistic. Freshening Up Your Game: George from RPG Circus suggests six ways to freshen up a stale gaming experience. Tsunami...   [click here for more]
PT Publishing  $1.95

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Write or Wrong: A Writer's Guide to Creating Comics

Write or Wrong: A Writer's Guide to Creating Comics


For over five years Dirk Manning's "Write or Wrong" column at Newsarama has provided aspiring writers with candid advice, anecdotes and inspiration about how to successfully meet artists, create comics, and get them published. At long last, Dirk collects key columns from his popular long-running series with each installment personally revisited by Manning in preparation for the book's release. Write...   [click here for more]
Caliber Comics  $9.95

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Lilith

Lilith


Lilith “Satan here held his Babylonish court, and in the blood of stainless childhood the leprous limbs of phosphorescent Lilith were laved.” Lilith as Queen of the Vampires, Lady of the Night — or as First Rebel and First Heroine? We look at the many faces of Lilith, as a Trail of Cthulhu titan (Elder Goddess or Great Old One), Night’s Black...   [click here for more]
Pelgrane Press  $2.95

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Unraveling Resident Evil: Essays on the Complex Universe of the Games and Films

Unraveling Resident Evil: Essays on the Complex Universe of the Games and Films


Resident Evil is a multidimensional as well as multimedia universe: various books, graphic novels, games and movies (the fifth one came out in 2012) all contribute to this enormous universe. The essays written for this volume will focus on this particular zombie manifestation and its significance in popular culture. The essayists come from very different fields, so it was possible to cover a wide...   [click here for more]
McFarland  $29.95 $15.99

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The School of Night

The School of Night


The School of Night “Black is the badge of Hell; the hue of dungeons and the School of Night.” Queen Elizabeth’s realm lies vulnerable, not just to the Spanish or the plague, but to occult forces perhaps more dangerous than either. You study those forces at the risk of torture — at the risk of your soul — but you must hold them at bay or see England destroyed....   [click here for more]
Pelgrane Press  $4.45

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A Little Guide to LARP

A Little Guide to LARP


Have you played a tabletop rolelaying game or an MMORPG? The odds are that if you’re on this web store, browsing the titles, then you probably have. Have you heard of the strange world of Live Action Role Playing? If you’ve been around tabletop games for a while, or been to a convention, then the odds are that you’ve heard of this style of gaming, perhaps...   [click here for more]
Vulpinoid Studios  $4.00 $3.00

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Massively Multiplayer Online Role-Playing Games

Massively Multiplayer Online Role-Playing Games


The People, the Addiction and the Playing Experience This book is about the fastest growing form of electronic game in the world--the Massively Multiplayer Online Role Playing Game (MMORPG). The evolution of these self-contained three-dimensional virtual worlds, often inhabited by thousands of players, is described here. This work also delves into the psychology of the people who inhabit the game...   [click here for more]
McFarland  $25.00 $14.99

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Designers & Dragons: The Complete Set [BUNDLE]

Designers & Dragons: The Complete Set [BUNDLE]


This special bundle product contains the following titles. Designers & Dragons: The 00s Regular price: $10.00 Bundle price: $10.00 Format: Multiple File Formats PART FOUR OF A FOUR-VOLUME SET! EVERYTHING YOU’VE WANTED TO KNOW ABOUT THE ORIGINS OF ROLEPLAYING GAMES... Designers & Dragons: The ’00s is a comprehensive picture...   [click here for more]
Evil Hat Productions, LLC  $37.50

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Designers & Dragons: The Complete Hardcover Set [BUNDLE]

Designers & Dragons: The Complete Hardcover Set [BUNDLE]


This bundle contains the titles below, in the formats listed by each. Designers & Dragons: The 00s Regular price: $10.00 Bundle price: $0.00 Format: Multiple File Formats PART FOUR OF A FOUR-VOLUME SET! EVERYTHING YOU’VE WANTED TO KNOW ABOUT THE ORIGINS OF ROLEPLAYING GAMES... Designers & Dragons: The ’00s...   [click here for more]
Evil Hat Productions, LLC  $180.00 $140.00

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The Spear of Destiny

The Spear of Destiny


Is it the Spear that pierced Christ’s side, or the Spear of Odin? Does it grant true kingship or invincibility? Who has borne it through the millennia, and who seeks its true whereabouts now? This issue pierces the legend to reach the truth — and then makes the legend invincible. Plus, a look at the Spear for Night’s Black Agents, The Esoterrorists, Trail of Cthulhu, and TimeWatch....   [click here for more]
Pelgrane Press  $2.95

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Best of Fenix - Volume 1

Best of Fenix - Volume 1


Best of Fenix includes some of the best gaming material from the Swedish gaming magazine Fenix – translated to English. In Best of Fenix you will find inspiring material written directly for Fenix’ readers by renown international game designers such as Kenneth Hite and Pete Nash, but also some of the best from the Swedish arena. To top it off, we got our own comic strip Bernard the Barbarian,...   [click here for more]
Askfageln  $14.95

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Best of Fenix - Volume 1-3

Best of Fenix - Volume 1-3


Buy all three volumes of Best of Fenix to a considerably better price. Why choose one when you can have them all? Volume 1 In this our first anthology you will find myths and legends of different kinds, some true to classic source material and others warped through a brand new filter. During the crowdfunding it was decided that the following will be included: Once Upon a...   [click here for more]
Askfageln  $34.95

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Galileo Uplift

Galileo Uplift


To fight aliens, one must use the alien. Take it apart, reverse-engineer it, rebuild it, turn it into armor and sensors and weapons and aircraft good enough to win a war against an enemy from the stars. Tech and gear for your high-powered MOON DUST MEN game, powered by a new GUMSHOE “tech tree” subystem for bootstrapping invention and development. Galileo...   [click here for more]
Pelgrane Press  $2.95

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So You've Decided To Run A Role-Playing Game

So You've Decided To Run A Role-Playing Game


Everybody’s heard of tabletop role-playing games (RPGs), but unless you’ve actually played one you probably don’t know how they work. Even if you’re an experienced RPG player, most game manuals spend more time explaining rules and genre trappings than offering practical advice for first-time Game Masters. Whether you’re a wannabe gamer who’s never rolled a twenty-sided...   [click here for more]
Hex Games  $10.00 $2.99

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So You've Never Played An RPG?

So You've Never Played An RPG?


The 3 Steps To RPG Heaven range covers tips and trips for both new and experienceed players and comes from the twisted mind of a gamer who began playing and running such games in 1986. The Red cover “books” are for Rookies who are just starting out, the Blue ones are for more experienced Gamers and the Black ones are for Masters of the game who just want to polish...   [click here for more]
Obsessive Compulsive Design   FREE 

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Video Games and the Mind: Essays on Cognition, Affect and Emotion

Video Games and the Mind: Essays on Cognition, Affect and Emotion


Can a video game make you cry? Why do you relate to the characters and how do you engage with the storyworlds they inhabit? How is your body engaged in play? How are your actions guided by sociocultural norms and experiences? Questions like these address a core aspect of digital gaming—the video game experience itself—and are of interest to many game scholars and designers. With psychological...   [click here for more]
McFarland  $39.95 $19.99

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Interactive Fantasy #1 (Inter*Action)

Interactive Fantasy #1 (Inter*Action)


Interactive Fantasy was the first magazine devoted to the subject of interactive narratives and storytelling in games. It included articles by leading designers and game-thinkers of the time, and is cited in many academic works on gaming, but has not been properly available since its original release. The magazine was published by Hogshead Publishing in 1994-5, and was edited by Andrew Rilstone....   [click here for more]
Magnum Opus Press  Pay What You Want

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Interactive Fantasy #2

Interactive Fantasy #2


Interactive Fantasy was the first magazine devoted to the subject of interactive narratives and storytelling in games. It included articles by leading designers and game-thinkers of the time, and is cited in many academic works on gaming, but has not been properly available since its original release. The magazine was published by Hogshead Publishing in 1994-5, and was edited by Andrew Rilstone....   [click here for more]
Magnum Opus Press  Pay What You Want

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Beating the Story: How to Map, Understand, and Elevate Any Narrative

Beating the Story: How to Map, Understand, and Elevate Any Narrative


See How Stories Work The most compelling stories move us emotionally. Up and down, between hope and fear, in ways we don’t always expect—but that you can harness as a writer, editor, and critic. This book shows you how to track, map, and understand the rhythm of a story. Whether you’re writing or rewriting, editing a manuscript or dismantling your favorite television episode,...   [click here for more]
Gameplaywright  $7.95

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Game Angry: How to RPG the Angry Way

Game Angry: How to RPG the Angry Way


What’s the deal with games like Dungeons & Dragons and Pathfinder? What the heck even is a role-playing game? How do I get started? How should I run my first RPG session? I ran my first game; what did I do wrong? How do I get better? How can I be the best Game Master I can be? If you’ve ever asked any of those questions, Game Angry: How to RPG the Angry Way is for you.  ...   [click here for more]
Third Act Publishing  $15.00

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Apocalypse Month—Week Two

Apocalypse Month—Week Two


How to Destroy the World Welcome back to Apocalypse Month! Last week my friend Pestilence gave fantastic advice for how to make apocalypse the theme of a roleplaying campaign. I especially appreciate his comments about making the end of civilization an event without robbing players of the chance to develop or play a role. I want to expand on that idea by talking about the advent...   [click here for more]
Four Horsemen   FREE 

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ROLF: Something About Hats

ROLF: Something About Hats


A free add-on for ROLF!: The Rollplaying Game of Big Dumb Fighters. Includes sample hats and character sheets! We hope you'll enjoy outfitting characters with head-gear... before beating the hell out of them! ...   [click here for more]
NUELOW Games   FREE 

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ROLF: Something About Vehicles

ROLF: Something About Vehicles


This is a free add-on for ROLF!: The Rollplaying Game of Big Dumb Fighters. It presents easy-to-use game mechanics for creating vehicles and crashing them into each other and hapless characters on foot. For these rules put to use, check out ROLF: Amelia vs. the Queen of the 57th Dimension. ...   [click here for more]
NUELOW Games   FREE 

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Treaty Negotiation Simulator: A Role Playing Game for Learning About Treaty Making in Colonial Canada

Treaty Negotiation Simulator: A Role Playing Game for Learning About Treaty Making in Colonial Canada


One player is a commissioner for the Crown. The other player is a First Nations Chief. Today, the two of you meet to negotiate a treaty that will stand as long as the sun shines and water flows. Treaty Negotiation Simulator is a teaching resource designed for ages 12 and up. This game explores the difficult and tense negotiations that took place during the treaty-making process in colonial...   [click here for more]
Tinker Taylor Publications  $3.72

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Much Ado About EU

Much Ado About EU


As 2019 rolls in, the country is spiralling ever further from the EU bathtub down the plughole of incompetence. It has faced troubling times before, of course, but the agreement currently proposed could send the country back decades if not centuries. It’s not all bad news, and you’re going to enjoy the Shakespeare Festival in London this weekend no matter what. What’s more, you’re...   [click here for more]
Jon Paget Roleplay  $2.99

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Open Game Table - The Anthology of Roleplaying Game Blogs, Vol. 1

Open Game Table - The Anthology of Roleplaying Game Blogs, Vol. 1


Open Game Table, The Anthology of Roleplaying Game Blogs aims to bridge the gap between the RPG blogging community and the broader table-top gaming fan base by showcasing the best talent in the RPG blogosphere. Within these pages are nearly fifty blog posts from dozens of top-quality RPG blogs chosen by the fans who read them. An expert panel of RPG bloggers, editors, and game designers judged the...   [click here for more]
Nevermet Press  $5.00 $2.50

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Game Geek Issue #1

Game Geek Issue #1


The premier issue of Game Geek, inside you will find all sorts of fun stuff, including… * Behind the Game, Micro Games and my own Mini-Games * Map of the Month * Junkyard Wars, Strip #1 * Coral Thrown, Prolog * Multi-Verse, S&G Game Report * Battle Axe, Goblin Fetish Maker * Arcana, Cave of Screams * Review of Malifaux by Wyrd Miniatures * Cool Stuff, Decoder Ring Theater...   [click here for more]
Avalon Classic  $1.00

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