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Planes of Conflict (2e)

Planes of Conflict (2e)


On the Great Ring, six planes lie in direct opposition. Above looms the triad of Good, holding fast against the tide of corruption. Below lurks the triad of Evil, stained red by the eternal Blood War. Both resist the pull of Law and Chaos. Any berk who calls them "neutral" planes has never experienced their full extremes! Dare to enter the conflict and find: Two 64-page books describing...   [click here for more]
Wizards of the Coast  $9.99 $6.69

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TrollsZine! #5

TrollsZine! #5


TrollsZine! #5 is here! The fifth issue of the fan-created magazine for Tunnels and Trolls™, edited by Dan Hembree, contains 91 pages of quality content brought to you by the fans of the game for absolutely free. This issue features a solo adventure, “Beneath the Arena”, a GM adventure, “The Horned Hold”, and a short story, “Tall Tales from Trollstone Caverns.”...   [click here for more]
Flying Buffalo   FREE 

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Tunnels & Trolls First Edition Reprint

Tunnels & Trolls First Edition Reprint


During our successful "Deluxe Tunnels & Trolls" kickstarter, as a stretch goal we offered a reprint of the original T&T rules from 1975 if someone would purchase Ken's last original copy for a ridiculous sum of money. Someone did. So here it is. All our wonderful backers for the project got this pdf for free, and you can have it for only $1.95. This is the complete, original rule...   [click here for more]
Flying Buffalo  $4.00 $1.95

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Weird Discoveries: Ten Instant Adventures for Numenera

Weird Discoveries: Ten Instant Adventures for Numenera


A night of gaming that's as easy to set up as a board game. Just add gamers! What’s the hardest part of running an RPG? It has to be the preparation. Unlike a board game, you can't just spontaneously decide to play—because someone has to have spent hours preparing an adventure first. But what if running a great game didn’t require any more time for the game master than...   [click here for more]
Monte Cook Games  $9.99 $6.69

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Deluxe Tunnels & Trolls

Deluxe Tunnels & Trolls


This is it! The new and improved, Deluxe Tunnels & Trolls. T&T is the second ever fantasy role playing game, and the easiest to use. This book contains everything you need to play the game solo (with the many solo adventures) or with a group of friends. Includes a lot of extra material and descriptions of the worlds played in by the designer and his friends back in the late 1970's. The first...   [click here for more]
Flying Buffalo  $40.00 $19.95

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Harbinger House (2e)

Harbinger House (2e)


A succubus with an unquenchable lust for power is turning the Cage into a ripping madhouse. And the Lady of Pain ain't pleased. . . . Something's foul in Sigil, berk. A mad slasher prowls the streets, leaving a trail of bloody clues in his wake. Leatherheads boldly court the Lady of Pain, longing for the sharp touch of her shadow. Even the silent dabus're acting barmy, a sure sign that...   [click here for more]
Wizards of the Coast  $4.99 $3.34

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Streets of Zobeck (PFRPG)

Streets of Zobeck (PFRPG)


A Collection of Dark and Daring Adventures FEATURED in the WIRED GeekDad Father's Day List What happens when adventurers become the owners of a brothel? When a roguish associate asks them to attend an oligarch's masquerade in his place? What lurks in the Cartways besides kobolds? And what will you say when another thief tells you the only way to find a treasure is to become hunted...   [click here for more]
Kobold Press  $9.99 $6.69

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Adventurers Compendium

Adventurers Compendium


The latest addition to our collection of solo adventures is actually 9 solo adventures and 3 GM adventures taken from the T&T Archives. These adventures were first printed in the pages of Sorcerer's Apprentice magazine and haven't been seen for over 30 years! This 88 page collection will take you on swashbuckling. mystical mayhem through the streets of Khazan the seaside docks of Gull and the frozen...   [click here for more]
Flying Buffalo  $14.95 $4.95

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Saving Saxham: A Dungeon Age Adventure (5e)

Saving Saxham: A Dungeon Age Adventure (5e)


The village of Saxham has been struck by a terrible curse! Or perhaps it’s being terrorized by demons, ghosts, and the undead? Or… was there a terrible storm? Maybe? No one seems to know exactly what happened here. But the villagers are terrified, bizarre monsters roam the forest, and strange lights strike the woods every night at midnight… DESIGN NOTES This adventure...   [click here for more]
Dungeon Age Adventures  Pay What You Want

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ZEITGEIST #6: Revelations from the Mouth of a Madman (PATHFINDER RPG)

ZEITGEIST #6: Revelations from the Mouth of a Madman (PATHFINDER RPG)


Welcome to the sixth adventure in the ZEITGEIST adventure path! This is the PATHFINDER version of this adventure. The mad gnome inventor Tinker Oddcog is a wanted man. The colossus he crafted has gone berserk, and while the Royal Homeland Constabulary wants to know how to stop it, the conspiracy he built for it wants him silenced. Tinker has fled to Ber, a nation of savages trying to...   [click here for more]
EN Publishing  $5.00 $3.35

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The Breaking of Forstor Nagar (PFRPG)

The Breaking of Forstor Nagar (PFRPG)


Savage battlecries and screams of pain echo through the streets and off the raw sheer walls that make up the carved stronghold of Forstor Nagar. The cannibalistic troops of The Hungering Legion have breached the gates, and the defenders have been routed. Trapped in the heart of Forstor Nagar, the ambassador from Ithulandis, the City of Adventure, must be rescued. But the redoubt is cut from the living...   [click here for more]
Rite Publishing  $9.99 $6.69

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In the Abyss (2e)

In the Abyss (2e)


Looking for a little extra jink and maybe some excitement? It seems the Doomguard lost track of their coveted ship of chaos. It's flying about the abyss, driving the local tanar'ri even more barmy than they already are. Several factions want to get their hands on the Doomguard's stake, so there's bound to be a few job offers for bloods looking for a little action. Every sod's got a tale to tell...   [click here for more]
Wizards of the Coast  $4.99 $3.34

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Fires of Dis (2e)

Fires of Dis (2e)


In the Outer Planes, a holy sword can be a fiend's best friend, especially when the owner wants it back? Sneaking into the second layer of foul Bagtor ain't easy, but with a little help from the right high-up men, it can be done. 'Course, exactly who the right high-up men are can give a basher pause, so it's often best not to ask. But there's a sword to be found, and bloods needed...   [click here for more]
Wizards of the Coast  $4.99 $3.34

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Dungeon of the Bear

Dungeon of the Bear


The oldest dungeon designed for Tunnels & Trolls anywhere, The Complete Dungeon of the Bear is now available for use by any T&T Game Master. Previously published in three separate booklets, this one book contains all the traditions, traps, tricks, and monsters found in the original, plus Michael Stackpole's Castle Ward, the ruined edifice that stood over the entrance...   [click here for more]
Flying Buffalo  $8.95 $3.95

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Brother Ptolemy & The Hidden Kingdom (4E D&D Adventure)

Brother Ptolemy & The Hidden Kingdom (4E D&D Adventure)


A 4E D&D Adventure Full of Terror And Dread... Amazing Reviews &Testimonials   "Brother Ptolemy and the Hidden Kingdom is one of the, if not the, best premade adventures I have ever ran ... It flowed smoothly for my group, brought lots of excitement to the table, and allowed me to add my own ideas to it without breaking a thing. It did not railroad...   [click here for more]
Nevermet Press  $1.50 $1.01

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Five Room Dungeon: The Rabbit Hole

Five Room Dungeon: The Rabbit Hole


How Deep Does It Go? There is more to Coliseum Morpheuon than the Khan of Nightmares and the one hundred wishes of the Damnation Epoch. The Tarnished Souk brings souls from across the planes to its questionable market in search of riches and power. Groups vie for influence and advantage on and off the sands of the arena. Beneath the surface and hidden within the intrigues of shadowy...   [click here for more]
Rite Publishing  $5.99 $4.01

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The Ancient Academy

The Ancient Academy


4 Leagues from the village of Thorn, the ruins of a monastery sit atop a rocky hill. Inside the last intact building is a staircase to the dark dungeon below. An old school one-page dungeon including dungeon map, legend, wandering monsters, and descriptions for 39 separate rooms. ...   [click here for more]
Robertson Games  Pay What You Want

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City of Terrors

City of Terrors


The deluxe outdoor adventure in the city of Gull, on the sun-baked isle of Phoron. Meet strange denizens and dangerous foes in this massive solitaire adventure for Deluxe Tunnels & Trolls. Can you uncover the secret that is lurking in the shadows, as you fight for survival in in the streets and buildings of Gull? This longer Deluxe edition of City of Terrors has been updated by Ken St. Andre...   [click here for more]
Flying Buffalo  $8.95 $4.95

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ZEITGEIST #10: Godmind (Pathfinder RPG)

ZEITGEIST #10: Godmind (Pathfinder RPG)


Welcome to the tenth adventure in the ZEITGEIST adventure path! This is the Pathfinder RPG version of this adventure. An Age of Reason. An Age of Darkness. The Obscurati have won. Across the world, peoples' minds turn to rationality and industriousness - ideals of Nicodemus, the conspiracy's founder. But even as the Ob form a world government, strange side effects of this Great...   [click here for more]
EN Publishing  $9.99 $6.69

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ZEITGEIST #11: Gorged on Ruins (Pathfinder RPG)

ZEITGEIST #11: Gorged on Ruins (Pathfinder RPG)


Welcome to the eleventh adventure in the ZEITGEIST adventure path! This is the Pathfinder RPG version of this adventure. The World is Falling Apart After the stars fell and the sun vanished, a new world order arose, controlled by a group known as the Obscurati. Now four nations are poised to assault the party's homeland, Risur. The only hope to avoid defeat is to convince the...   [click here for more]
EN Publishing  $9.99 $6.69

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ZEITGEIST #12: The Grinding Gears of Heaven (Pathfinder)

ZEITGEIST #12: The Grinding Gears of Heaven (Pathfinder)


Welcome to the twelfth and penultimate adventure in the ZEITGEIST adventure path! This is the Pathfinder (PF) version of this adventure. The End Has Already Begun Things are falling apart. An attempt by the Obscurati conspiracy to create a more perfect world was sabotaged, and the world is descending into chaos. With mere months before the planet is devoured by the cosmic...   [click here for more]
EN Publishing  $9.99 $6.69

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The Dark Eye - The Vampire of Havena

The Dark Eye - The Vampire of Havena


You hear the muffled sound of footfalls on wet cobblestones, then the sound of heavy boots stepping through puddles. You can’t see farther than ten yards in the thick fog that billows through the dockyards of Havena. You’ve lost track of your pursuers, but you’re sure they haven’t lost track of you. How can you get away? You never respected law and order quite as much as the...   [click here for more]
Ulisses Spiele  $9.99 $6.69

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Whispers of the Dark Daeva (5th Edition)

Whispers of the Dark Daeva (5th Edition)


Will you be next? A Parsantium adventure for 1st-level characters As the boat town of Flotsam gets ready to celebrate the Festival of Flowers, a series of violent deaths threatens to spoil the upcoming festivities. When the PCs delve into what’s been going on, they uncover an ancient evil lurking in the Hidden Quarter below the city streets that must be stopped before...   [click here for more]
Ondine Publishing  $4.99 $3.34

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The Red Prophet Rises

The Red Prophet Rises


" Obviously, I like this. As you get in to the caves in the canyon you start to encounter freakier and freakier stuff. Starting with just camped out tribesmen in the canyon and then pentagrams, black obelisks, and cauldrons of blood inside. This is a place, not a railroad. It is that rare of things: A Good Adventure." --Bryce Lynch, 10 Foot Pole " There is a visceral quality to the writing which...   [click here for more]
The Merciless Merchants  $5.00 $3.35

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Trinity: Darkness Revealed 3: Ascent into Light

Trinity: Darkness Revealed 3: Ascent into Light


With Faith and Conviction Strife divides the psi orders when they must unite against a horrible threat from beyond the stars. Time is short and the stakes are higher than ever. You must unify humanity and find the secret to defeating this energy before it destroys the Earth! The Truth is Laid Bare Ascent into Light is the third and final installment...   [click here for more]
Onyx Path Publishing  $9.99 $6.69

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Evil Genius #1: World Domination (M&M Superlink)

Evil Genius #1: World Domination (M&M Superlink)


Evil Genius #1: World Domination is a collection of five adventures for M&M Superlink Second Edition, each with a different mastermind plot to conquer the world. Or just destroy it. Sometimes with these evil geniuses it's hard to tell the difference. High Noon - Beams of light focused by orbiting crystal clouds cut massive trenches across the countryside....   [click here for more]
Lame Mage Productions  $4.95

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Monsters and Other Childish Things: Curriculum of Conspiracy

Monsters and Other Childish Things: Curriculum of Conspiracy


Welcome to Spring Crescent Middle School. It’s an overachieving, high-scoring institution, and all the grownups say you’re lucky to be there. Sure you are. You’re the new kid. With a troublesome monster for a best friend. And some of those teachers sure have been giving you funny looks. Don’t you feel lucky? Curriculum of Conspiracy is a complete...   [click here for more]
Arc Dream Publishing  $4.99 $3.34

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Monsters and Other Childish Things: Road Trip

Monsters and Other Childish Things: Road Trip


The Best Summer Vacation Ever . . . and maybe the last! A crazy cult plans to destroy the world -- not just a school or the boring grown-up shops at the mall, but the WHOLE WORLD -- and it’s up to you to stop them. Now you and your friends, and your horrible friendly monsters, are taking on the Cult of the Ur-Monster from one end of the United States to the other. You'll...   [click here for more]
Arc Dream Publishing  $12.99 $8.70

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ZEITGEIST #7: Schism (PATHFINDER RPG)

ZEITGEIST #7: Schism (PATHFINDER RPG)


Welcome to the seventh adventure in the ZEITGEIST adventure path! This is the PATHFINDER RPG version of this adventure. On a bleak, remote isle, gathered villains plot the final stages of their grand design. This heavily guarded affair is the best chance to land a killing blow against the Obscurati, but to get close enough to strike, the constables will need an invitation. Fortunately,...   [click here for more]
EN Publishing  $7.95 $5.33

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Citadel of Evil

Citadel of Evil


The Citadel casts a dark shadow from it's mountain. Can you find a path to the top and rescue your kinfolk? For levels 1-3. An old school one-page dungeon including dungeon maps and descriptions for 29 locations. This purchase includes both a PDF version suitable for reading on your computer, iPad or iPhone (with bookmarks) and a special 'PocketMod' PDF version for printing. The PocketMod version...   [click here for more]
Robertson Games  Pay What You Want

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FRM1: The Jungles of Chult (2e)

FRM1: The Jungles of Chult (2e)


Come, all ye seekers after treasure beyond your ken and adventure greater than any you can dream! Come, all ye mighty warriors, seekers after prey worthy of your peerless skills, and stalk the Children of Ubtao. Walk th streets of the city of Mezro, of the Maze of Life. Meet the barae, the holy warriors of Ubtao, those men and women who will live forever sustained by their wisdom and their faith....   [click here for more]
Wizards of the Coast  $4.99 $3.34

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Hellgate Keep (2e)

Hellgate Keep (2e)


Hellgate Keep-a name that once make the boldest of heroes shudder in fear-was long ago known as the fair citadel of Ascalhorn, a have for elves and humans. Then a demonic horde of baatezu and tanar'ri destroyed all remnants of real civilization and turned it into a den of malevolence. Today, the citadel lies ruined. The Mistmaster and the Harpers destroyed the keep and ended its centuries-long reign...   [click here for more]
Wizards of the Coast  $4.99 $3.34

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In the Phantom's Wake (Basic)

In the Phantom's Wake (Basic)


Not long age, a magical vortex released into the lands of Thunder Rift a strange and haunted ship from another time and place. A cursed ship, bad luck for those who see it. The party never wanted to see the ship, much less board it. However, the mystical astrolabe they found must have had great power?at least enough to send them here. Too bad it's missing, now. Will the heroes find a way off the...   [click here for more]
Wizards of the Coast  $4.99 $3.34

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Something Wild (2e)

Something Wild (2e)


Every Berk in Sigil Struggles to keep his savage sid at bay. But now the bars of the cage are breaking down. . . . Don't go to sleep, cutter-that's where the shadows slink, gnawing at the frail cord of sanity. The dream-touched sods of Sigil are snapping one by one, turning on each other like wildcats in the streets. And as people become animals, animals become monsters, rending friend and foe alike...   [click here for more]
Wizards of the Coast  $4.99 $3.34

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Requiem: The Grim Harvest (2e)

Requiem: The Grim Harvest (2e)


"At midnight everyone will die..." Azalin the lich lord is launching another diabolic plan. He has allied himself with the entity known as Death, and together they plan to raze the domain of Darkon. From the ashes of this once-mighty land will rise a new domain - Necropolis, the land of the dead! For the citizens of Darkon, death has been an everyday companion, and...   [click here for more]
Wizards of the Coast  $9.99 $6.69

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RQ1 Night of the Walking Dead (2e)

RQ1 Night of the Walking Dead (2e)


In a rain-soaked graveyard, a small group of men stands round a coffin bound with heavy chains. "We are here to mourn the passing of Jean de Cardeau," intones the village priest. " Let us pray that his rest is eternal, and that he never returns." As the pallbearers lift the coffin, something scrapes on the wood from inside. Quickly and without emotion, the attendants slide the...   [click here for more]
Wizards of the Coast  $4.99 $3.34

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The Manse on Murder Hill

The Manse on Murder Hill


UPDATE June, 2015: Newly updated with additional illustrations, cartography and layout! Several children of Little Flanders have gone missing near an abandoned house of evil repute. A desperate town has begged your heroes to exorcise the house of evil spirits and rescue the children. Will you brave the dangers of the Manse on Murder Hill? A Labyrinth Lord adventure for levels 1-3...   [click here for more]
Taskboy Games  $1.99 $1.33

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Dungeon From A Distant Star

Dungeon From A Distant Star


Buried underground for hundreds of years lies a spaceship from the 3rd planet in the Altair system. While heavily damaged, the ship still has power for many of its systems and doors and lights are still fully operational in most sections. Will you be the first to explore The Dungeon From A Distant Star and uncover it's otherworldly secrets? An old school one-page dungeon including dungeon map, legend,...   [click here for more]
Robertson Games  Pay What You Want

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Midgard: Player's Guide to the Seven Cities

Midgard: Player's Guide to the Seven Cities


Fall In, Soldier! Plunder and Glory Await! In Midgard’s Seven Cities, war is embraced and celebrated as nowhere else. The armies of its republics march every spring, looking for conquest, plunder, and glory. Warriors come to the cities to take their coin as mercenaries, and many have seized a lord’s title. The oracle who keeps a god in chains, the merchant-assassins of Capleon and...   [click here for more]
Kobold Press  $4.99 $3.34

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01AA01 - Saga RPG Adventure Arc: Darkwood #1 - The Deft and the Deadly (PFRPG) PDF

01AA01 - Saga RPG Adventure Arc: Darkwood #1 - The Deft and the Deadly (PFRPG) PDF


“The Deft and the Deadly” is the first adventure in a 5-book Adventure Arc for PCs levels 5-7. This product is compatible with The Pathfinder Roleplaying Game. The Deft and the Deadly is set in the booming prospect town of Darkwood. Players are dropped into a boiling pot of intrigue with several of Darkwood’s elite vying for their loyalty. What side will the...   [click here for more]
SagaRPG  $9.99 $7.49

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Firefly Echoes of War: Thrillin' Heroics

Firefly Echoes of War: Thrillin' Heroics


ECHOES OF WAR: THRILLIN HEROICS combines the first four stand-alone adventures in the Echoes of War line released on DriveThruRPG with the SERENITY CREW release into one, easy-to-reference PDF. These Episodes were written by Margaret Weis, Andrew Peregrine, Monica Valentinelli, and Nicole Wakelin. Featured artists include Ben Mund, Beth Sobel, Jennifer Rodgers, Kurt Komoda, and Melissa...   [click here for more]
Margaret Weis Productions  $12.99 $8.70

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ZEITGEIST #9: The Last Starry Sky (Pathfinder RPG)

ZEITGEIST #9: The Last Starry Sky (Pathfinder RPG)


Welcome to the ninth adventure in the ZEITGEIST adventure path! This is the Pathfinder RPG version of this adventure. A Mighty Hand Turns the Stars The conspiracy known as the Obscurati prepares to assassinate the king of Risur and perform a grand ritual. Stars will fall from the heavens, and a new age will begin wherein all must obey. Only the party can avert this coming doomsday, but...   [click here for more]
EN Publishing  $9.99 $6.69

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The Breaking of Forstor Nagar (5E)

The Breaking of Forstor Nagar (5E)


Fifth Edition Done Rite! A city in chaos to infiltrate, an ambassador to rescue, and a frozen hell to escape. Savage battlecries and screams of pain echo through the streets and off the she raw sheer walls that make up the carved stronghold of Forstor Nagar. The cannibalistic troops of The Hungering Legion have breached the gates, and the defenders have been routed. Trapped in the heart of...   [click here for more]
Rite Publishing  $9.99 $6.69

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Secret Machines of the Star Spawn

Secret Machines of the Star Spawn


Locals have been hearing whispers of strange happenings around the Ancient Volcano. Rumors over the last few months of an unspeakable evil that has risen up inside. An evil that “fell from the stars.” They say there is something wicked and devilish going on inside. Highwaymen report of strange creatures, mechanical monsters, and "Little Green Men" that are roaming the land causing chaos...   [click here for more]
Maximum Mayhem Dungeons  $10.00

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Golden Age Adventures

Golden Age Adventures


SIXTEEN SCIENCE FICTION SETTINGS FOR YOUR CAMPAIGN! GOLDEN AGE ADVENTURES is an anthology of 16 roleplaying adventures based on "Golden Age" stories by famous science fiction writers of the 1930s-50s. Each adventure comes with three scenarios, allowing them to be easily dropped in to any science fiction roleplaying campaign. As with all DayTrippers...   [click here for more]
As If Productions  $15.99 $10.71

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ZEITGEIST #13: Avatar of Revolution (Pathfinder)

ZEITGEIST #13: Avatar of Revolution (Pathfinder)


Welcome to the thirteenth and final adventure in the ZEITGEIST adventure path! This is the Pathfinder (PF) version of this adventure. Finale and Free Will The mastermind Nicodemus tried to foster enlightenment and empathy, to create the best of all possible worlds. After centuries of pursuing his grand design, however, the age of reason he dreamed of tastes like ashes. Chance,...   [click here for more]
EN Publishing  $9.99 $6.69

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The Rune of Hope

The Rune of Hope


The siege around Northgard has reached its pinnacle and now, with the PCs racing to find a cure for rage fever, the Thrall Lords play their hand. Deep in Ælvenheim, the curse that eats at its trees continues to spread, while in Union City, the fires of distrust continue to burn brightly. With troops massing for a northern campaign, most of the City-States fear that winter may come early...   [click here for more]
Storm Bunny Studios  $7.99 $5.35

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Tunnels & Trolls Rules Version 5

Tunnels & Trolls Rules Version 5


Due to the renewed interest in OSRpgs we are issuing the classic 5th edition of Tunnels & Trolls as a downloadable PDF, so if you didn’t get a copy back in the “good old days” now you can get it! Tunnels &Trolls is the 2nd oldest role-playing game and has been in print since 1976. This 100 page PDF contains the classic and widely popular 5th edition of T&T. This is...   [click here for more]
Flying Buffalo  $9.95 $6.95

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Leagues of Adventure #02: The Emerald Scarab Conspiracy

Leagues of Adventure #02: The Emerald Scarab Conspiracy


A tale of assassination, murder & terrorism. Can the Globetrotters uncover a terrifying Commonist plot? As the Thames ices over and the country grinds to a halt, a scientist is found murdered in the north of London, and the globetrotters are called in to investigate the theft of a mysterious device. What they find is a conspiracy that brings the British Empire to the brink of war! In this adventure,...   [click here for more]
Triple Ace Games  $6.99 $4.68

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Trinity: Alien Encounter 1: Invasion

Trinity: Alien Encounter 1: Invasion


An Adventure Series Sourcebook for Trinity The Battle Rages On A year ago the alien Chromatics, using captive Upeo wa Macho — humans with the power to teleport — invaded our Solar System. Humanity united to repel the sneak attack. Now the tables are turned. Rescued teleporters and captive aliens provide the information necessary...   [click here for more]
Onyx Path Publishing  $10.99 $7.36

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