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Dreams of the Red Wizards: Scourge of the Sword Coast (D&D Next)
by Wizards of the Coast

Ghosts of Dragonspear Castle chronicled the efforts of the Red Wizards to unlock the power of elemental nodes located in an abandoned temple dedicated to the Princes of Elemental Evil. A gate to the Nine Hells lay open for some time, spewing devils and smoke.

The heroes who closed the gate could not know it then, but amid the chaos of battle, another threat emerged.

Dreams of the Red Wizards: Scourge of the Sword Coast (D&D Next)
 
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Adventure Havens: Apothecaries and Alchemists

Adventure Havens: Apothecaries and Alchemists


You know what they say about the best-laid plans… The Adventure Havens series of gaming supplements provides game masters and storytellers with a collection of ready-made NPCs and associated locations that can be used to flesh out your current campaign setting or simply fill in the gaps when the players decide to go off in an unintended direction. Adventure Havens: Apothecaries and Alchemists,...   [click here for more]
Bards and Sages  $4.99

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M*e*r*c*y

M*e*r*c*y


“Dear Mom: Just got off a twelve-hour shift in Surgery. We had to operate on more than sixty soldiers today; twelve of them were mine. I lost two. They were just too blown up to go on. I don’t blame ‘em. They’re the lucky ones, the ones who don’t have to wade into bullets and plasma beams any more. Others aren’t so lucky; we get ‘em in pieces, put ‘em...   [click here for more]
Michael Brown  $1.50

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Ring of Spiragos (5e)

Ring of Spiragos (5e)


Destroy the Relics — or Preserve Them?! The player characters have recovered artifacts from the fallen titan Spiragos the Ambusher, but forces are at work that would see them stolen and used for evil ends. The titanshards must be destroyed, but first the means to do so must be found – and the heroes might learn that destroying the relics is not the only, nor the best option! What...   [click here for more]
Onyx Path Publishing  $4.99

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Convicts & Cthulhu: Ticket of Leave #11 Un-Statted

Convicts & Cthulhu: Ticket of Leave #11 Un-Statted


"Medical Malpractice. Of the Cthulhu Mythos Kind." ◊ The medical arts of the late 18th Century were, by our standards, horrific in themselves. And yet, in the isolated Australian penal colonies, the standards of surgical and medical treatment were made even more...   [click here for more]
Cthulhu Reborn  Pay What You Want

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The Deliverance of Reine: A 2D6 Science-Fiction Campaign Starter

The Deliverance of Reine: A 2D6 Science-Fiction Campaign Starter


An act of violence on the besieged world of Oris sets a disparate group of wanderers on a path to heroism. When their skill at neutralizing the threat gains them their first shared job — extracting the terrorist daughter of a police captain ahead of a planned raid — they face a shocking discovery and the prospect of welcoming a new member to their fledgling band: death. The Deliverance...   [click here for more]
Michael Brown  $0.75

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Filch

Filch


A jewel-encrusted statuette is at the center of a struggle between an exotic woman; her former lover, a minor crime figure; and various shadowy forces that also want the item. What is the secret of the statuette? And why does it spark desire, greed, and murderous intent? Filch is a one-page, no-frills adventure for Cepheus Engine and other tabletop RPG science fiction games using a 2D6 mechanic...   [click here for more]
Michael Brown  $0.75

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Omega 99

Omega 99


Ten years ago, Moonbase Omega opened to great fanfare as a center of scientific research and discourse. But while one can take the person out of the nation, one can’t take the nation out of the person. Nationalistic concerns soon began taking over and shaping the Omega staff as diplomats, spies, and military personnel also came to the base. But events at an FTL research station on the far side...   [click here for more]
Michael Brown  $1.50

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Convicts & Cthulhu: Ticket of Leave #4

Convicts & Cthulhu: Ticket of Leave #4


Survey the Colonial Horrors and Hidden Secrets of 18th Century Australia. ◊ The early penal colonies survived on a razor's edge, kept alive on the most primitive and basic of supplies and military provisions. Successive Governors complained bitterly of the perils of leaving such a large assemblage of convicted criminals poorly defended, in a far-off land for which other European...   [click here for more]
Cthulhu Reborn  Pay What You Want

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Adventure Havens: Trading Posts

Adventure Havens: Trading Posts


Where civilization borders on the wild places, you will find a trading post. The trading post is more than a place to buy supplies. It is the glue that binds the cities to those resources they need to not only survive but also thrive. In Adventure Havens: Trading Posts, we present 12 ready-to-use trading posts that can be easily folded into almost any 3.5/OGL campaign setting. Each location features...   [click here for more]
Bards and Sages  $2.99

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Adventure Havens: Hammers, Anvils, and Tongs

Adventure Havens: Hammers, Anvils, and Tongs


Adventure turns up in the oddest places. In the exciting and unpredictable world of fantasy, even the simple act of getting one’s armor repaired can lead to danger. Adventure Havens: Hammers, Anvils, and Tongs presents twelve fantasy blacksmith and leathersmith shops that can be used in any campaign setting. Conplete with dozens of NPCs and story seeds, each issue of Adventure Havens...   [click here for more]
Bards and Sages  $2.99

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Instant Towns V: Bayhrst

Instant Towns V: Bayhrst


"A series of low stone walls divides and encircles the village. The village itself is a fairly typical, small farming village. The low stone wall is about chest high and is more for keeping livestock from wandering into town than it is to keep any serious enemies out. Bayhrst is somewhat off the beaten path and does not see a lot of trade. Its one and only claim to fame is the nearby battlefield...   [click here for more]
Art of War Games  $0.50

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Legacies: ToS2-52 Fogs of Days Past

Legacies: ToS2-52 Fogs of Days Past


A new ArchDespot now sits on the throne of Faremh. Her rule is far from unanimous, however. She needs people to retrieve the ancient crown to prove her worth. An adventure written for levels 1-4. ...   [click here for more]
First Ones Entertainment  $1.50

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Adventure Havens: Tavern Tales

Adventure Havens: Tavern Tales


You know what they say about the best laid plans... No matter how much planning you do, your players will always figure out a way to throw you off. Whether it is suddenly deciding they want to visit every tavern in town, or take a ship instead of the main road to the next city,at some point you'll be left making it up as you go along. The Adventure Havens Series is designed to help GMs...   [click here for more]
Bards and Sages   FREE 

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The Demon Stones (Swords & Wizardry)

The Demon Stones (Swords & Wizardry)


THE DEMON STONES When huge stones fall out of the night sky, A deadly curse settles over Gravencross. Help the village exorcise the Demon Stones. “The sun had set an hour ago, and the rain lashed down and the wind howled on the dark moor. A storm this late in the season was unusual, but this one seemed different. The clouds were more menacing,...   [click here for more]
MonkeyBlood Design  Pay What You Want

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Adventure Havens: Guild Houses

Adventure Havens: Guild Houses


Crafts and professions are useful skills for just about any player, but where exactly do players go to master their chosen fields of expertise? Adventure Havens: Guild Houses offers twelve ready-to-use guilds for your d20/OGL games. Each guild is fully developed with a detailed history, important NPCs, and story seeds that can be easily folded into your game. Do you have a player that...   [click here for more]
Bards and Sages  $2.99

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Karmic Places:  Blacktip Bay

Karmic Places: Blacktip Bay


Orc tribal settlement. Pirate Safe Harbor. Thriving Coastal Town. Blacktip Tip has evolved and is now beginning to experience growing pains. The old orcish traditions are beginning to clash with the current ecomonic-driven sensibilities of the growing populace. Honorable challenges give way to covert house wars, while the rule of the Chieftain is compromised by affluent merchants and his own Council....   [click here for more]
Bards and Sages  $2.99

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Strange Harvest - A Fifth Edition Adventure

Strange Harvest - A Fifth Edition Adventure


Designed to be compatible with the most recent incarnation of the most popular fantasy role playing game of all time, this is the first adventure adapted from one of The Swamper’s curious tales, and we feel that we have done it justice. It concerns the plight of a small community, tainted fruit, and a potentially grave threat to the entire region. Strange Harvest is intended for 4-6 characters...   [click here for more]
Critical Hit Publishing  $4.99

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(5E) The Blacksmith's Burden

(5E) The Blacksmith's Burden


When the party arrives in the small village of Goldendale they find a shortage of metal goods and a community upset with the lack of production. Despite their admiration for the village blacksmith, folks grow concerned about his inability to complete the simplest jobs even though they hear the ring of his hammer throughout the night... This 24-page sidetrek details the various NPC's and features...   [click here for more]
John Ross Rossomangno  $3.95

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Adventure Havens: Library Lore

Adventure Havens: Library Lore


The wizard decides to go to the nearest library to research a new spell, then asks you if there is anyone he can talk to. The bard wants to impress the local noble, and asks the librarian for information about the family. The party wants to see if there are any ruins in the vicinity, and decides to look for some old history books. You can handle these situations with a simple roll of the dice, or you...   [click here for more]
Bards and Sages  $2.99

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Night of the Zombie Kobolds!

Night of the Zombie Kobolds!


As the Barcos (Big Folks) prepare for their annual harvest festival, the Quahali Kobolds prepare for an annual event of their own...the Annual Harvest Raid! And you are among the lucky kobolds chosen to participate this year. Bringing tons of grain and goodies back to the warren will earn you a lot of respect among your peers, not to mention the fun of raid! But something is amiss this year. The itii...   [click here for more]
Bards and Sages  $2.99

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Adventure Havens:  Lords of the Manor

Adventure Havens: Lords of the Manor


You know what they say about the best laid plans... The Adventure Havens series continues with Lords of the Manor, a 30 page supplement packed full of locales and NPCs for use in your fantasy d20-style/3.5 games. Lords of the Manor presents 12 ready-to-use castles, keeps, and manor homes that can be dropped into almost any campaign. With NPCs ranging from CR 1 all the way up to CR 35, DM's will...   [click here for more]
Bards and Sages  $2.99

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Doctor Who:Adventures in Time and Space - The Ravens of Despair

Doctor Who:Adventures in Time and Space - The Ravens of Despair


The Ravens of Despair by Steve Darlington There are some individuals in this universe who follow fear and trouble. They are drawn to it like a magnet, ending up time and time again in places rife with threats and danger, full of enemies at work or monsters at large. They arrive in the nick of time, when all seems darkest. Then there are others, in this wide, nigh-infinite universe, who...   [click here for more]
Cubicle 7 Entertainment Ltd.  $2.99

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March of the Phantom Brigade (4e)

March of the Phantom Brigade (4e)


Old Soldiers Never Die What begins as a simple expedition to settle a new village in the ruins of the mysterious Castle Inverness sets off a chain of events that could threaten every living being from Winterhaven to Hammerfast. Not everyone in the Nentir Vale is happy yo see civilization brought to Inverness, particularly the ghost of Salazar Vladistone, who commands the spectral...   [click here for more]
Wizards of the Coast  $4.99

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Fluffymania! Fluffy Quest 30th Anniversary

Fluffymania! Fluffy Quest 30th Anniversary


The First New FLUFFY QUEST Adventure in 15 Years! NEW Magic, NEW Encounters, SAME OLD PUNS! Visit Happy Wally's Emporium and shop the "Clarence" section! Visit the legendary Corn Tower and take a ride on the Happy Hayride! Learn the secret of the HCW and participate in the night of FLUFFYMANIA! Includes Maps, DM Notes, Pre-Gen Character Sheets and Player Handouts. A humorous AD&D 1st Edition Adventure...   [click here for more]
Bad Dog Publications   FREE 

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Karmic Places:  Revelation

Karmic Places: Revelation


In the end, there was no anti-Christ. No Four Horsemen. No Whore of Babylon. No demons pouring out of the abyss. We didn't need supernatural help destroying the world. We were more than capable of doing it all by ourselves. Calvin Turner Founder of Revelation Fifty years after World War III, the last remnants of humanity struggle to rebuild civilization. Karmic Places: Revelation...   [click here for more]
Bards and Sages  $2.99

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Destiny Beginner - Fantasy RPG (Print@home Edition)

Destiny Beginner - Fantasy RPG (Print@home Edition)


Have you ever read a story and asked yourself how it would have turned out if you had been the protagonist? Pen-and-paper role-playing games spirit you away into your favorite stories and let you choose the path. And Destiny Beginner will get you started in no time at all! Create your very own character in less than five minutes! Embark on quests with sword, magic and your brains! Equip...   [click here for more]
Ace of Dice  $4.00

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B2 The Keep on the Borderlands (Basic)

B2 The Keep on the Borderlands (Basic)


This module includes a cover folder with maps and a complete description booklet to form a ready-made scenario for DUNGEONS & DRAGONS® Basic Set. It has been specially designed for use by beginning Dungeon Masters so that they may begin play with a minimum of preparations. Within are many features to aid novice players and Dungeon Masters: legends, history and background information, a list...   [click here for more]
Wizards of the Coast  $4.99

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Dungeon Delve (4e)

Dungeon Delve (4e)


Deadly Dungeons for All Levels! If you're a Dungeon Master looking for some quick one-shot adventures, or you're searching for fun encounters to weave into your home D&D campaign, look no farther! This Dungeons & Dragons supplement provides Dungeon Masters with 30 short, easy-to-run mini-dungeons - or "delves" - each designed to last a single game session. The...   [click here for more]
Wizards of the Coast  $29.95 $14.99

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HS1 The Slaying Stone (4e)

HS1 The Slaying Stone (4e)


Goblins have invaded Kiris Dahn, once a jewel in the crown of Nerath, the fallen human kingdom. Within its plundered ruins lie treasures yet to be unearthed, including the last of the slaying stones - deadly relics from bygone wars. Even now, evil forces scour the ruins in search of the stone, but they are not alone! Adventurers have come to Kiris Dahn, bringing death and destruction in their wake....   [click here for more]
Wizards of the Coast  $14.95 $7.99

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T1-4 Temple of Elemental Evil (1e)

T1-4 Temple of Elemental Evil (1e)


A sinister force, long thought destroyed, stirs from the black hole that spawned it. Like an ebony darkness it prowls the land and safety is but an illusion, for it watches from every shadow and ponders possibilities. What began years ago, with the introduction of the players to the quiet village of Hommlet and the amazing lands of Greyhawk, at last is complete. Here is the long-awaited...   [click here for more]
Wizards of the Coast  $15.00 $9.99

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Karmic Pirates

Karmic Pirates


Welcome to the Golden Age of Piracy, a time of high risks and high adventure! In Karmic Pirates, players will find everything they need to live the life of a high seas pirate, and storytellers will find everything they need to challenge them! Designed as a sourcebook for the Karma Roleplaying System, Karmic Pirates offers players a glimpse into the dangerous world of classic...   [click here for more]
Bards and Sages  $2.99

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Adventure Havens: Specialty Shops

Adventure Havens: Specialty Shops


Adventure Havens: Specialty Shops presents twelve unique trade opportunities for players. In fantasy settings, GMs often have to figure out ways to provide opportunities for players to spend their gold or trade loot without engaging in the “Magical Walmart” approach. Adventure Havens: Specialty Shops helps GMs overcome this problem while providing dozens of story seeds and...   [click here for more]
Bards and Sages  $2.99

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Attack of the Frawgs

Attack of the Frawgs


"The thing I love about Stephen Newton's Attack of the Frawgs is that you think everything's fine. This is just another adventure. Everything's cool. Nothing too unusual. Nothing crazy. Good ol' vanilla fantasy. But when the frawgs hit the fan... all bets are off. Best "holy shit" reveal I've seen for DCC yet."    - Adam Muszkiewicz Author, Metal...   [click here for more]
Thick Skull Adventures  $10.99 $4.99

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Shadowrun: Mission: 04-08: Brothers United

Shadowrun: Mission: 04-08: Brothers United


Fates Worse Than Death A girl is missing. Finding her would be a nobler mission than most shadowrunners normally pursue, which means there must be a catch. And there is. The runners’ job starts at a talismongers and then brings them to a Barrens orphanage. If they’re observant enough, they’ll be launched on a journey that will take them through dark tunnels, past...   [click here for more]
Catalyst Game Labs  $3.95

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Agents of SWING: Snake Eyes

Agents of SWING: Snake Eyes


An adventure for Agents of SWING that takes your intrepid secret agents from smoky rooms in London to the sapphire seas of the Caribbean and to the den of sin and iniquity that is Vegas. Hot on the trail of a villainous organisation known only as COIL. ...   [click here for more]
Postmortem Studios  $1.99

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Adventure Havens:  Temples

Adventure Havens: Temples


You know what they say about the best laid plans. No matter how much you plan, your players will figure out a way to throw you off your game. Whether it is deciding to go tavern hopping instead of dungeon delving, or chosing to spend time shopping for gear upgrades instead of searching for bad guys, players have a tendency to create their own adventures. With Adventure Havens: Temples,...   [click here for more]
Bards and Sages  $2.99

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Dungeon Crawl Classics #31: The Transmuter's Last Touch

Dungeon Crawl Classics #31: The Transmuter's Last Touch


An Adventure for Character Levels 1-2 Remember the good old days, when adventures were underground, NPCs were there to be killed, and the finale of every dungeon was the dragon on the 20th level? Those days are back. Dungeon Crawl Classics adventures don’t waste your time with long-winded speeches, weird campaign settings, or NPCs who aren’t meant to be killed. Each adventure...   [click here for more]
Goodman Games  $2.00

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The Black Seal #1

The Black Seal #1


The theme of THE BLACK SEAL's first issue is Strange Britain. Inside, we expose the bizarre and mysterious landscape of these haunted isles; - the ancient and forbidden knowledge of antiquity; the secrets of the modern-day conspiracy; the forgotten, dangerous places of power and mystery. THE BLACK SEAL is your guide to the Secret Country behind the mundane facade of everyday life in Britain. Issue...   [click here for more]
The Black Seal  $13.00 $4.75

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The Black Seal #3

The Black Seal #3


There are still, depend upon it, quaint, undiscovered countries and continents of strange extent. - Arthur Machen, The Three Imposters Alien cultures. Strange things and even stranger places. The third issue of THE BLACK SEAL embarks on a whirlwind world tour of the weird and the not-so-wonderful; offering a terrifying glimpse into the darker corners of this strange, mad planet we all live...   [click here for more]
The Black Seal  $15.50 $4.75

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Coyote Trail: Indian Trails

Coyote Trail: Indian Trails


The American Indian and his struggle to preserve his way of life played a central part in the shaping of the American West. Starting in the mid 1800s, the trickle of humanity creeping across the Great Plains turned into an unstoppable wave. Game became scarce and many Indians suffered from famine and disease. The tribes responded to this invasion the only way they could---they made bloody war. This...   [click here for more]
Precis Intermedia  $3.95

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A1 Lair of the Goblin King

A1 Lair of the Goblin King


Lair of the Goblin King is the first in a series of adventures that takes the characters from the beginings of their career to eventual heroes. It is also the first in the unique series of products that includes both an OSRIC compatible version and a version for the Altus Adventum 2nd edition game. This Adventure is designed for 4-6 1st level characters who find themselves broke and...   [click here for more]
Sacrosanct Games  $1.00

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Legend of the Five Rings: Game Master's Screen and Adventure

Legend of the Five Rings: Game Master's Screen and Adventure


The Legend of the Five Rings Game Master's Screen features a beautifully illustrated front panel, and many useful tables for the GM while running a game. The screen is four panels wide. It also comes with an exclusive adventure, "Descent into Darkness" which takes PCs to a village desperately in need of rescue from evil forces. ...   [click here for more]
Fantasy Flight Games  $8.99

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Shadowrun: Mission: 03-11: Food Poisoning

Shadowrun: Mission: 03-11: Food Poisoning


Too Close to Home People die every day. People without SINs die even more frequently. That’s not news. But when people without SINs are being poisoned, when it looks like they’re being targeted somehow—well, that’s no good. If someone’s going after people without SINs, that means the next target could be one of your contacts, or your fixer, or even you. That would...   [click here for more]
Catalyst Game Labs  $3.95

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Battlescenes: Undead Stormtroopers (ICONS)

Battlescenes: Undead Stormtroopers (ICONS)


As the Allies close in from the East and West, Nazi mad scientists and cultists at Castle Grunerwald have unlocked dark secrets and are raising undead legions to save the Reich from its enemies. Can your heroes storm Castle Grunerwald, thwart the Nazis and bring their unholy experiments to an end? The Undead Stormtroopers of Grünerwald! is a Battle Scene; a fleshed out adventure hook. It provides...   [click here for more]
Vigilance Press  $1.00

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Game Master's Pack and Screen: Hare Clan

Game Master's Pack and Screen: Hare Clan


The Game Master’s friend, this three-fold screen has all of the necessary charts & tables from the core rule book in an easy to read reference format. Also included are rules for Maho (Black Magic), GM tips & a three part adventure that can be played by itself or as the prelude to Legacy Of The Forge. ...   [click here for more]
Fantasy Flight Games  $4.99

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Tankard Tales:Comeback Inn

Tankard Tales:Comeback Inn


Eat, Drink and Be Merry! Tankard Tales: Comeback Inn is the latest MMP release of a unique tavern at the edge of the fantastic wilderlands of adventure. An ancient temple has been converted to an inn and managed by a retired cleric adventurer. Discover why this inn, more than any other in the area is preferred by adventurers and why everyone has a raucous drinking celebration when...   [click here for more]
Myth Merchant Press  $6.95 $4.95

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The Jaws of Death

The Jaws of Death


The lighthouse on Jagged Tooth Islet has gone dark. Rumors swirl about a monstrous beast that prowls the waters just off the shore. A ship crashes on the reefs with no survivors. Are these incidents related? Confront The Jaws of Death and find out! The Jaws of Death is a micro-adventure that can be completed in an hour or less. Designed for a party level 6th to 10th, the micro-adventure...   [click here for more]
Bards and Sages  $0.99

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A Distressed Damsel

A Distressed Damsel


A distressed mother. A missing child. And the threat of a werewolf pack! A Distressed Damsel is a micro-adventure that can be run in 30 minutes or less. Ideal for those times when you need a side distraction from your main story, or need to fill time while waiting on a missing player. Includes suggested dialogue, all needed NPC stats, suggested treasure, and story hooks to weave this...   [click here for more]
Bards and Sages  $0.99

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BattleTech: Hot Spots: Hot Spots Contracts

BattleTech: Hot Spots: Hot Spots Contracts


HOT SPOTS... LOCATION: ...The Inner Sphere and beyond TYPE OF ACTION: ...Dangerous, maybe dirty PAY RATES: ...What can you negotiate? "The only thing worse than a Merc without a 'Mech is having a 'Mech and no contract!" David "Ace" Blaketooth Freelance Mercenary Hot Spots gives you the contracts that you can use in the creation of your own custom campaigns. Sixty-four...   [click here for more]
Catalyst Game Labs  $12.00 $6.00

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BattleTech: The Fall of Terra

BattleTech: The Fall of Terra


A BROTHERHOOD DIVIDED A PLANET IN FLAMES BETRAYED! "Since the Battle of Tukayyid, ComStar has been torn asunder. The misguided Blakist still adhere to the old ways that shrouded technology in a veil of mysticism for hundreds of years. While the Inner Sphere was caught up in the Jade Falcon attack on Coventry, the Word of Blake struck Terra quickly and without mercy, using deep-cover...   [click here for more]
Catalyst Game Labs  $12.00 $6.00

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