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Old-School Essentials Adventure Anthology 1

Old-School Essentials Adventure Anthology 1


Four short adventures for Old-School Essentials, taking adventurers from disease-ridden sewers and bejeweled vaults, to sinister temples and to the deep void of space. The Jeweler’s Sanctum. A level 1–3 dungeon adventure by Giuseppe Rotondo. The secret workshop of a long-dead jeweler-magician is now open, as his grandson wants the place finally cleared of all dangers. What treasures...   [click here for more]
Necrotic Gnome  $10.00

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Old-School Essentials Adventure Anthology 2

Old-School Essentials Adventure Anthology 2


Four short adventures for Old-School Essentials, taking adventurers from musty barrow mounds and gnomish shrines, to sinister cathedrals and accursed stepwells. Barrow of the Bone Blaggards. A level 1–3 tomb adventure by Chance Dudinack. Skeletal brigands are harrying trade roads, dragging plunder and live prisoners back to their lair in a recently opened barrow mound. Within the...   [click here for more]
Necrotic Gnome  $10.00

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The Toxic Wood

The Toxic Wood


The Toxic Wood is a deadly wilderness adventure for Old School Essentials   This hexcrawl adventure focuses on game-able content and being easy to use at the table. It is graphic and art heavy and utilizes a lot of random tables to make it easier for GMs to run with minimal prep. "You have been hired by a secretive council of wizards, who refuse to meet in person with you, to rescue the survivors...   [click here for more]
Lazy_Litches_Loot  $4.99

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G1-3 Against the Giants (1e)

G1-3 Against the Giants (1e)


Giants have been raiding the lands of men in large bands, with giants of different sorts in these marauding groups. Death and destruction have been laid heavily upon every place these monsters have visited. A party of the bravest and most powerful adventurers has been assembled and given the charge to punish the miscreant giants. This material was originally published as three separate...   [click here for more]
Wizards of the Coast  $4.99

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Prepared! One Shot Adventures for 5th Edition

Prepared! One Shot Adventures for 5th Edition


So, your players went off on a tangent? A Dozen 5th Edition One-Shot Adventures for Levels 1 to 15 Never fear—Prepared! offers GMs quick solutions to keep the game moving and players entertained, while you figure out your next move. Here are short, one-shot adventures for every environment, including: An alien factory where victims are drained of their essence and transformed into...   [click here for more]
Kobold Press  $6.99

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The Shining Ring

The Shining Ring


The Shining Ring is a 5e supplement which aims to help you save prep time and impress your players. This product offers you a ready-to-use location, which you can drop in any setting, along with detailed encounters that can become an daventure. All of this supported by maps, to complement your game without the need to prepare.  The Shining Ring is a paradiac location untouched...   [click here for more]
CZRPG  $9.99

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Maze of the Blue Medusa • Deluxe PDF

Maze of the Blue Medusa • Deluxe PDF


Infinite broken night. Milky alien moons. Wavering demons of gold. Held in this jail of immortal threats are three perfect sisters... WINNER OF THREE 2016 ENNIE AWARDS Gold • Best Electronic Book Silver • Best Writing Silver • Best Cartography Maze of the Blue Medusa is a dungeon. Maze of the Blue Medusa is art. Maze of the Blue Medusa works...   [click here for more]
Satyr Press  $10.00

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S1 Tomb of Horrors (1e)

S1 Tomb of Horrors (1e)


In the far reaches of the world, under a lost and lonely hill, lies the sinister Tomb of Horrors. This labyrinthine crypt is filled with terrible traps, strange and ferocious monsters, rich and magical treasures, and somewhere within rests the evil Demi-Lich. This adventure was originally used for the Official Advanced Dungeons & Dragons tournament at the FIRST Origins Convention. Included herein...   [click here for more]
Wizards of the Coast  $6.99

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D1-2 Descent into the Depths of the Earth (1e)

D1-2 Descent into the Depths of the Earth (1e)


NOTE: This is a scanned PDF. Some text and images might be slightly blurry as a result. The final confrontation with the giant, King Snurre, and the entry of mighty adventurers into the cavers under his stronghold discovered that Dark Elves, the Drow, had instigated the giant alliance and its warfare upon mankind and its allied races. This material was originally published as two separate...   [click here for more]
Wizards of the Coast  $4.99

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The Great Library

The Great Library


The Great Library is a 5e supplement which aims to help you save prep time and impress your players. This product offers you a ready-to-use location, which you can drop in any setting, along with detailed encounters that can become an daventure. All of this supported by maps, to complement your game without the need to prepare.  The Great Library is a bastion of knowledge and wisdom,...   [click here for more]
CZRPG  $9.99

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D3 Vault of the Drow (1e)

D3 Vault of the Drow (1e)


As a member of a bold party of adventurers, you and your associates have trekked far into what seems to be a whole underworld of subterranean tunnels -- arteries connecting endless caves and caverns which honeycomb the foundations of the lands beneath the sun. Your expedition has dogged the heels of the Dark Elves who caused great woe and then fled underground. This adventure provides a...   [click here for more]
Wizards of the Coast  $4.99

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S1-4: Dungeons of Dread (1e)

S1-4: Dungeons of Dread (1e)


Dungeons of Dread is a collection of four classic, stand-alone Advanced Dungeons & Dragons adventure modules -- S1: Tomb of Horrors, S2: White Plume Mountain, S3: Expedition to the Barrier Peaks, and S4: The Lost Caverns of Tsojcanth -- complete with original black-and-white interior art. S1: Tomb of Horrors: In the far reaches of the world, under a lost and lonely...   [click here for more]
Wizards of the Coast  $9.99

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Shadowdark: Tomb of Saint Herkimer

Shadowdark: Tomb of Saint Herkimer


In a jungle enclave, the tomb of St. Herkimer, once revered as the Material Plane's bastion of the Morninglord, now lies tainted and defiled by infernal influence. Once a beacon of hope for all, it now harbors darkness, with Herkimer's legendary great axe and shield corrupted by the touch of devils, casting a shadow over the jungle's heart. This is a fully Jacquays-ed 3 level dungeon with 13 rooms....   [click here for more]
Abol Tabol  $2.00 $1.50

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Q1 Queen of the Demonweb Pits (1e)

Q1 Queen of the Demonweb Pits (1e)


How different things seem now from when you undertook the crushing of a few rebellious hill giants! What seemed a simple adventure has turned into a major expedition. Much time has passed since you discovered the conspiracy that led you to the frost giants, fire giants, and eventually to the long-forgotten Drow. Through your encounter with the dark elves, you have found the true source of the evil...   [click here for more]
Wizards of the Coast  $4.99

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The Skull Fort

The Skull Fort


The Skull Fort is a 5e supplement which aims to help you save prep time and impress your players. This product offers you a ready-to-use location, which you can drop in any setting, along with detailed encounters that can become an daventure. All of this supported by maps, to complement your game without the need to prepare.  The Skull Fort was hidden for a long time but is now...   [click here for more]
CZRPG  $9.99

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Aquacadent

Aquacadent


Aquacadent is a 5e supplement which aims to help you save prep time and impress your players. This product offers you a ready-to-use location, which you can drop in any setting, along with detailed encounters that can become an daventure. All of this supported by maps, to complement your game without the need to prepare.  Aquacadent is the City of Waterfalls, a high fantasy settlement...   [click here for more]
CZRPG  $9.99

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Amazing Encounters & Quests

Amazing Encounters & Quests


A 5e supplement presented in a gorgeous 159-page PDF, which provides you with the following: 36 detailed encounters divided in three main themes: Wilderness Urban Miscellaneous Each encounter has its own battlemap. If you also want the digital files for your VTT of choice, see below. A total of 56 battlemaps 16...   [click here for more]
CZRPG  $19.99

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The Red Woods

The Red Woods


The Red Woods is a 5e supplement which aims to help you save prep time and impress your players. This product offers you a ready-to-use location, which you can drop in any setting, along with detailed encounters that can become an daventure. All of this supported by maps, to complement your game without the need to prepare.  The Red Woods is a peaceful and beautfil forest filled...   [click here for more]
CZRPG  $9.99

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The Forsaken Bog

The Forsaken Bog


The Forsaken Bog is a 5e supplement which aims to help you save prep time and impress your players. This product offers you a ready-to-use location, which you can drop in any setting, along with detailed encounters that can become an daventure. All of this supported by maps, to complement your game without the need to prepare.  The Forsaken Bog was once a beautiful forest which...   [click here for more]
CZRPG  $9.99

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Unbreakable | Volume 1

Unbreakable | Volume 1


Bamboo is strong, resilient, unbreakable. So is our resolve. Unbreakable is a collection of Asian myth- and folklore-themed adventures written for Dungeons & Dragons 5th Edition. Each original adventure showcases vibrant and diverse Asian cultures featuring their stories, monsters, and so much more.  Volume 1 is currently available as both a digital...   [click here for more]
Unbreakable Publishers  $19.95

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The Prophecy of Nine Omens Trilogy - Level 10-12 Adventures and Compendium

The Prophecy of Nine Omens Trilogy - Level 10-12 Adventures and Compendium


The Prophecy of Nine Omens Trilogy is a series of three adventures for the world’s greatest roleplaying game (5e). It is designed for a group of three to five 10 to 12th-level characters, but includes scalable encounters to suit any level from 1-20. The adventures can be played as a sequel to Rise of the Ice Dragons, but can also be played separately and are easily adaptable to...   [click here for more]
Midnight Tower  $11.90

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Rise of the Ice Dragons Trilogy - Level 7-9 Adventures and Compendium

Rise of the Ice Dragons Trilogy - Level 7-9 Adventures and Compendium


Rise of the Ice Dragons Trilogy is a series of three adventures for the world’s greatest roleplaying game (5e). It is designed for a group of three to five 7 to 9th-level characters, but includes scalable encounters to suit any level from 1-20. The adventures can be played as a sequel to Secrets of the Drow, but can also be played separately and are easily...   [click here for more]
Midnight Tower  $11.90

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Wilderness Encounters & Quests

Wilderness Encounters & Quests


Wilderness Encounters & Quests is a supplement for any fantasy system, with specific guidelines for 5e, which aims to help you save prep time and impress your players. This product offers you 6 detailed encounters, each with a battlemap, to complement your adventures without the need of having preparation.  Here's a summary of what you get in this product: 22-pages...   [click here for more]
CZRPG  $4.99

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Wyvern Island

Wyvern Island


Wyvern Island is a 5e supplement which aims to help you save prep time and impress your players. This product offers you a ready-to-use location, which you can drop in any setting, along with detailed encounters that can become an adventure. All of this supported by maps, to complement your game without the need to prepare.  Wyvern Island is an accursed and mysterious isle that few...   [click here for more]
CZRPG  $9.99

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A Glorious Death

A Glorious Death


Find Your Doom in the Frozen Wastes! South, beyond the Empire’s borders, lies a land trapped in ice and snow, a land where people in whom the blood of giants flows, where strange monsters come boiling up from the depths of the earth, spawned by the ichor of gods. It is a place of violence, struggle, and death. It is also a place where heroes are forged on the anvil of adversity. Now you...   [click here for more]
Schwalb Entertainment  $8.00 $5.60

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Wyrm Lake

Wyrm Lake


Wyrm Lake is a 5e supplement which aims to help you save prep time and impress your players. This product offers you a ready-to-use location, which you can drop in any setting, along with detailed encounters that can become an daventure. All of this supported by maps, to complement your game without the need to prepare.  Wyrm Lake is a region in which the properous, yet small town...   [click here for more]
CZRPG  $9.99

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The Chapel of Blood - An adventure site for Forbidden Lands

The Chapel of Blood - An adventure site for Forbidden Lands


"Rust Brothers? It is daring to talk about them, I am impressed that you want to know something about them. The Chapel of Blood? Well I heard about it. It is said to be a place where many dead live. A place where strange magic ruled. Envy and hatred? I do not really know. The legends talk about some rust brother who collaborated with a magician from Ärenhem. Where there are sorcerers, there is...   [click here for more]
Free League Publishing  $2.95

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The Scarred Jungle

The Scarred Jungle


The Scarred Jungle is a 5e supplement which aims to help you save prep time and impress your players. This product offers you a ready-to-use location, which you can drop in any setting, along with detailed encounters that can become an daventure. All of this supported by maps, to complement your game without the need to prepare.  The Scarred Jungle is home to the Elden Scars, a tribe...   [click here for more]
CZRPG  $9.99

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Cloudcaves

Cloudcaves


Cloudcaves is a 5e supplement which aims to help you save prep time and impress your players. This product offers you a ready-to-use location, which you can drop in any setting, along with detailed encounters that can become an daventure. All of this supported by maps, to complement your game without the need to prepare.  Cloudcaves is a small set of earth mote (flying...   [click here for more]
CZRPG  $9.99

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Rockfort

Rockfort


Rockfort is a 5e supplement which aims to help you save prep time and impress your players. This product offers you a ready-to-use location, which you can drop in any setting, along with detailed encounters that can become an daventure. All of this supported by maps, to complement your game without the need to prepare.  Rockfort is a small town led by an engineer artificer...   [click here for more]
CZRPG  $9.99

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Godless

Godless


Drown in Fire and Blood! After the Cataclysm sundered our world, reducing cities to ruins and bringing nations to their knees, a new threat unfurled its wings to cast a shadow upon our reality. In this spreading gloom caper demons, warped creatures, and horrifying monsters, all of which tear down what’s left of the world in preparation for the coming of their dark master,...   [click here for more]
Schwalb Entertainment  $12.00 $8.40

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The Troubled Vale

The Troubled Vale


The Troubled Vale is a 5e supplement which aims to help you save prep time and impress your players. This product offers you a ready-to-use location, which you can drop in any setting, along with detailed encounters that can become an daventure. All of this supported by maps, to complement your game without the need to prepare.  The Troubled Vale is about an ancient valley...   [click here for more]
CZRPG  $9.99

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Cups of Clearwine

Cups of Clearwine


Cups of Clearwine is a sourcebook for RuneQuest: Roleplaying in Glorantha, detailing the lives of ordinary people who can help you have extraordinary adventures.  Cups has details for a dozen households, each with plot hooks for the area and beyond.  Every household was created to add to the interest and playability of the area. Cups expands the area halfway up the city, between the newest areas...   [click here for more]
Chaosium  $10.00

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Return to the Tomb of Horrors (2e)

Return to the Tomb of Horrors (2e)


The nightmare of Acererak's tomb once again hungers for life! Imagine a place of unspeakable evil. It was built upon hopelessness and filled with unending terror and pain. This loathsome place shattered the life of everyone who ventured near. But through tremendous sacrifice and heroism, over the course of many years, it was finally gutted and its foul creator destroyed. Now...   [click here for more]
Wizards of the Coast  $9.99

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Amazing Encounters & Places

Amazing Encounters & Places


Every GM needs cool combat and roleplaying encounters they can drop easily into their next game. Amazing Encounters & Places offers dozens of fun, flexible encounters, each accompanied by a gorgeous battle map, which can stand alone or be used as part of a bigger story. Perfect for the harried GM!Richard Green, Kobold Press Freelancer...   [click here for more]
CZRPG  $24.99

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The Mists of Moorshire - An adventure site for Forbidden Lands

The Mists of Moorshire - An adventure site for Forbidden Lands


"Greyvale… Greyvale. Oh yes! The city of Greyvale. Yes, it had all sorts of interesting stuff there. I heard it was huge. Well it’s no city no more, it’s just a village now… or rather, a hamlet, if you can even call it that. I heard Orcs took it over. They probably have all sorts of treasures there. But you know, fighting Orcs is not a joke. They are merciless! But I mean, they...   [click here for more]
Free League Publishing  $2.95

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H4 The Throne of Bloodstone (1e)

H4 The Throne of Bloodstone (1e)


The battle between the mighty undead army of the Witch-King of Vaasa and the forces of Bloodstone has come to a standstill. As long as the source of the Witch-King\'s power is at work, his evil forces will never be defeated! As the rulers of Bloodstone Pass, it is up to you to find and destroy the source of Vaasa\'s power. All you have to do is journey to the Abyss, confront the mightiest demon...   [click here for more]
Wizards of the Coast  $4.99

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Something's A Rye at the Rabid Opulence

Something's A Rye at the Rabid Opulence


A tavern nestled in the woods holds a dark secret that will push the morals of your players. This adventure can be thrown in to any campaign or used to start one.  It contains an organization that holds a dark secret.  Most only find their way to the Rabid Opulence by invitation, but anyone brave enough to venture through the forest can stumble upon this remote tavern. Intended to be a single session...   [click here for more]
Rogue Gallery Publishing  $3.99

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Book of Lairs for 5th Edition

Book of Lairs for 5th Edition


Fight the Monster in its Den … If You Dare! Book of Lairs brings you 24 great one-shot, monster lairs for 5th edition! Each of these exciting and unusual battlegrounds comes with a complete short adventure, including a hook, area hazards, tactics, and treasures, and many use monsters from the Tome of Beasts. Stage your 5th Edition fights in unforgettable locations like: Alchemist’s Guildhall Necromancer’s...   [click here for more]
Kobold Press  $19.99

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Slyth Hive

Slyth Hive


What once was, shall be again. The evil Pharnabazus, high priest of Shub-Niggurath, has ventured into Old Agoiah, and with the aid of evil sorcery, has re-awakened an ancient terror. The Slyth, a weapon race of the primordial Axototli civilization, has been reborn from the Wells of Lazarus at the hands of the Arch-Heretic. Reports of missing huntsmen, depopulated forests and sightings of eerie, primeval...   [click here for more]
The Merciless Merchants  $15.00

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WGA4 Vecna Lives! (2e)

WGA4 Vecna Lives! (2e)


...and so, after the Rain of Colorless Fire, the One-Named-In-Whispers ascended to the Spidered Throne. In the third year of his ascendancy, Burgred, King of the Mara, refused the tribute of heads the Whispered One demanded. The One-Named-In-Whispers took only himself and Kas, his evil counselor, and devastated the land of the Mara with his magic. Burgred paid with his own head. Upon...   [click here for more]
Wizards of the Coast  $9.99

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5th Edition -- C7 Castle on the Hill

5th Edition -- C7 Castle on the Hill


Long ago men built the Eniel-ot-Blaud, the Tower on the Blue River. But it fell to the ravages of time and the depredations of the wild, and its name was forgotten. That is until the Green Wizard found it and fortified it anew, making it a place of savage cruelty and one all the peoples of the forest feared. That Green Wizard’s power has only grown and he is at last casting his eyes beyond the confines...   [click here for more]
Troll Lord Games  $11.99

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Die Vecna Die! (2e)

Die Vecna Die! (2e)


The End of the World Is at Hand! A hideous death cult has seized control of an ancient artifact-monument known as Tovag Baragu. The power behind the cult is the Old One himself, Iuz the Evil, demonic master of an empire. He's on an all-or-nothing quest for supremacy over the world—and the heavens beyond.   To stop him, heroes must face horrors never dreamed of, journeying...   [click here for more]
Wizards of the Coast  $9.99

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Courts of the Shadow Fey for 5th Edition

Courts of the Shadow Fey for 5th Edition


Intrigue & Adventure in the Shadow Realm! A 5th Edition planar adventure for 7th- to 10th-level characters 150 pages of action and adventure by Wizards of the Coast designer Dan Dillon and award-winning RPG veteran Wolfgang Baur The Free City of Zobeck has thrived since overthrowing the tyrannical Stross family. But an ancient bargain gives the Queen of Night and Magic a claim...   [click here for more]
Kobold Press  $24.99 $19.99

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DA1 Adventures in Blackmoor (Basic)

DA1 Adventures in Blackmoor (Basic)


On every side the storm clouds gather. To south and east, the Great Empire of Thonia plots to end Blackmoor's independence and reclaim its lost province. To the west, the implacable Afridhi are on the move. To the north, the evil Egg of Coot prepares to cross the thundering sea and once again bring fire and sword into the heart of the small kingdom. Beyond the realm of the Egg, the hated Skandaharian...   [click here for more]
Wizards of the Coast  $4.99

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DA2 The Temple of the Frog (Basic)

DA2 The Temple of the Frog (Basic)


Green Death... That's what old hands call the Great Dismal Swamp. For centuries, this tangled maze of sluggish watercourses, stagnant ponds, and festering marshes has defended Blackmoor's southwestern frontier. Large armies and smaller parties have disappeared altogether inside its vast, dripping, claustrophobic corridors. Among those who have dropped from sigh in this arboral hell is...   [click here for more]
Wizards of the Coast  $4.99

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H2 The Mines of Bloodstone (1e)

H2 The Mines of Bloodstone (1e)


The most deadly dungeon ever designed! High-level characters brave the unexplored corridors of Deepearth to confront perhaps the most feared adversary in the AD&D game. The second chapter of the Bloodstone Pass saga follows the conclusion of the desperate war against the bandit army. A cold and bitter winter drives the villagers to the edge of starvation, and numerous horrors strike the town...   [click here for more]
Wizards of the Coast  $4.99

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The Serpent Cult

The Serpent Cult


The Serpent Cult is a short, system neutral adventure module. It is designed to be playable in one session. The adventure is built system neutral but contains a bestiary and treasure section tailored for the Adventurous ttrpg. The adventure contains: A small region, The Windswept Coast, The small town of Haven, 4 Unique NPC:s, complete with goals, fears and quirks to make them...   [click here for more]
Dawnfist Games  $1.95

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The Chamber of Dead Ice - An adventure site for Forbidden Lands

The Chamber of Dead Ice - An adventure site for Forbidden Lands


Far beyond the mountains and through the fog of snow, a chamber of ice is said to exist. Inside lies treasure from another world but is guarded by demons with eyes that glow cold as ice. Their bodies are covered in crystals, and their voices sound like a storm wind blowing through the glaciers. No man has dared to enter, and those who have tried have never returned. The Chamber of...   [click here for more]
Free League Publishing  $1.50

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DA3 City of the Gods (Basic)

DA3 City of the Gods (Basic)


New Magic? That's what the flying egg has. New magic unlike any ever encountered in Blackmoor. New magic of a type that could give the fledgling kingdom an important edge in the wars that are brewing on its borders. There are only a few minor problems. Like the fact that the magician who piloted the metal egg to one of Blackmoor's sworn enemies, the monks of evil and eccentric Order of the Frog,...   [click here for more]
Wizards of the Coast  $4.99

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