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Beyond Bightwater

Beyond Bightwater


The Bightwater Region is so named for its primary city, Bightwater, a port town. The region can be roughly broken into two eras. Many thousands of years ago, the area was a significant portion of the Eburnean Empire. This empire was both technologically and magically advanced, and many vestiges of their reign can still be found in the dark corners of the Bightwater region. Following the fall of the...   [click here for more]
Zoid Enterprises   FREE 

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MOTIVE Issue 1: The Green-Golden Rade

MOTIVE Issue 1: The Green-Golden Rade


MOTiVE is a Dungeon World, Powered by the Apocalypse Engine ‘zine. Each volume (year) covers a single topic. Volume one is The Green-Golden Rade, a faerie realm that takes the form of a rade (road) - one that can connect any two places in your campaign. Terrible fey nobles placed the hearts of unrequited lovers in amber stelae as its milestones when it was fashioned...   [click here for more]
zinemotive  $1.99

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MOTIVE Issue 2: The Green-Golden Rade

MOTIVE Issue 2: The Green-Golden Rade


MOTiVE is a Dungeon World, Powered by the Apocalypse Engine ‘zine. Each volume (year) covers a single topic. Volume one is The Green-Golden Rade, a faerie realm that takes the form of a rade (road) - one that can connect any two places in your campaign. The road is a place of the High Faerie Magic – it is wondrous, but capricious and dangerous. Travel on the...   [click here for more]
zinemotive  $1.99

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MOTIVE Issue 3: The Green-Golden Rade

MOTIVE Issue 3: The Green-Golden Rade


MOTiVE is a Dungeon World, Powered by the Apocalypse Engine ‘zine. Each volume (year) covers a single topic. Volume one is The Green-Golden Rade, a faerie realm that takes the form of a rade (road) - one that can connect any two places in your campaign. Issue three includes a table for 36 adventure seeds, wizard toads, haunted coaches, peristaltic...   [click here for more]
zinemotive  $1.99

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MOTIVE Issue 4: The Green-Golden Rade

MOTIVE Issue 4: The Green-Golden Rade


MOTiVE is a Dungeon World, Powered by the Apocalypse Engine ‘zine. Each volume (year) covers a single topic. Volume one is The Green-Golden Rade, a faerie realm that takes the form of a rade (road) - one that can connect any two places in your campaign. Issue four includes a table for 36 adventure seeds, a four-headed pub, and extensive notes on how...   [click here for more]
zinemotive  $1.99

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MOTiVE Vol. 2 Issue 1: Redthorn

MOTiVE Vol. 2 Issue 1: Redthorn


This year MOTiVE visits Redthorn. This is a game about finding your place in a society gone mad with horrific yet alluring magic from Elsewhere, a wilder and more chaotic realm that has collided with the known world. Once the apex species, humans are now one of many groups that struggle to understand alchemy, steam science, and the tainted power of the Others. Explore the demesne of...   [click here for more]
zinemotive  Pay What You Want

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MOTiVE Vol. 2 Issue 2: Redthorn

MOTiVE Vol. 2 Issue 2: Redthorn


Welcome back to the world of Redthorn! We began our exploration in March's issue of MOTiVE. Issue #2 June contains The Cresting Pearl-Light, our first adventure for Redthorn. A weirdly compelling lighthouse rises from the sea, revealing more than the players might wish for... This issue contains new rules for equipment and inventory, along with revised moves and updated...   [click here for more]
zinemotive  Pay What You Want

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MOTiVE Vol. 2 Issue 3: Redthorn

MOTiVE Vol. 2 Issue 3: Redthorn


The third and final issue of MOTiVE for 2020 provides locations and NPCs in Gokleve, including merchants that have struck deals with the mysterious Others. The rest of the issue contains an adventure that involves rogue tinker witches, the nefarious Vodník of Nix, grafter gangers, redthorn besieged villagers, and a prototype submarine that threatens to turn the tide of power in the...   [click here for more]
zinemotive  Pay What You Want

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Zgrozy: Plotkawiarnia - dodatek do Wolsunga

Zgrozy: Plotkawiarnia - dodatek do Wolsunga


Wszystkie kawiarnie Urdy stykają się z kieszonkowym wymiarem Plotkawiarni – astralnym, pozaczasowym miejscem, do którego spływają wszystkie wymieniane w kawiarniach plotki, a czasami także plotkarze. To feeryczne więzienie dla osób, które cały czas swojego życia poświęcają na czczą kawiarnianą gadaninę, ale zarazem miejsce, w którym zdeterminowane Damy i Dżentelmeni mogą polować...   [click here for more]
Zgrozy  Pay What You Want

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Dyson's Dodecahedron - Vol 1 Issue 6

Dyson's Dodecahedron - Vol 1 Issue 6


And Dyson’s Dodecahedron returns from the dead. Unfortunately we weren’t able to find a cleric to actually cast Raise Dead, and instead settled for a magic-user’s Reincarnation... but we came back as the same thing in the end (with a few cosmetic changes). This issue was launched by an old-school desire for characters of non-standard types. Forget the humans, elves and dwarves,...   [click here for more]
ZERObarrier  Pay What You Want

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Dave Arneson's Blackmoor Core Campaign Book

Dave Arneson's Blackmoor Core Campaign Book


Over 30 years ago, Dave Arneson created the world that spawned a generation of role playing fans! This core campaign setting is 240 pages and features a full color pull out map of Blackmoor! Features Newly Revised and additional materials from the previous hardback edition!', ' The First Fantasy Campaign. Thirty years ago, the world''s first fantasy campaign began. Now it''s back! Enter Dave Arneson''s...   [click here for more]
Zeitgeist Games  $7.50

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The Player's Guide to Blackmoor

The Player's Guide to Blackmoor


Dive deep into the most comprehensive text on Blackmoor, from the player's view. Hundreds of Blackmoor specific feats and spells. New base and prestige classes. A must have for any player in Dave Arneson's Blackmoor: The MMRPG Campaign. Previews Here's a preview that shows some of the options available to players in Blackmoor Click here to download (~1.0 MB PDF). ...   [click here for more]
Zeitgeist Games  $7.50

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The Hexanomicon #1

The Hexanomicon #1


The Hexanomicon is a setting toolbox rather than setting. It is devised as a way to connect the various adventures a party may undertake and be a neutral background to those adventures as well as a blank tablet for your story. A secondary function is to provide a downtime cost to burning luck and spellburning. The major difference between the map we will create here and other...   [click here for more]
Zariel Kuri  $12.99

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The Hexanomicon #1 : Print Materials

The Hexanomicon #1 : Print Materials


These are the printable aids for use with the Hexanomicon. The Hexanomicon is a setting toolbox rather than setting. It is devised as a way to connect the various adventures a party may undertake and be a neutral background to those adventures as well as a blank tablet for your story. A secondary function is to provide a downtime cost to burning luck and...   [click here for more]
Zariel Kuri   FREE 

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Saga of the Goblin Horde (Savage Worlds)

Saga of the Goblin Horde (Savage Worlds)


For time immemorial, goblins have been mercilessly hunted down and killed by the so-called “civilized” humans, slaughtered in droves for the entertainment of bloodthirsty adventurers. But everyone has their limits, even the underdogs. The pathetic goblins who eke out a living near the human lands are weak and timid, the aggression bred out of them through generations...   [click here for more]
Zadmar Games   FREE 

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Saga of the Goblin Horde: Archetypes (Savage Worlds)

Saga of the Goblin Horde: Archetypes (Savage Worlds)


This supplement contains fifteen ready-to-play characters for use in the Saga of the Goblin Horde setting for Savage Worlds: Gruffy Longclaw the Barghest Whelp Big Brak the Bugbear Brute Dael Dogfoot the Canitaur Crossbowman Sissi Hotlips the Goblin Priestess Lexi Mindtwister the Goblin Psionicist Squiggle Mushroomhead the Goblin Psychonaut Maeson Crispyface the Goblin Pyromancer Izzy...   [click here for more]
Zadmar Games   FREE 

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Saga of the Goblin Horde: Goblin Princess (Savage Worlds)

Saga of the Goblin Horde: Goblin Princess (Savage Worlds)


Once upon a time, the chieftain of the Redfang tribe had a daughter so dangerous that he feared she would usurp him, so he called upon seven swamp hags to share their wisdom and advice, and together they hatched a plan. On your sixteenth birthday, you pricked your back on several poisoned arrows, and fell asleep just long enough for your father to drag you to a nearby tower, lock you...   [click here for more]
Zadmar Games   FREE 

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Saga of the Goblin Horde: Player’s Guide (Savage Worlds)

Saga of the Goblin Horde: Player’s Guide (Savage Worlds)


For time immemorial, goblins have been mercilessly hunted down and killed by the so-called “civilized” humans, slaughtered in droves for the entertainment of bloodthirsty adventurers. But everyone has their limits, even the underdogs. The pathetic goblins who eke out a living near the human lands are weak and timid, the aggression bred out of them through generations of culling, with...   [click here for more]
Zadmar Games   FREE 

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Chajak Heroni's Guide to Unitopia

Chajak Heroni's Guide to Unitopia


Chajak's Heroni's Guide to Unitopia is filled to the brim with exciting new lands, appetizing plots, powerful deities, and more lore to compliment your home game! The book goes on to include 11 new playable classes, 70+ fresh spells to choose from, over 60 subclasses, a handful of feats, and many more additional options to add to your table. With this book, you can open your game to an entirely...   [click here for more]
Zachary Viox  $19.99

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"Chronica: Age of Exploration" Preview

"Chronica: Age of Exploration" Preview


Chronica: Age of Exploration is a hybrid world of fantasy and real world history, the result of fantastic creatures and magic bleeding into our world. Age of Exploration, our first setting in the Chronica series, takes place in a world similar to our 16th and 17th centuries, with many other that period's discoveries. This free preview of Chronica: Age of Exploration is designed to introduce players...   [click here for more]
Zac Angel   FREE 

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Chronica: Age of Exploration

Chronica: Age of Exploration


Stake your claim in the historically inspired Chronica: Age of Exploration campaign setting! Familiar places, events, and figures across time coexist through a strange set of circumstances. Each major world power is unique, offering its adventurers special training and painting their view of other nations. Expand Spain's hold on the New World, reclaim the glory of your declined empire as an Atlantean,...   [click here for more]
Zac Angel  $9.99

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Wayfarers World of Twylos Campaign Setting (Revised 2012 version)

Wayfarers World of Twylos Campaign Setting (Revised 2012 version)


The product of decades of evolution and gameplay, Wayfarers is an elegant mix of 'old school' and 'new school' sensibilities. A focused skill system enables players to create classical archetypes such as the wizard, warrior, priest or rogue, or to construct an entirely unique persona. With dozens of interesting skills, four distinct types of magic, and over 500 spells, the possibilities for characters...   [click here for more]
Ye Olde Gaming Companye  $6.95

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Three Hexes 'Zine #1

Three Hexes 'Zine #1


The Three Hexes blogpost series, juiced up, improved and thrown into a 'zine format for your use! In 2018 - 2019, Michael "Chgowiz" Shorten wrote 52 blog posts using his "Three Hexes" format for campaign starters. The idea is that with just a theme, a homebase and three hexes, a Game Master can come up with a great campaign that players will want to play! With a post-a-week (or thereabouts), he created...   [click here for more]
Ye Olde Games  Pay What You Want

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Three Hexes 'Zine #2

Three Hexes 'Zine #2


Three Hexes 'Zine #2! This issue focuses on several fantasy campaigns, including: Dragon's Reach - "Dragons are emerging from their mountainous lairs, heralding the ninth Dragon War." The Shifting Sands of Tantalla - "Fortunes are made by those who can survive and seize the moments when the sands part to reveal riches and resources, provided they can avoid the hostile creatures that...   [click here for more]
Ye Olde Games  Pay What You Want

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Caphora Cultures (5e)

Caphora Cultures (5e)


Welcome hero! Enter Caphora, the divided continent, divided by nations, cultures, and dangerous paths! Enter a high fantasy world of magic and steel, mystery and challenge, treasure and sacrifice. Caphora is a custom campaign world for 5th Edition. While the world draws on content from throughout the available official 5e compendium, Game Masters and players need only have access to the core rulebooks...   [click here for more]
Wyrmworks   FREE 

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Numenera Glimmer - Al di là di tutti i mondi

Numenera Glimmer - Al di là di tutti i mondi


“Credi che l’inferno non sia reale? Che non esista? Che un concetto così antiquato e fuori moda, nato dalla superstizione e dalla paura, non abbia posto nel Nono Mondo? Allora sei uno stupido. L’inferno è reale. Esiste. E io ci sono stato. Non mi credi? Vieni. Ti mostrerò le sue porte.” Alcuni vociferano che la Bocca dell’Inferno sia un cancello, un’entrata verso un regno...   [click here for more]
Wyrd Edizioni  $9.99 $6.99

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Numenera Glimmer - Amore e Sesso nel Nono Mondo

Numenera Glimmer - Amore e Sesso nel Nono Mondo


Il Nono Mondo è vasto e disparato, sarebbe quindi sciocco generalizzare radicalmente il modo in cui i suoi abitanti considerano sesso, amore, lussuria e corteggiamento. Ogni territorio, regno, isola o aldeia potrebbe avere costumi, rituali e perfino congegni numenera propri. In un mondo tanto eterogeneo non esiste alcuna prospettiva “comune”, sull’argomento. Le...   [click here for more]
Wyrd Edizioni  $7.24

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Numenera Glimmer - Collezione di Artefatti e Arcani

Numenera Glimmer - Collezione di Artefatti e Arcani


Nuove bizzarre scoperte La Collezione di Artefatti e Arcani 1 integra la Collezione di Crypto 1, un’altra raccolta di nuovi dispositivi da utilizzare nelle vostre campagne di Numenera. In questo supplemento troverete più di trenta nuovi artefatti da aggiungere a qualsiasi campagna. Sono anche descritti circa 100 nuovi arcani, per deliziare e confondere i giocatori. Gli artefatti...   [click here for more]
Wyrd Edizioni  $7.24

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Numenera Glimmer - Collezione di Crypto

Numenera Glimmer - Collezione di Crypto


A caccia di crypto! La Collezione di Crypto I è una raccolta di nuovi crypto da usare nelle campagne di Numenera. I crypto sono frammenti di tecnologia monouso, composti in modo eclettico, che i personaggi trovano e sfruttano spesso. Molti gruppi consumeranno rapidamente tutti i crypto a loro disposizione: questi cinquanta nuovi crypto permettono dunque di dare nuova linfa alle avventure...   [click here for more]
Wyrd Edizioni  $7.24

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Numenera Glimmer - In Strani Eoni

Numenera Glimmer - In Strani Eoni


antiche creature “Alcuni di tali esseri erano discesi dalle stelle. Pochi erano antichi quanto il cosmo; altri erano sorti rapidamente da semi terreni prima che i semi del nostro ciclo vitale precedessero la nostra stessa nascita. Si parlava di lassi di migliaia di milioni di anni, e di sistemi di altre galassie e universi, non esistendo la dimensione temporale nella nostra umana accezione.”...   [click here for more]
Wyrd Edizioni  $7.24

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Numenera Glimmer - Introdurre il Bizzarro

Numenera Glimmer - Introdurre il Bizzarro


Numenera è completamente basato sul bizzarro. Ma cosa significa? Cos’è il “bizzarro”? Il bizzarro è ciò che fa capire alla gente che questo non è il presente, ma il Nono Mondo. È ciò che fa pensare: “Fermi tutti, questo non è il classico mondo fantasy o di fantascienza.” La componente principale dell’ambientazione....   [click here for more]
Wyrd Edizioni  $4.99

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Numenera Glimmer - Intromissioni del GM

Numenera Glimmer - Intromissioni del GM


I trucchi del Game Master Le intromissioni del GM sono il momento in cui un GM di Numenéra è davvero sotto i riflettori. Usarle adeguatamente gli consente di catturare l’attenzione dei giocatori e di lasciarli a bocca aperta, in attesa di scoprire cosa accadrà. Come i colpi di scena in un film o il crescere della suspense in un romanzo, quando il GM ricorre alle intromissioni...   [click here for more]
Wyrd Edizioni  $7.24

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Numenera Glimmer - Nella Valle Violetta

Numenera Glimmer - Nella Valle Violetta


La città di Sharash è stata sconvolta dalle azioni della milizia ribelle Stella d’Acciaio. I PG si ritrovano a vagare nella Valle Violetta, un luogo bizzarro dove tempo e spazio vengono distorti. Si imbatteranno nel predatore pallido, e per sfuggire dovranno rivolgersi ad una nobildonna che vuole qualcosa in cambio… ...   [click here for more]
Wyrd Edizioni  $7.24

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Numenera Glimmer - Quando i Mondi si Scontrano

Numenera Glimmer - Quando i Mondi si Scontrano


Volete convertire Numenera a The Strange l'Anomalia, e viceversa, ma non sapete da che parte iniziare? Ora è facilissimoe: basta seguire le semplici indicazioni contenute in questo mini manualetto scritto ad hoc da Monte Cook e Bruce Cordell per scoprire come fare. Moltissime indicazioni utili per sfruttare la compatibilità del Cypher System alla base dei due giochi e convertire...   [click here for more]
Wyrd Edizioni  $7.24

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Pathfinder GdR Cheliax: L'Impero dei Diavoli

Pathfinder GdR Cheliax: L'Impero dei Diavoli


Cheliax: L'Impero dei Diavoli Un Patto Infernale Settant'anni fa, il Tre Volte Dannato Casato Thrune sconfisse i suoi rivali in una sanguinaria guerra civile che seguì la morte del dio dell'umanità, riportando l'ordine nella nazione di Cheliax... ad un prezzo. Ora la burocrazia imperiale ha imposto la venerazione dei diavoli come religione di stato, e la gente comune piega la testa...   [click here for more]
Wyrd Edizioni  $5.79

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Compass Point #01: Gnome Crystal Mine Generic Virtual Tabletop Edition

Compass Point #01: Gnome Crystal Mine Generic Virtual Tabletop Edition


A Dungeons & Dragons 3.5e mini-adventure site for 4–6 Characters Level 1–2 Deep inside a nearby forest a trio of Gnomes toil deep within the earth, in search of magical crystals. Crystals demanded by the wizard community for weird science experiments, delving into the wonders of the magical arts. But the flow of crystals from the mine has come to a sudden halt...   [click here for more]
WyldFurr  $5.96

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Compass Point #02: Cult of the Iron Mask Generic Virtual Tabletop Edition

Compass Point #02: Cult of the Iron Mask Generic Virtual Tabletop Edition


A Dungeons & Dragons 3.5e mini-adventure site for 4–6 Characters Levels 3-4 In the darkness of the middle ages the rights of women folk are often left unguarded by chivalry as men give in to lust, jealousy, or the intricacies of arranged marriages made to foster alliances and cement political power. The Cult of the Iron Mask is a direct reaction of women folk of a...   [click here for more]
WyldFurr  $5.96

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Compass Point #03: The Folly of Silenus Generic Virtual Tabletop Edition

Compass Point #03: The Folly of Silenus Generic Virtual Tabletop Edition


A Dungeons & Dragons 3.5e mini-adventure site for 3-4 Characters Levels 3-4 Silenus was an adventurer, who spent many years wandering far away lands in search of fame and fortune. Over the years Silenus meet many fellow adventurers whom he would come to call, friend. But sadly, adventuring life took its toll, and a number of Silenus’ dear friends fell foul of hazardous...   [click here for more]
WyldFurr  $5.96

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Compass Point #05: The Tower of Lord Munch Generic Virtual Tabletop Edition

Compass Point #05: The Tower of Lord Munch Generic Virtual Tabletop Edition


A Dungeons & Dragons 3.5e mini-adventure site for 4–6 Characters Levels 4-5 On the edge of the King’s personal estate sits the tower of Lord Munch, a dreadful place that peasant folk avoid at all costs. From the tower the agents and informants of Lord Munch traverse the Kingdom, keeping an eye on dissenters and rabble rouser’s who might rally the masses against...   [click here for more]
WyldFurr  $5.95

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Compass Point #06: Town Church (Church of Knives) Generic Virtual Tabletop Edition

Compass Point #06: Town Church (Church of Knives) Generic Virtual Tabletop Edition


A D&D 3.5e mini-adventure site for 2–4 Characters Levels 4-5 The devotees to a strange collection of Saints who steal from the rich and give to the poor, have established a small local town church in the poor quarter of town. The monks of the Church of Knives hold services each weekend for a small congregation of followers who are attracted by the charity of the monks. The local folk...   [click here for more]
WyldFurr  $5.95

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The Cult of Ohzv Map Cards

The Cult of Ohzv Map Cards


Who knows what the cult is up too underground? Whispers through the grapevine hint at Necromancy! The Cult of Ohzv package consists of 24 cards, each of which is six inches square. Each map card consists of two sides depicting ether the ground level cultist shrine, or the underground cultist dungeon. This tabletop gaming supplement was designed for role-playing or tabletop wargaming, with artwork...   [click here for more]
WyldFurr  $6.25

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The Dark Mansion Map Cards

The Dark Mansion Map Cards


The Dark Mansion is a large (or small) white washed marble building on a large estate surrounded by open grassy fields. Who knows what is going on inside the building? Time to explore! The Dark Mansion Map Cards package is a tabletop gaming supplement, designed for use with role-playing or tabletop wargaming that employ a one inch map scale. Package Contents Each pack contains 20 square...   [click here for more]
WyldFurr  $5.25

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Flash Dungeon (Sample)

Flash Dungeon (Sample)


FREE SAMPLE VERSION An interactive dungeon map to use on your computer instead of paper, pencils and markers. Full version (Level 1) keeps track of up to five player characters' movements, and every dungeon dweller on the level, including all 37 rooms. Shows you which doors are opened, and which traps have been triggered. Even shows you the area of effect for a player's light source or spell...   [click here for more]
Wydraz   FREE 

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Flash Dungeon: Level 1

Flash Dungeon: Level 1


An interactive dungeon map for Dungeon Masters to use on a computer instead of paper, pencils and markers. Keeps track of up to five player characters' movements, and every dungeon dweller on the level. Shows you which doors are opened, and which traps have been triggered. Even shows you the area of effect for a player's light source or spell effects. NOTE: This dungeon includes 37 pre-populated...   [click here for more]
Wydraz  $0.79

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The Daggers' Lair

The Daggers' Lair


A Dungeon Adventure There is a criminal element in all cities, and in one city, one of those elements is a growing gang of goblins. Unlike common goblins living in the forests and caves, these are civilized goblins. They are integrated into society, and many are hard working contributors to society. But there is also a sizable lot that have taken to underground dealings and dark...   [click here for more]
Wydraz  $2.07

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The Flaming Monkey Tavern

The Flaming Monkey Tavern


Tavern Battlemaps A gang of goblins known as the Daggers have taken over a city's neighborhood by extortion, usury, gambling, thievery and blackmail. Their base is located beneath a tavern called the Flaming Monkey. Includes Battlemaps for a small tavern and its' cellar. Bonus quick-start adventure may be used as a starting point for The Daggers' Lair dungeon adventure from Wydraz...   [click here for more]
Wydraz   FREE 

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Complete Longwinter Bundle [BUNDLE]

Complete Longwinter Bundle [BUNDLE]


This special bundle product contains the following titles. Longwinter: Referee's Book Regular price: $13.00 Bundle price: $10.50 Format: Watermarked PDF The snows are alive. A soft, cold spirit courses through them. Her lace threads the world; watching, drinking, listening, stroking, soothing, killing. Her touch is soft and icy. She is Winterwhite, the daughter...   [click here for more]
WTF Studio  $26.00 $21.00

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Longwinter: Referee's Book

Longwinter: Referee's Book


The snows are alive. A soft, cold spirit courses through them. Her lace threads the world; watching, drinking, listening, stroking, soothing, killing. Her touch is soft and icy. She is Winterwhite, the daughter of the Waterdrinker and the Northwind, and she is a terrible god. An avatar of ice and hunger, of visions and death. Longwinter is the RPG sandbox of a realm that has broken its vows to...   [click here for more]
WTF Studio  $13.00

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Rrypo: Get A Head

Rrypo: Get A Head


WARNING! This is currently a MANUSCRIPT EDITION. This module still has to visit its editors and achieve its final layout. If you are buying it now, you are supporting its author and artist and contributing to its production. The final edition will be updated to this title. Get A Head is rules-loose science fantasy rpg module inspired by the fantastically ridiculous Boorman movie...   [click here for more]
WTF Studio  $9.00

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Ultraviolet Grasslands and the Black City

Ultraviolet Grasslands and the Black City


The Ultraviolet Grasslands and the Black City is a tabletop role-playing game book, half setting, half adventure, and half epic trip; inspired by psychedelic heavy metal, the Dying Earth genre, and classic Oregon Trail games. It leads a group of ‘heroes’ into the depths of a vast and mythic steppe filled with the detritus of time and space and fuzzy riffs. 32...   [click here for more]
WTF Studio  $25.00

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