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Mutants & Masterminds Power Profile #32: Time Powers

Mutants & Masterminds Power Profile #32: Time Powers


Each Power Profile takes a look at a particular type of super-power in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different abilities associated with that power, from offensive and defensive to movement and utility. It also discusses different power descriptors and how they affect game play, as well as features and complications...   [click here for more]
Green Ronin Publishing  $2.95

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Amazing Power: Card Powers (Super-Powered by M&M)

Amazing Power: Card Powers (Super-Powered by M&M)


Some heroes wield bows, others swords and other still dare to carry the weapon of the criminal – a gun! But then, there are a few that employ strange and unorthodox weaponry, such as a deck of cards. From summoning out the creatures in game cards to visualizing the future, the Hero focuses their power through the cards themselves, weaving fates and unleashing forces in whimsical and mysterious ways. ...   [click here for more]
LPJ Design  $2.99

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Mutants & Masterminds Power Profile #34: Cosmic Powers

Mutants & Masterminds Power Profile #34: Cosmic Powers


Each Power Profile takes a look at a particular type of super-power in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different abilities associated with that power, from offensive and defensive to movement and utility. It also discusses different power descriptors and how they affect game play, as well as features and complications...   [click here for more]
Green Ronin Publishing  $2.95

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Four-Color to Fantasy (Revised)

Four-Color to Fantasy (Revised)


The Ultimate d20 SuperHero Toolkit - for use with d20 Modern and D&D 3.5! The d20 supplement that allows you to play superheroes in your favourite d20 game - modern or fantasy. Now revised with more super powers, more options, more POWER. Rules for more superpowers than ever before, new prestige classes and templates and the most flexible way to create any type of superhero...   [click here for more]
EN Publishing  $4.98

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Amazing Power: Teamwork Power-ups (Super-Powered by M&M)

Amazing Power: Teamwork Power-ups (Super-Powered by M&M)


The concepts presented in each Teamwork Power-ups are simple rules modifications and innovations for the 3rd edition of the world’s most popular OGL superhero RPG game. Each Teamwork Power-ups supplement is built around a theme and designed to spark the imagination of the Game Master and players alike. The mechanics herein are not necessarily new rules, but instead innovative uses of existing game...   [click here for more]
LPJ Design  $2.99

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Mutants & Masterminds Power Profile #14: Air Powers

Mutants & Masterminds Power Profile #14: Air Powers


Each Power Profile takes a look at a particular type of super-power in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different abilities associated with that power, from offensive and defensive to movement and utility. It also discusses different power descriptors and how they affect game play, as well as features and complications...   [click here for more]
Green Ronin Publishing  $2.95

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Mutants & Masterminds Power Profile #24: Size & Mass Powers

Mutants & Masterminds Power Profile #24: Size & Mass Powers


Each Power Profile takes a look at a particular type of super-power in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different abilities associated with that power, from offensive and defensive to movement and utility. It also discusses different power descriptors and how they affect game play, as well as features and complications...   [click here for more]
Green Ronin Publishing  $2.95

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Awesome Powers Vol. 16: Magic & Artifacts

Awesome Powers Vol. 16: Magic & Artifacts


Awesome Powers is a supplement for the BASH! Ultimate Edition RPG. Inside, you will find new Powers, new Enhancements, new Limitations, and new ideas to incorporate into your BASH! campaigns. Chiefly, this product is designed to allow you to create characters with themes, making use of pre-designed powers.  You can use...   [click here for more]
Basic Action Games  $5.99

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Mutants & Masterminds Power Profile #21: Element Powers

Mutants & Masterminds Power Profile #21: Element Powers


Each Power Profile takes a look at a particular type of super-power in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different abilities associated with that power, from offensive and defensive to movement and utility. It also discusses different power descriptors and how they affect game play, as well as features and complications...   [click here for more]
Green Ronin Publishing  $2.95

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Amazing Power: Video Game Powers (Super-Powered by M&M)

Amazing Power: Video Game Powers (Super-Powered by M&M)


Since their creation, Video Games have been sources of fun and outlets of stress throughout popular culture. Heroes with the power to manifest digital constructs, physics and abilities in the real world occupy a literal meeting point between imagination and popular culture, where all things probable become possible. Video game powers range a broad spectrum wherein crafting pixelated constructs, unleashing...   [click here for more]
LPJ Design  $2.99

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Absolute Power Character Folio (Silver Age Sentinels Second Edition) - JPG834

Absolute Power Character Folio (Silver Age Sentinels Second Edition) - JPG834


Your superhero characters can’t be expected to keep all their notes on random pieces of paper. They deserve their own ABSOLUTE POWER CHARACTER FOLIO. This is the ultimate character sheet and bookkeeping journal for detailing characters from any supers campaign. The folio includes: a deluxe multi-page character sheet with expanded areas for game stats and descriptions;...   [click here for more]
Dyskami Publishing Company  $4.99

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Mutants & Masterminds Power Profile #38: Darkness Powers

Mutants & Masterminds Power Profile #38: Darkness Powers


Each Power Profile takes a look at a particular type of super-power in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different abilities associated with that power, from offensive and defensive to movement and utility. It also discusses different power descriptors and how they affect game play, as well as features and complications...   [click here for more]
Green Ronin Publishing  $2.95

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Amazing Power: Madness Powers (Super-Powered by M&M)

Amazing Power: Madness Powers (Super-Powered by M&M)


We base our perception of reality on concepts and fundamentals we accept as true. Thus, we accept without question day follows night, gravity keeps us on the ground, and two objects cannot occupy the same space at the same time. Upon encountering an inexplicable event, our brain must find a way to comprehend the experience, often by reacting with skepticism and disbelief as the first line of defense....   [click here for more]
LPJ Design  $2.99

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Amazing Power: Plant Powers (Super-Powered by M&M)

Amazing Power: Plant Powers (Super-Powered by M&M)


Plants can be found across the Earth. From seagrass to moss, halophyte to dracaena, plants have proven themselves adaptable to almost any environment on the planet. A Hero that draws from the Plant Kingdom has a broad and varied arsenal at their disposal, and is well rooted in deep, powerful forces. This sourcebook contains: Expanded Plant Descriptors and Plant Features Offensive Powers: Corpse...   [click here for more]
LPJ Design  $2.99

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Mutants & Masterminds Power Profile #19: Plant Powers

Mutants & Masterminds Power Profile #19: Plant Powers


Each Power Profile takes a look at a particular type of super-power in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different abilities associated with that power, from offensive and defensive to movement and utility. It also discusses different power descriptors and how they affect game play, as well as features and complications...   [click here for more]
Green Ronin Publishing  $2.95

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Amazing Power: Metal Powers (Super-Powered by M&M)

Amazing Power: Metal Powers (Super-Powered by M&M)


With Metal Powers, the Hero is able to unleash a brand of mechanized justice from within their own skin. Machines themselves have always amused humanity, and provided numerous sources of fear, wonder and speculation within stories. Heroes armed with Metal Powers take the potential of machines into themselves, evolving into amalgams of metal and flesh. This sourcebook contains: Expanded Metal Descriptors...   [click here for more]
LPJ Design  $2.29

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Save The Day Advanced Rulebook

Save The Day Advanced Rulebook


This book is an attempt to expand the options available and let you create a character without the limits of Origin and Class.  This book also provides a system of tweaking existing powers to make them more individual and unique. Characters can be fine-tuned with Tweaks that broaden the powers available to players and GMs.  Rules are presented to help create consistent Gear and Vehicles as well...   [click here for more]
Okumarts Games  $5.99

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Vigilance Force: Heroes of WWII (ICONS)

Vigilance Force: Heroes of WWII (ICONS)


In 1939, Germany's Eugenics Brigade appears unstoppable. President Franklin Roosevelt declares a national emergency and sends Deuce, the masked still-buster who had risen to prominence during Prohibition, on a national search for metahumans to face this new German threat The team was one no one thought had a prayer of stopping the German or Japanese super-teams: Old Glory, the living flamethrower;...   [click here for more]
Vigilance Press  $1.99

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Amazing Power: City Powers (Super-Powered by M&M)

Amazing Power: City Powers (Super-Powered by M&M)


Cities are one of the fundamental aspects of superhero stories. Far more than any other environment or landscape, the city is synonymous with the Heroes who protect it. Powers that give a Hero the ability to control, manipulate and shape the streets to their will provide absolute control over their most common setting. While magnetic masters or plant manipulators might have to look for the source...   [click here for more]
LPJ Design  $2.99

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Icons Annual 3: Great Attributes

Icons Annual 3: Great Attributes


Amazing Abilities Six basic attributes—Prowess, Coordination, Strength, Intellect, Awareness, and Willpower—define all characters in Icons to one degree or another. While not everyone has powers or specialties, nearly everyone does have all of these attributes. Icons Annual 3: Great Attributes provides additional detail on each of the attributes, focusing on higher-level attributes...   [click here for more]
Ad Infinitum Adventures  $1.50

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Mutants & Masterminds Power Profile #35: Dimension Powers

Mutants & Masterminds Power Profile #35: Dimension Powers


Each Power Profile takes a look at a particular type of super-power in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different abilities associated with that power, from offensive and defensive to movement and utility. It also discusses different power descriptors and how they affect game play, as well as features and complications...   [click here for more]
Green Ronin Publishing  $2.95

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Mutants & Marvels 2.0

Mutants & Marvels 2.0


**Final version available!!!** In Mutants & Marvels® you are the hero.  You choose your destiny, and you have a hand in determining the fate of your world.  In the spirit of the four-color comics that inspired these rules, you create a unique superhero, join forces with friends, and defend the innocent against all manner of threats. Mutants & Marvels® is a unique blend of...   [click here for more]
Tom Doolan  $6.99

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Mutants & Masterminds Power Profile #27: Animal Powers

Mutants & Masterminds Power Profile #27: Animal Powers


Each Power Profile takes a look at a particular type of super-power in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different abilities associated with that power, from offensive and defensive to movement and utility. It also discusses different power descriptors and how they affect game play, as well as features and complications...   [click here for more]
Green Ronin Publishing  $2.95

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Mutants & Masterminds Power Profile #25: Light Powers

Mutants & Masterminds Power Profile #25: Light Powers


Each Power Profile takes a look at a particular type of super-power in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different abilities associated with that power, from offensive and defensive to movement and utility. It also discusses different power descriptors and how they affect game play, as well as features and complications...   [click here for more]
Green Ronin Publishing  $2.95

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Mutants & Masterminds Gadget Guide: Robots

Mutants & Masterminds Gadget Guide: Robots


Each Gadget Guide in the series takes a look at a particular type of devices in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different a wide variety of gadgets of that type. It also looks at specific concepts related to creating and using those devices in play. The Guide is a catalog of ready to use toys for...   [click here for more]
Green Ronin Publishing  $2.95

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GURPS Supers

GURPS Supers


Men Like Gods The 20th century gave birth to a new genre of fiction: the super-powered adventure. Men and women with strange powers gave a visible expression to the reader's sense of wonder, as they protected ordinary mortals from a variety of threats, from street crime to world-shattering disasters. When roleplaying games were invented, supers quickly became one of their most popular genres - and...   [click here for more]
Steve Jackson Games  $16.00

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Amazing Power: Vehicle Powers (Super-Powered by M&M)

Amazing Power: Vehicle Powers (Super-Powered by M&M)


Vehicle Powers put a Hero behind the wheel, allowing them to embrace their inner speed demon and take command of a mean machine! From the hell-fuelled engines of demonic bikers to the high stakes’ feats performed by a family of street racers, Vehicle Powers imbue machines with amazing abilities and grant Hero’s the skills to drive them with maximum efficiency.  This sourcebook contains: Expanded...   [click here for more]
LPJ Design  $2.29

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Aberrant: Church of Michael Archangel

Aberrant: Church of Michael Archangel


Thou shalt have no other gods before me. In their own minds, the members of The Church of Michael Archangel are heroes and martyrs. While the media surrounding them is tempted, deceived and misguided, and the masses are lured toward oblivion, the Michaelites stand firm against the nova menace and wield their faith like a sword. Thou shalt not worship the idols set...   [click here for more]
Onyx Path Publishing  $2.99

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Superteam Strategies & Tactics (Super-Powered by M&M)

Superteam Strategies & Tactics (Super-Powered by M&M)


A team should work together.  The statement might seem absurdly obvious, but it is the single most important lesson a group of superheroes (or super villains, for that matter) can learn.  Many so-called “teams” spend years trying to get a grasp on this elusive principle.  Others don’t last that long and are broken by internal strife, humiliation, defeat, or some combination of the three. ...   [click here for more]
LPJ Design  $4.99

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Aberrant: XWF

Aberrant: XWF


Test Your Might Against the Champions of the Ring... Gladiators of the Quantum age, XWF shootfighters take recreational combat into the extreme zone of skin-ripping, blood-boiling, bone-crushing physical trauma. When claws, fire bolts and Mega-Strength come into play in the ring, the stakes go up. Way up. And when the stakes are this high, something's gotta give... ...If...   [click here for more]
Onyx Path Publishing  $2.99

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Vicious Villains: The Baddest of the Bad

Vicious Villains: The Baddest of the Bad


Vicious Villains: The Baddest of the Bad is a collection of pregenerated characters that can be added to any M&M 3rd Edition game. This book contains ten pregenerated supervillains who are all ready to go toe to to with whatever heroes await them! Perfect antagonists for your M&M 3rd edition game, or for the brave troupe that wants to run an all villains game, these characters...   [click here for more]
Aegis Studios  $1.95

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5th Evolution: Carbide City

5th Evolution: Carbide City


Supers Adventure, Characters, and Source Material - Add 5E Supers to your campaign. Includes a comic, playable adventure, pregen characters, rules for character generation, source material and lots of villains to continue your 5E campaign. 5th Evolution is an expansion of the 5E rules set, it is not a stand-alone game. Ideally, a set of 5E core books are required, though a thorough System Reference...   [click here for more]
Limitless Adventures  $5.99

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City of Mist Playbook: Arthur Strange

City of Mist Playbook: Arthur Strange


Now you can play as the crew members from Rolling in the Mist, the hit City of Mist actual play podcast presented by AWD Loot! This character playbook for the City of Mist RPG introduces Detective Arthur Strange, the old-fashioned problem solver who can speak to the dead. Arthur spends his days absorbed in his work at the detective precinct. He’s not the most organized or by-the-book cop. But...   [click here for more]
Son of Oak Game Studio  $2.95

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Mutants & Masterminds Power Profile #36: Death Powers

Mutants & Masterminds Power Profile #36: Death Powers


Each Power Profile takes a look at a particular type of super-power in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different abilities associated with that power, from offensive and defensive to movement and utility. It also discusses different power descriptors and how they affect game play, as well as features and complications...   [click here for more]
Green Ronin Publishing  $2.95

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160,000 Good NPC and Commoner Personalities

160,000 Good NPC and Commoner Personalities


This helps decide how to quickly generate NPCS you can play in a Realistic Fashion In 4 simple rolls you can Determine how an NPC interacts with your world, outlining his or her personality. Create a secret or hidden side of them that influences their actions and interactions and add depth Give them a life goal or focus, enabling you to play to their motivations. The goal or focus is narrowed, but...   [click here for more]
Jayson Graves  $0.99

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Mutants & Masterminds Second Edition Character Record Folio

Mutants & Masterminds Second Edition Character Record Folio


A Super Sheet for Your Superhero! Your mighty superhero deserves deluxe treatment and that's where the Mutants & Masterminds Second Edition Character Record Folio comes in. Say goodbye to cramming your notes and super powers onto a single character sheet. The folio is designed to handle your superhero for the entire campaign. Its 16 pages include great add-ons, like record sheets for your...   [click here for more]
Green Ronin Publishing  $5.95

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[ICONS] Miscreants, Malefactors and Megalomaniacs

[ICONS] Miscreants, Malefactors and Megalomaniacs


With the release of Assembled Edition, ICONS is back and better than ever. To celebrate the dawning of the new age of ICONS - Miscreants, Malefactors and Megalomaniacs is here to give you some supervillains to smash, outwit and overcome. MM&M contains 12 supersvillain ready to menace your next ICONS session. Villains such as: Psi-Wasp - Size-changing supervillain...   [click here for more]
Fainting Goat Games  $1.19

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Awesome Powers Vol. 11: Metamorphic Powers

Awesome Powers Vol. 11: Metamorphic Powers


Awesome Powers is a supplement for the BASH! Ultimate Edition RPG. Inside, you will find new Powers, new Enhancements, new Limitations, and new ideas to incorporate into your BASH! campaigns. Chiefly, this product is designed to allow you to create characters with themes, making use of pre-designed powers.  You can use...   [click here for more]
Basic Action Games  $3.99

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160,000 Bad NPC and Villain Personalites for any RPG

160,000 Bad NPC and Villain Personalites for any RPG


Generate Villain NPC Personalities or give your Bad Guys more FLAVOR! In 4 simple rolls you can Determine how an NPC interacts with your world, outlining his or her personality. Create a secret or hidden side of them that influences their actions and interactions and add depth Give them a life goal or focus, enabling you to play to their motivations. The goal or focus is narrowed, but open so you...   [click here for more]
Jayson Graves  $0.99

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Superhero Kit Part 1 - Superhero Names

Superhero Kit Part 1 - Superhero Names


Superhero Kit  Part 1 – Superhero Name The name a Superhero uses to protect their real life can tell you a lot about them, such as their powers, their place of origin or their way of thinking. This is the first part of the Superhero kit, a series of publications designed around helping you to create a superhero, or to help fill in the blanks in an existing character or NPC. Future editions...   [click here for more]
Ennead Games  $1.25

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Mutants & Masterminds Gadget Guide: Guns

Mutants & Masterminds Gadget Guide: Guns


Each Gadget Guide in the series takes a look at a particular type of devices in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different a wide variety of gadgets of that type. It also looks at specific concepts related to creating and using those devices in play. The Guide is a catalog of ready to use toys for...   [click here for more]
Green Ronin Publishing  $2.95

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Awesome Powers Vol. 17: Reality Alteration

Awesome Powers Vol. 17: Reality Alteration


Awesome Powers is a supplement for the BASH! Ultimate Edition RPG. Inside, you will find new Powers, new Enhancements, new Limitations, and new ideas to incorporate into your BASH! campaigns. Chiefly, this product is designed to allow you to create characters with themes, making use of pre-designed powers.  You can use...   [click here for more]
Basic Action Games  $5.99

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DayLITE: Sci-Fi - Travel Log 006

DayLITE: Sci-Fi - Travel Log 006


DayLITE: Sci-Fi - Travel Log 006 24 Lineages and 16 Careers  Aewop. Terrifying ravenous soldiers who serve their various hunger-clans, the aewop are a people whom many fear and do their best to hide away from. Alsedrae. Mysterious creatures from another realm, the Alsedrae are children of Aman'Dara, the Plane Tree, a spiritual entity that grows at the center of...   [click here for more]
Daylight Publications  $2.00

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Bad Girl Blowout: PL6 Femme Fatales

Bad Girl Blowout: PL6 Femme Fatales


Bad Girl Blowout: PL6 Femme Fatales is a collection of pregenerated characters that can be added to any M&M 3rd Edition game. This book contains six pregenerated characters, all badass, all female and all at PL6. Perfect for antagonist NPCs, PC's for a street level game, or as inspiration for a higher level character. All point totals are noted on the chatracter sheet for easy...   [click here for more]
Aegis Studios  $1.95

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Save The Day: Super Agents

Save The Day: Super Agents


Super Agents have arrived for your game table! Now you can populate hidden bases and government facilities with endless variations of minions to try to capture the heroes or assist them in stopping the evil scheme.   This set provides mulit-layered print and play paper minis for the Save the Day RPG or any other superhero/modern/near future RPG. Don't forget the bonus page in addition to the...   [click here for more]
Okumarts Games  $4.00

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Mutants & Masterminds Power Profile #31: Radiation Powers

Mutants & Masterminds Power Profile #31: Radiation Powers


Each Power Profile takes a look at a particular type of super-power in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different abilities associated with that power, from offensive and defensive to movement and utility. It also discusses different power descriptors and how they affect game play, as well as features and complications...   [click here for more]
Green Ronin Publishing  $2.95

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City of Mist Playbook: Samuel Payne

City of Mist Playbook: Samuel Payne


Now you can play as the crew members from Rolling in the Mist, the hit City of Mist actual play podcast presented by AWD Loot! This character playbook for the City of Mist RPG introduces Samuel Payne, the silver-tongued con man with a magic coin. Samuel Payne is no stranger to poker tables and roulette wheels. He's also no stranger to heists, betrayal, and breaking & entering. But after a mysterious...   [click here for more]
Son of Oak Game Studio  $2.95

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Mutants & Masterminds Power Profile #30: Life Powers

Mutants & Masterminds Power Profile #30: Life Powers


Each Power Profile takes a look at a particular type of super-power in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different abilities associated with that power, from offensive and defensive to movement and utility. It also discusses different power descriptors and how they affect game play, as well as features and complications...   [click here for more]
Green Ronin Publishing  $2.95

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Mutants & Masterminds Power Profile #29: Cold Powers

Mutants & Masterminds Power Profile #29: Cold Powers


Each Power Profile takes a look at a particular type of super-power in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different abilities associated with that power, from offensive and defensive to movement and utility. It also discusses different power descriptors and how they affect game play, as well as features and complications...   [click here for more]
Green Ronin Publishing  $2.95

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Mutants & Masterminds Power Profile #37: Magnetic Powers

Mutants & Masterminds Power Profile #37: Magnetic Powers


Each Power Profile takes a look at a particular type of super-power in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different abilities associated with that power, from offensive and defensive to movement and utility. It also discusses different power descriptors and how they affect game play, as well as features and complications...   [click here for more]
Green Ronin Publishing  $2.95

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