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Publisher ▲ |
Price |
Welcome Dungeoneers!
Looking to dive into the world of Dungeoneering but not quite ready to commit to the full product just yet? Look no further than our free Quick Start rules!
At only 6 pages of rules text, our Quick Start rules provide everything you need to get started with Dungeoneering without spending a single cent. Inside, you'll find all the rules you need to play the game, along with a... [click here for more] |
Grinning Rat Publications |
Pay What You Want
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Behold! From the creator of Grizzly Encounter JOURNEYS and CIVILIZATIONS, I present to you Grizzly Encounter MONSTERS VOL 1, an ICRPG CORE and WORLDS Monster Manual Supplement! This tome of evil provides everything needed to lift a monster straight off the page and onto the table, terrorizing heroes where they belong. This is one you do not want to miss!
What does it contain?
10... [click here for more] |
GrizzlyTabletop |
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|
Blood, Guts & Glory is a retro-clone mash-up game that emulates a detailed and gritty set of rules from the 1980's with detailed weapon and critical damage charts, but simplified and combined with a more modern set of rules taken from the world's most popular role-playing game.
The default setting is a magical post-apocalypse Elizabethan England populated by anthropomorphic animals, although the... [click here for more] |
Gurbintroll Games |
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|
Dark Dungeons is a retro-clone role-playing game - a game in the style of old-school 1980's and 1990's role-playing games; harking back to the days when rogues were thieves, races were classes, and you could start your adventuring career exploring a few basic dungeons and end up travelling the planes as an immortal being of pure divine power.
This book contains the entire game in a single work, so... [click here for more] |
Gurbintroll Games |
Pay What You Want
|
Dark Dungeons, the retro-roleplaying game in the style of old-school 1980’s and 1990’s role-playing when rogues were thieves, races were classes, and you could start your adventuring careed exploring a few basic dungeons and end up travelling the planes as a being of pure divine power is back for a tenth anniversary edition! This new edition is the entire game in a single book, so there is no... [click here for more] |
Gurbintroll Games |
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|
The Immortals Companion is an unofficial supplement for the fifth edition of the worlds greatest roleplaying game.
Presented here are five sets of rules, most of which are conversions of rules from previous editions of the game, and all of which are updated for use with fifth edition.
These are:
* Dominion management rules, from the old "Companion" set.
* Mass combat rules, from the old "Companion"... [click here for more] |
Gurbintroll Games |
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|
Lightmaster is a game of pulp fantasy where you can loot ancient tombs, sail your flying ship to the moon, and engage undead Martians with flintlock, sword, and spells.
With its skill and level based characters, detailed combat involving critical strikes and specific injuries, and extensive path based magic system, Lightmaster is a retro-clone of a popular role-playing game from the 1980s. The game... [click here for more] |
Gurbintroll Games |
Pay What You Want
|
Lightmaster is a game of pulp fantasy where you can loot ancient tombs, sail your flying ship to the moon, and engage undead Martians with flintlock, sword, and spells.
With its skill and level based characters, detailed combat involving critical strikes and specific injuries, and extensive path based magic system, Lightmaster is a retro-clone of a popular role-playing game from the 1980s. The game... [click here for more] |
Gurbintroll Games |
Pay What You Want
|
The Others is a solo journaling game that puts the player in the shoes of someone who has to gather as much information as they can about a newly emerging threat that nothing is known about. ... [click here for more] |
Gustavo Coelho |
Pay What You Want
|
There’s a struggle in life between letting people in, being close and vulnerable, or shutting people out, staying safe and being unknowable. Sorcerers know this conflict well as they must be secretive of the sources of their power, lest they be exploited by their rivals. A sorcerer never lets anyone in, and their soul suffers for it.
And then you and people like you came along. People with the potential... [click here for more] |
Guy MacDonnell |
Pay What You Want
|
Blackest night. Blood and death incarnate. You are Vampyr the harbinger of doom and enemy of God. The year is 1095 and the world sprawls out before you.
This is a 2 page RPG which can be played over many sessions. It works with 1 game master and 1 or more players. Wield dark magic, oversee a grim fortress, plot, scheme, murder and of course, suck some blood! ... [click here for more] |
Guy Venables |
Pay What You Want
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The original 1e style psionics index and compliation. ... [click here for more] |
Hack & Slash Publishing |
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|
You are a god of good, of light and truth. You are god of evil, of rot and decay. You are a mortal hero, steadfast and loyal in a world of the divine.
Divine || Mundane is a game where you will build a world together and find out what happens when gods clash with mortals and with each other, when rivals must work together, when enemies become lovers, when war brings people closer.
This game is... [click here for more] |
Han Taub |
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|
Prepare to Die is a one-page RPG about freedom-loving dice throwing off the cruel shackles of oppression
You are Diekin, the eternal captives of a Great Beast - a monstrous leviathan who roughly diehandles you with its moist, thick digits. It hurls you uncaringly across all manner of surfaces in great eldritch ceremonies, and keeps you and your kin prisoner in a giant leathery sack. So uncaring is... [click here for more] |
Hardy Roach Games |
Pay What You Want
|
Cards & Catacombs is a complete dungeon crawling, character leveling, hack and slash loot fest that's built around the usage of a single deck of ordinary playing cards. Keep those jokers in that deck (they're good fun).
This game is designed to function as a solitaire experience as well as a group-based crawl. C&C is made to accomodate almost any sized group of players you could gather. ... [click here for more] |
Harrington Martin Books |
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|
d8 Night provides a short, simple rules framework for introducing a new downtime activity to D&D 5e - Dating! d8 Night can help you take your characters from single to mingle and beyond. But it’s not all roses, roll them wrong and the d8s of fate can show that the lines between adore and deplore are not so wide…
D8 Night was produced through the podcast 'Head to Table', a comedy show where... [click here for more] |
Head to Table |
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|
You are a pirate! You have a ship, a crew and a huge problem. After an unnatural storm, you were stranded in the middle of the ocean, far, far away from where you wanted to be. On top of that, your captain is drunk, your ship is broken and there are things out in the ocean that are sometimes friendly... but mostly not.
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KANNONS & KISSES was created by Paweł Kicman from Heltung Storytelling ... [click here for more] |
Heltung Storytelling |
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|
The HERO System may look intimidating, but in reality it's a tight core system with a lot of options. This guide will help demystify all of the options! ... [click here for more] |
Hero Games |
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|
Long ago the dragons created Temnia as a prelude to building an entire new world. It was their hope that this would elevate them to godhood. Their hubris destroyed them and shattered the world.
Thousands of years later Temnia is a completely different place, though the scars of the first and second Cataclysms are everywhere. Magic vies with science as nations struggle for power. There is peace, but... [click here for more] |
Heroes & Rogues LLC |
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|
Storied Lands is an old-school high fantasy role-playing game for 2+ people featuring monsters and magicks, with a heavy emphasis on dangerous dungeoneering.
Designed to be easy to pick up and play, the 46-page Storied Lands rulebook contains everything you need to get started and go on exciting adventures.
Requires a standard set of polyhedral dice (d2, d4, d6, d8, d10, d12,... [click here for more] |
Hewie Enfield |
Pay What You Want
|
TRY IT BEFORE YOU BUY IT!!!
Welcome to Old-School Monster Cards Free Sample This product was created to help GMs and Players during their Old-School RPG adventures. This book contains monsters and adversaries Players might face during their dungeoneering endeavors.
Old School Essentials SRD
Monsters are presented in Alphabetical Order as they can be found on the Old-School... [click here for more] |
Hexplore Publishing |
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|
Treasures, Serpents, & Ruins are my house ruled version of the classic 80's fantasy adventure RPG. Rules wise, it sits somewhere between the classic box sets and the advanced tomes.
TS&R Jade Bestiary & Treasury contains over 350 monsters, many inspired by Asian legends and fantasy, along with some old familiar ones that fit the genre. It also contains treasure tables for coins, gems,... [click here for more] |
Hidden Treasure Books |
Pay What You Want
|
Treasures, Serpents, & Ruins are my house ruled version of the classic 80's fantasy adventure RPG. Rules wise, it sits somewhere between the classic box sets and the advanced tomes.
TS&R Jade Players Rules cover everything you need as a player to create and run a character in a world inspired by Asian history and fantasy. It plays to the strengths of fantasy adventure gaming, with a focus... [click here for more] |
Hidden Treasure Books |
Pay What You Want
|
Treasures, Serpents, & Ruins are my house ruled version of the classic 80's fantasy adventure RPG. Rules wise, it sits somewhere between the classic box sets and the advanced tomes.
TS&R Ruby Bestiary & Treasury contains over 400 monsters, many of which are classics of the game, but there are some new creatures or different takes on some old favorites. It also contains treasure tables... [click here for more] |
Hidden Treasure Books |
Pay What You Want
|
Treasures, Serpents, & Ruins are my house ruled version of the classic 80's fantasy adventure RPG. Rules wise, it sits somewhere between the classic box sets and the advanced tomes.
TS&R Ruby Players Rules cover everything you need as a player to create and run a character in a world of typical European influenced fantasy. It plays to the strengths of fantasy adventure gaming, with a focus... [click here for more] |
Hidden Treasure Books |
Pay What You Want
|
There are secrets that they don't teach in school. Bookmarks in history books that point to pages that don't exist. The world that has been sold to us is not authentic. The sterile white rooms that test observable reality exist to protect us from the things that we might find out if we look for ourselves. Science would have you believe that everything that is has only existed for a finite period... [click here for more] |
Higher Grounds |
Pay What You Want
|
There's nothing like sitting down with a group of friends and loved ones to tell a story of heroes facing off against terrible odds, but sometimes to get there we must first face off against the rules. For young kids, the uninitiated, or those who only have a few hours to spare, heavy rulebooks can be a massive barrier to surpass.
Take Courage! aims to tackle that issue by relying on a... [click here for more] |
Hilander RPGs |
Pay What You Want
|
It is 1683, the golden age of piracy. For one reason or another you’ve come to Newport, Rhode Island at the White Horse Tavern to join some shady figures on their expedition to an uncharted isle most consider cursed, Bleak Haven. This is a pirate themed dark fantasy adventure and d6 system intended to last one-two four hour long sessions. The difficulty is deliberately set to be medium-high, encompassing... [click here for more] |
Hollow Wanderer |
Pay What You Want
|
Folklore Tales of Heroes is a fast paced system light roleplaying game. It is encouraged you play with no more than 4 players at a time. The setting involves a bronze age fantasy where you attend an adventurer's guild in order to go on quests and have fun exploring the world and telling fantastical stories with friends. It includes: -Diceless system based on resource management. -Simple character... [click here for more] |
Hollow Wanderer |
Pay What You Want
|
Dive into fantasy role-playing 1970's style! Dungeons Deep & Caverns Old is a pulp sword & sorcery role-playing game in the old school tradition with simple, elegant rules that fade into the background and let you focus on what's really important: exploring ancient dungeons, recovering fantastic treasures, then squandering it all in a night of ribald revelry. Break out the miniatures and the... [click here for more] |
Hopeful Monster Creations |
Pay What You Want
|
Quests in King Arthur stories are about ideals, conflict and temptation.
Pilgrimage of the Sun Guard is a solo prompt-based journaling game where you create a Sun Guard and travel alone on a quest, attempting to hold to your Code until you reach the end, facing trials and complications along the way.
You are the last Sun Guard. Will you take up the mantle... [click here for more] |
Hopeful Weird Wonder |
Pay What You Want
|
Welcome to a unique, intuitive and fast moving fantasy role-playing game. Supremely adaptable, you will be able to recreate your favourite fantasy world or develop your own land of magic, mystery and conflict. Playable with a standard deck of playing cards, a 14 sided dice or nothing at all but pencils, paper and a vivid imagination. Inside you’ll find -
A swift and straightforward... [click here for more] |
Horizons Games |
Pay What You Want
|
Welcome to Horizons fantasy roleplaying! This is a short introduction to Horizons for the curious and the neophyte. It is a stripped down, basic resolution summary of the rules with a small selection of core resources. A perfect companion to the main game and an ideal handout for new players.
Be sure to check out both the complete rules and the Sulhan Horizons fantasy setting. ... [click here for more] |
Horizons Games |
Pay What You Want
|
Atlantis nears its fall.
An empire founded on a dream tears itself apart. Slaves make one last bid for freedom. The precursors of the human race rail against extinction.
You came from this world. Fated to witness the end of the age of miracles, you have the power to make one final difference. You will love and hate for the fate of a world you will not live to see.
Your... [click here for more] |
Howard David Ingham |
Pay What You Want
|
A parallel universe of fantasy roleplaying.
Participate in a world that diverged from ours in 1993.
Everything a player needs is here: Become your fantasy, learn their heritage, watch them grow more powerful and become ruler over their domain, direct war.
Everything a referee needs is here, whether... [click here for more] |
Idle Cartulary |
Pay What You Want
|
RPGers rejoice!
Too long have you suffered with too much text and too little time. You now have a complete rules set to run sessions in the A8B (Advanced 8-Bit RPG) game system.
Herein you will find:
Zero Combat Matrices It’s all done with one simple roll!
No Complicated Movement Rules Just move to the next foe!
No Ranges to Measure Out If you can see it, shoot it!
It’s... [click here for more] |
Infinite Black |
Pay What You Want
|
Yokai - Feudal Japan TTRPG
Yokai is a micro RPG based on the Encore system created for a game jam within a 2 week deadline.
In Yokai you will traverse the lands of feudal Japan, hunting down evil spirits and honing your skills along the way. Enter the Yokai's domains and rid the land of their evil, but be careful as your GM will be taking on that very role.
Asymmetric Gameplay
Most RPG systems... [click here for more] |
Ink Blade Publishing |
Pay What You Want
|
A world of magic and technology has been overrun by massive creatures from the earth. Wreaking havoc, the people have fled, living in the twelve cities of humanity. This book contains information about Vaiwan, low-magic options that may work for any setting, two new classes, a new race, as well as many other variant options and ideas. This is a work in progress, and it will be updated as more input... [click here for more] |
Ironleaf Gaming |
Pay What You Want
|
The land is damned.
Its inhabitants fled to safety.
Soon, all that stands here will be destroyed and no one will remember it. Unless...
"Remember the Land" is a solo game where you play a traveler and cartographer who is trying to register a map of the region and its features before the land is destroyed.... [click here for more] |
Ivan Coluchi |
Pay What You Want
|
"The word for me is tree" is a story game for one player where you narrate the life of a centenary tree, from its seeding to its death. The story is told from the perspective of the tree itself, allowing to create extended narratives over longer timescales than human perspectives.
This game is based in the Lost & Found SRD, created by Jack Harrison, and was made for the Lost & Found Jam 2021... [click here for more] |
Ivan Coluchi |
Pay What You Want
|
One of the greatest components of any tabletop game world is the lore. The shards of history and the details of the world around you that you’ve slowly established with your friends are what makes the game feel alive. In most modern RPG systems, however, these pieces of canon are limited to minor details and events - as the overarching game world is usually established by a book... [click here for more] |
Ivy Murphy |
Pay What You Want
|
A one page turn based game about four Dragons fighting for the largest hoard and to be the last Dragon standing ... [click here for more] |
Jack Stardalle |
Pay What You Want
|
Pack Attack!
Jade Tower Studios is pleased to present this Stone Tablet Tale for Sticks & Stones, our Prehistoric-ish setting for the Savage Worlds game.
Shaman are looked upon by the most of the inhabitants of Lur as being different. All that communing with the Spirits can make one just a little strange. But what’s a poor Cave-Person to do when his Clan’s Shaman starts... [click here for more] |
Jade Tower Studio |
Pay What You Want
|
Version 2.0 is now live, featuring stealth mechanics and Civilization Creation Tools!
Worlds with Friends is a collaborative worldbuilding game that can accommodate any number of players, in-person or online. Explore, build, and forge alliances, while surviving brutal weather, terrain, and even your own friends. All you need to get started is a map, twenty-sided-die, and a hundred-sided-die.... [click here for more] |
Jake Andrews |
Pay What You Want
|
Defy the Legends (or DTL) is a tabletop roleplaying game designed by James Grammaticus and Lydia Scott. Inspired by 3.5e, Defy the Legends is a setting agnostic, balanced dungeon-crawler, combat based TTRPG for all of your fantasy TTRPG campaign needs. The system features 35 balanced player classes, over 1200 monsters, hundreds of pages of unique spells and a fully functioning item economy with crafting... [click here for more] |
James Grammaticus |
Pay What You Want
|
Defy the Legends (or DTL) is a tabletop roleplaying game designed by James Grammaticus and Lydia Scott. Inspired by 3.5e, Defy the Legends is a setting agnostic, balanced dungeon-crawler, combat based TTRPG for all of your fantasy TTRPG campaign needs. The system features 35 balanced player classes, over 1200 monsters, hundreds of pages of unique spells and a fully functioning item economy with crafting... [click here for more] |
James Grammaticus |
Pay What You Want
|
Defy the Legends (or DTL) is a tabletop roleplaying game designed by James Grammaticus and Lydia Scott. Inspired by 3.5e, Defy the Legends is a setting agnostic, balanced dungeon-crawler, combat based TTRPG for all of your fantasy TTRPG campaign needs. The system features 35 balanced player classes, over 1200 monsters, hundreds of pages of unique spells and a fully functioning item economy with crafting... [click here for more] |
James Grammaticus |
Pay What You Want
|
Defy the Legends (or DTL) is a tabletop roleplaying game designed by James Grammaticus and Lydia Scott. Inspired by 3.5e, Defy the Legends is a setting agnostic, balanced dungeon-crawler, combat based TTRPG for all of your fantasy TTRPG campaign needs. The system features 35 balanced player classes, over 1200 monsters, hundreds of pages of unique spells and a fully functioning item economy with crafting... [click here for more] |
James Grammaticus |
Pay What You Want
|
Defy the Legends (or DTL) is a tabletop roleplaying game designed by James Grammaticus and Lydia Scott. Inspired by 3.5e, Defy the Legends is a setting agnostic, balanced dungeon-crawler, combat based TTRPG for all of your fantasy TTRPG campaign needs. The system features 35 balanced player classes, over 1200 monsters, hundreds of pages of unique spells and a fully functioning item economy with crafting... [click here for more] |
James Grammaticus |
Pay What You Want
|
Hey all,
Here a bundle of random tables for Cyberpunk & Modern games, which can be used to come up with location and character ideas. All d20, which by combining you can get plenty of prompts! The following is included
Locations
Outdoor
Geography
Indoor
Function
Key element
Feature
Inhabitants
Trope
Event
Tactics
Twist
Loot
Characters
Personality
Profession
Edge
Quirk
Equipment
Weapon
Desires
Valuable
Appearance
Attitude
Topic
Activity
All... [click here for more] |
JeansenVaars |
Pay What You Want
|