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A Star Once Fallen

A Star Once Fallen


The first adventure module for the Open Legend roleplaying game system, perfect for experienced and new players alike. Marooned on an uncharted island, caught between two warring tribes, and threatened at all hours by a dormant volcano prophesied to awaken again. Can our brave heroes discover the legend of Starfall Island before they fall prey to its denizens? In this introductory...   [click here for more]
Seventh Sphere Publishing  Pay What You Want

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Brimstone - Abandoned RPG System

Brimstone - Abandoned RPG System


Brimstone is a set of d20 RPG rules which was abandoned during development. Rather than hide it away, we've decided to release the unfinished product as PWYW as it it technically playable with some improvisation, and at the very least might contain a variety of ideas and conent which may be useful to transfer into your other games. The game uses a classless system, where you craft your character...   [click here for more]
Golden Griffon Games  Pay What You Want

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Swords and Wizardry Complete Rule Book

Swords and Wizardry Complete Rule Book


This book expands the Swords and Wizardry Core Rules (http://www.swordsandwizardry.com/) to cover all of the early phase supplements from the 1970’s. It creates a 1-volume resource allowing the players and game masters alike to create and run adventures and campaigns that will last for an entire lifetime. The game is supported by a vast array of adventures, and other resources that are produced...   [click here for more]
Frog God Games  Pay What You Want

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Azamar the RPG

Azamar the RPG


Azamar is a massive gaming world full of adventure, danger, and magic! Take a look this original Core Rules and Players Guide book as the quintessential entrance into an expansive world fraught with turmoil. Change the tide of the world, choosing to save or conquer it, today! You should read these exclusive reviews of Azamar "I would give it a 4.5 out of 5 stars."...   [click here for more]
Wicked North Games  Pay What You Want

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Shaintar: Legends Unleashed (Players Guide)

Shaintar: Legends Unleashed (Players Guide)


This is the Players Guide, containing Player information for Heroic and Legendary play! Your Savage Worlds fantasy gaming experience grows to Heroic and Legendary levels with this highly-anticipated follow-up to Shaintar: Legends Arise. "The best campaigns are living campaigns. Things are happening everywhere, and your character, no matter the level of power, is a vital part of any world-changing...   [click here for more]
Savage Mojo  Pay What You Want

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Dragon Warriors

Dragon Warriors


Enter a world of magic, folklore and danger. Here, superstition covers peoples' lives like autumn mists cover the moors, and terrifying monsters with bizarre powers lurk in the shadows. The king is a weakling, barons scheme against each other, and lordless knights, back from the Crusades without the honour or riches they were promised, roam the countryside in search of adventure - or prey. Ruined...   [click here for more]
Serpent King Games  Pay What You Want

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Tenocha: Heroic Adventures

Tenocha: Heroic Adventures


This is a set of rules for playing in the setting described in Tenocha: Setting Guide. The basic mechanic has the Guide call for rolls when action requires it; you'll roll four Fudge dice, and assign them, using [+] results to make positive things happen and [-] results to stop dangers from afffecting you. A series of different actions and the positive and negative stakes...   [click here for more]
Amagi Games  Pay What You Want

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Renegade

Renegade


Update - the download contains the full colour version. Renegade is ideal for anyone looking to start playing the world's most popular RPG with family and friends. This version of Gary Gygax and Dave Arnesons' rules translates instantly into other Old School RPGs and early versions of D&D. The gameplay is fast and easy to learn, but Renegade is a complete system with all the spells, monsters...   [click here for more]
Thistle Games  Pay What You Want

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Silvervine Games Core Rulebook and Cyrus Worldbook

Silvervine Games Core Rulebook and Cyrus Worldbook


Who Do You Want To Play Today? In a lot of gaming systems that question gets answered for you, but not here. Silvervine is all about you and the character you want to play. Designed to let you build your character and define the way EVERYTHING about them works, the system encourages collaborative play and supports the Game Master and players with a simple to run, easy to improvise, and fun system....   [click here for more]
Terrapin Foundries  Pay What You Want

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Hand-Head-Heart: Hobgoblin

Hand-Head-Heart: Hobgoblin


The light fantasy RPG with the silly name! Hand-Head-Heart: Hobgoblin features an easy-to-follow, step-by-step guide to take you from print to play as quickly and with as little preparation as possible. Print it out, sit down, and get going. Quick and Easy: A whole RPG system in 6 pages, with built-in quick start rules designed to get you playing within minutes. Mix-and-Match:...   [click here for more]
Malachi Sharlow  Pay What You Want

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Gossamer Worlds: GlimmerGloam (Diceless)

Gossamer Worlds: GlimmerGloam (Diceless)


The Grand Stair stretches behind the scenes of the multiverse, The Doors upon its unfathomably vast span leading the way to gossamer worlds of limitless variety and infinite possibility. In some of these realms, nonsense is the only sense, and madness reigns supreme. GlimmerGloam is a dark wonderland of chaos and creation – a topsy-turvy faerie realm frothing over with dangerous nonsense...   [click here for more]
Rite Publishing  Pay What You Want

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Rising of the Storm

Rising of the Storm


Long time ago, five heroes faced the forces of nature. They turned the world of chaos and danger into the world of humankind. Their deeds gave rise to myths. Myths that bind, shape and guard the reality. But now, the bindings start to crack. The laws of myth are no longer absolute. Alien things lurk in the shadows. A storm is coming. One unlike anything seen since the mythic times. Rising...   [click here for more]
Birch and Raven Games  Pay What You Want

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Tequendria: Fantastical Roleplaying

Tequendria: Fantastical Roleplaying


Welcome to TEQUENDRIA, a world where desert cities move through the sands like a snake, where ancient gods threaten to rise from the ocean, and where legends are forged in magic and steel. TEQUENDRIA is a fantastical roleplaying game inspired by the works of Lord Dunsany, the grandfather of modern fantasy. In this game you may become a...   [click here for more]
Trollish Delver Games  Pay What You Want

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Farewell to Foie Gras: The Food and Drink of Arduise

Farewell to Foie Gras: The Food and Drink of Arduise


This is a supplement for the Farewell to Fear Progressive Post Fantasy RPG. But you do NOT need Farewell to Fear to benefit from this book. It has no hard rules in it; it's all setting, story hooks, and recipes. It's good reads, as Alton Brown might say. Farewell to Foie Gras: Selected Logs in a Traveler’s Discoveries of Food and Drink across Arduise, Grand Culinary Traditions to Salve your...   [click here for more]
Machine Age Productions  Pay What You Want

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Crossbows, Crafting, and Ka-ZOT!

Crossbows, Crafting, and Ka-ZOT!


Crossbows, Crafting, and Ka-ZOT! Some new Edges, a Crafting system, and Arcmancy AB for Savage Worlds by Sean Patrick Fannon From the first page - “The first things you will find below are centered around the oft-unloved crossbow wielder; GMs may find crossbows a much more popular choice of weaponry in their games now. Next up, the fans of...   [click here for more]
Savage Mojo  Pay What You Want

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High Fantasy Magic: A Simple Magic System for Fate Core & Accelerated

High Fantasy Magic: A Simple Magic System for Fate Core & Accelerated


". . . [High Fantasy Magic] feels like the kind of thing that should have been in the Core rules - aspects for permissions, skills for actions, stunts for bonus stuff. Well done." - Christopher Dolunt (Author of Savage Worlds: Rippers) ". . . I like that it's a very light touch on the existing skills and action system. Very...   [click here for more]
Nathan Hare  Pay What You Want

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Avenngrail - Volume 1

Avenngrail - Volume 1


Fast and Easy Fantasy Roleplaying 3 Capable Core Classes. Over 30 spells. Create characters in 5- 10 minutes. Avenngrail was designed with fast character creation in mind. Intuitive and straight forward rules with few modifiers makes for easy and fun game play. Contains a 15 page adventure to play through. Contains all the rules necessary create...   [click here for more]
Castle Theory Games  Pay What You Want

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Atop a Lonely Tower

Atop a Lonely Tower


A mysterious master of ravens must cope with the perils of her heart when two children come to the magic castle bearing a treasure. This is a hack of A Doomed Pilgrim in the Ruins of the Future by D. Vincent Baker and, like the original game, is intended to be played online. Weave a story with your online friends, who will take the role of your ravens, and see what fate brings to...   [click here for more]
Kimberley Lam  Pay What You Want

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Selorian Nakhan Mummy Pawns

Selorian Nakhan Mummy Pawns


Compatible with Pathfinder! Long ago these fanatics of the cult of Dessica gave their last breath, their last heartbeat, to their death goddess. They have slept for centuries. Forgotten is the name of their people, the Nakhan. Spearmen, archers, and swordswomen. Now they walk the dunes, sightless yet unafraid. Noseless... fanged... with huge foreheads... pale skin......   [click here for more]
UNIGames  Pay What You Want

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Vexith Roleplaying Game Core Rulebook v1.1

Vexith Roleplaying Game Core Rulebook v1.1


WILL YOU BRAVE THE DEPTHS OF THE VEXITH? Contained within these pages are the complete core rules for the Vexith Roleplaying Game, an innovative dice-based tabletop roleplaying system that allows for an extensive range of character customization and personal choice. Flexible Point-Buy Characters: Use points to build a character from your imagination instead...   [click here for more]
Vexith Gaming  Pay What You Want

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Äventyrsspelet

Äventyrsspelet


Detta är vår första produkt till Dunder&Drakar. Äventyrspelet är ett startpaket för att kunna börja spela, likt den välkända "röda lådan" vi gav ut 1986. Här hittar man fyra klasser, fyra raser, fem grader och massor av monster och skatter. Dunder&Drakar är baserat på 3e SRD och utgivet under Open Gaming License...   [click here for more]
Titan Games  Pay What You Want

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The Northern Realm (First Edition)

The Northern Realm (First Edition)


The Northern Realm is governed by 7 principles; a rich history, realism, mystery, grit, tension, sacrifice, and tragedy. It draws from history and fable, providing a setting equal parts familiar and surreal. The Northern Realm affords many tools for the storytelling experience, which you can participate in as the player or story master. Within this book there are many story hooks and mysteries,...   [click here for more]
The Northern Realm Inc.  Pay What You Want

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Romance of the Perilous Land

Romance of the Perilous Land


ROMANCE OF THE PERILOUS LAND is a game very much inspired by the oldest fantasy roleplaying game created in the 1970s, but it is also its own creation. Rather than mixing lots of fantasy tropes and world folklore like the original game, Romance of the Perilous Land is firmly set it the world of British folklore, from the stories of King Arthur to the wonderful regional tales found throughout this...   [click here for more]
Trollish Delver Games  Pay What You Want

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Trolls and Terminals

Trolls and Terminals


Trolls and Terminals is a dice pool based roleplaying game set in a world where a cataclysmic event made elves, dwarves, and other fantastical beings as real as you and me. It also fits into one page! NOTE: Trolls and Terminals is designed as a framework to run a campaign in a setting that is not included in this product. If you like this product, feel free to check out our other products on DriveThruRPG!...   [click here for more]
Lernaean Studio  Pay What You Want

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The Road to Azamar - Quick Adventure

The Road to Azamar - Quick Adventure


The Road to Azamar - Work together to fulfill the first step of a greater conspiracy as your characters help to sculpt the destiny of a world. Azamar is a massive gaming world full of adventure, danger, and magic! Take a look at the original Core Rules and Players Guide book as the quintessential entrance into an expansive world fraught with turmoil. Change the tide of the world,...   [click here for more]
Wicked North Games  Pay What You Want

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Something Went Wrong - Free Version

Something Went Wrong - Free Version


“I tell you, Grimm, Aoli and I have done this a thousand times! This wasn’t supposed to be any different. A few goblins, a troll or two and then treasure. Everything was going great! We were just about to enter the dungeon, and then something went wrong....” Something Went Wrong is a new, simple and extremely fun competitive fantasy RPG in which things go wrong....   [click here for more]
Troll in the Corner  Pay What You Want

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Something Went Wrong - Gold Edition

Something Went Wrong - Gold Edition


“I tell you, Grimm, Aoli and I have done this a thousand times! This wasn’t supposed to be any different. A few goblins, a troll or two and then treasure. Everything was going great! We were just about to enter the dungeon, and then something went wrong....” Something Went Wrong is a new, simple and extremely fun competitive fantasy RPG in which things go wrong....   [click here for more]
Troll in the Corner  Pay What You Want

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Shamblington

Shamblington


This is a rules-light RPG set in a dark fairy-tale forest. ... Fudge Dice are needed to play - at least four, and four per player is best, as well as tokens of whatever sort (glass beads, coins, other dice). ... ONCE UPON A TIME, there was a village called Shamblington, in the midst of a fell and forbidding forest, rarely visited by outsiders. It has been said that...   [click here for more]
Amagi Games  Pay What You Want

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Dungeons & Drapers (Early Access Edition)

Dungeons & Drapers (Early Access Edition)


You'll receive a PDF of the game in progress, plus every update as it comes out. Dungeons & Drapers is a traditional epic fantasy RPG, based around tried-and-tested mechanics, but sprinkled with quirks and twists. In the Bladed Vale, heroes must hide their heroics. Play a candle-maker who moonlights as a mage, or a blacksmith who keeps their suit of platemail in a secret cellar. Crawl...   [click here for more]
Sad Press  Pay What You Want

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Gatekeepers

Gatekeepers


Some secrets are best left undisturbed.   In the frontier city of Oroden, surrounded by rugged lands of barbarians and monsters, your conspiracy is operating in complete secrecy. The city is overflowing with refugees, bustling with trade and opportunity, yet its fate is threatened by the savagery outside its city walls and the cutthroat politics of ruling Houses within. Regents...   [click here for more]
Lagging Dice LLC  Pay What You Want

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Shadows & Shapes

Shadows & Shapes


Shadows & Shapes is an ultra-lightweight fantasy RPG. The rules are only a few pages long, and suited for one-shot games. Diceless All conflicts in Shadows & Shapes are resolved with playing cards. The combat mechanics are based around a trick-taking card game, so if you've ever played Bridge, Hearts, or Oh Hell, you'll have no trouble picking up Shadows...   [click here for more]
Sad Press  Pay What You Want

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Wonder Core Rules

Wonder Core Rules


Ever wonder what would happen if elves fought orcs, space rangers battled terror beetles, or giant robots defended the world from space aliens? So have we and that is what this game was designed to enable. Wonder is a game system developed to play quick wargame battles between two or more players - to enable the concept of "I wonder who would win if X fought Y." The game is fine tuned and...   [click here for more]
JTeam Design  Pay What You Want

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New Gods of Mankind Basic Rules 1st Edition

New Gods of Mankind Basic Rules 1st Edition


Greetings Fellow Gamers, Welcome to the N.G.o.M. (New Gods of Mankind) basic rule system for Gods, Armies, and Tribes. This system allows for gods and armies to be added seamlessly to your gameplay, expanding your story, and giving a tribe for your heroes to belong to. In New Gods of Mankind, you will create a character—a deity—and play out the god’s actions and responses to a setting...   [click here for more]
Dark Skull Studios  Pay What You Want

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ERA: Epic Storytelling Game

ERA: Epic Storytelling Game


ERA is a roleplaying game designed for small group play (1-2 players plus a storyteller) and quick play, with a session being completed in around an hour. In ERA, you take the role of Legends - classic solo heroes (think 'Conan', 'Hercules' or 'Judge Dredd' - or legendary partnerships (think 'Fafhrd and Grey Mouser', 'Han Solo...   [click here for more]
Omnihedron Games  Pay What You Want

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Spellchrome Core Rulebook

Spellchrome Core Rulebook


Medieval Culture. Future Weapons. Eldlandria was once a medieval world where men and women fought with sword and magic. Then came the powerful Allterions, claiming to be both protectors and ancient brethren. The Allterions warned of a powerful foe that threatened both peoples. Ultimately the Allterions landed their Starships and introduced new technology, changing the Eldlandrian landscape and its...   [click here for more]
Castle Theory Games  Pay What You Want

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Fluxborn

Fluxborn


Fluxborn is a role-playing game of boundless fantasy and imagination. As we sleep, our minds wander into a world of surrealism and illusion. A world that is often much like ours, but at the same time distant from the rules of nature and those of man. It is a place of amazement and wonder, of ecstatic adventures and terrible horrors. And in this fantastic world of unlimited possibilities the players...   [click here for more]
Cycpops!  Pay What You Want

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FATE of Heroes

FATE of Heroes


Fate Of Heroes is an hack of Fate Accelerated, suited to play the role of adventurers forced to become heroes to fight some dark evil threat. The game is built on the foundation of Fate Accelerated (an Evil Hat product), with several influences also from Apocalypse World (by Vincent Baker). The game contains 22 pages with a brief introduction to the setting, a set of short rules for players and...   [click here for more]
DaimonGames  Pay What You Want

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Adventures in the East Mark - Quick Start Rules

Adventures in the East Mark - Quick Start Rules


Welcome to the East Mark, young adventurer. I know it was not easy to get here but just consider the rewards: the wondrous treasures, the power and the glory that await you. It will not be easy to achieve all of this; indeed nothing is easy in the East Mark. You will have to work your way with your sword and your cunning. Ha! I knew you would like that. Here, take this map and the instructions...   [click here for more]
Gallant Knight Games  Pay What You Want

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Yarr! Encounters

Yarr! Encounters


Avast! Encounter Tables t' help yer Referee fill out or create an adventure on t' high seas, or the islands ye dig up treasure on, or anywhere else yer band o' pirates may go. Degined for the YARR! Pirate RPG, and compatible with all or most OGL / OSR / d20 games. ...   [click here for more]
BD Games  Pay What You Want

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Grit & Glory SRD

Grit & Glory SRD


Short and Simple: - d100 system; because they are the best - Gritty; easy to kill, easy to die. - Streamlined Mechanics; severe lack of tables for roll modifiers. Check out the first monster pack This product is in the final stages of development and as such the contents are subject to changes upon final release. Standby for the final, full products. Don't hesitate to leave a review,...   [click here for more]
Grit, Glory, and Games  Pay What You Want

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Warsong Second Edition - Quick Start

Warsong Second Edition - Quick Start


There are secrets that they don't teach in school. Bookmarks in history books that point to pages that don't exist. The world that has been sold to us is not authentic. The sterile white rooms that test observable reality exist to protect us from the things that we might find out if we look for ourselves. Science would have you believe that everything that is has only existed for a finite period...   [click here for more]
Higher Grounds  Pay What You Want

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Das Weltenbuch v2 Grundregelwerk

Das Weltenbuch v2 Grundregelwerk


Das Weltenbuch ist ein freies und klischeehaftes Fantasy-Rollenspiel, in dem die Spieler ihre Charaktere durch epische Abenteuer führen. Die Spieler stellen wagemutige Helden dar, sie streiten für das Gute und erleben spannende Abenteuer auf der gesamten Doppelseite. Die Welt wird von allseits bekannten Fantasyrassen bevölkert, allen voran natürlich Elfen und Zwerge. Geologische...   [click here for more]
jcgames  Pay What You Want

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The Iron Realm Enter the MegaDungeon

The Iron Realm Enter the MegaDungeon


I am your Maze Master, Abl Enzo, and I welcome you to Enter the Megadungeon - an introduction to dark fantasy classic gaming in The Iron Realm Campaign Setting. Within these pages you will be shown a world of total darkness for The Iron Realm is The Last Realm – the plane that exists after all other worlds have fallen, after even the gods themselves have passed away in the limitless destruction...   [click here for more]
The Iron Realm  Pay What You Want

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The Folk

The Folk


The Folk is a setting like no other. Experience the highs and lows of a world like our own but made different. Stories have real power there and can transform people’s lives into exciting adventures or give them terrifying encounters with monsters from the darkest corner of the Storyteller’s mind. Play as a daring group of travellers who move from story to story – taking everything...   [click here for more]
Epic Brethren  Pay What You Want

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Wasuremonogatari, the Anime & Manga RPG

Wasuremonogatari, the Anime & Manga RPG


An exotic, collaborative, open-source, and action-oriented game designed from the ground up for anime-style storytelling and combat. Wa is built around the finest, most tried-and-true, sword-tested tropes from anime and manga. In Wa, you'll see beast people, katana-wielding samurai, ki-powered ninja, spiritually enlightened shugenja, ancient mountain hermits, and powerful blood ties that go back...   [click here for more]
Voidspiral Entertainment  Pay What You Want

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Altus Adventum 2nd Ed Rulebook Electronic version

Altus Adventum 2nd Ed Rulebook Electronic version


Rediscover Imagination! The 2nd edition of the Altus Adventum role-playing game harkens back to those glory days of gaming where one rule reigned: Make The Game Fun. Everything within this rulebook are guidelines for your group to use when taking your characters on the journey from lowly aspirants to grand legends. This book is but the foundation for you to mold into your own. Ignore rules you don't...   [click here for more]
Sacrosanct Games  Pay What You Want

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Swordsmen & Skeletons

Swordsmen & Skeletons


OGL style heroic fantasy roleplaying game, streamlined down to a single piece of paper (two if you count the open game license and the attached play example). Swordsmen & Skeletons plays very similar to the oldest fantasy roleplaying systems, and is compatible with most games and supplements written in the 1980s and earlier. Please note that, to this end, S&S is a complete rpg, requiring...   [click here for more]
Dragon Trove LLC  Pay What You Want

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OPUS (One Page Universal System): High Fantasy Rules

OPUS (One Page Universal System): High Fantasy Rules


OPUS (One Page Universal System) is a complete, stand-alone rpg that comes ready to play. Each set gives you six characters, and six copies of the rules. Why six copies of the rules? Print everything two sided, front-to-back, and you end up with a character sheet on one side of the page, and the entire "rulebook" on the other. Add in some black and white public domain illos, and another 2-4 pages...   [click here for more]
Dragon Trove LLC  Pay What You Want

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Dungeonpunk

Dungeonpunk


The stinking dirty giant rotting cities built upon many layers of ancient ruins. The pitiful and weak people hiding in dread behind great stone walls from the chaos outside. All surrounded by the dark and unforgiving wilderness of a dying world. Far and wide the stony mysterious remnants of some lost foreboding and ancient powerful civilization peak forth from the ruins scattered across the...   [click here for more]
Eldrad Wolfsbane  Pay What You Want

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Can't Anyone Save The World?

Can't Anyone Save The World?


Del was bleeding; a strange mix of blood and amber from his woodfolk body. His friends and comrades were scattered around the battlefield, each exausted from the frantic battle, but still willing to stand and fight. Denera, the god king towered over him, but that didn't phase Del anymore - today, for the first time in centuries, the god before him seemed winded. "You call yourself an...   [click here for more]
KR Game Studios  Pay What You Want

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