Title |
Publisher |
Price |
Take Back The Night
For centuries, supernatural powers have reigned, warring among themselves, culling the human herds and lashing out from the shadows. The creatures of the night have held court since before the dawn of history.
Nothing lasts forever.
From the throng of humanity, individuals emerge who know the truth. They know monsters exist. Enough is enough. The forces of darkness... [click here for more] |
White Wolf |
$17.99
|
Vous avez vu ce qui devait rester secret, quand le voile s’est levé sur le monde occulte et les monstres qui y rôdent.
Vous avez étudié les tragédies que ces monstres laissent dans leur sillage, et observé les victimes qu’ils traquent.
Vous avez pris la mesure de leur influence et assisté à la corruption des organisations fondées pour les contenir.
Et vous avez juré d’y... [click here for more] |
Arkhane Asylum Publishing |
$29.37
|
Come in from the Cold
The Demon Seed Collection presents five cities from across the globe for use in your Demon: The Descent game.
Encounter the tick-tock men of Baltimore, or uncover the secret workings beneath the Bosphorous Bridge in Istanbul. Go Hollywood and find the Machine enmeshed in the politics of mass media. Visit Prague, where redemption may be only a betrayal away. And... [click here for more] |
Onyx Path Publishing |
$2.99
|
Description
Aberrant is a core rulebook and prequel to the Trinity science-fiction game that deals with the Aberrant Era. Set in the early 21st century, this complete roleplaying game allows you to be one of these doomed beings of vast power, and to experience their struggles to avoid the coming cataclysm. This edition contains an out-of-control full-color... [click here for more] |
Onyx Path Publishing |
$9.99
|
Seattle is a fractured city, split between history and modernity.
The Unchained can stumble through rifts in time and space and wind up decades in the past. Why Some failed experiment of the God-Machine? A side effect of human ingenuity? Or are the splinter timelines in the City of Flowers a deliberate design, leading up to something greater still?
Splintered City: Seattle includes more... [click here for more] |
Onyx Path Publishing |
$7.99
|
There’s no such thing as impossible, friends — only things we don’t know how to do yet. But y’all didn’t come here to listen to me jawing. You came here to watch an amazing aviatrix take to the skies. You came here for Adventure!
Trinity Continuum: Adventure! is a pulp action game set in a version of the 1930s where Inspired — super-powered individuals... [click here for more] |
Onyx Path Publishing |
$2.99
|
Empower your stories, world building ideas, adventures, and solo RPGs using the power of questions.
I have been playing with a crazy idea lately, which is to ask myself random questions at random times during my games. Storyteller's Prompty Questions is a set of random tables with creative questions that you may throw to yourself, in the middle of your game scenes; be it a solo... [click here for more] |
JeansenVaars |
$5.00
|
This short supplement introduces Fluid, a new calling. Deities with the Fluid calling are harbingers of change, always changing.
Winner of the Storypath Nexus Game Jam Popular Award
#StorypathNexusGameJam2024 ... [click here for more] |
Onyx Path Publishing |
$1.99
|
The Unchained don't take anything for granted.
They recognize four Incarnations, based on the types of angels they were. Four Agendas, based on the types of demons they've become. Four Keys to the Cipher, creating a series of Interlocks. They understand all of this, but they strive to remember that what has been is not necessarily what must be. Included herein are eight stories... [click here for more] |
Onyx Path Publishing |
$4.99
|
The Signs are upon us. The Earth burns. The waters bleed. The humans unleash hunger and disease and bloodshed. They breed poison and hatred. The world dies. Only we can see the final Signs. The Eye of the Wyrm has opened. The Nation has splintered. The End Times are here. There is nothing left but War. And none left to fight but us.
Note: The Black & White print editions of... [click here for more] |
White Wolf |
$16.99
|
The Long Night is Over The diablerie of Saulot, the waking of Mithras, the destruction of Michael the Patriarch, the return of the Dracon - it all means the time of reflection is over. The Inquisition stirs and the time to act is now. Across Europe, monarchs of the night set princes and barons at each other's undying throats. Young vampires take to the field ready to claim their domain and... [click here for more] |
White Wolf |
$17.99
|
The Gods have the answers to life, the universe, and what is to come. They hold birthrights and secrets from their centuries of existence. But aren't there new understandings and new things to be discovered? Scion: The New Gods presents a complete pantheon built around the myths that run the modern World and gives Storyguides and players the tools to introduce them. ... [click here for more] |
Onyx Path Publishing |
$5.99
|
Scion Live-Action is a live-action roleplaying game (LARP for short) that concerns the creatures and persons of myth and legend and how they interact with the World, a place where all myths are real and all stories have weight.
Fate is its own force in the World, and the characters in this book are feeling its first touches upon their souls. Whether mundane or supernatural, Scion Live-Action... [click here for more] |
Onyx Path Publishing |
$9.99
|
This short supplement for Scion: 2nd Edition details relics and guides that appear in a variety of myths.
... [click here for more] |
Onyx Path Publishing |
$2.49
|
Neither Fully Fae
The gates to Arcadia, the original paradise, are closed. Only the world of humanity remains. Without any awareness of our true nature, humankind crushes us beneath its banal heel. Joy and laughter are gone; only the Dreaming remains. We are changelings, the forgotten ones, neither fully fae nor wholly mortal. The last of our kind on Earth, we have built ourselves an invisible... [click here for more] |
White Wolf |
$9.99
|
Scion Solo Adventures
There are many ways to play role-playing games. For most of us, the immediate picture in your mind’s eye is that of a group of friends around a dining room table with everyone sat in front of their character sheet and dice, books scattered around.
It is probably more likely that most role-players are actually sat in front of their PC playing their favorite game via chat on... [click here for more] |
Onyx Path Publishing |
$2.95
|
I know that look of disgust in your eyes. You can't hide it from me. I've seen all its expressions in many faces like your own. I am intimately familiar with rejection. Yes, these scars and stitched wounds are horrifying to behold. Were I truly alive, they'd be enough to kill me. But I am not alive. Not yet. Not in the way you know it. A fire burns within me and animates this dead... [click here for more] |
White Wolf |
$14.99
|
Description
In the 22nd century, humanity has ventured to the stars. Yet amid the wonders of this new age, mankind faces many dangers from without and within. Alien races, fractious colonies, contending governments, ruthless corporations and aberrant mutations all vie for supremacy. At the center of the conflict stands a new breed of humans - men and women with psychic powers... [click here for more] |
Onyx Path Publishing |
$8.99
|
В игре «Вампиры: Маскарад» вы расскажете историю о человечности и развращённости, об искуплении и проклятии — о самых страшных и прекрасных хищниках, каких только знает подлунный мир.
«Вампиры: Маскарад. Классические... [click here for more] |
Studio 101 |
$29.99 $12.90
|
Sins is a narrative role-playing game. Focused on telling the stories of powerful entities known as Nemissaries, in a mysterious post-apocalyptic world inhabited by an undead hivemind known as the Brood, Sins is a game about choice, and the consequences which come from wielding great and terrible power. It's also about horror and survival in an unforgiving world fraught... [click here for more] |
Nightfall Games |
$24.99
|
Part of the new Demon: the Descent rules, Conditions add an additional layer of consequence and reward to certain actions in the World of Darkness. Various things within the course of a game can cause Conditions. These include exceptional successes, supernatural abilities, and really any situation where the Storyteller thinks they can be used to heighten the drama... [click here for more] |
Onyx Path Publishing |
$2.99
|
The Ashes of Paradise
Once they ruled the earth as gods, radiant spirits of fire and thunder that defied the fury of Heaven for a thousand years. Now the angels of the Abyss have returned to a world that has forgotten them, a place devoid of the faith that fueled their dreams of glory. No longer titans of creation but bound in frail vessels of human flesh, the fallen are but shadows... [click here for more] |
White Wolf |
$17.99
|
A Tradition of Gothic Literature
A world only lit by gaslight. An epoch of literature that "exposed" vampires to the world. An era of wealth, imperialism, industry and change. For the Kindred, these are the halcyon nights: the last Romantic period of their prominence before the encroaching cynicism of the modern nights pushed them forever from the eyes of suspicious mortals.
It is a glorious... [click here for more] |
White Wolf |
$16.99
|
May You Gain the Notice of Those in High Places For centuries the exotic realm of Asia has defied the Kindred's incursions. Those few Children of Caine dwelling in Asia whisper of the monstrous Cathayans--the shadowy vampires native to the East. For too long the Cathayans have lain like sleeping dragons, allowing the Kindred a facade of omnipotence. Now, the new Age is at hand; Yin-daggers... [click here for more] |
White Wolf |
$14.99
|
In the Blood Is Power
The Salubri have fallen. Now we are only six, although we do not stand united. Indeed, kings seldom do. But we are the rulers of the night, by divine ordinance and by the power of Caines blood. If the Low Clans have forgotten their place, surely it is time we reminded them. The War of Princes will not end with madmen on thrones!
The Learned and Lordly Dead
The... [click here for more] |
White Wolf |
$17.99
|
Time of Judgement is the final book for the World of Darkness as you know it, and helps you resolve the stories of five different games: Demon, Hunter, Changeling, Mummy and Kindred of the East.
This is the mother of all finales, offering you various scenarios and Storytelling ideas for ending or saving your game world. Are we all doomed, or is there hope for a new beginning? ... [click here for more] |
White Wolf |
$17.99
|
Apocalypse Ascends...
From the shrinking wild placesto the sprawling cities, the signs are everywhere - the coming of Apocalypse is certainty. Gaia needs Her warriors more than ever these days. But the Garou Nation is beset on all sides - from the Wyrm's many minions, the Weavers machinations, the slow decimation of the wilderness, and perhaps even from within.
But Not Without a Fight!... [click here for more] |
White Wolf |
$9.99
|
Vampire: L'Âge des Ténèbres - DA20 - France By Night
Les événements qui se déroulent en France ont des répercussions dans une grande partie de l’Europe.
Le royaume est le berceau des cathédrales gothiques et de l’amour courtois. Le commerce européen est en grande partie centré autour des foires de Champagne, dont le denier provinois a cours dans toute l’Europe.
La... [click here for more] |
Arkhane Asylum Publishing |
$21.36
|
Vampire is a game of make-believe, of pretend, of storytelling. Although Vampire is a game, it is more about storytelling than it is about winning. If you've never done this kind of thing before, you may be confused by the whole premise of a storytelling game. Once you catch on to the basic concepts, however, you'll find that it isn't all that strange, and is, in fact, eerily familiar.
You, along... [click here for more] |
White Wolf |
$9.99
|
The Power You Want
Baselines worship you. They love you. They fear you. Is it enough? Can it ever be? This book contains secrets that will bring your nova character to whole new levels of power.
The Knowledge You Crave
The Aberrant Players Guide has everything you need to expand and empower your character, from ingenious new ways of using... [click here for more] |
Onyx Path Publishing |
$15.99
|
You've Heard the Rumors
Before the Impergium before the Mythic Ages before the Sundering before there was a World of Darkness there was something else. And now it is revealed, at last. Come adventure in the Second Age of the World, the fantastic world of the Exalted.
Now Play the Game
Though thematically related to the modern-day World of Darkness, Exalted begins a whole new line of fantasy products... [click here for more] |
White Wolf |
$9.99
|
NOTE: THIS IS THE ROLL20 CONVERSION.
YOU CAN ALSO PURCHASE THIS TITLE AND THE PDF VERSION TOGETHER AT A DISCOUNT
THEY CAME FROM BENEATH THE SEA!
They Came From Beneath The Sea! is a new game encompassing the wonder, horror, thrills, and hilarity of 1950s science fiction. This game will evoke all that is great in the B-Movies of decades ago, and... [click here for more] |
Onyx Path Publishing |
$29.99
|
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Arkhane Asylum Publishing |
$26.70
|
Cursed Among the Cursed
Foreigners in the lands of the High Clans. Vassals, serfs, lepers, madmen. The Low Clans have always done the tasks that their lords disdained. But in the wake of the War of Princes, the fallen Cainites question the Divine Right by which the High Clans rule. The low-blooded have seen the world from the underside and they are quite willing to share their revelations.... [click here for more] |
White Wolf |
$17.99
|
We were alone once. Though surrounded by one another, all of us workers in the mighty craft-houses of old, we lived bent to task, eternally cloaked in the shadows of our masters...forever alone, but for their dark company.
As before, we remain bent to task, serving in the only way we know how, but it is different now.
We are not... [click here for more] |
Onyx Path Publishing |
$1.99
|
A Multitude of Questions
With the return of Aberrants, the rise of psions and contact with alien races, citizens of the 22nd century face complexities heretofore unknown in human culture. In such turbulent times, it can be tough to know where you fit into the scheme of things.
A Universe of Answers
The... [click here for more] |
Onyx Path Publishing |
$7.00
|
A Storytelling game of personal horror.
"No one holds command over me. No man. No God. No Prince. What is a claim of age for ones who are immortal? What is a claim of power for ones who defy death? Call your damnable hunt. We shall see who I drag screaming to Hell with me."
- Gunter Dorn, Dasa Ungeheuer Darin ... [click here for more] |
White Wolf |
$9.99
|
Sins: Rogues Gallery Expanded
This expanded Rpgue's Gallery of Brood variant evolutions and agents of the Hive adds eight fearsome new opponents to the Post-Fall world of SINS.
New Broodspawn Evolutions
The Broodspawn are an ever-changing foe, existing in a vast array of forms. Beyond the more commonly known Strains, there exist a number of rarer, more specialized adaptations.... [click here for more] |
Nightfall Games |
$3.00
|
You are a chosen of The Blood, caught in the macabre dance of their nightly existence. The mortal world and its restraints are behind you, but freedom comes at a cost.
Now you prey upon those you may have once loved or acknowledged as equals. What effect does this change have on you and your actions?
Yet vampires aren’t alone. The world teems with supernatural... [click here for more] |
DYS Games |
$3.99
|
Creation is a dangerous place, and there are no more powerful magnets for danger than the returned Solar Exalted. With a list of enemies dating back to the First Age, the Lawgivers will be hardpressed to survive long enough to set the world aright.
Of course, the only thing the Solars are better at than making enemies is forging alliances. If the Solars can succeed in making more friends than enemies... [click here for more] |
White Wolf |
$14.99
|
These are the final days- The signs are clear: Even our pups know That this is the age of the Apocalypse
The humans have Corrupted the Earth Destroyed the Trees Slaughtered the Beasts Choked the Air Poisoned the Soil Clogged the Waters Unleashed the Eternal Fire
Now, the Wyrm rises To eclipse the Moon, Devouring all within its grasp, Hunting the hunters. ... [click here for more] |
White Wolf |
$9.99
|
'This is Radio Free Death
The Voice of the Afterlife. Science thinks its shattered the barrier between life and death, but its only opened the floodgates. Stop meddling with the affairs of ghosts and close the doors before something follows you back through. You should have left some secrets buried, because now they wont go back to sleep without a fight.
I See Dead People
Its called projecting,... [click here for more] |
White Wolf |
$14.99
|
The Netjer Pantheon's Gods number in the thousands, although a select few have captured the World's eye. In Nile War Gods, learn about three of their number who are less well-known, but are dedicated warriors for the pantheon nonetheless.
This product includes:
Descriptions, Callings, and Purviews for three lesser Netjer: Anhur, Montu, and Satis.
Three new relics, one that... [click here for more] |
Onyx Path Publishing |
$0.50
|
An Epic Game of Reality on the Brink
Magick is not dead. Open your eyes and see with mystick sight. A War rages, A Reconing is at hand. On one side stand the Others, Who would twist our world with their mad designs; On the other hand, the snare of Pride, And Power's lure, Await an Inner Fall. Is our Path too narrow? You decide. Come forth, A journey beckons. Open your eyes And Awaken. ... [click here for more] |
White Wolf |
$9.99
|
A Storytelling Game of Modern Magic
The closing of a millennium is at hand. We have been crushed in a vice, Trapped between rigid law and black chaos. All we have wrought with magick is forgotten.
The Technocracy, Rational Resolute Ruthless It rules the crystalline earth And suffocates us in webs of steel.
The Marauders, Unknowable Unpredictable Unholy They rule the outcast realms And drown us in... [click here for more] |
White Wolf |
$9.99
|
The Final Nights Hid a Million Stories From the hidden horrors of the Camarilla to the naked fiendishness of the Sabbat, vampires play at the eternal Jyhad. Elders, ancillae, neonates and... others... prowl the nights. Only one individual knows all the secrets of the World of darkness. Anf They Must All Be Told The role of th Storyteller is a daunting one, and this book is an invaluable... [click here for more] |
White Wolf |
$9.99
|
Vampire: The Dark Ages takes you to the nights before the Camarilla, when kine truly had reason to be afraid of the dark. The vampires of this bygone age ride the dark as lords, play their games with the crowned heads of Europe, and travel to the mysterious lands of the East as they wafe their ages-old war. Come share in the rich terror and heady thrill of the 12th century. Learn what it means to be... [click here for more] |
White Wolf |
$17.98
|
There is no greater agony than bearing an untold story inside you.
—Maya Angelou
The Storyguide's Guide to Telling Stories: A Guide is meant to help aspiring Trinity Continuum Storyguides with the moving pieces of the Trinity Continuum Core rules to make telling a story easier. This is not a book on how to construct plots but in how to use the rules as presented in an easy manner to make the... [click here for more] |
Onyx Path Publishing |
$3.99
|
Since Biblical times, the get of Caine have prowled the world, hiding from mortals and resigning themselves to the shadows. Throughout the ages, their plans have unfolded and their treacheries have come to fruition. Welcome to the Final Nights — welcome to unlife as a vampire. A collection of essays, character-building options, chronicle suggestions and methods of play, the Vampire Players Guide... [click here for more] |
White Wolf |
$14.99
|
A World of Darkness It’s never far away. You glimpse it shift in the shadows, hear it whisper on the breeze, feel its presence in every nightmare. A world so very like our own, but where sinister societies and ancient horrors cloak themselves in modern guises, and every truth uncovered only reveals a deeper mystery beneath. The shadows call. Will you answer? How Deep Do the Shadows Reach?... [click here for more] |
White Wolf |
$9.99
|