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A steady stream of information hums along the wires of the city, with a thousand rumors buzzing across the networks, whispered around burn barrels in crumbling alleys and exchanged over liquor and pipes in secretive backrooms. Sifting through all of that data isn't easy, and all it takes to get lost in the tangle of lies, half-truths, and omissions is a single jump to the wrong conclusions. Which... [click here for more] |
Azukail Games |
$2.49 $1.99
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Menagerie Press invites you to adventure into the illicit thicket-farm of Reading the Leaves, explore the Stalith Sky-Arc's ruined temple of Madeera, battle fevered rat-folk in the Carrion Ossuary, and more.
A Shadowdark-compatible role-playing game adventure collection for level 1-5 characters.
The Rats of Ul-Gol: Theppo, rat-folk leech-whisperer, trains her bloodsucking vermin... [click here for more] |
Menagerie Press |
$14.99
|
Menagerie Press invites you to adventure into the elf-tombs of Moire and Tiar, find Ord’s crypt-tree, battle the Amber Chimera, and recover eldritch baubles and lore.
A Shadowdark-compatible role-playing game adventure collection for level 1-5 characters.
The Queen of Brambles: Elf-Queen Lia's crypt was recently rediscovered. Do you dare disturb her resting place?
Shune's... [click here for more] |
Menagerie Press |
$13.99
|
Not every cave or other location is a huge labyrinth of caverns and passages. Some are far smaller, and this has 100 such caves, along with other similar shelters, that characters could come across whilst travelling. Some have clearly been occupied at some point, or have been artificially shaped, whilst others are completely natural. They may provide a safe source of shelter, however abbreviated, or... [click here for more] |
ZWEIHANDER Games |
$1.99
|
ALTERNATE MAGIC is a collection of mechanics for old school and OSR systems.
If you like "Basic" games and its clones (Old School Essentials, Basic Fantasy RPG, Labyrinth Lord, etc.), or even other OSR games, and want to expand magic options, you'll certainly enjoy this one!
This book is compatible with Dark Fantasy Basic, including a specific chapter on conversions. Some ideas can serve... [click here for more] |
Chaos Factory Books |
$4.99
|
DARK SPACE
Eight Promethean Mythos Adventures Designed for 4-Hours Play.
For Cthulhu Dark and all Cosmic Horror Systems.
Welcome to Dark Space, a spine-tingling series of short investigations in the far reaches of the Solar System that will plunge you into the heart of cosmic dread with your magnetic boots on!
Ready to Shoot into Space, Space Monkey?
Gritty Promethean Fantasy
Dark... [click here for more] |
Kabuki Kaiser |
$9.99 $7.50
|
Galactic Treasures Await You....
They are merchants, thieves, grifters, saviors and worse. They roam the untamed void to bring the wealth of foreign worlds to their customers, trading in the treasures of half a hundred worlds for the sake of riches beyond human imagination. You will find them in dirty starport dives, in the palaces of lostworlder kings, and in the gleaming... [click here for more] |
Sine Nomine Publishing |
$9.99
|
Space can be dangerous, and ships that venture into the void can fall foul of many different things. This supplement has 100 spaceships for characters to encounter, from apparently undamaged ships floating in space, to fragmentary wreckage scattered over a wide area. In some cases, it's obvious what happened, and may still be happening; in others, it may never be discovered. The ships can be used to... [click here for more] |
Azukail Games |
$1.79 $1.49
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This supplement contains various plants that could be found on alien worlds. Some are fairly normal; others are definitely not. Most would be found on habitable worlds but a few can be found in other places. Some plants have uses whilst others are dangerous. They can be used to flesh out an alien ecosystem. This PDF supports Adobe layers and the page backgrounds and images can be disabled to make... [click here for more] |
Azukail Games |
$1.99 $1.79
|
Smooth Your Path to Adventure
Sixteen Stars gives a game master all the tools they need to generate adventure outlines and thrilling perils fit for sixteen different classic sci-fi locations. Whether delving into ancient alien temples or plunging into the human wilds of a savage hive-planet slum, Sixteen Stars provides you with the tables and techniques... [click here for more] |
Sine Nomine Publishing |
$6.99
|
Dead Worlds Lie Dreaming
Beneath the dirt of fallen worlds lie the bones of forgotten empires and the relics of peoples now vanished into legend. Countless wonders lie silent, awaiting the hands of starfaring adventurers and the curiosity of fearless investigators. What glorious citadels and eldritch marvels remain undiscovered by humanity in the present age, and what miracles lie... [click here for more] |
Sine Nomine Publishing |
$9.99
|
Players Guide to Solo Roleplaying
Using Cepheus Engine for Solo Play.
Solo roleplay is put forward as being for anyone who wants to play when there is no one else available. Most solo tools are actually built with the Game Master in mind. GMs are naturally more used to improvising entire scenes, creating NPCs on the spot, and having to grab random tables to create content on the fly. These are not... [click here for more] |
Parts Per Million |
$4.95
|
In a futuristic setting, characters will need to land or dock their ships at some kind of port at one time or another. This supplement has 100 briefly described ports for them to visit. These cover both planetary ports and space stations, and are of a variety of different sizes and types, with varying levels of law and quality. Some of the ports have more specifically described locations to find them... [click here for more] |
Azukail Games |
$1.99 $1.79
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This has 100 robots of different types that characters could come across. Some of the robots are fully intelligent, whilst others are not. Some are independent, with no owners, whilst others work for someone else whether they like it or not. The robots range from simple ones to fully autonomous units. This PDF supports Adobe layers and the page backgrounds and images can be disabled to make printing... [click here for more] |
Azukail Games |
$1.79 $1.49
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When asking around in the spaceport bar or anywhere else, Travellers may overhear rumours about events on other worlds. They may be insuring about a different matter entirely and stumble across additional information by accident. This supplement has 100 rumours that Travellers could hear. They can be used as misdirection, background information or as potential adventure hooks. The rumours in this supplement... [click here for more] |
Mongoose |
$1.99
|
The Cold Stars Await Your Tread
Engines of Babylon gives you all the tools you need to add custom vehicles and low-tech system ships to the free Stars Without Number game system. Whether as trophies of fabulous adventuring wealth or as savage harbingers of a hostile power, you'll find everything from gravitic yard skiffs... [click here for more] |
Sine Nomine Publishing |
$6.99
|
A System Neutral Edition GM's Resource by Ben Armitage, Alexander Augunas, Aaron Bailey, John Bennett, Creighton Broadhurst, Jeff Erwin, James Graham, Brian Gregory, Eric Hindley, Ben Kent, Thomas King, Greg Marks, Andrew J. Martin, Jacob W. Michaels, Julian Neale, Chad Perrin, David Posener, Brian Ratcliff, Pierre van Rooden, Liz Smith, Josh Vogt and Mike Welham.
Tired of dungeons lacking in verisimilitude?... [click here for more] |
Raging Swan Press |
$13.99
|
A Red Tide is Rising
For three hundred years, the last remnants of humanity have clung to the wild green jungles of the Sunset Isles. They have watched the red mist that consumed their world roil a hundred miles off the coast, waiting, a beast at bay. But now the crimson dreams are becoming stronger, and the wild Shou tribes of the west howl their hate at the human invaders. Who... [click here for more] |
Sine Nomine Publishing |
$7.99
|
The Treasures of a Dead Age Await
In Relics of the Lost you will find a trove of ancient technology and precious artifacts long since lost to a lesser era. While written for the free Stars Without Number game system, the classic mechanics used here are compatible with almost any old-school gaming system, allowing for caches... [click here for more] |
Sine Nomine Publishing |
$6.99
|
Let Them Know Your Fame In Hell.
In this Labyrinth Lord-compatible guidebook you'll learn the arts of war and kingly rule in the untamed borderlands. Referees will find all the tools they need to build a savage land of adventure and bloody struggle, carving the foundations of empire into the very bones of their campaign. Players will find new talents as Champions of their... [click here for more] |
Sine Nomine Publishing |
$9.99
|
The furthest flung outpost of a mighty kingdom, turbulent waters and forbidding, trackless forests separate the folk of the Lonely Coast from civilisation’s gaudy lights and soft pleasures. Pirates and slavers ply the southern storm-tossed waters while goblins and other foul things creep through the gloom of the Tangled Wood that seemingly chokes the forgotten holds and sacred places of the Old People.... [click here for more] |
Raging Swan Press |
$11.95
|
Secret societies have existed all throughout history, and they have taken many forms, and pursued many goals over the years. While some of these societies have had relatively public faces, others have existed only as rumors, hidden in plain sight behind secret passphrases and esoteric symbolism. These societies have been both big and small, and they've focused on a variety of goals and causes, ranging... [click here for more] |
Azukail Games |
$2.49 $1.99
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This supplement has 100 different ruins that could be found in a futuristic setting. They range from abandoned space stations to asteroid colonies to planetary ruins. Some are comparatively modern whilst others may date back to precursor civilisations and might be found in places where it would seem to be impossible to build them. All are derelict or ruined in some way, but that might not mean unoccupied.... [click here for more] |
Azukail Games |
$1.99 $1.79
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Characters may come across spaceships, whether derelict, abandoned or perhaps taken in combat. If they search these spaceships, they will find various items. Whilst cargo might be the most valuable, spaceships can have other things onboard them, and this supplement has 100 such to find. From random junk to equipment that doesn't work properly to items that might have value or use. This PDF supports... [click here for more] |
Azukail Games |
$1.49 $1.25
|
A System Neutral Edition GM's Resource by Josh Vogt
Tired of your towns and cities being boring, bland places in which your PCs show little or no interest? Want to bring them alive with cool, interesting minor features of note? Then Urban Dressing is for you! Each instalment in the line focuses on a different kind of town and gives harried GMs the tools to bring such locales to life with interesting... [click here for more] |
Raging Swan Press |
$13.99
|
A System Neutral Edition GM's Resource by Jacob W. Michaels
Are you a busy GM? Does session prep take too long? Do you never have time to work on the cool little details that can bring your session to life? Well fear not! That’s where the 20 Things line comes in. Compiled from the free 20 Things posts available at Raging Swan’s website, this short, focused compilation gives you, the time-crunched... [click here for more] |
Raging Swan Press |
$3.45
|
Crammed full of over two years’ worth of 20 Things articles, The Thingonomicon II is an essential resource for the time-crunched GM striving to add depth and verisimilitude to their game. Comprising over 220 pages of detail-heavy, system neutral tables The Thingonomicon II can be used either both or during the game session.
If your campaign features abnormal lesser undead,... [click here for more] |
Raging Swan Press |
$13.95
|
A Pathfinder Roleplaying Game GM’s Resource supplement by John Bennett
Wolverton rests on the rocky shores of the far-flung Lonely Coast. The mighty fortress Caer Syllan keeps a protective eye over its harbour which hosts ships from all over the world coming to trade for the precious metals and gems pulled from the nearby mines. A muddy, noisy place, Wolverton is home to hardy frontier folk eking... [click here for more] |
Raging Swan Press |
$5.99
|
A System Neutral Edition GM's Resource by Creighton Broadhurst
Are you a busy GM? Does session prep take too long? Do you never have time to work on the cool little details that can bring your session to life? Well fear not! That’s where the 20 Things line comes in. Compiled from the free 20 Things posts available at Raging Swan’s website, this short, focused compilation gives you, the time-crunched... [click here for more] |
Raging Swan Press |
$3.75
|
The idyllic Ballyhob Glen is a living fairytale kingdom where humans and fey have coexisted for millenia. Now however, the evil Archfey Morgana has usurped Queen Titania’s throne and sows seeds of chaos in Ballyhob and the Fey Realms! Overrun with monsters and teeming with fairy magic, both worlds are ripe for adventure! This third-party supplement for Shadowdark RPG includes: • Crisis... [click here for more] |
Chris Powell |
$7.99
|
Characters will encounter other spaceships, whether this be during a journey or at a port. This supplement has 100 such ships for them to encounter. The ships don't include any purely military ships, though some are armed and some are in their own way military. They range from small orbital shuttles to interplanetary ships to interstellar ones, and come in many different sizes. Each ship is named and... [click here for more] |
Azukail Games |
$2.49 $1.99
|
A System Neutral Edition GM's Resource by Mike Welham
Are you a busy GM? Does session prep take too long? Do you never have time to work on the cool little details that can bring your session to life? Well fear not! That’s where the 20 Things line comes in. Compiled from the free 20 Things posts available at Raging Swan’s website, this short, focused compilation gives you, the time-crunched... [click here for more] |
Raging Swan Press |
$3.75
|
Sepulchre of Dusk is an introductory Shadowdark adventure for up to four players and a Game Master.
Life is hard for the clans of the wold, a life of toil and sacrifice. But there is joy as well. A marriage festival is underway; kith and kin have gathered at the homestead. But harken! The bridegroom has been captured; his retainers slain in cruel ambush. After a violent change in... [click here for more] |
Cutter Mountain Simulations |
$2.99
|
Tired of your towns and cities lacking verisimilitude? Want to add cool details to your creations but don't have the time? Want to make your towns and cities feel more realistic? Then this GM's Miscellany is for you! Featuring fourteen different kinds of towns and cities GM's Miscellany: Towns & Cities presents 100 sights and sounds, 50 businesses, 50 NPCs and 20 adventure hooks for each type of... [click here for more] |
Raging Swan Press |
$13.45
|
A System Neutral Edition GM's Resource by Rikh Hart and Steve Hood
Are you a busy GM? Does session prep take too long? Do you never have time to work on the cool little details that can bring your session to life? Well fear not! That’s where the 20 Things line comes in. Compiled from the free 20 Things posts available at Raging Swan’s website, this short, focused compilation gives you, the time-crunched... [click here for more] |
Raging Swan Press |
$3.75
|
Horror and Mystery Await!
Vatermorder is a well-known and sacred place, far-removed from the rigors of civilization. The thorp of Vatermorder houses a mere eight people. Three serve the church and five who tend to the grounds and grow its food. It is a simple collection of five buildings, four obelisks, and a massive sword shrine dedicated to the God-Killer, Rathmar. But, for whatever reason,... [click here for more] |
Gallant Knight Games |
$1.99
|
Space settings often have previous civilisations, perhaps ones of a higher tech level than that of the characters, and these civilisations may have left artefacts of their existence behind. Some such artefacts may be large, but others are small, and this supplement contains 100 of the latter. The items range from those with definite observable purpose to those which have a purpose but it isn't clear... [click here for more] |
Azukail Games |
$1.49 $1.25
|
Fifth Edition Options is a GM and player resource for the Dungeons & Dragons ™ 5th edition game. Within these 78 pages are hundreds of optional and variant rules to customize your game. Improve your game with any of the myriad options presented!
Options Include:
A Robust New Alignment System (The... [click here for more] |
Total Party Kill Games |
$9.99
|
The Galaxy Just Got Bigger!
Daring Men of Tomorrow and intrepid Deep Space Explorers face off against a horde of savage White Simians in the floating jungle of a lost world. Plucky Sidekicks escape relentless Bounty Hunters aboard their modified skyboards. Somewhere on the edge of the galaxy, an Orbital Battle Station is about to obliterate an entire planet with the push of... [click here for more] |
Gallant Knight Games |
$6.99
|
Designed to be used both during preparation or actual play. An invaluable addition to any GM's armoury.
Tired of your towns and cities being boring, bland places in which your PCs show little or no interest? Want to bring them alive with cool, interesting minor features of note? Then Urban Dressing is for you! Each instalment in the line focuses on a different kind of town and gives... [click here for more] |
Raging Swan Press |
$3.75
|
A GM's Resource by Greg Marks
This instalment of Dungeon Dressing presents loads of great features and details to add to the gates and portals in your dungeon. Designed to be used both during preparation or actual play, Dungeon Dressing: Gates & Portals is an invaluable addition to any GM's armoury!
About Dungeon Dressing
Tired of dungeons lacking in verisimilitude?... [click here for more] |
Raging Swan Press |
$3.75
|
Designed to be used both during preparation or actual play. An invaluable addition to any GM's armoury.
Tired of your towns and cities being boring, bland places in which your PCs show little or no interest? Want to bring them alive with cool, interesting minor features of note? Then Urban Dressing is for you! Each instalment in the line focuses on a different kind of town and gives... [click here for more] |
Raging Swan Press |
$3.75
|
This supplement contains 100 different cargoes that characters could come across. They may be cargoes looking for shipment, likely at spaceports at the dodgier end of the scale, or found on a ship. The cargoes range from small to substantial, and most either seem suspicious or have the potential to cause problems. Such could involve cargoes that spoil or otherwise become worthless before they reach... [click here for more] |
Azukail Games |
$1.49 $1.25
|
Designed to be used both during preparation or actual play. An invaluable addition to any GM's armoury.
Tired of your towns and cities being boring, bland places in which your PCs show little or no interest? Want to bring them alive with cool, interesting minor features of note? Then Urban Dressing is for you! Each instalment in the line focuses on a different kind of town and gives... [click here for more] |
Raging Swan Press |
$3.75
|
A 5e Compatible GM’s Resource supplement by loads of talented designers
Places of Power are short, richly detailed supplements that each present a flavoursome locale such as a remote temple, borderland fort or reclusive wizard’s demesne. Ready to be plugged into almost any home campaign, each installment can be used as a waystop on the road to adventure, the home of a powerful NPC or even as a... [click here for more] |
Raging Swan Press |
$12.99
|
People are superstitious by nature, and when you combine dangerous work with a lack of control over their circumstances, those superstitions become even more powerful. Given the nature of their work, it's unsurprising that spacers who travel the voids between worlds have slews of traditions that they insist be maintained by all onboard their vessels in order to maintain good luck for their voyages... [click here for more] |
Azukail Games |
$2.49 $1.99
|
Menagerie of Adventures
Menagerie of Adventures contains the first four adventures published under the Menagerie Press imprint. Prior to publishing these, the developers and writers had been focused on writing for the Adventurer's League Organized Play campaign. Before that, we made a handful of bestiaries and adventures for Pathfinder 1 and dabbled in card game design.
Temple of Misfortune
Temple... [click here for more] |
Menagerie Press |
$24.99 $13.99
|
Designed to be used both during preparation or actual play. An invaluable addition to any GM's armoury.
Tired of your towns and cities being boring, bland places in which your PCs show little or no interest? Want to bring them alive with cool, interesting minor features of note? Then Urban Dressing is for you! Each instalment in the line focuses on a different kind of town and gives... [click here for more] |
Raging Swan Press |
$3.75
|
Designed to be used both during preparation or actual play. An invaluable addition to any GM's armoury.
Tired of your towns and cities being boring, bland places in which your PCs show little or no interest? Want to bring them alive with cool, interesting minor features of note? Then Urban Dressing is for you! Each instalment in the line focuses on a different kind of town and gives... [click here for more] |
Raging Swan Press |
$3.75
|
Books can be a source of useful and important knowledge, but libraries are not filled with books that can be described as such. Shelves and databases will also hold books that are less useful; religious tracts, legends, histories, biographies, memoirs, scientific works and fiction. This supplement adds 100 different books that a Referee can use to flesh out a bookshelf. The books in this supplement... [click here for more] |
Mongoose |
$1.49
|