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Mouse Guard RPG 2nd Edition
by Archaia Entertainment LLC

Mouse Guard 2nd Edition contains everything players need to know about the world of the Guard, including rules for forming patrols and leading missions into the beleaguered territories.

Mouse Guard RPG 2nd Edition
 
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Adventure Havens: Apothecaries and Alchemists

Adventure Havens: Apothecaries and Alchemists


You know what they say about the best-laid plans… The Adventure Havens series of gaming supplements provides game masters and storytellers with a collection of ready-made NPCs and associated locations that can be used to flesh out your current campaign setting or simply fill in the gaps when the players decide to go off in an unintended direction. Adventure Havens: Apothecaries and Alchemists,...   [click here for more]
Bards and Sages  $4.99

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Ring of Spiragos (5e)

Ring of Spiragos (5e)


Destroy the Relics — or Preserve Them?! The player characters have recovered artifacts from the fallen titan Spiragos the Ambusher, but forces are at work that would see them stolen and used for evil ends. The titanshards must be destroyed, but first the means to do so must be found – and the heroes might learn that destroying the relics is not the only, nor the best option! What...   [click here for more]
Onyx Path Publishing  $4.99

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Fast Magic

Fast Magic


For anyone wanting to use Cepheus Engine as a rules-set for a fantasy setting, Fast Magic offers a complete, improvisational magic system. There are no spell lists in Fast Magic and this is done firstly to keep the rules flexible and easily adaptable to a referee’s setting, and secondly to mirror the rules-light approach of Cepheus Engine itself. A player character does not have to wait passively...   [click here for more]
Zozer Games  $2.99

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Karmic Grimoire

Karmic Grimoire


The Karmic Grimoire offers both storytellers and players plenty of pre-generated spells and magical items to help launch games immediately. All spells can be customized and advanced using the basic Karma rules. Easily edit spells to allow for player specializations and disciplines. Explore advanced rules for alchemy, as well as consumer-grade magic items. Contents: Information...   [click here for more]
Bards and Sages  $2.99

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Cosmology of Karma

Cosmology of Karma


Forget everything you think you know about the planes. The Cosmology of Karma explores the true nature of the planes, where the gods are far from the most powerful beings and the fight for mortal souls is a matter of survival. Instead of the comfortably organized view mortals have come to accept, the planes are a chaotic, every changing thing under the control of beings that view mortals...   [click here for more]
Bards and Sages  $2.99

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Elemental Awakening

Elemental Awakening


Centuries ago, powerful entities from the elemental planes of The Flux visited the world. Taking an active interest in the affairs of mortals for their own alien reasons, these entities, known as the Noble Djinn, imbued certain people with a token of their elemental powers. These were the first Elemental Weavers. Legend says that it was their own hubris that led to their downfall. Mortals, unaccustomed...   [click here for more]
Bards and Sages  $2.99

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Adventure Havens: Trading Posts

Adventure Havens: Trading Posts


Where civilization borders on the wild places, you will find a trading post. The trading post is more than a place to buy supplies. It is the glue that binds the cities to those resources they need to not only survive but also thrive. In Adventure Havens: Trading Posts, we present 12 ready-to-use trading posts that can be easily folded into almost any 3.5/OGL campaign setting. Each location features...   [click here for more]
Bards and Sages  $2.99

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Adventure Havens: Hammers, Anvils, and Tongs

Adventure Havens: Hammers, Anvils, and Tongs


Adventure turns up in the oddest places. In the exciting and unpredictable world of fantasy, even the simple act of getting one’s armor repaired can lead to danger. Adventure Havens: Hammers, Anvils, and Tongs presents twelve fantasy blacksmith and leathersmith shops that can be used in any campaign setting. Conplete with dozens of NPCs and story seeds, each issue of Adventure Havens...   [click here for more]
Bards and Sages  $2.99

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Gregorius21778: 20 Encounters in the Ruins of the Elder Beings

Gregorius21778: 20 Encounters in the Ruins of the Elder Beings


Attention please! I am not a native speaker, so please check the preview to see if my English meets your standards. What this is all about: After I finished H.P. Lovecraft´s story “At the Mountains of Madness” the GM in me dreamed about an adventure that would be take place in some (other) subterranean ruins of the Elder...   [click here for more]
Kai Pütz a.k.a Gregorius21778  Pay What You Want

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Gregorius21778: 10 Mighty Magical Weapons

Gregorius21778: 10 Mighty Magical Weapons


Attention please! I am not a native speaker, so please check the preview to see if my English meets your standards. I like magical items that are complicated. A bracelet that gives you +3 Strength is neat, as is a mace(+2). But a bracelet that only gives you the bonus to Strength a limited times per day is better, and one that only does so under certain conditions is...   [click here for more]
Kai Pütz a.k.a Gregorius21778  Pay What You Want

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Mythical Classes: Protean Scribe (5E)

Mythical Classes: Protean Scribe (5E)


To a protean scribe, all the universe is formed of words. Not just words such as the kind in a language spoken by mortals or even by the gods themselves, but words more powerful even than that. Words that drew forth the universe itself from the protean mass of chaos that came before. Protean scribes dedicate their lives to unearthing these primordial words, and to weaving them into common languages...   [click here for more]
LPJ Design  $2.99

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Instant Towns V: Bayhrst

Instant Towns V: Bayhrst


"A series of low stone walls divides and encircles the village. The village itself is a fairly typical, small farming village. The low stone wall is about chest high and is more for keeping livestock from wandering into town than it is to keep any serious enemies out. Bayhrst is somewhat off the beaten path and does not see a lot of trade. Its one and only claim to fame is the nearby battlefield...   [click here for more]
Art of War Games  $0.50

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Gregorius21778: Ssssnake-Men!

Gregorius21778: Ssssnake-Men!


Attention/Please read first! This is not the work of a native speaker. The preview shows the complete product so that you can have a look before you decide if you would like to buy it or not. Thank you. Snake-Men. Which player or player-character does not pause at the thought of having to confront something that is a mix of one of the most brutal, relentless...   [click here for more]
Kai Pütz a.k.a Gregorius21778  $0.75 $0.50

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Legacies: ToS2-52 Fogs of Days Past

Legacies: ToS2-52 Fogs of Days Past


A new ArchDespot now sits on the throne of Faremh. Her rule is far from unanimous, however. She needs people to retrieve the ancient crown to prove her worth. An adventure written for levels 1-4. ...   [click here for more]
First Ones Entertainment  $1.50

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Koboldnomicon

Koboldnomicon


Behold the Ultimate Tome of Koboldic Lore! Long have they been abused, misused, and underappreciated. Now, from the depths of the underdark, they come. They come with their weapons. Their magic. Their mastery. They come to take their rightful place among the races of the surface world. I have bore witness to their unholy wrath. Beware! You will not hear them coming. You will...   [click here for more]
Bards and Sages  $7.99

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Adventure Havens: Tavern Tales

Adventure Havens: Tavern Tales


You know what they say about the best laid plans... No matter how much planning you do, your players will always figure out a way to throw you off. Whether it is suddenly deciding they want to visit every tavern in town, or take a ship instead of the main road to the next city,at some point you'll be left making it up as you go along. The Adventure Havens Series is designed to help GMs...   [click here for more]
Bards and Sages   FREE 

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The Demon Stones (Swords & Wizardry)

The Demon Stones (Swords & Wizardry)


THE DEMON STONES When huge stones fall out of the night sky, A deadly curse settles over Gravencross. Help the village exorcise the Demon Stones. “The sun had set an hour ago, and the rain lashed down and the wind howled on the dark moor. A storm this late in the season was unusual, but this one seemed different. The clouds were more menacing,...   [click here for more]
MonkeyBlood Design  Pay What You Want

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Adventure Havens: Guild Houses

Adventure Havens: Guild Houses


Crafts and professions are useful skills for just about any player, but where exactly do players go to master their chosen fields of expertise? Adventure Havens: Guild Houses offers twelve ready-to-use guilds for your d20/OGL games. Each guild is fully developed with a detailed history, important NPCs, and story seeds that can be easily folded into your game. Do you have a player that...   [click here for more]
Bards and Sages  $2.99

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Karmic Places:  Blacktip Bay

Karmic Places: Blacktip Bay


Orc tribal settlement. Pirate Safe Harbor. Thriving Coastal Town. Blacktip Tip has evolved and is now beginning to experience growing pains. The old orcish traditions are beginning to clash with the current ecomonic-driven sensibilities of the growing populace. Honorable challenges give way to covert house wars, while the rule of the Chieftain is compromised by affluent merchants and his own Council....   [click here for more]
Bards and Sages  $2.99

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Strange Harvest - A Fifth Edition Adventure

Strange Harvest - A Fifth Edition Adventure


Designed to be compatible with the most recent incarnation of the most popular fantasy role playing game of all time, this is the first adventure adapted from one of The Swamper’s curious tales, and we feel that we have done it justice. It concerns the plight of a small community, tainted fruit, and a potentially grave threat to the entire region. Strange Harvest is intended for 4-6 characters...   [click here for more]
Critical Hit Publishing  $4.99

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(5E) The Blacksmith's Burden

(5E) The Blacksmith's Burden


When the party arrives in the small village of Goldendale they find a shortage of metal goods and a community upset with the lack of production. Despite their admiration for the village blacksmith, folks grow concerned about his inability to complete the simplest jobs even though they hear the ring of his hammer throughout the night... This 24-page sidetrek details the various NPC's and features...   [click here for more]
John Ross Rossomangno  $3.95

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SPIDERS!

SPIDERS!


They're creepy. They're crawly. And sometimes they can make even the bravest tough guy scream like a little girl. We're talking about SPIDERS! This product gives you a new perspective on these amazing critters. Crammed into this 9 pg PDF you get: New rules for inflicting Arachnophobia on your hapless players. Make familiars out of the Goliath Birdeater, Greenbottle Blue Tarantula,...   [click here for more]
Bards and Sages  $0.99

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Karmic Adversary:  Necromancer

Karmic Adversary: Necromancer


He's young, handsome, and wealthy. So why does Naromar Grimald live all alone in his dead uncle's manor? Simple: necromancers need their privacy. Karmic Adversary: Necromancer presents storytellers with a fully developed nemesis for their players. This supplement includes everything you need to add Grimald to your campaign, including stat blocks for a prelimary, advanced, or epic encounter....   [click here for more]
Bards and Sages  $0.99 $0.66

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Adventure Havens: Library Lore

Adventure Havens: Library Lore


The wizard decides to go to the nearest library to research a new spell, then asks you if there is anyone he can talk to. The bard wants to impress the local noble, and asks the librarian for information about the family. The party wants to see if there are any ruins in the vicinity, and decides to look for some old history books. You can handle these situations with a simple roll of the dice, or you...   [click here for more]
Bards and Sages  $2.99

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The Keep of Lord Mmorpgus

The Keep of Lord Mmorpgus


How many times can you award a +2 mace or sword to the party before it becomes boring? How many sets of +1 chainmail do they possibly need? Wouldn't they rather have a Dire Maul of the Jumbo Shrimp? Inspired by the often pecular naming conventions of your favorite MMORPGs, The Keep of Lord Mmorpgus offers you dozens of new weapons, armor, and magical items to add some...   [click here for more]
Bards and Sages  $0.99

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Saikorojutsu! The Way of the Dice!

Saikorojutsu! The Way of the Dice!


Saikorojutsu! The Way of the Dice! takes the Karma Core Rules and pushes them into overdrive, with 36 pages of advanced rules that let you replicate the feel of your favorite comics or anime adventures. Featuring: Advanced Character Creation Rules: Create more powerful starting characters. Access Elemental Spirits to unlock unique powers in your characters. Advanced...   [click here for more]
Bards and Sages  $4.99

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Caelumancy

Caelumancy


For some, it is not enough to merely summon up a temporary storm. For some, sometimes it is necessary to completely defy the laws of nature on a far more permanent level. Caelumancy, the art of creating permanent weather and environmental effects in an area, is a mysterious form of magic that allows a spellcaster to bring rain to the desert, snow to the tropics, or unleash Armageddon on interlopers....   [click here for more]
Bards and Sages  $4.99

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Adventure Havens:  Lords of the Manor

Adventure Havens: Lords of the Manor


You know what they say about the best laid plans... The Adventure Havens series continues with Lords of the Manor, a 30 page supplement packed full of locales and NPCs for use in your fantasy d20-style/3.5 games. Lords of the Manor presents 12 ready-to-use castles, keeps, and manor homes that can be dropped into almost any campaign. With NPCs ranging from CR 1 all the way up to CR 35, DM's will...   [click here for more]
Bards and Sages  $2.99

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100 Nordic Names - Male

100 Nordic Names - Male


100 Nordic Names - Male The Nordic countries make up a region in northern Europe - Denmark, Finland, Iceland, Norway and Sweden as well as their associated territories. In many fantasy and historical games, these regions are home to the Vikings and Norse warriors, feared for their skills in battle. Presented here are 100 Nordic names that are suitable for NPCs and players that come from regions...   [click here for more]
Ennead Games  $0.75

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Adventurer's Vault (4e)

Adventurer's Vault (4e)


Hundreds of new weapons, tools, and magic items for your D&D character. This supplement for the Dungeons & Dragons game presents nearly a thousand magic items, weapons, tools, and other useful items for your D&D character. Whether you’re a player looking for a new piece of equipment or a Dungeon Master stocking a dragon’s hoard, this book has exactly what...   [click here for more]
Wizards of the Coast  $14.99

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GAZ1 The Grand Duchy of Karameikos (Basic)

GAZ1 The Grand Duchy of Karameikos (Basic)


This is the first in a series - a completely new concept in gaming aids for the Dungeons & Dragons game system. Within these covers is a complete historical, economical, geographical, and sociological overview of the Grand Duchy of Karameikos. Entries on (and maps of) the major cities and towns, as well as biographical entries on the important figures in the Duchy, will aid the DM in preparing...   [click here for more]
Wizards of the Coast  $10.00 $4.99

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100 Nordic Names - Female

100 Nordic Names - Female


100 Nordic Names - Female The Nordic countries make up a region in northern Europe - Denmark, Finland, Iceland, Norway and Sweden as well as their associated territories. In many fantasy and historical games, these regions are home to the Vikings and Norse warriors, feared for their skills in battle. Presented here are 100 Nordic names that are suitable for NPCs and players that come from...   [click here for more]
Ennead Games  $0.75

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March of the Phantom Brigade (4e)

March of the Phantom Brigade (4e)


Old Soldiers Never Die What begins as a simple expedition to settle a new village in the ruins of the mysterious Castle Inverness sets off a chain of events that could threaten every living being from Winterhaven to Hammerfast. Not everyone in the Nentir Vale is happy yo see civilization brought to Inverness, particularly the ghost of Salazar Vladistone, who commands the spectral...   [click here for more]
Wizards of the Coast  $4.99

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Fluffymania! Fluffy Quest 30th Anniversary

Fluffymania! Fluffy Quest 30th Anniversary


The First New FLUFFY QUEST Adventure in 15 Years! NEW Magic, NEW Encounters, SAME OLD PUNS! Visit Happy Wally's Emporium and shop the "Clarence" section! Visit the legendary Corn Tower and take a ride on the Happy Hayride! Learn the secret of the HCW and participate in the night of FLUFFYMANIA! Includes Maps, DM Notes, Pre-Gen Character Sheets and Player Handouts. A humorous AD&D 1st Edition Adventure...   [click here for more]
Bad Dog Publications   FREE 

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Destiny Beginner - Fantasy RPG (Print@home Edition)

Destiny Beginner - Fantasy RPG (Print@home Edition)


Have you ever read a story and asked yourself how it would have turned out if you had been the protagonist? Pen-and-paper role-playing games spirit you away into your favorite stories and let you choose the path. And Destiny Beginner will get you started in no time at all! Create your very own character in less than five minutes! Embark on quests with sword, magic and your brains! Equip...   [click here for more]
Ace of Dice  $4.00

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B2 The Keep on the Borderlands (Basic)

B2 The Keep on the Borderlands (Basic)


This module includes a cover folder with maps and a complete description booklet to form a ready-made scenario for DUNGEONS & DRAGONS® Basic Set. It has been specially designed for use by beginning Dungeon Masters so that they may begin play with a minimum of preparations. Within are many features to aid novice players and Dungeon Masters: legends, history and background information, a list...   [click here for more]
Wizards of the Coast  $4.99

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Dungeon Delve (4e)

Dungeon Delve (4e)


Deadly Dungeons for All Levels! If you're a Dungeon Master looking for some quick one-shot adventures, or you're searching for fun encounters to weave into your home D&D campaign, look no farther! This Dungeons & Dragons supplement provides Dungeon Masters with 30 short, easy-to-run mini-dungeons - or "delves" - each designed to last a single game session. The...   [click here for more]
Wizards of the Coast  $29.95 $14.99

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Forgotten Realms Player's Guide (4e)

Forgotten Realms Player's Guide (4e)


The complete guide for building Forgotten Realms characters! Welcome to Faerûn, a land of amazing magic, terrifying monsters, ancient ruins, and hidden wonders. The world has changed since the Spellplague, and from this arcane crucible have emerged shining kingdoms, tyrannical empires, mighty heroes, and monster-infested dungeons. The Forgotten Realms Player’s Guide presents...   [click here for more]
Wizards of the Coast  $14.99

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HS1 The Slaying Stone (4e)

HS1 The Slaying Stone (4e)


Goblins have invaded Kiris Dahn, once a jewel in the crown of Nerath, the fallen human kingdom. Within its plundered ruins lie treasures yet to be unearthed, including the last of the slaying stones - deadly relics from bygone wars. Even now, evil forces scour the ruins in search of the stone, but they are not alone! Adventurers have come to Kiris Dahn, bringing death and destruction in their wake....   [click here for more]
Wizards of the Coast  $14.95 $7.99

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T1-4 Temple of Elemental Evil (1e)

T1-4 Temple of Elemental Evil (1e)


A sinister force, long thought destroyed, stirs from the black hole that spawned it. Like an ebony darkness it prowls the land and safety is but an illusion, for it watches from every shadow and ponders possibilities. What began years ago, with the introduction of the players to the quiet village of Hommlet and the amazing lands of Greyhawk, at last is complete. Here is the long-awaited...   [click here for more]
Wizards of the Coast  $15.00 $9.99

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Karmic Pirates

Karmic Pirates


Welcome to the Golden Age of Piracy, a time of high risks and high adventure! In Karmic Pirates, players will find everything they need to live the life of a high seas pirate, and storytellers will find everything they need to challenge them! Designed as a sourcebook for the Karma Roleplaying System, Karmic Pirates offers players a glimpse into the dangerous world of classic...   [click here for more]
Bards and Sages  $2.99

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Puppetmaster

Puppetmaster


Meet the puppetmaster! Featuring a complex and highly customizable character creation system, this sorcerous manipulator affords you more control than any other base class. Choose to focus on an imaginative construct that serves as your companion, direct manipulation of other creatures through marionettes or intriguing puppet shows that create powerful but specific effects. The puppetmaster demands...   [click here for more]
Dreadfox Games  $4.99

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Adventure Havens: Specialty Shops

Adventure Havens: Specialty Shops


Adventure Havens: Specialty Shops presents twelve unique trade opportunities for players. In fantasy settings, GMs often have to figure out ways to provide opportunities for players to spend their gold or trade loot without engaging in the “Magical Walmart” approach. Adventure Havens: Specialty Shops helps GMs overcome this problem while providing dozens of story seeds and...   [click here for more]
Bards and Sages  $2.99

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Doctor Who - The Time Traveller's Companion

Doctor Who - The Time Traveller's Companion


Time flies when you're having fun, but flying through time can present a whole host of problems. Whether accidentally creating paradoxes, upsetting the course of history or trying to Put Things Right, you're going to need to know your way around the Vortex. You need a guide…a companion. This supplement for Doctor Who: Adventures in Time and Space gives more information on Time Lords,...   [click here for more]
Cubicle 7 Entertainment Ltd.  $39.99 $19.99

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The Shaman - A Dungeon World compatible class

The Shaman - A Dungeon World compatible class


There is one certainty: one day, you will die. The greatest kings, the lowest criminals, all will one day die. They gather their money, their lands, their connections, in a desperate bid to fend off this truth. You, though. You embrace this fact. You walk with your ancestors and partake of their wisdom. You bridge the divide between the living and the dead. While others struggle against Death, you...   [click here for more]
Fünhaver Industries  $1.99

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The Initiate - A Dungeon World compatible class

The Initiate - A Dungeon World compatible class


Some men learn to master a weapon. Some men learn to command the laws of reality. Some men learn to call on the will of the gods themselves. You do not need such things: you have mastered yourself. You have learned the secret of fighting with nothing. Perhaps you were part of a secret tradition, or a grand fighting school. Perhaps you cobbled your skill together from a ‘school’ of...   [click here for more]
Fünhaver Industries  $1.99

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The Encyclopedia of Skill Lore

The Encyclopedia of Skill Lore


Imagine a book so well written that it actually INCREASES your ability to use your skills. Now imagine an entire SET of such books! Well, now your players can experience them and more with this unique little PDF. This resource contains information on over two dozen non-magical books that grant competence bonuses to various skills and skills sets. Ideal for low-magic campaign settings, these books...   [click here for more]
Bards and Sages  $0.99

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Secrets of Card & Salt

Secrets of Card & Salt


Meet the new gypsy & ritualist! This expansion enables a gypsy to exchange power for control and gives the ritualist an incredible amount of player-driven versatility. The gypsy's card game mechanics are thoroughly enhanced with elements including a hand, unique draw-discard methods and even the ability to mark select cards. The ritualist gains the ability to specialize in favored rituals, replace...   [click here for more]
Dreadfox Games  $4.99

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Legend of the Five Rings: The Book of Air

Legend of the Five Rings: The Book of Air


“The essence of Air is the essence of speed and awareness. It is oneness with the world, both physical and spiritual.” – The Tao of Shinsei Air is the most mercurial of elements, from the cool breeze that comforts a dying soldier to the cutting wind that slices away at the rock, carving canyons and spires from the mighty mountains. The essence of Air is within all things, giving...   [click here for more]
Fantasy Flight Games  $23.99

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The Eternal Rest

The Eternal Rest


The Eternal Rest is an inn that treats its patrons to a most macabre experience. Staffed by animated skeletons and operated by an eccentric necromancer, the inn provides a complete, ready to use setting when the game master needs to serve up a quick meeting place or overnight stay for the party without resorting to "just another inn." This 19-page supplement is suitable for any game system....   [click here for more]
John Ross Rossomangno  $2.95

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