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Ring of Spiragos (Pathfinder)

Ring of Spiragos (Pathfinder)


Destroy the Relics – or Preserve Them?! The player characters have recovered artifacts from the fallen titan Spiragos the Ambusher, but forces are at work that would see them stolen and used for evil ends. The titanshards must be destroyed, but first the means to do so must be found — and the heroes might learn that destroying the relics is not the only, nor the best...   [click here for more]
Onyx Path Publishing  $4.99

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Dagger of Spiragos (Pathfinder)

Dagger of Spiragos (Pathfinder)


The Titans’ Relics Must Be Destroyed! Artifacts from the fallen titan Spiragos have been recovered, and forces are at work that would see them used for ill. The Dagger of Spiragos and the Ring of Spiragos are now in the player characters’ hands — and they must do what they can to rid Scarn of the foul relics of the titans, whatever the cost! What...   [click here for more]
Onyx Path Publishing  $4.99

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Advanced Races 11: Shadow Fey (Pathfinder RPG)

Advanced Races 11: Shadow Fey (Pathfinder RPG)


Slip Through the Shadows! Refined and ruthless, the shadow fey are masters of the Plane of Shadows, and that dark land's code governs their magic, their plots, and their clearly superior view of things. Best never to cross them, for their memories are centuries long. With powerful shadow magic, a peculiar mastery of time and distance, and obscure codes for dueling and courtship,...   [click here for more]
Kobold Press  $3.99

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Advanced Races 9: Aasimar (Pathfinder RPG)

Advanced Races 9: Aasimar (Pathfinder RPG)


Sword of the Righteous! Aasimar might carry a few drops of heavenly blood—but they are warriors and summoners to be rightly feared! For they shall lay down the word of the Law, sinners, and strike down upon the wicked with furious anger! With celestial power and the unique insight of the divine, the aasimar deliver both a touch of divine grace, and unique...   [click here for more]
Kobold Press  $3.99

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#30 Battle Standards (PFRPG)

#30 Battle Standards (PFRPG)


Will You Bear The Standard? A flag is more than just a piece of cloth. It is a symbol; it can be one of hope or despair, freedom or tyranny. How will you bear that standard? Stories of lancers with streaming pennons or fallen banners picked up by lone squires fill a bard’s songbook. Be it a banner’s carried on a standard, a guidon on a spear marking a mercenary company, a garrison...   [click here for more]
Rite Publishing  $2.95

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#30 Fleshgrafts (PFRPG)

#30 Fleshgrafts (PFRPG)


Come and graft both power and horror to your body! Replace your organs and other parts with those crafted by the fleshgrafters. Take your skin and arms replace them a trolls, Exchange your eyes for that of an anti-paladin so you can sense good, or exchange your mouth for a leech maw! Brought you by the critically acclaimed author of #30 Intelligent Magic Items and #30 Haunts for Ships...   [click here for more]
Rite Publishing  $3.96

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'The Burbling Bog Scents the Change in the Air' [Murky Bog]

'The Burbling Bog Scents the Change in the Air' [Murky Bog]


A murky bog. Its miasma hangs in the glittering thickets and creeps over pans crusted from viscous mucal sumps, secretions of the living mounds lying deep within. Crust-cutters enter to strip the pans for fertiliser; scuttlers breed. The claggy land shifts, snorts. It sniffs... Condensed to one page for slipping in among other materials, this sandbox-oriented content is intended as an easily...   [click here for more]
Polycosm Publishing  $0.59

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(5e) Bringer of the Apocalypse: A Warlock Patron

(5e) Bringer of the Apocalypse: A Warlock Patron


Herald the end times with this apocalyptic warlock patron. Features A full expanded spell list of cataclysmic spells for your warlock Four apocalyptic features unique to the subclass Four new eldritch invocations, three of which can be taken by warlocks without this subclass A guide for GMs or players on how to spice up the patron itself A guide to understanding the timeline...   [click here for more]
Zargo Games  $1.75

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(5E) Marksman

(5E) Marksman


Strike your foes at a distance. ENHANCE THIS PRODUCT When you pay for this product rather than download it for free, we will provide additional information for free once it meets the following goals: $150 in sales (100% achieved): Thanks to all who led the way toward this achievement. The updated version contains magic items, background variants,...   [click here for more]
Alea Publishing Group  Pay What You Want

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(5E) Shadowed Eye of Halagar

(5E) Shadowed Eye of Halagar


The halls of an ancient dwarven empire and its shadowed inhabitants awaken. PRODUCT INFORMATION Deep in the Shadkhanim Mountains, beyond the Valley of Dormant Fire, a gold shadow dragon covets the great wealth of Halagar and a several hundred year old secret that led the dwarven people to mine the shadow realm. The Shadowed Eye of Halagar is a vast dungeon and wilderness crawl...   [click here for more]
Alea Publishing Group  $12.95

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(5E) The Ravaged Wasteland of Crifoth

(5E) The Ravaged Wasteland of Crifoth


Crifoth.  Once home to the most wondrous kingdom the world had ever known, blasted to nothing in just a fortnight. It is here that the fiends of Hell walk among us. It is here where all things die. WELCOME TO CRIFOTH Demon...   [click here for more]
Dice on Ice  $6.95

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10 All-New Space Monsters

10 All-New Space Monsters


Beware those things what lurk amongst the stars. 10 All-New Space monsters brings you 10 new extraterrestrial terrors for The Pathfinder Roleplaying game. Inside you'll find: The Saucer Men a new monster race with a set of new technological equipment! New rules for “vehicle” creatures.! A wide selection of space anemones! A bonus updated version of the Amawyte! Plus...   [click here for more]
Octopus Apocalypse  $4.00

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10 All-New Undead Monsters

10 All-New Undead Monsters


Behold, the spookiest dungeonous octopus title yet! 10 All-New Undead Monsters! Inside you will find: Crawling Tongue—Giant and swarm. Sukoshinbutshu Mummy—the mummy that is also a monk. Phantasmagoria—Horrifying swarm of ghosts. Phantom Limb—Ghost limbs, an arm and a leg. Shrieking Crypt Skeleton—Quite possibly the loudest skeleton. Visceral...   [click here for more]
Octopus Apocalypse  $4.00

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10 Ammunition Spells

10 Ammunition Spells


This book provides a variety of spell options for combat-minded spellcasters. Each spell in this book enhances ammunition, granting it powers far beyond its original capabilities. Though the names of many spells refer to specific kinds of ammunition, most affect all kinds of ammunition equally. This PDF supports Adobe layers and the page backgrounds and images can be disabled to make...   [click here for more]
Azukail Games  $1.99 $1.49

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10 Ammunition Spells (5E)

10 Ammunition Spells (5E)


This book provides a variety of spell options for combat-minded spellcasters. Each spell in this book enhances ammunition, granting it powers far beyond its original capabilities. Though the names of many spells refer to specific kinds of ammunition, most affect all kinds of ammunition equally. This PDF supports Adobe layers and the page backgrounds and images can be disabled to make...   [click here for more]
Azukail Games  $1.99 $1.49

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10 Ammunition Spells (PF2)

10 Ammunition Spells (PF2)


This book provides a variety of spell options for combat-minded spellcasters. Each spell in this book enhances ammunition, granting it powers far beyond its original capabilities. Though the names of many spells refer to specific kinds of ammunition, most affect all kinds of ammunition equally. This PDF supports Adobe layers and the page backgrounds and images can be disabled to make...   [click here for more]
Azukail Games  $1.99 $1.49

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10 Fantasy Villages

10 Fantasy Villages


For every major trade city, for every capital and for every glimmering bastion of power and wealth there are dozens of smaller towns and villages scattered across the map. Many of them are hardly worth notice in your average campaign; they're little more than a wide place in the road between your party and their quest. Sometimes you want those villages to stand out, though. You want to make them memorable,...   [click here for more]
Azukail Games  $4.99 $3.99

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10+ Treasures: Grave Goods

10+ Treasures: Grave Goods


The fourth entry in the 10+ Treasures line features 29 magic items, including a club that ensures the undead stay dead, claws that cause you to acquire the face of everyone you kill, a ring that turns you into an actual shadow, and canopic jars that let you safely store your organs while you're still alive. In addition to extensive notes on how we go about creating magic items...   [click here for more]
Awful Good Games  $2.99

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100 Alternate Magic Mishap Table for Forbidden Lands

100 Alternate Magic Mishap Table for Forbidden Lands


Are you tired of the D66 magic mishap table? Are you bored with always rolling the same result? Do you want something more exciting, fun and magical in your game? Then the 100 Alternate Magic Mishap Table is for you! While the original game provides 17 outcomes, this one provides 100 instead. It contains most of the original outcomes but is complemented...   [click here for more]
Free League Publishing  Pay What You Want

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100 Corpses to Find in a Dungeon

100 Corpses to Find in a Dungeon


Dungeons often contain bodies, whether these be of slain foes or those of previous adventurers who succumbed to the dangers. These can simply be described as being a corpse, perhaps of a particular race, or they can be given a more detailed description This supplement contains 100 different corpses. Many are descriptions that can be added to any desired body whilst some relate to specific races and...   [click here for more]
Azukail Games  $1.49

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100 Creepy Things and Events to Encounter Outdoors

100 Creepy Things and Events to Encounter Outdoors


This is a series of creepy items, events and occurrences that could be found in the outdoors. Some of the encounters are best suited for urban areas, others for the countryside and some will work in both, as long as it isn't inside a house. Many of them are suitable for any setting or time period, whilst a few require settings having a technology equivalent to the 19th or 20th centuries depending,...   [click here for more]
Azukail Games  $1.99

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100 Creepy Things and Events to Encounter Outdoors II

100 Creepy Things and Events to Encounter Outdoors II


This is a collection of creepy occurrences, events and encounters that could be found by players in the outdoors. Some of these encounters are best suited for the countryside, whilst others work best in urban areas. Many are suitable for both. The majority are suitable for any time period or setting, but some will require technology of the level of at least the 19th or 20th century. Some encounters...   [click here for more]
Azukail Games  $1.99

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100 Creepy Things and Events to Encounter When Travelling

100 Creepy Things and Events to Encounter When Travelling


This is a collection of creepy items, events and occurrences that could be experienced by players whilst travelling. Some of the encounters are suitable for any setting, but many require the technology of at least the 19th and sometimes the 20th century, due to needing forms of mass transit that are outside the characters' control or to be travelling at speed to be effective. Some encounters will...   [click here for more]
Azukail Games  $1.99

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100 Creepy Things and Events to Find in a Spooky House

100 Creepy Things and Events to Find in a Spooky House


This is a series of items, events and occurrences that could be found in a haunted, or otherwise creepy, house. Many of them are suitable for any setting or time period, whilst a few require settings having a technology equivalent to the 19th or 20th centuries depending, as they involve technology. Not every encounter is immediately obvious as being disturbing; some of them will require players to...   [click here for more]
Azukail Games  $1.99

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100 Curious Items to Find

100 Curious Items to Find


This is a collection of curious items that characters could find, possibly in a treasure hoard, possibly for sale in a shop of the more obscure type, perhaps in the possession of an NPC. They range from small to large in size. Some clearly have value; others apparently have none. Some may or may not. Whether a particular item has value is up to the GameMaster. They can be used as odd items to find,...   [click here for more]
Azukail Games  $1.25 $0.99

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100 Descriptions for Daggers

100 Descriptions for Daggers


Characters may find daggers in treasure hoards or loot them from the bodies of those they have slain. These daggers may be magical in nature, or they may be ordinary, but they are rarely described in detail. This is a list of 100 different daggers, or knives, that are described in more detail. Some have definite oddities to their construction. They could be used to describe magical daggers, or simply...   [click here for more]
Azukail Games  $1.25

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100 Descriptions for Keys

100 Descriptions for Keys


Locks need keys and, though many keys may be similar, some may not. A standard key has two main parts; the bow, by which the key is held, and the blade, the part that goes into the lock. Many of the keys described follow this standard form, but many do not. In the cases of those that don't fit this layout, their design is essentially an integral part of whatever lock they are intended to open. These...   [click here for more]
Azukail Games  $1.25

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100 Detailed Things to Find in a Dungeon

100 Detailed Things to Find in a Dungeon


Dungeons are common in many fantasy settings. To make dungeons more interesting, appear occupied, puzzle players and potentially disguise things that are important with things that aren't, dressings should be added to them. Here are 100 different things that can be found in a dungeon. Some are valuable, some are puzzling and some are just plain weird. Players may think that these are important, given...   [click here for more]
Azukail Games  $0.99

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100 Disturbing to Horrifying Fantasy Encounters

100 Disturbing to Horrifying Fantasy Encounters


This is a collection of 100 things that characters could encounter in a fantasy setting. They range from those that seem off or just don't seem right to those where there is clearly something wrong, due to the amount of death or blood that can be seen or inferred. These encounters can be used to add background events to a dark campaign or one where there are definitely bad things happening, or as...   [click here for more]
Azukail Games  $1.79 $1.49

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100 Doors to Find in a Dungeon

100 Doors to Find in a Dungeon


Dungeons have doors. They are used to block entrance to areas and keep them separate. They are quite an important element for splitting dungeons up, but they are often neglected. Often, all doors have a standard description, or sometimes no description, with only important doors being described otherwise. Which makes important doors easy to spot. To further dress a dungeon and to make it more difficult...   [click here for more]
Azukail Games  $1.25

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100 Dreamer's Visions

100 Dreamer's Visions


100 DREAMER’S VISIONS A collection of 100 detailed visions that a fantasy genre character would have in their dreams. What better way for a Game Master to set up clues (and also glean potential adventure hooks) than presenting images of things to come to player characters as they are sleeping. Some of the provided visions are too the point while others much more surreal and subject...   [click here for more]
Fishwife Games  $1.00

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100 Elemental Locations

100 Elemental Locations


This is a collection of 100 different elemental locations, divided into four groups of 25, air, earth, fire and water. These locations could be used on the appropriate elemental planes or, alternatively, used in other locations that have a strong connection to a specific element. Many of the locations assume that there are elemental creatures present in them, but this can easily be changed. This PDF...   [click here for more]
Azukail Games  $1.99

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100 Encounters for a Fantasy Desert - Supplement for Zweihander RPG

100 Encounters for a Fantasy Desert - Supplement for Zweihander RPG


Deserts are mysterious and sometimes deadly places to traverse, with heat and lack of water combining to kill the unwary. This supplement has 100 different encounters that a GameMaster can use to liven up a desert journey, or perhaps make it even more dangerous. Some are interesting, some may lead to new places and some will be harmful to the unwary. The different encounters have been strongly influenced...   [click here for more]
Grim & Perilous Studios  $1.99

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100 Encounters for a Fantasy Jungle - Supplement for Zweihander RPG

100 Encounters for a Fantasy Jungle - Supplement for Zweihander RPG


This is a collection of 100 different encounters that can be placed in a jungle - or, to be more up-to-date, a tropical rainforest. They are to a degree influenced by media portrayals of jungles, but the majority of the encounters should be easy to drop into most appropriate settings. These can be used as background, colour and potential adventure hooks. Some of the encounters are potentially hazardous...   [click here for more]
Grim & Perilous Studios  $1.99

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100 Encounters for a Fantasy Swamp (PFRPG)

100 Encounters for a Fantasy Swamp (PFRPG)


Swamps, mires, bogs and marshes can be found all over the world, wherever water isn't frozen. Even places where it is frozen may thaw out and turn swampy. They are places where travel itself can be dangerous, where it can be easy to get lost, end up stuck in water, mud and quicksand and encounter dangerous creatures. This supplement has 100 different encounters that can be used to liven up a swamp...   [click here for more]
Azukail Games  $1.25

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100 Encounters for Fantasy Mountains - Supplement for Zweihander RPG

100 Encounters for Fantasy Mountains - Supplement for Zweihander RPG


Mountains can be dangerous places in and of themselves, being home to such as mud- and rockslides, avalanches, high winds, freezing conditions and potential falls. This supplement has 100 different encounters that can be used to add extra detail to a mountain journey or as a source of adventure hooks. Some are potentially useful, some are potentially hazardous and some are simply odd. This PDF supports...   [click here for more]
Grim & Perilous Studios  $1.99

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100 Encounters for Fantasy Oceans (PFRPG)

100 Encounters for Fantasy Oceans (PFRPG)


The sea is a dangerous place and those who regularly sail on it know to treat it with respect. The weather is dangerous and those onboard a ship know they are in a fragile vessel skimming along the top of potentially vast, and hostile, depths. This supplement has 100 different encounters that can be used to add more detail to a sea voyage. Some of the encounters hare potentially hazardous, others are...   [click here for more]
Azukail Games  $1.49 $1.25

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100 Encounters for Fantasy Plains (PFRPG)

100 Encounters for Fantasy Plains (PFRPG)


This supplement has 100 different encounters that characters could have when travelling though plains, savannahs and grasslands, those places where there is not much but flat ground, to make the journeys more interesting. These can be used to add detail and colour to a journey through a generally boring region or as a source of adventure hooks. Some are potentially useful, some are potentially hazardous...   [click here for more]
Azukail Games  $1.79 $1.49

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100 Encounters for Fantasy Plains - Supplement for Zweihander RPG

100 Encounters for Fantasy Plains - Supplement for Zweihander RPG


This supplement has 100 different encounters that characters could have when travelling though plains, savannahs and grasslands, those places where there is not much but flat ground, to make the journeys more interesting. These can be used to add detail and colour to a journey through a generally boring region or as a source of adventure hooks. Some are potentially useful, some are potentially hazardous...   [click here for more]
Grim & Perilous Studios  $1.99

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100 Encounters in a Fey Forest

100 Encounters in a Fey Forest


Forests inhabited by the fey can be full of strange, wonderful and dangerous things to encounter, including the fey themselves. This supplement has a variety of different things to encounter in these woods, some of which may be beneficial, some dangerous and some simply odd. In some cases, the encounters have the potential for more than one of these outcomes. This PDF supports Adobe layers and the...   [click here for more]
Azukail Games  $1.99

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100 Familiars to Encounter

100 Familiars to Encounter


Many spellusers of one stripe or another have familiars, creatures that provide aid and unusual abilities. These creatures are often normal animals, although they may have some extra abilities. This supplement has a collection of 100 different things that could be used as familiars, or perhaps pets, that are definitely not normal. The familiars in this supplement are often not creatures, or alive,...   [click here for more]
Azukail Games  $1.99 $1.49

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100 Fantasy Boss Lair Finds

100 Fantasy Boss Lair Finds


100 Fantasy Boss Lair Finds The adventurers make it into the inner chambers of their wicked nemesis. “So finally we get to see what strange wonders our vile enemy is keeping…” the party’s wizard muses. “I wish only to torch this place to the ground!” roars the barbarian. “Not so fast… not until I fill my pockets” replies the thief. This list provides 100 things that...   [click here for more]
Fishwife Games  $1.00

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100 Fantasy Entertainers and Artists to See on the Street

100 Fantasy Entertainers and Artists to See on the Street


This is a collection of 100 different entertainers and artists, of varying levels of skill from none upwards, who could be seen in a fantasy setting. Some are technically not performers at all, even though they may draw a crowd. They are aimed at being street performers, but they could be seen in other places, such as carnivals, fairs and taverns, although some are not suitable for indoor performances....   [click here for more]
Azukail Games  $1.99 $1.79

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100 Fantasy Forest Finds

100 Fantasy Forest Finds


This list is intended for any fantasy setting where mysteries and secrets are plentiful and ever-present in a hostile world. This list can be applied to a small grove of trees, a common forest, a overrun wilderness, or a timberland of forts and new industry. We recommend that Game Masters apply 1 to 3 rolls on this table (if they are in a larger area, then this number can easily double). This roleplaying...   [click here for more]
D10 Dimensions  $1.00

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100 Fantasy Guilds

100 Fantasy Guilds


Guilds are a staple of societies in our games, and for good reason. Individuals only have so much power, especially when the lands are ruled by lords and kings. By organizing as a body, guilds allow people making common cause to challenge a power structure, and to carve out a niche for themselves. And, in some cases, it allows laborers, traders, and craftsmen to rise far above the station they would...   [click here for more]
Azukail Games  $1.99

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100 Fantasy Ships

100 Fantasy Ships


This PDF gives you 100 different realistic short descriptions of fantasy ships you might run into at sea or in a harbor. Includes Ship's Name, Description and Commander. ...   [click here for more]
Art of War Games  $0.50

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100 Fantasy Tattoos (And the Meaning Behind Them)

100 Fantasy Tattoos (And the Meaning Behind Them)


Tattooing has a long and storied history, adopted by dozens of different cultures and civilizations. Tattoos were often used to express individuality, to display one's position in society (or lack thereof), or to try to invoke favor from the gods and the fates. If you're looking for details to expand your setting (or just to add some extra personality and flavor to your characters), then the tattoos...   [click here for more]
Azukail Games  $2.49 $1.99

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100 Foods to Find in a Dungeon

100 Foods to Find in a Dungeon


Even underground, people need to eat, although what they eat may well be different to what a surface dweller might find edible. This supplement has a collection of 100 different foodstuffs that could be found in a dungeon and especially in the subterranean realms. They could be served as a meal, found in a dining area or perhaps for sale in an underground city. Fungi, insects and albino cave dwelling...   [click here for more]
Azukail Games  $1.79

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100 Ghostly Apparitions to Encounter

100 Ghostly Apparitions to Encounter


This supplement has 100 apparitions that characters could encounter. They are suitable, perhaps with some tweaking, for any setting in which ghosts might be expected to be encountered. The apparitions may be reliving the moment of their death, or perhaps following a job or hobby from life. They may be on a cycle, forever repeating the same event, fading away in between, or they may keep doing what...   [click here for more]
Azukail Games  $1.99 $1.49

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100 Hazards to Find in a Dungeon

100 Hazards to Find in a Dungeon


Dungeons can be dangerous places, but it isn't just monsters, intelligent creatures and traps that make them dangerous. There can be a whole host of hazards that can affect characters, from environmental to disease to dangerous substances. This supplement has 100 different hazards that could affect players. They are typically non-magical in nature and, whilst a few involve creatures, most do not....   [click here for more]
Azukail Games  $1.79 $1.49

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