Title |
Publisher |
Price |
Skullport, the Port of Shadow, is perhaps the best kept secret in all the Sword Coast. A mile and a half beneath the orderly streets of Waterdeep squats the most wretched and lawless pit of thieves, buccaneers, slavers, and sellswords the Realms has to offer. Under a moldering tangle of catwalks threaded between the stalactites and stalagmites of the cavern city, illithids, drow, beholders, and other... [click here for more] |
Wizards of the Coast |
$9.99
|
From the dungeons deep
beneath the haunted Ushirian Manor,
Castle Oldskull, the first fiends
and treasures
are now unveiled at last …
In this mini-supplement tome you will find 25 unique dungeon encounters and 25 treasures, unearthed from the author’s Castle Oldskull setting, dungeon level 1. The encounters herein are... [click here for more] |
Kent David Kelly |
$2.99
|
The River Basin lies between the Spine Ridge to the north, and the Cherry Hills in the south. It holds the meandering Mistbane River, the life blood of the ancient and dreaded wood, the Darkenfold. Here trails switch back on one the other through a country haunted by small dragons, wild eschl and will o wisps.
Travel here is difficult and dangerous.
Follow the trail into the Bolan Drops and climb... [click here for more] |
Troll Lord Games |
$10.49
|
Precis Intermedia brings back this setting sourcebook for the original Roleplaying Game (First Edition/OD&D/0E). Originally released in 1977 by Wee Warriors, The Misty Isles briefly describes the people and events for nine islands, and includes maps for each. Each is full of inter-related danger, intrigue, and adventure that can be woven into entire fantasy campaigns. While hit points... [click here for more] |
Precis Intermedia |
$4.95
|
For Lost City of Gaxmoor. Sewer Maps! ... [click here for more] |
Troll Lord Games |
$3.00 $0.77
|
The first fourteen levels were only the beginning!
Confound your players with a whole new level to add to your Castle of the Mad Archmage™ adventure. Level Four South describes the wonders of the mysterious Gardens beneath the ruined castle. A variety of different garden areas are described, including the rock garden, the butterfly garden, and the herb garden. Also within the Gardens are the mysterious... [click here for more] |
BRW Games |
$4.95
|
A Level 1 Adventure
It’s the crossover you’ve always wanted: the legendary Grimtooth the Troll meets Dungeon Crawl Classics! This adventure module is written under DCC RPG rules and is officially licensed by Flying Buffalo, Inc. to include the Grimtooth character.
After three decades of preparation, the evil troll Grimtooth has finally thrown wide the gates of his abode to all comers. The... [click here for more] |
Goodman Games |
$6.99
|
Spelunk into a wild network of interconnected and nested magical bags.
An adventure and toolkit for Hypertellurians and all fantasy roleplaying games.
The queen has lost the crown jewels and her beloved poodle Duchess down her magical bag of infinite holding. Many have tried to enter it and retrieve her majesty’s prized possessions. Will you be the ones to finally succeed?
This adventure... [click here for more] |
Mottokrosh Machinations |
$3.99
|
No longer can the members of one of the most infamous clandestine organizations in all the Realms lurk in their confortable shadows. No more can these men, women, dragons, dracoliches, and... others... scheme to subjugate all that is good and true while the rest of Faer?n waits unaware. For centuries has the evil secret society founded by the mad mage and Chosen of Mystra, Sammaster, labored secretly-well,... [click here for more] |
Wizards of the Coast |
$4.99
|
"Whether your adventurers are traveling to civilizations, deserts, forests, fresh waters, jungles, mountains, hills, plains, valleys, seas, islands, swamps, marshes, or wastelands there’s plenty to find and experience among the Lands of Legends!" - Cannibal Halfling Gaming
"Do you like random charts? Then these books are for you. These entries are unique and engaging" - Thac0 blog... [click here for more] |
Axian Spice |
$9.99
|
CALLING ALL BEGINNER DUNGEON MASTERS AND PLAYERS: IT'S TIME TO LEARN WHAT LIES BEYOND THE DUNGEON! THE GREAT CANYON OF THUNDER RIFT IS FILLED WITH ADVENTURE Now that you've had a taste of treasure hunting, are you ready to discover the road to and from adventure? Enter Thunder Rift and you'll find the excitement that lies outside the dungeon. From the Plunging Cataract Falls to the Keep of the Black... [click here for more] |
Wizards of the Coast |
$4.99
|
Like magical weapons in fantasy games, high-technology firearms are treasures that adventurers seek out with great eagerness in the post-apocalyptic world. No matter how cool a weapon is, however, players will always be looking for something better to use against the many hazards that populate the science fantasy post-apocalyptic wastes, and this third issue of Wisdom from the Wastelands is... [click here for more] |
Skirmisher Publishing |
$0.99
|
In the dangerous, fast-paced world of adventuring, knowledge means survival. In a age of legends, even the greatest heroes need technical advisors.
Inside Sages & Specialists you'll find ten new NPC specialist classes--from apothecary to seer, from engineer to scribe--each with his own special talents and insights.
In addition, this book contains a host of new rules that directly affect the lives... [click here for more] |
Wizards of the Coast |
$4.99 $2.99
|
A Level 1 Adventure for DCC RPG
Doom blankets the land as rumors spread of a dire evil rising in the east. For the first time in living memory, the winter snows have arrived before the harvest, bringing with them an unnatural bitter chill, and in taverns and inns travelers whisper of strange creatures emerging from the ancient forest said to leave entire villages standing silent and empty... [click here for more] |
Goodman Games |
$6.99
|
A Level 1 Adventure
Strange attacks in the night plague the people of Eng. Slaughter and shadows keep the villagers inside after dark. Mighty adventurers are needed to seek out the source of these threats and stop them for good. This quest will take the heroes to the very borders of Elfland and pit them against the cruelty of the Unseelie Court of Faerie. Will the heroes overcome the machinations... [click here for more] |
Goodman Games |
$6.99
|
A Level 2 Adventure
Portnelle’s most popular and wealthy socialite, the widow Zita Aztur, has approached the PCs in a desperate plea for assistance. Zita’s sister Isobel has gone missing! Isobel had recently become smitten with a mysterious suitor who fancies himself an adventurer. Zita fears the stranger may have enticed Isobel to seek out the Moon Spear of Andoheb. Most who have searched... [click here for more] |
Goodman Games |
$6.99
|
Needing to flee city walls before sunrise, you gather by a cave network accessible only when the tide is out.
The sea cave opens into a formal garden complex that’s in the late stages of construction. The gardens are being planted in honour of the Patrician’s tin jubilee, but work has paused for several weeks after a strange predator has been prowling the grounds.
Long as an anaconda, thick... [click here for more] |
Sean Smith |
$3.95
|
A Level 2 Holiday Adventure
The Yule-Light is dying.
Perched atop its majestic pine of old, this strange gemstone tree-topper has sat for untold millennia, shining its joyful and life-giving light over the small hamlet of Christmas Town that surrounds it. Its radiant light, a symbol of peace and hope to all, now wane and dimming.
While far to the north, hidden in the gloom of a mountain-top... [click here for more] |
Goodman Games |
$6.99
|
The relentless passage of time sweeps across the burning plains, and the world beneath the crimson sun changes in its wake? The Dragon of Tyr is gone, his evil scattered on the scalding winds. Torrential rains fall over the Sea of Silt, spinning off deadly storms that can strike anywhere in the Tablelands with only a moment's notice. Violent upheaval rocks the city-states of Raam, Draj, and Balic... [click here for more] |
Wizards of the Coast |
$4.99
|
Issue 25 of Populated Hexes Monthly kicks off the third year of the zine with a bang, introducing a new psionics system that doesn't rely on points. It also introduces two new psionic classes -- the sheep-folk and sheep-folk contemplative. This is part one of the look at psionics; Issue 26 fill finish off the rules, rounding out the remaining devotions and introducting new monsters and items. ... [click here for more] |
Third Kingdom Games |
$2.95
|
IMPORTANT NOTE: The content in this book is a supplement to The Midderlands Expanded, and contains references to things in that book for it to make much sense.
Check that out here: https://www.kickstarter.com/projects/608764698/the-midderlands-expanded-an-osr-setting-expansion
******WARNING: May contain strong language*******
Let's... [click here for more] |
MonkeyBlood Design |
$3.00
|
A Massive Guide to the Mysterious Sullenlands!
The Sullenlands Adventure Omnibus & Guide combines all three of Mark Bishop's best-selling adventures (Nebin Pendlebrook’s Perilous Pantry, The Frost Fang Expedition, and The Crypt in Cadaver Canyon) into a single beautiful book. Because of an extremely successful Kickstarter, the Omnibus has... [click here for more] |
Purple Sorcerer Games |
$13.99
|
A Level 1 Adventure
At the mercy of Chaos! Abducted by the Court of Chaos, the adventurers face hard choices if they want to return home. The Host of Chaos desires a legendary artifact held by the Scions of Law and need pawns to retrieve it. Faced with an eternity of servitude, the party must sneak into the Plane of Law and steal the Yokeless Egg from under its guardians’ watch. But not all... [click here for more] |
Goodman Games |
$6.99
|
DMs, do you wish you had more time to put together fresh, innovative adventures for your players? Have you ever been stuck for a new plot line, but been unwilling to delve into the reading and preparation required by full-length modules? Here is a AD&D game accessory designed for the DM who wants variety and challenge for player characters. Adventure Pack I contains 12 short modules, each a... [click here for more] |
Wizards of the Coast |
$4.99
|
Advanced Ancient Academy is a classic dungeon crawl module for Old School Essentials and other old-school roleplaying games. This book includes background on the dungeon, rules for assembling the party and preparing for the adventure, a dungeon map, and details for more than 40 locations.
This module is designed for a group of 4 to 6 player characters of 1st or 2nd level. Larger groups or... [click here for more] |
Robertson Games |
$10.00
|
This essential supplement is a companion to Faiths & Avatars and Powers & Pantheons, which detailed the rules by which deities function in the Realms.
Demihuman Deities describes the demihuman relgions and powers of the Realms: those of the elves (including the drow), the dwarves, the gnomes and the halflings. Each entry includes information about a deity's appearance, personality, worshipers,... [click here for more] |
Wizards of the Coast |
$7.99
|
"Whether your adventurers are traveling to civilizations, deserts, forests, fresh waters, jungles, mountains, hills, plains, valleys, seas, islands, swamps, marshes, or wastelands there’s plenty to find and experience among the Lands of Legends!" - Cannibal Halfling Gaming
"Do you like random charts? Then these books are for you. These entries are unique and engaging" - Thac0 blog... [click here for more] |
Axian Spice |
$9.99
|
Your cousin Rolph is dead - and while there is cause for sadness, there is also cause for celebration. As his heir, you were willed his dominion: Fenhold.
Of course, the Deep Swamp is threatening to engulf all of your new holding. People are seeing ghosts and disappearing mysteriously. Animals die without reason, and crops are suddenly blighted. The farmers don't like the swampdwellers, the swampdwellers... [click here for more] |
Wizards of the Coast |
$4.99
|
Codex Adventum: Silesia 1456
You've faced dragons. You've faced demons. You may have even faced Beholders. But have you ever stared down a robber knight?
Welcome to the 15th Century! The year is 1456 and you are a weary traveler making your way from the war-torn Balkans back toward the relative security of the Holy Roman... [click here for more] |
Codex Integrum LLC |
$9.34
|
Axioms is Autarch's quarterly supplement for the Adventurer Conqueror King System. Each issue of Axioms offers a mix of short content updates for ACKS, such as new classes, new sub-mechanical systems, explorations of specific themes within the game, short adventure scenarios, and more.
In this issue, Ancient Ways, we offer two new races and two new classes... [click here for more] |
Autarch |
$3.99
|
A Level 3 Adventure
Centuries past, Lady Ilse ascended to scion of House Liis by trading the archdevil Mammon what he wanted most: her immortal soul – and a diabolical betrothal. The triumph proved hollow, for every year on the eve of her fell covenant, she was beset by visions of Mammon and her foul promise. Seeking to save herself, she was buried alive, swaddled in the holy symbols of a... [click here for more] |
Goodman Games |
$6.99
|
Tyr has battled and bled for its freedom, throwing off the yokes of an insane sorcerer-king and slavery. The city stands poised on the brink of democracy, but has Tyr the strength to seize the future and shape it in the image of that freedom, or has the city merely traded one form of slavery for another? City-State of Tyr addresses these matters and more. Within this 96-page booklet is the most... [click here for more] |
Wizards of the Coast |
$4.99
|
Barbarous hyena-men who raid villages and kidnap girl-children? Bah! Unremarkable in our world! But when these raiders retreat safely past ancient sculptures that vaporize intruders, into heretofore unopened vaults believed to hold a weapon of primal terror, and past the gates that guard ancient treasures never beheld by man? Aye! Now these are rumors worthy of adventure! What bold souls will dare... [click here for more] |
Chaotic Henchmen Productions |
$6.00
|
Once a generation, they say, a strange comet appears in the sky overhead and the gates of Firestorm Peak swing open. Twenty-seven years ago, your father lead his band of adventurers into the mysterious mountain, never to return. Now the Dragon's Tear once more flickers in the sky, and the glass gates on the mountainside beckon. Will you pass through to discover the secrets that await beyond the portal... [click here for more] |
Wizards of the Coast |
$9.99
|
Enter the ancient and corrupt city of Tyr, whose tyrannical sorcerer king has ruled for a millennium. As you wander the city, from the wreck of the Elven warrens to the sanguine splendor of the arena, you realize that the citizens of Tyr thirst less for water than they do for freedom. Now, after a century of slave labor, sorcerer king Kalak's great ziggurat nears completion. He has promised the city... [click here for more] |
Wizards of the Coast |
$9.99
|
Want some Dragons? Giants? Golems? You got'em!
Welcome to Old-School Monster Cards Vol. 2
In this volume you'll find 51 Print & Play, Tarot-Sized Monster Cards from Old-School Essentials System Refference Document Bestiary, displayed as printable, foldable 4.75 in x 2.75 in (12 cm x 7 cm)... [click here for more] |
Hexplore Publishing |
$3.99 $2.99
|
Winter has struck and the Keep struggles to combat the cold and snow. But an ancient evil hides behind the piercing wind and ice waiting to destroy all in its icy clutch! This adventure supplement details several encounters to bolster TSR’s B2 The Keep on the Borderlands.© B2.5 Blizzard on the Borderland is an adventure for eight characters of second to third level using the BX RPG game rules. It... [click here for more] |
Pacesetter Games & Simulations |
$10.00
|
From out of the archaic Temple at last ...
Forever misunderstood but always intriguing, the bold, intrepid Frogfolk are perhaps the most unusual of the iconic adventurer races to be found in the World of Oldskull.
Not all of the Frogfolk are evil, or even chaotic. These ever-resourceful dungeon delvers faithfully serve their allies as lethal berserkers, vanguards, skirmishers,... [click here for more] |
Kent David Kelly |
$4.99
|
Of all the creatures found guarding hoards of lost treasure, Golems — constructs created by powerful spell casters from specific sorts of materials — are among the most interesting and dangerous. Some might even constitute treasure in and of themselves.
Golems crafted from materials like clay, flesh, stone, iron, amber, bone, bronze, and wood are familiar to the players of OGL-based games,... [click here for more] |
Skirmisher Publishing |
$0.99
|
The incredible Dragonlancesaga comes to its thrilling conclusion in this high-level adventure. The Heroes face their ultimate challenge as the Queen of Darkness exerts all her might to claim Krynn as her own.
Each of six possible endings leads to the defeat of either the Queen or the Heroes, and determines whether Krynn's future is one of light or darkness.
This adventure includes an optional... [click here for more] |
Wizards of the Coast |
$4.99
|
Four Books, 26 Full Color Maps, all in PDFs, conveniently packaged into 3 downloadable zip files!
“The Marmoreal Tomb has been found! The sun rises on the Viper Head Pass. The massive dwarven statues framing the green marble doors lead inside to a settlement pillaged years ago by stone giants and their minions. Great treasures have been left undisturbed, and tunnels loaded with... [click here for more] |
Troll Lord Games |
$99.00
|
A GEOPOLITICAL LEXICON OF THE 66TH ÆON: Including the Empire of Sparn, Its Cities, Subject Realms, Adjacent Lands, and the Known Seas.
PLANET ERIS is an original setting for fantasy wargaming and role playing campaigns. A complete campaign world is detailed in the 64 page booklet, in which the referee may place dungeons and base wilderness adventures. Cyclopedic historical and geographical information... [click here for more] |
The Scribes of Sparn |
$5.99
|
FOR DARK PLACES & DEMOGORGONS for Old-School Essentials
Requires Old-School Essentials
After a mysterious new student arrives at Jeffersontown High, toting around an unsual book, the players take notice of her. Upon further inverstigation, they find out she's looking for help to go to the Pope Lick Train Trestle and look for clues about her sister.
Should the players decide... [click here for more] |
Bloat Games |
$9.99 $7.99
|
Thunder and quake have come to the old town. Towers crumble, homes tumble, the quick become the dead. What omen could be more obvious? The Pharaoh Fish under the mountain is displeased. This God must be propitiated. Brave heroes must venture to buy the city's salvation. At the very least, the Town Council needs to appear in control and send some 'expert adventurers' into the depths.
A... [click here for more] |
Necrotic Gnome |
$7.50
|
Liber Arcanum
The Book of Secrets, a treasure trove of new spells and patrons for Wizards and Elves. This compendium of lost arcane lore is compatible with Dungeon Crawl Classics and is intended as an aid for the busy Storyteller.
Inside you will find: several new banes and powers for magic weapons, 40 pre-generated magic weapons, 6 new patrons, 46 new spells, and a plethora... [click here for more] |
Cognition Pressworks |
$9.99
|
These are the Gates of Hell Where the Wasting Way ends, the gates begin. Named the Ahargon Den, the Mouth of Darkness, the gates stand beneath the dark shadow of Aufstrag, offering entrance to the pits of hell on Aihrde. Herein lies another world, heaps piled upon heaps of dungeons, tunnels, halls, vaulted chambers of chain-bound madness, all steeped in the putrid morass of law... [click here for more] |
Troll Lord Games |
$10.49
|
Adventure Type: Overland, Dungeon Level: 1-3 Party: 3-5 characters Setting: Aihrde, Portable to Home-brew
The Blacktooth Ridge, fabled for its string of long abandoned fortreses, treasure houses, temples, and underground mansions lies far to the north and east of the civilized lands. Dangerous journeys and the promise of treasure invite many an adventurer to the wilds along the Ridge. There... [click here for more] |
Troll Lord Games |
$10.49
|
What happens when a demon dies? Oozing, scalding, deathblood floods the land, cursing it forevermore. Every seventeen years, the blood moon rises and the Fog Beast beckons villagers into the Shrouded Fen; those that follow never return. Now you have been chosen! Seeking ancient ruins, vast treasure, and arcane lore, you plunge deep into the mist-laden swamp. Plants impale corpses ravaged... [click here for more] |
Purple Sorcerer Games |
$7.99
|
Wolf's Head Tor!
From the fabulous past world of 1979 – adventure calls! Pauli Kidd – author of such novels as “White Plume Mountain” and countless games – has re-imaged her glorious old mega-dungeon setting from highschool days. This adventure setting has entertained players for more than 40 years.
“Wolfs Head Tor” is designed as a setting for first level characters setting off on... [click here for more] |
Kitsune Press |
$7.50
|
Evoking the early days of roleplaying, Expeditious Retreat Press is pleased to release Malevolent and Benign II, a new 1e monster book with 150+ new creatures and more than 75 illustrations in this 110-paged tome, compatible with the first edition of the world's most popular roleplaying game! ... [click here for more] |
Expeditious Retreat Press |
$10.00
|