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Strange, Dead Love
by White Wolf

"No God commands me, yet I answer to a higher law than yours. My heart does not beat, yet it still feels. Only her word rules me, and only her smile warms my blood."

Strange, Dead Love is guide to the themes and props of paranormal romance, custom-fitted for Vampire: The Requiem.

Strange, Dead Love
 
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V20 Ready Made Characters

V20 Ready Made Characters


Running a one-night game of Vampire: The Masquerade 20th Anniversary Edition? Wanting to start up a new chronicle, but your players aren’t sure what to play? Looking for some examples of how to use the material in Lore of the Clans? Thanks to our generous Kickstarter backers, these thirteen ready-made characters cover each of the vampire Clans. Each character is provided with background,...   [click here for more]
Onyx Path Publishing  $9.99

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77 Thrones - The Theological Codex

77 Thrones - The Theological Codex


Within the Ring of Fire® is a deep immersive Dark Fantasy roleplaying game designed to allow players to explore passions and politics as members of strongholds, ambitious mercantile guilds, rigid theocracies, blasphemous covens, exploratory expeditions, and more. The game’s mechanics are designed to produce a cinematic narrative style with fluid fast-paced play. 77...   [click here for more]
RAW Immersive Games  $34.99

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Dark Ages: Mage

Dark Ages: Mage


An Age of Terrifying Mysteries It is a world lit by torch-fires and ruled by superstitions. It is a time before the birth of reason and before humanitys dominion over the world. This dark age is an epoch for castles, nobles, priests and wizards. Treading in the shadows of the world, consorting with demons and monsters, these magicians, holy men, philosophers and pagans wield unfathomable...   [click here for more]
White Wolf  $21.99

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Accursed

Accursed


Monstrous Heroes Fight for Redemption... Witches have ruled the land since the last battles of conquest, but their Grand Coven has been sundered, leaving behind remnants of a once-mighty army. The survivors of the horde include captured citizens of the conquered nations that fought as the Witches’ shock troops. "I love it. Great graphics, great art, great writing, and...   [click here for more]
Melior Via  $35.00

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V20 Lore of the Clans

V20 Lore of the Clans


Lore of the Clans My sire always told me, “There’s no instruction manual for being dead, strákur.” I believed her, because she was older and smarter than me, and we value knowledge if nothing else. Many sires spill a lot of poison into the ears of their childer, telling them the One True Way to be a vampire. Some vampires don’t even bother, kicking their errant...   [click here for more]
Onyx Path Publishing  $39.99

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The Pack

The Pack


The wolf must hunt, but it cannot hunt alone. Your hunts need the talents and instincts of other werewolves to slaughter the most dangerous prey. Your hunting grounds and families need the watching eyes of those with the blood of the Wolf of the spirit of the Moon. Your pack needs grounding in the world, humans who provide their contacts, expertise, and support. A pack is not a pack without a totem,...   [click here for more]
Onyx Path Publishing  $19.99

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Night Horrors: Conquering Heroes

Night Horrors: Conquering Heroes


Sure, you can do what you want, feed from the locals, and go back to hiding in your lair when you’re done. You may think you’re safe there, it sure feels safe. But, you aren’t the only thing connected to the Primordial Dream, and no lair is safe from what lurks beyond. Don’t fool yourself. — Naomi Walker, Ugalla A Night...   [click here for more]
Onyx Path Publishing  $29.99

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V20 Dark Ages Companion

V20 Dark Ages Companion


Travel the long roads and deep seas in search of power and experience danger, or tackle the wilderness to hunt monsters and face death. Settlements large and small dot the black expanse with the promise of sanctuary, life, and community. These bastions of civilization present cold comfort, when playing host to vampire warlords and sadistic Cainite faiths. Whether led by a Prince, a coordinated belief,...   [click here for more]
Onyx Path Publishing  $24.99

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Return to the Tomb of Horrors (2e)

Return to the Tomb of Horrors (2e)


The nightmare of Acererak's tomb once again hungers for life! Imagine a place of unspeakable evil. It was built upon hopelessness and filled with unending terror and pain. This loathsome place shattered the life of everyone who ventured near. But through tremendous sacrifice and heroism, over the course of many years, it was finally gutted and its foul creator destroyed. Now...   [click here for more]
Wizards of the Coast  $19.99

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I6 Ravenloft (1e)

I6 Ravenloft (1e)


Under raging stormclouds, a lone figure stands silhouetted against the ancient walls of castle Ravenloft. Count Strahd von Zarovich stares down a sheer cliff at the village below. A cold, bitter wind spins dead leaves around him, billowing his cape in the darkness. Lightning splits the clouds overhead, casting stark white light across him. Strahd turns to the sky, revealing the angular muscles of his...   [click here for more]
Wizards of the Coast  $7.99

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Within the Ring of Fire - Saga Book

Within the Ring of Fire - Saga Book


Within the Ring of Fire® is a deep immersive Dark Fantasy roleplaying game designed to allow players to explore passions and politics as members of strongholds, ambitious mercantile guilds, rigid theocracies, blasphemous covens, exploratory expeditions, and more. The game’s mechanics are designed to produce a cinematic narrative style with fluid fast-paced play. The...   [click here for more]
RAW Immersive Games  $47.99

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Within the Ring of Fire - The Book of True Names

Within the Ring of Fire - The Book of True Names


Contained within Zeadeama Kelra Akala Jalfda Qual Lelethay Santhia's book of forbidden lore, you will find: Statistics and descriptions for Angels, Daemons, Demons, Ephemerals, Ghosts, Lacunas, and Trolls as well as Advantages that will allow you to create scions of any of them as Catalysts. Also included within these pages are rules for creating a member of one of the five Esoteric Paths of the Occult:...   [click here for more]
RAW Immersive Games  $30.99

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Legendary Villains: Vigilantes

Legendary Villains: Vigilantes


Danger Lurks Behind the Mask! Legendary Villains: Vigilantes brings you an incredible array of character options for taking the vigilante class for Pathfinder in a dastardly direction! Inside you’ll find 8 notorious new archetypes like the dread champion, fortune thief, protean prowler, and symbiotic slayer, perfect...   [click here for more]
Legendary Games  $14.99

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Shadows over Vathak World Map

Shadows over Vathak World Map


Shadows over Vathak World Map Presented here is a 12x18 small poster map detailing the lands of Vathak for the Shadows over Vathak setting. The map details all major cities, provinces, and geological features. ...   [click here for more]
Fat Goblin Games  $1.25

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Krevborna: A Gothic Blood Opera

Krevborna: A Gothic Blood Opera


The blood moon rises above the haunted lands of Krevborna! Once a country of picturesque villages, deep forests, and sublime mountain ranges, Krevborna is now a land of Gothic ruins preyed upon by fiends, ravening beasts, and the unquiet dead. Shadows triumphantly lengthen across Krevborna; the great powers of darkness work to usher in the dread dominion of an everlasting empire of...   [click here for more]
Dolorous Exhumation Press  $14.95

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Ravenloft Domains of Dread (2e)

Ravenloft Domains of Dread (2e)


Night is falling. The Mists are rising. Embrace the Darkenss. Enter the dark and macabre world of Ravenloft. But beware - once you begin to walk among the mists and shadows, you can never leave. Domains of Dread is the core rulebook for the second edition of the award-winning RAVENLOFT campaign setting - the original fantasy horror role-playing game. Within the...   [click here for more]
Wizards of the Coast  $21.99

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Deep Carbon Observatory

Deep Carbon Observatory


Deep Carbon Observatory is an adventure for Dungeons and Dragons. The adventure takes players from a town devastated by an unexpected flood, through a drowned land where nature is turned upside down and desperate families cling to the roofs of their ruined homes, hiding from the monstrous products of a disordered world, through the strange tomb of an ancient race, to a profundal zone, hidden for millennia...   [click here for more]
False Machine Publishing  $13.30

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Leagues of Gothic Horror

Leagues of Gothic Horror


Light your lamp, check the doors and windows are locked, and prepare to enter a world where the arcane and occult are very real. For all of mankind’s advances in science, the world remains a realm of mystery and supernatural occurrences. The Victorian Era is the age of sinister fictional and historical villains, such as Count Dracula, Mr. Hyde, and Jack the Ripper, and an age when interest...   [click here for more]
Triple Ace Games  $39.99

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Blood Treachery

Blood Treachery


Awash in Blood Centuries ago, House Tremere splintered from the Order of Hermes to become a cabal of vampire warlocks. The two established an uneasy truce until now. Desperate to reclaim its heritage, the Order of Hermes declares war on its errant kin, while the vampires hope to trap the mages with their blood sorcery, ensnaring wizards into the Jyhad. Is it the end for both or the beginning...   [click here for more]
White Wolf  $15.49

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Dark Ages: Mage Grimoire

Dark Ages: Mage Grimoire


The Mythic Age wanes, its denizens disappearing into the Otherworld, its Quintessential energies drying up. But some refuse to let it go. These magi dare to tread the barren places and twisted paths that still shimmer with ancient power. These old lands still have guardians, though: spirits and secrets that will sorely test those who try to wrest forth their powers. The Grimoire expands the Dark...   [click here for more]
White Wolf  $21.99

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Vacant Ritual Assembly #6

Vacant Ritual Assembly #6


After a year of dormancy, Vacant Ritual Assembly is back! Vacant Ritual Assembly is an underground OSR zine, directly compatible with Lamentations of the Flame Princess, but easily adaptable to other dungeon-based games. It's focused on table-useful dark fantasy content, killer artwork, and spreading the gospel of DIY gaming. Issue #6 Includes:...   [click here for more]
Red Moon Medicine Show  $10.00

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V20 Lore of the Bloodlines

V20 Lore of the Bloodlines


The Clans are not the only vampires that strut, if I might steal from the Bard, upon this great stage of fools. There are the errant Kindred inaccurately collected under the sobriquet of “bloodlines.” While their role in the eternal conflict between the childer of Caine is small, it is often incredibly impactful.    As such, I provide this corollary to my original...   [click here for more]
Onyx Path Publishing  $19.99

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The Nightmare Lands (2e)

The Nightmare Lands (2e)


It's just a bad dream - a very bad dream.... Beware the night, for sleep provides another path to the Demiplane of Dread. In the unique domain called the Nightmare Lands, darkness offers not blissful but ultimate terror. Heroes enter this realm at the bidding of the night, drawn from their dreaming bodies and captured by an enigmatic figure known only as the Nightmare Man. Trapped...   [click here for more]
Wizards of the Coast  $14.99

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Close Call: Tales of Legend-Haunted Arkham #1

Close Call: Tales of Legend-Haunted Arkham #1


Close Call is designed to be a starting Episode for a full Season of play for Dark Aeons: The Atlantean Chronicles, or it can be a standalone Episode. The Dark Aeons core book is all that is required to use this Episode; however it should be noted that the upcoming Arkham: City of Secrets setting book will expand on the Arkham setting in much greater detail than is presented here. It should also be...   [click here for more]
Stardust Publications  $16.48

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What Lies Beyond...: Tales of Legend-Haunted Arkham #3

What Lies Beyond...: Tales of Legend-Haunted Arkham #3


What Lies Beyond... is designed to be a starting Episode for a full Season of play for Dark Aeons: The Atlantean Chronicles, or it can be a standalone Episode. The Dark Aeons core book is all that is required to use this Episode; however it should be noted that the upcoming Arkham: City of Secrets setting book will expand on the Arkham setting in much greater detail than is presented here. As such,...   [click here for more]
Stardust Publications  $16.49

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Teeth of the Storm

Teeth of the Storm


Late at night, the storm howls and sheets of rain fall. The High Road is supposed to be safe and well-traveled, but this stormy night there has been no one else on the road and no place to stop for shelter. A gruesome scene on a rain-slicked bridge leads to a nighttime race to grant a restless soul peace. Teeth of the Storm is a gothic horror adventure for the Pathfinder Roleplaying Game that can...   [click here for more]
Run Amok Games  $9.99

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Emergency Character Collection

Emergency Character Collection


For GMs in need! When you need a PC right now, “The Emergency Character Collection” comes to your rescue—whether you had a PC perish mid-adventure, a friend drop in for your game, or just want a stable of fully-statted NPCs. “The Emergency Character Collection” includes thirteen detailed characters, each ready to play with printable character sheets for levels 1, 3,...   [click here for more]
Run Amok Games  $9.99

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Masque of the Red Death and Other Tales (2e)

Masque of the Red Death and Other Tales (2e)


Masque of the Red Death is a new variant of the Ravenloft rules that allows players to explore the macabre world of the 1890's. From the brave cavalryman with his trusty revolver to the mysterious spiritualist and her store of secret knowledge, no one is safe from the horrors of the night. Masque of the Red Death contains everything you need to adventure in the fictional worlds of Edgar Allan Poe,...   [click here for more]
Wizards of the Coast  $24.99

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Eidolon: the Electrodyne Opera

Eidolon: the Electrodyne Opera


Eidolon is a 366 page full colour book. It is entirely dedicated to bringing the campaign setting to life, and the rules are made available for free through a link you will receive upon purchase. The rules are meant to be a living document, meaning that there will be no more editions and erattas, but rules will be updated as players break and make the game. There are no rules within this book, but...   [click here for more]
Morningstar Publications  $39.95 $29.32

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The Awakening (2e)

The Awakening (2e)


Upon the horde plains of Nova Vaasa, the Koshka Bluffs rise from the earth like gigantic, misshapen tumors. They give up stone to feed the sheer walls of Castle Faerhaaven, but lately they have yielded stranger objects: figurines, coins, and other odd artifacts, which curse those foolish enough to claim them. Now the ancient priestess Sachmet has awakened from a timeless sleep to come and take...   [click here for more]
Wizards of the Coast  $9.99

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Leagues of Gothic Horror: Guide to Apparitions

Leagues of Gothic Horror: Guide to Apparitions


Beyond the veil of mortal sight lies a world of entities that do far more than just go bump in the night! For every person alive today, a score or more have gone before him. Little wonder then that stories of ghosts date back to the earliest days of civilization. This sourcebook is a detailed guide to ghosts and other haunting spirits for the Ubiquity roleplaying system. Pierce the veil betwixt...   [click here for more]
Triple Ace Games  $13.99

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Leagues of Gothic Horror: Guide to Black Magic

Leagues of Gothic Horror: Guide to Black Magic


Step out of the light and into the shadows, into a realm where the powers of darkness hold sway! Practitioners of the dark arts have plagued mankind for millennia. Hiding in the shadows, they have remained a mysterious and potent force for evil. We can now reveal their dastardly methods and schemes, thus giving Gamemasters the tools to create unique occult villains and players the tools to defeat...   [click here for more]
Triple Ace Games  $13.99

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Mythic Magic: Horror Spells

Mythic Magic: Horror Spells


Magic Most Frightful! Mythic Magic: Horror Spells is the latest all-new Mythic Magic supplement, bringing you bringing you 69 all-new mythic spells from Pathfinder Roleplaying Game Horror Adventures! While the original mythic rules for Pathfinder included many cherished favorites from the Pathfinder Roleplaying Game...   [click here for more]
Legendary Games  $9.99

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Mythic Monsters #42: Halloween

Mythic Monsters #42: Halloween


Tricks, Treats, and Terror! Mythic Monsters: Halloween brings you an awesome assortment of autumnal enemies drawn from the legends and lore of Halloween and the harvest with a healthy dose of horror. You'll find 15 monsters from CR 1 to 17, from simple bat swarms to disembodied body parts like floating beheaded, creeping crawling...   [click here for more]
Legendary Games  $11.49

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Road of Humanity

Road of Humanity


Banished from Life We are still human. We might be damned, but we still look upon the works of God and Man with joy in our hearts. Fate has seen fit to grant us eternity. Whether this is a blessing or a curse remains to be seen, but we will let the children of Seth guide us. They are the truly favored of God, after all. The Prodigals Return The last of the Road...   [click here for more]
White Wolf  $16.99

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Road of Kings

Road of Kings


Cursed to the Night Caines Curse is a grand responsibility that we dare not shirk. We have been made into the highest order of being on this Earth and we must accept it. But rulership is not simply a matter of inheritance - it demands will to uphold this dark legacy. You are a vampire, but are you strong enough to be a Scion? Destined to Rule It In the second of the Road Books for Dark...   [click here for more]
White Wolf  $16.99

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Dark Ages: Players Guide to the High Clans

Dark Ages: Players Guide to the High Clans


In the Blood Is Power The Salubri have fallen. Now we are only six, although we do not stand united. Indeed, kings seldom do. But we are the rulers of the night, by divine ordinance and by the power of Caines blood. If the Low Clans have forgotten their place, surely it is time we reminded them. The War of Princes will not end with madmen on thrones! The Learned and Lordly Dead The...   [click here for more]
White Wolf  $24.99

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Vampire by Gaslight

Vampire by Gaslight


An Age of Romance and Gothic Elegance From decadent dinner parties to foggy cobblestone streets, the world of the 19th century remains a place of superstition and mystery, where ancient legends mix with modern penny dreadfuls, and the most scientific minds still explore the spirit realm. Here the Kindred, long since banished to mere folklore, find themselves newly crowned celebrities,...   [click here for more]
White Wolf  $19.99

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Liber Vampyr

Liber Vampyr


Be the Thing that Goes “Bump” in the Night For years, the legend of the vampire has captivated the minds of mortals, and these dark stalkers of the night have become permanent fixtures of fantasy media and roleplaying games alike. But while vampires in novels, movies, and television each provide their own unique twist or spin on the vampire myth, creating innumerable different...   [click here for more]
Necromancers of the Northwest  $8.99

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Colonial Gothic Bestiary

Colonial Gothic Bestiary


"Go tell Mankind, that there are Devils and Witches; and that tho those night-birds least appear where the Day-light of the Gospel comes, yet New-Engl. has had Exemples of their Existence and Operation." - Revd. Cotton Mather, 1689 Monsters are everywhere. They lurk in the untamed mountains and forests of the New World. They stalk the towns and cities of the Thirteen...   [click here for more]
Rogue Games, Inc  $19.99

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Dark Ages: Darkening Sky

Dark Ages: Darkening Sky


The Oath-Truce fell with the darkening sky In May, 1230, an eclipse overwhelmed the sky, blurring the lines between day and night. What does this mean in the Dark Medieval World? Ask five people, expect ten answers. Darkening Sky is a series of five stories for the Dark Ages game lines. You’ll find a story for Fae©, Inquisitor©, Mage©,...   [click here for more]
Onyx Path Publishing  $18.99

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V20 The Black Hand: A Guide to the Tal’Mahe’Ra

V20 The Black Hand: A Guide to the Tal’Mahe’Ra


We Deal in the Truth. Every interaction, every fight, every clandestine meeting, it’s all about the truth. The truth hurts. The truth kills. But in the end, the truth protects. The truth shapes the world. Shape the world with us. The Tal’Mahe’Ra, the Black Hand, plays the long game. They’re fighting a war of millennia, and the stakes could never be higher...   [click here for more]
Onyx Path Publishing  $34.99

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V20 Ghouls & Revenants

V20 Ghouls & Revenants


By Blood It Is Done Bound by their masters' blood, ghouls serve the undead and fight their battles in the shadows. Dragged, seduced, or forced into the night, ghouls live at the whims of their masters--for better or for worse. By Blood It Is Made Anew Revenants are twisted and unique. They have vampiric powers and extended life, as well as a form of the Beast...   [click here for more]
Onyx Path Publishing  $29.99

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V20 Dark Ages Tome of Secrets

V20 Dark Ages Tome of Secrets


Every occult order worth its weight has a library of mystic truths. But the truly wondrous, truly frightening truths require you look deeper. That you delve in long, lost places. These, my friend, are those long, lost places. — Creidne The Tome of Secrets is a treatment of numerous topics about Cainites and stranger things in the Dark Medieval World. It’s...   [click here for more]
Onyx Path Publishing  $24.99

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Dark Eras: Fallen Blossoms (Hunter: the Vigil)

Dark Eras: Fallen Blossoms (Hunter: the Vigil)


Chronicles of Darkness: Dark Eras reveals the world throughout its long and storied past. Through sixteen eras, you’ll learn the secret history of the world, from the flame-lit tales of the Neolithic to the drug-fueled rebellion of the 1970s. Delve into the past, and learn that the Chronicles of Darkness began long before the modern nights. Dark Eras: Fallen Blossoms (Hunter:...   [click here for more]
Onyx Path Publishing  $9.99

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Leagues of Gothic Horror: Guide to Wicked Science

Leagues of Gothic Horror: Guide to Wicked Science


Crackling coils, steaming vats, dismembered corpses, & deformed henchmen. Welcome to wicked science! From the crazed doctor seeking to build a new and improved human from parts of corpses to the insane engineer who wants to transplant human brains into mechanical constructs, there are plenty of scientists whose work transcends not only mundane science but is utterly immoral. This supplement...   [click here for more]
Triple Ace Games  $11.99

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Wolves of the Sea

Wolves of the Sea


Wolf-time, Raven-time Death Rides the Waves From out of the north they come, relics of centuries past but deadlier than anything that has ever sailed the seas. For even in the enlightened year of 1197, when true Vikings are just a bloody rumor of the past, there are still knorrs filled with true sons of Odin and Thor, waiting for a chance to loot, pillage and slaughter. The Coasts Will Never...   [click here for more]
White Wolf  $14.99

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RR7 Van Richten's Guide to Werebeasts (2e)

RR7 Van Richten's Guide to Werebeasts (2e)


I know now the shape of madness, of ravening insanity, and it is me! I dread the waxing of the moon, yet how can I flee from time itself? The hour of transformation is at hand, and my heart surges in bloodlust! —The Cry of a Werewolf Werebeasts: men and women who assume the shape of animals. In this volume, Dr. Rudolph Van Richten—Ravenloft's eminent expert on the horrific—exposes...   [click here for more]
Wizards of the Coast  $14.99

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Guess Who's Coming to Dinner?: Tales of Legend-Haunted Arkham #2

Guess Who's Coming to Dinner?: Tales of Legend-Haunted Arkham #2


Guess Who's Coming to Dinner is designed to be a starting Episode for a full Season of play for Dark Aeons: The Atlantean Chronicles, or it can be a standalone Episode. The Dark Aeons core book is all that is required to use this Episode; however it should be noted that the upcoming Arkham: City of Secrets setting book will expand on the Arkham setting in much greater detail than is presented here....   [click here for more]
Stardust Publications  $16.66

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Up From Darkness (PFRPG)

Up From Darkness (PFRPG)


You awaken in pure darkness. Entombed far below the earth, brave warriors awaken in darkness, with no memory of who they are or how they came to be there. Now these warriors must ascend out of the depths. Yet their greatest challenge will not be the deadly traps or fearsome foes which stand between them and the surface. Rather, it will be discovering their own selves and coming to terms with...   [click here for more]
Rite Publishing  $9.99 $9.98

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