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Rotten Core Roleplaying Game

Rotten Core Roleplaying Game


*Soon available in English too! Questo Setting Pack richiede il manuale base di Musha Shugyo RPG o quantomeno la Quickstart Guide. Rotten Core è un Gioco di Ruolo sporco, ruvido e folle, in cui i Personaggi sono individui marci che si muovono in un mondo marcio, diventando ancora più marci. Ciò che li spinge è la...   [click here for more]
Acchiappasogni   FREE 

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Golden Condor - MI6 Secret Agent

Golden Condor - MI6 Secret Agent


Introduction: With action and intrigue inspired by classic espionage books and movies that instills the feelings of action, thrill and adventure. Expect high levels of stealth as your Agents investigate a Motorcycle Club in Germany, dash down the snow covered hills of a ski chalet and attend a black tie event. All on the heels of a plot to continue the Terror-Bombing that started in 1937. This...   [click here for more]
Allusive Fantasy Games  Pay What You Want

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Big Bang Ricochet - Civilian Armor: Armored Motor Bank Car

Big Bang Ricochet - Civilian Armor: Armored Motor Bank Car


Not all armored vehicles are in the hands of the military. Some ends up in the hands of police and civilian entities, for good or bad. In this booklet, we examine the very first financial services armored car, the Bellamore Armored Motor Bank Car. Built in 1910, it was the first armored vehicle built to deal with the transportation of large amounts of currency. It was also unusual for the fact that...   [click here for more]
Alternate Realities Publications  $2.50

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Big Bang Ricochet - Early Military Vehicles: Fowler Armoured Road Train

Big Bang Ricochet - Early Military Vehicles: Fowler Armoured Road Train


Ever wonder what the first modern armored military vehicle was? Was it the tank, which first appeared in 1916? Or maybe the armored car, which first appeared in 1902? Not at all. It was an armored road train, a tractor and several trailers, all armored, which were sent to South Africa to protect supply columns in the Second Boer War. The armored road train first appeared in 1899, three years before...   [click here for more]
Alternate Realities Publications  $2.50

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Temporal Probability Agency Core

Temporal Probability Agency Core


ENnie Award Nominated for Best Electronic Product! Get in a fight with mall security. The fate of the world depends on it. Temporal Probability Agency takes place in an alternate present day. Since the year 2000, the TPA has been protecting humanity. They've prevented 9/11, wars around the world, and the global financial crisis. Now it's your turn. Agents are selected from the world's population...   [click here for more]
Apathy Games  $4.99

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Delta Green: Agent Dossiers

Delta Green: Agent Dossiers


WELCOME TO THE APOCALYPSE This PDF package includes 41 pre-written character sheets, one for every profession described in the Agent's Handbook of Delta Green: The Role-Playing Game. UPDATE (18 APR 2019): Agent Dossiers now also includes all new professions from The Complex. Each two-page sheet includes: Stats as recommended...   [click here for more]
Arc Dream Publishing  $3.99

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Delta Green: Briefing Documents

Delta Green: Briefing Documents


WELCOME TO THE APOCALYPSE This five-page reference document summarizes the core rules of Delta Green: The Role-Playing Game. They cover creating Agents, using skills, conducting combat, and falling apart as sanity dwindles. Find an expanded quickstart guide in Delta Green: Need to Know, and the complete rules in Delta Green: Agent's Handbook. ...   [click here for more]
Arc Dream Publishing  Pay What You Want

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Delta Green: Ex Oblivione

Delta Green: Ex Oblivione


The Past Is Bloody Teeth…Which Still Hunger Something evil has stirred in a tiny desert town. It haunts the area like the thin clouds which taint the sky each morning, turning the sun blood red. Sometimes, it is thick and choking. Other times, it’s a skein so barely there it’s easy to forget it exists at all. It holds the people in check. Only black flattop and sun devils...   [click here for more]
Arc Dream Publishing  $4.99

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Delta Green: Extremophilia

Delta Green: Extremophilia


Do You Want to Live Forever? A secretive research company has developed a miracle drug, only to learn that every miracle has its price. Delta Green agents may be the ones to pay it. Delta Green: Extremophilia brings the agents to Helena, Montana, where people are going insane and dying of a bizarre fungal infection. But this is no fungus that ever evolved on Earth. It’s something far...   [click here for more]
Arc Dream Publishing  $4.99

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Delta Green: Future/Perfect, Part 1

Delta Green: Future/Perfect, Part 1


"Future/Perfect, Part 1" is a scenario for Delta Green: The Role-Playing Game. It's ideal for introducing new characters and new players to Delta Green. Decades ago, an explosion leveled the Hunt Electrodynamics Plant and put most of Hellbend, California, out of work. Now the town is nearly dead. Only eighty-two people call the crumbling remains of Hellbend home, and those few don’t...   [click here for more]
Arc Dream Publishing  $4.99

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Delta Green: Future/Perfect, Part 2

Delta Green: Future/Perfect, Part 2


"Future/Perfect, Part 2" is a scenario for Delta Green: The Role-Playing Game. It can be played as a stand-alone scenario, but it is optimized to follow Future/Perfect, Part 1. Chester, Ohio, is a quiet corner of small-town America. It is most famous for three things: the triskelion-shaped Chester Mounds, build by prehistoric Native Americans; Arthur Hunt, a technological...   [click here for more]
Arc Dream Publishing  $4.99

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Delta Green: Future/Perfect, Part 3

Delta Green: Future/Perfect, Part 3


"Future/Perfect, Part 3" is a scenario for Delta Green: The Role-Playing Game. Duxbury, Pennsylvania, is shrouded in secrets. For decades, it has been virtually a company town, run by a subsidiary of Hunt Electronics, Inc. Hunt Electronics came to Delta Green's attention in deadly encounters in Death Valley (Future/Perfect, Part 1) and amid the Ohio serpent mounds (Future/Perfect,...   [click here for more]
Arc Dream Publishing  $4.99

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Delta Green: Future/Perfect, Part 4

Delta Green: Future/Perfect, Part 4


"Future/Perfect, Part 4" is a scenario for Delta Green: The Role-Playing Game. It is best played as a direct sequel to Future/Perfect, Part 3. From Death Valley to the Ohio serpent mounds to a cultish industrial plant, the Agents have pursued the secrets of long-dead inventor Arthur Hunt and his legacy of unnatural power and danger. Now they face the ultimate revelations....   [click here for more]
Arc Dream Publishing  $4.99

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Delta Green: Handler's Screen

Delta Green: Handler's Screen


The Handler's Screen for Delta Green: The Role-Playing Game provides the Handler (game moderator) tons of useful tools for running the game. This downloadable version includes: Full-size exterior with chilling art by Dennis Detwiller (8.5" high by 44" wide) Full-size interior with four panels of tables and information (8.5" high by 44" wide) Panel 1 exterior...   [click here for more]
Arc Dream Publishing  $9.99

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Delta Green: Kali Ghati

Delta Green: Kali Ghati


WHEN FIREPOWER FAILS. "Kali Ghati" is a scenario for DELTA GREEN: THE ROLE-PLAYING GAME. The Agents are soldiers, intelligence officers, federal agents or civilian contractors among the U.S. forces in Afghanistan. Thanks to Delta Green's machinations, all have been in Afghanistan longer than they ever planned. They expect to be sent home soon. But now, they have a mission....   [click here for more]
Arc Dream Publishing  $4.99

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Delta Green: Lover in the Ice

Delta Green: Lover in the Ice


LOATHSOME SECRETS AWAKEN. An apocolyptic ice storm has crippled Lafontaine, Missouri. The Agents must secure a forgotten storage facility packed with artifacts of past Delta Green operations. They soon confront a horror that gruesomely invades and mutilates its victims. What is preying on the citizens of Lafontaine besides the weather? Can the Agents overcome the threat with decisive action,...   [click here for more]
Arc Dream Publishing  $4.99

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Delta Green: Need to Know

Delta Green: Need to Know


Gold Ennie Award winner for Best Free Game, 2016 WELCOME TO THE APOCALYPSE Born of the U.S. government’s 1928 raid on the degenerate coastal town of Innsmouth, Massachusetts, the covert agency known as Delta Green spent four decades opposing the forces of darkness with honor, but without glory. Stripped of sanction after a disastrous 1969 operation in Cambodia,...   [click here for more]
Arc Dream Publishing  Pay What You Want

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Delta Green: Observer Effect

Delta Green: Observer Effect


If we look too deeply into the roiling chaos of reality, chaos may look back. The Olympian Holobeam Array, funded in part by the U.S. Department of Energy, was built to delve into a fringe theory of physics. It uses highly classified technology that its parent company developed in conjunction with the U.S. military. A few hours ago, the Holobeam Array went online. A few minutes ago, it went offline...   [click here for more]
Arc Dream Publishing  $4.99

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Delta Green: Reverberations

Delta Green: Reverberations


A Nineties rave drug called Reverb is back on the streets, better and stronger than ever. Now, its users and dealers have started vanishing. The Agents must identify and stop the source of the unnatural drug before anyone else falls prey to it. This scenario is meant to introduce new players and new Agents to Delta Green. It focuses on concepts that may be familiar to old...   [click here for more]
Arc Dream Publishing  $2.99

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Delta Green: The Complex

Delta Green: The Complex


FROM BIG DATA TO BELTWAY BANDITS Cosmic terror infects the U.S. government and the companies that profit from it. Delta Green: The Complex offers 21 new dossiers for federal agencies and important contractors to enhance your Delta Green campaign. Each dossier describes the entity’s budget, operatives, organizational structure and history, mandate, areas of friction...   [click here for more]
Arc Dream Publishing  $9.99

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Delta Green: The Star Chamber

Delta Green: The Star Chamber


Judges and jury. Delta Green's Task Force T.I. screwed up. They were in Myanmar, deep in the undeveloped hinterlands. The operation went south, people died, and something unnatural and monstrous escaped -- perhaps with the aid of an agent from the task force. Now they're the operation for a new team of agents. The player characters must hear testimony from the survivors of Task Force T.i.,...   [click here for more]
Arc Dream Publishing  $4.99 $3.74

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CyberKittens: Project Bakeneko

CyberKittens: Project Bakeneko


Their first mistake was to think they could tame the soul of a cat. Their second mistake was to imagine they could improve it. Their third mistake was to believe what they were experimenting on were still cats. Their last mistake was not quite closing the cage door. CyberKittens: Project Bakeneko releases the Once-Cat, a hybrid fusion of feline and machine,...   [click here for more]
Ardens Ludere  Pay What You Want

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The Downtown Dataheist

The Downtown Dataheist


Ms. Singh wants you to steal a data file from a downtown research facility. Easy in, easy out, right? It's all fun and games until the street hears what you're planning. They'll find their own uses for you. A few days ago, a fixer asked you to recover a file from this facility. Who is the fixer and do you trust them? A corporation is leaning on you to sabotage the mission. Which corporation?...   [click here for more]
Ardens Ludere  Pay What You Want

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The Sprawl: Mission Files

The Sprawl: Mission Files


Missions are the lifeblood of The Sprawl. Better lay down the plastic. The Sprawl: Mission Files is a collection of ten new cyberpunk missions for The Sprawl. Infiltrations, extractions, heists, recovery ops, wetwork, investigations, hunts, pursuits, shakedowns, Mr Smith has them all… and more. Ready to run. Each mission includes a brief summary of the...   [click here for more]
Ardens Ludere  $10.00

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The Sprawl: November Metric

The Sprawl: November Metric


Prepare your datajack for a driveload of global cyberculture, friend. Remix your mind and your DNA with the transhumanists of Tangaroa. Screen yourself from the UV, the corps, and the nanobots in Aotearoa. Swim through the stifling oppression of law and history in the capital of the European Federation. Resist the corporate boot crushing the last bastion of North American freedom....   [click here for more]
Ardens Ludere  $10.00

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Touched Prime

Touched Prime


Spray your sprawl with rift energy and step into the magical world of corporate espionage. “Two generations after the rifts opened, the majority of the world now accept common definitions of Troll-kin or Wild-kin based on physical and magical differences. However, what I find truly fascinating is the emergence of a sense of shared culture within these kin-groups; one that...   [click here for more]
Ardens Ludere  $12.00

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Touched: A Darkening Alley

Touched: A Darkening Alley


The cyberpunk future is already a horror show. Now it gets supernatural... “The shit-holes are getting shittier, and no one wants to talk about it. The town that disappeared, that video of a lady giving birth to what looked like an octopus, or the leaked corp files about a continuous human scream emanating from Jupiter. Why aren’t the news feeds talking about this?...   [click here for more]
Ardens Ludere  $10.00

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The Day After Ragnarok

The Day After Ragnarok


Submachine Guns and Sorcery! Mighty-thewed barbarians and grim mercenaries roam the desolate plains of Ohio. Giant snakes, and those who worship them, prowl the ruins of St. Louis. Pirates battle the Japanese invaders in the South China Sea. Bold British agents, equipped with experimental bio-technology, thwart the insidious infiltration of Stalin's humanzees. Sky-raiders strike from hidden bases...   [click here for more]
Atomic Overmind Press  $12.95

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Heroes Wear Masks, Backgrounds 1

Heroes Wear Masks, Backgrounds 1


New backgrounds for your 5e HWM games, these modern backgrounds can be used in any game where you need some modern touches. ...   [click here for more]
Avalon Game Company  $5.99

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One Knight Games, Vol 3, Issue 17, Wrecking Crew

One Knight Games, Vol 3, Issue 17, Wrecking Crew


Wrecking Crew: General Philip Dermarco, a failed dictator and an old enemy of the ARST, has gone into hiding with many of the millions he looted from his country. For the most part, he has been living in retirement. However, from time to time he has attempted to have those he blames for his failed schemes killed. That includes the ARST. While he remains in hiding, though, the ARST hasn't been...   [click here for more]
Avalon Game Company  $2.99

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100 Irrelevant Clues to Bamboozle Players

100 Irrelevant Clues to Bamboozle Players


When searching a room or building players will often be looking for clues that something may be out of the ordinary or have been hidden. Signs of wrongdoing or secret compartments. Hidden or removed evidence. Seeing as they are looking for such, it seems a shame not to give them something to find, so here are 100 different such signs that they can find. None of the are relevant to what they are looking...   [click here for more]
Azukail Games  $1.25 $0.99

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100 Irrelevant Notes and Letters to Bamboozle Players

100 Irrelevant Notes and Letters to Bamboozle Players


Players will often come across various notes and letters that are important and useful to whatever quest they are pursuing. However, if only important notes are detailed, it becomes pretty clear which ones are relevant. Here, then, are 100 different notes, letters, demands, lists, reports, threats, evidence of conspiracies or the ravings of madmen that all look like they might be important, but have...   [click here for more]
Azukail Games  $1.49 $1.25

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100 Pieces of Cyber Data to Bamboozle Players to Discover

100 Pieces of Cyber Data to Bamboozle Players to Discover


In a modern setting, whilst conducting an investigation, characters may at some point decide to hack or otherwise search a computer for relevant or useful information. This supplement provides 100 pieces of information that could be found that are not relevant or useful, unless the GameMaster decides otherwise. This information is of different types, and includes electronic forms of reports and letters....   [click here for more]
Azukail Games  $1.25 $0.99

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100 Random Scribbles to Bamboozle Players to Find on Pieces of Paper

100 Random Scribbles to Bamboozle Players to Find on Pieces of Paper


Some players will often insist on searching through every piece of paper looking for clues and helpful information. This list, which is primarily aimed at a 20th century or later Earth setting, provides them with 100 different random scribbles for them to find, scribbles that look important, or to hold hidden meaning. None of them have any use (unless the GM decides otherwise). Although many do have...   [click here for more]
Azukail Games  $1.00 $0.75

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100 Random Scribbles to Bamboozle Players to Find on Pieces of Paper II

100 Random Scribbles to Bamboozle Players to Find on Pieces of Paper II


Players may insist on searching through every scrap of paper looking for clues and other information. This is a list, primarily aimed at the 20th century and later but parts can be adapted to other settings, of 100 different scribbles for their characters to find in such a situation. Scribbles that look important, or to have hidden meaning. Unless the GameMaster decides otherwise, none of these scribbles...   [click here for more]
Azukail Games  $1.25 $0.99

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100 Things to Find in the Mail

100 Things to Find in the Mail


This is a modern list of items that could be found in the mail. This includes in post boxes, in houses and commercial property, in the possession of postmen or delivery drivers, or at delivery offices and post offices themselves. The items could be used to flesh out a location, to hide more important material amongst or as loot following an apocalyptic event. Some of the items may have an immediate...   [click here for more]
Azukail Games  $1.00 $0.75

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To Stand Together

To Stand Together


To Stand Together was made to be an ideal start-up adventure for a BASH! Ultimate Edition campaign. It adds some background history to the Heroes’ world, brings in an ongoing adversary, and (most importantly) provides something that is usually very difficult to come up with in a roleplaying campaign: a reason to form a group and also to stay together as as a team. This adventure...   [click here for more]
Basic Action Games  $4.00

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Viva La GorillaVolution!

Viva La GorillaVolution!


These Guerillas ARE Gorillas! When the mind of a communist revolutionary is placed in the body of a telepathic cybernetically enhanced ape, anything can happen. And when the self-appointed "Premier of the Primate Proletariat" takes over an urban zoo's primate habitat, we've got a hostage situation on our hands! But the pressure is greater still, because the chief of the power-armored...   [click here for more]
Basic Action Games  $4.00 $3.00

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Hot Item in a Cold War (Fudge Version)

Hot Item in a Cold War (Fudge Version)


Hot Item In a Cold War (Fudge Version) Un-Stealing an Aircraft That Doesn’t Exist to an Airbase That Officially Isn’t There $4.00 BhM-2003 It is 1982 and the Cold War is a knife's edge away from going Hot. A plane has been stolen from Area 51. Your job is to make sure the Soviets can't get their hands on it and recover it if possible. Includes ...   [click here for more]
Beautifulharmony Multimedia  $4.00

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Hot Item in a Cold War (MSPE™ Version)

Hot Item in a Cold War (MSPE™ Version)


Hot Item In a Cold War (MSPE™ Version) Un-Stealing an Aircraft That Doesn’t Exist to an Airbase That Officially Isn’t There $4.00 BhM-3003 It is 1982 and the Cold War is a knife's edge away from going Hot. A plane has been stolen from Area 51. Your job is to make sure the Soviets can't get their hands on it and recover it if possible. Includes Solo...   [click here for more]
Beautifulharmony Multimedia  $4.00

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Average Joes—A Whole New Take on Terror Network

Average Joes—A Whole New Take on Terror Network


This is the original Average Joes adventure for use with Terror Network. When eco-terrorists interrupt a day of shopping at Bellpoint Mall, a group of ordinary citizens rise to the occasion and kick butt. Average Joes is a combination source book and game module for Terror Network that presents a different way...   [click here for more]
Bedrock Games  $1.00

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Operation Hydra

Operation Hydra


This is the original Operation Hydra adventure for Terror Network. The clock ticks away as an Al Mahara terrorist cell plots a deadly attack on Dallas Texas in this exciting investigation. Agents scour Dallas for leads in an effort to confront the terrorists before it is too late. Designed for 2-6 players, Operation Hydra is an investigation...   [click here for more]
Bedrock Games  $1.00

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Operation Hydra Den

Operation Hydra Den


This is the original Operation Hydra Den adventure for Terror Network. Operation Hydra Den takes players to the sun scorched deserts of Saudi Arabia, where Al Mahara agents have uncovered a source of uranium in a mountain range nestled between two towns, each crawling with terrorists. Players must obtain evidence to launch an investigation against Al Mahara...   [click here for more]
Bedrock Games  $1.00

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The Agency Resource Guide (terror Network)

The Agency Resource Guide (terror Network)


This is the original Agency Resource Guide for Terror Network. Expand your Terror Network game-play with the Agency Resource Guide. Compatible with the network system, but handy for any game featuring counter-terrorism action, this is the perfect book for gamers looking to add another level of realism to their game. The Agency Resource Guide delivers...   [click here for more]
Bedrock Games  $2.99

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The Patriot Incident

The Patriot Incident


This is the original Patriot Incident adventure, an award-winning investigation module for Terror Network from Bedrock Games. A murdered arms dealer and a handful clues... It is a night of celebration in Boston, but a group of extremists have other plans... This heart-pounding investigation pits your players against an unexpected threat. They...   [click here for more]
Bedrock Games  $1.00

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BFG Complete Postmodern [BUNDLE]

BFG Complete Postmodern [BUNDLE]


This special bundle product contains the following titles. POSTMODERN: Fantastic Classes Regular price: $4.99 Bundle price: $3.82 Format: PDF System: Modern d20 OGL This pdf presents 12 new base classes, several feats, and 17 new talent trees for Modern d20.   Each of the iconic fantasy classes has been stripped down to its barest...   [click here for more]
Big Finger Games  $24.69 $18.88

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POSTMODERN: Set-Pieces

POSTMODERN: Set-Pieces


System: Modern d20 OGL There is far more to an exciting and cinematic fight scene than endless blacktop and nondescript rooms. Fights can occur in all kinds of places - in the narrow, rain-slick alleyways of a city; on the deck of a ship pitching in a storm; on the hard icy floor of a hockey rink; waist-deep in the thick muck of a Florida swamp; or, even in the strange landscape of some alien...   [click here for more]
Big Finger Games  $1.00

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POSTMODERN: Weapon Cards

POSTMODERN: Weapon Cards


System: Modern d20 OGL. This pdf presents a series of weapon cards designed to be printed and used in your modern d20 game.    Postmodern: Weapon Cards presents a series of cards designed to be printed and cut out. These weapon cards contain statistics for the firearms found in the Modern SRD. They include a tracker for clips and ammo. Also included is a blank page with...   [click here for more]
Big Finger Games   FREE 

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D-Percent - 100 Modern NPC Pocket Contents

D-Percent - 100 Modern NPC Pocket Contents


D-Percent - 100 Modern NPC Pocket Contents gives you an instant answer to "what's in his pockets?" Whether checking the pockets of a found body, picking a stranger's pocket, rifling through a stolen purse, searching the slain zombie, or otherwise examining a modern container, players constantly have opportunity to discover interesting items. The contents of this list range from normal...   [click here for more]
Black Falcon Games LLC  $0.75

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Secret Agents of CROSS Kickstarter [BUNDLE]

Secret Agents of CROSS Kickstarter [BUNDLE]


This special bundle product contains the following titles. Secret Agents of CROSS (Savage Worlds) Regular price: $15.00 Bundle price: $11.11 Format: PDF What is CROSS? CROSS is a clandestine spy agency also known as the Catholic Response Organization to Strategize and Strike. CROSS was created by rogue Cardinal James McDonnell to take the...   [click here for more]
Blessed Machine  $27.00 $20.00

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