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 Hottest Non-Core Books, Ubiquity
 
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Airships of the Pulp Era

Airships of the Pulp Era


Airships are a staple of comic books, dime novels, and movie serials of the 1920s and '30s through to the pulp fiction movies of today. Heroes and villains use the craft as bases of operation and combat vehicles, and they are a great setting for a "closed room" mystery. Airships of the Pulp Era is a guide to reality and the fantasy of airships in the Interwar period. The history of the...   [click here for more]
Black Campbell Entertainment  $9.99

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Murder on the Hindenburg -- for Ubiquity

Murder on the Hindenburg -- for Ubiquity


The most prestigious, modern way to travel: the airship Hindenburg! Only two days from the United States to Frankfurt in the company of the rich and famous. It's a shame one of these passengers is a killer... Murder on the Hindenburg is an adventure scenario in the style of the closed-room murder mysteries of the 1930s. When steel magnate Stefan von Eckhardt dies under suspicious...   [click here for more]
Black Campbell Entertainment  $1.99

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Secret of the Jaguar Temple -- for Ubiquity

Secret of the Jaguar Temple -- for Ubiquity


Mexico, 1938: The discovery of a mythical tecuanes, a were-jaguar, on the grounds of a henequen plantation in the Yucatan leads a group of adventerers and scientists into the hazardous cave complexes under the jungle in search of its origins. This adventure is for use with the Ubiquity system that powers Hollow Earth Expedition and other role playing games. The scenario is designed for two...   [click here for more]
Black Campbell Entertainment  $1.99

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Sky Pirates of the Mediterranean (for Ubiquity)

Sky Pirates of the Mediterranean (for Ubiquity)


Pilots, Scramble! The Great War has left the world changed. The destruction of the old world has created opportunity for those skilled and brave enough to exploit it. In the skies over the Mediterranean, a new and daring breed of pirate flying the latest aircraft is taking advantage of the political instability between the old nations of Europe and those born out of the collapse...   [click here for more]
Black Campbell Entertainment  $9.99

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The Death Jade - for Ubiquity

The Death Jade - for Ubiquity


A mysterious client offering a lot of money. A missing Russian noble. An ancient jade said to hold the spirit of the First Sovereign Emperor of China... Through the sordid streets of 1936 Shanghai -- the Paris of the Orient -- the characters follow the footsteps of Count Rusikov, a refugee from the Bolshevik Revolution and archeologist, to find the legendary Donguin Jade, a priceless artifact of...   [click here for more]
Black Campbell Entertainment  $1.99

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The Illuminati Treasure -- for Ubiquity RPG

The Illuminati Treasure -- for Ubiquity RPG


A Christmas party interrupted by a car crash. The driver, shot and dying, begs you to get his journal to safety. A journal with research leading to the lost treasure of the Illuminati. The race is on between Nazis and mobsters, the Freemasons, and the characters to find the treasure before the others do! Set in 1937, The Illuminati Treasure is a fast-paced pulp adventure using the Ubiquity...   [click here for more]
Black Campbell Entertainment  $1.99

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The Queen of the Orient -- Ubiquity

The Queen of the Orient -- Ubiquity


Shanghai! The city goes by many names: The Pearl of the Orient, the Gateway to China, Nevernight City, Demon City..."the most dangerous city in the world." The sixth largest city in the world, it is the center of culture and industry in China, and the hub of espionage and its close cousin, crime. The Queen of the Orient is a guide to a pulp fiction Shanghai of the 1930s, where...   [click here for more]
Black Campbell Entertainment  $9.99

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Thrilling Action Stories! for Ubiquity [BUNDLE]

Thrilling Action Stories! for Ubiquity [BUNDLE]


This special bundle product contains the following titles. Murder on the Hindenburg -- for Ubiquity Regular price: $1.99 Bundle price: $1.50 Format: Watermarked PDF The most prestigious, modern way to travel: the airship Hindenburg! Only two days from the United States to Frankfurt in the company of the rich and famous. It's a shame...   [click here for more]
Black Campbell Entertainment  $9.95 $7.50

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Space: 1889 - City at the Center of the Earth

Space: 1889 - City at the Center of the Earth


Everything Jules Verne could have written. Everything H. G. Wells should have written. Everything Arthur Conan Doyle thought of, but never published - because it was too fantastic. Since inventors Edison and Armstrong set out on their...   [click here for more]
Clockwork Publishing  $10.00 $5.00

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Space: 1889 - City at the Center of the Earth (Savage Worlds Edition)

Space: 1889 - City at the Center of the Earth (Savage Worlds Edition)


Everything Jules Verne could have written. Everything H. G. Wells should have written. Everything Arthur Conan Doyle thought of, but never published - because it was too fantastic. Since inventors Edison and Armstrong set out on their...   [click here for more]
Clockwork Publishing  $10.00 $5.00

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Space: 1889 - London Bridge Has Fallen Down

Space: 1889 - London Bridge Has Fallen Down


Everything Jules Verne could have written. Everything H. G. Wells should have written. Everything Arthur Conan Doyle thought of, but never published - because it was too fantastic. Mylarkt—Mars’ oldest city, home to a proud...   [click here for more]
Clockwork Publishing  $9.99 $5.00

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Space: 1889 - London Bridge Has Fallen Down (Savage Worlds Edition)

Space: 1889 - London Bridge Has Fallen Down (Savage Worlds Edition)


Everything Jules Verne could have written. Everything H. G. Wells should have written. Everything Arthur Conan Doyle thought of, but never published - because it was too fantastic. Mylarkt—Mars’ oldest city, home to a proud...   [click here for more]
Clockwork Publishing  $10.00 $5.00

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Space: 1889 - Mars (Sourcebook)

Space: 1889 - Mars (Sourcebook)


Ever since telescopes have allowed it, mankind has observed the surface of Mars with its massive canal structures. But only when Thomas Edison set foot on the Red Planet was the truth revealed: Mars is home to a culture whose ancestors built the canals. They used them to distribute the water of the polar caps and thus saved the dying planet from the inevitable. Their deeds have enabled the Martians...   [click here for more]
Clockwork Publishing  $39.95 $19.99

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Space: 1889 - Mars - Additional Content

Space: 1889 - Mars - Additional Content


Ever since telescopes have allowed it, mankind has observed the surface of Mars with its massive canal structures. But only when Thomas Edison set foot on the Red Planet was the truth revealed: Mars is home to a culture whose ancestors built the canals. They used them to distribute the water of the polar caps and thus saved the dying planet from the inevitable. Their deeds have enabled the Martians...   [click here for more]
Clockwork Publishing  $1.99

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Space: 1889 - Marvels of Mars

Space: 1889 - Marvels of Mars


This sourcebooklet contains two different supplements for playing on Mars, using the Ubiquity version of the Space:1889 roleplaying game. Creatures of Mars Mars—a dying planet, still far from dead! In the vast steppes, in the sand of equatorial deserts, on the mountain tops, at the icy poles, in the massive artificial canals and in...   [click here for more]
Clockwork Publishing  $19.99 $9.99

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Space: 1889 - Mercury (Sourcebook)

Space: 1889 - Mercury (Sourcebook)


Once, no man on Earth thought that life on Mercury was possible since the planet is locked with one side perpetually facing the Sun. Scorching heat on one side and eternal darkness on the other seemed to guarantee that Mercury must be uninhabitable. But when the inhabitants of Earth first started to voyage through the Ether, some daring explorers also turned towards Mercury—and discovered how...   [click here for more]
Clockwork Publishing  $34.95 $16.99

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Space: 1889 - Murder on the Ether Express

Space: 1889 - Murder on the Ether Express


Everything Jules Verne could have written. Everything H. G. Wells should have written. Everything Arthur Conan Doyle thought of, but never published - because it was too fantastic. The RMS Aetheria is a marvel of modern etheric engineering capable of incredible...   [click here for more]
Clockwork Publishing  $10.00 $5.00

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Space: 1889 - Murder on the Ether Express (Savage Worlds Edition)

Space: 1889 - Murder on the Ether Express (Savage Worlds Edition)


Everything Jules Verne could have written. Everything H. G. Wells should have written. Everything Arthur Conan Doyle thought of, but never published - because it was too fantastic. The RMS Aetheria is a marvel of modern etheric engineering capable of incredible...   [click here for more]
Clockwork Publishing  $10.00 $5.00

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Space: 1889 - Nocturne in the City of Lights

Space: 1889 - Nocturne in the City of Lights


Everything Jules Verne could have written. Everything H. G. Wells should have written. Everything Arthur Conan Doyle thought of, but never published - because it was too fantastic. Paris, the ‘city of lights’, home to artists and art lovers from all over the world—and...   [click here for more]
Clockwork Publishing  $10.00 $5.00

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Space: 1889 - Nocturne in the City of Lights (Savage Worlds Edition)

Space: 1889 - Nocturne in the City of Lights (Savage Worlds Edition)


Everything Jules Verne could have written. Everything H. G. Wells should have written. Everything Arthur Conan Doyle thought of, but never published - because it was too fantastic. Paris, the ‘city of lights’, home to artists and art lovers from all over the world—and...   [click here for more]
Clockwork Publishing  $10.00 $5.00

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Space: 1889 - On the Trail of the Gods

Space: 1889 - On the Trail of the Gods


Everything Jules Verne could have written. Everything H. G. Wells should have written. Everything Arthur Conan Doyle thought of, but never published - because it was too fantastic. Since the inventors Edison and Armstrong set out on their first journey to Mars in 1870, there has...   [click here for more]
Clockwork Publishing  $10.00 $5.00

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Space: 1889 - The Ether Calculator

Space: 1889 - The Ether Calculator


Everything Jules Verne could have written. Everything H. G. Wells should have written. Everything Arthur Conan Doyle thought of, but never published - because it was too fantastic. Analytical Engines are of special importance for the calculation of complex processes, especially in ether...   [click here for more]
Clockwork Publishing  $12.00 $6.00

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Space: 1889 - The Ether Calculator (Savage Worlds Version)

Space: 1889 - The Ether Calculator (Savage Worlds Version)


Everything Jules Verne could have written. Everything H. G. Wells should have written. Everything Arthur Conan Doyle thought of, but never published - because it was too fantastic. Analytical Engines are of special importance for the calculation of complex processes, especially in ether...   [click here for more]
Clockwork Publishing  $12.00 $6.00

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Space: 1889 - The Fate of Angahiaa

Space: 1889 - The Fate of Angahiaa


Everything Jules Verne could have written. Everything H. G. Wells should have written. Everything Arthur Conan Doyle thought of, but never published - because it was too fantastic. Mars and its city states are the most important concerns...   [click here for more]
Clockwork Publishing  $16.99 $8.50

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Space: 1889 - The Fate of Angahiaa (Savage Worlds Edition)

Space: 1889 - The Fate of Angahiaa (Savage Worlds Edition)


Everything Jules Verne could have written. Everything H. G. Wells should have written. Everything Arthur Conan Doyle thought of, but never published - because it was too fantastic. Mars and its city states are the most important concerns...   [click here for more]
Clockwork Publishing  $16.99 $8.50

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Space: 1889 - The Strange Land

Space: 1889 - The Strange Land


Everything Jules Verne could have written. Everything H. G. Wells should have written. Everything Arthur Conan Doyle thought of, but never published - because it was too fantastic. Far away from his home planet, Canal Martian boy Kime...   [click here for more]
Clockwork Publishing  $9.99 $5.00

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Space: 1889 - Thunders of Venus

Space: 1889 - Thunders of Venus


Everything Jules Verne could have written. Everything H. G. Wells should have written. Everything Arthur Conan Doyle thought of, but never published - because it was too fantastic. The exploration of Venus was ill-fated for the British right from the start. All three of their Venus expeditions...   [click here for more]
Clockwork Publishing  $10.00 $5.00

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Space: 1889 - Venus (Sourcebook)

Space: 1889 - Venus (Sourcebook)


From before the beginnings of history, mankind had spun tales and wondered about that bright point of light named for the Roman goddess of love: Venus, the enigmatic, ever-shifting star of evening and of morning. Yet more recently, scholars speculated what might be hiding beneath the swirling clouds of Venus. Then, the first pioneers started their journey into the ether, and found the Morning Star...   [click here for more]
Clockwork Publishing  $39.95 $19.99

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Space: 1889 Free Quickstart Rules

Space: 1889 Free Quickstart Rules


This ready-to-play PDF includes free Quickstart rules for the Ubiquity version of Space 1889 - complete with abbreviated rules, sample characters and an adventure. --- Everything Jules Verne could have written. Everything H. G. Wells should have written. Everything Arthur Conan...   [click here for more]
Clockwork Publishing   FREE 

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Space: 1889 Gamemaster's Screen and NPC Booklet

Space: 1889 Gamemaster's Screen and NPC Booklet


Everything Jules Verne could have written. Everything H. G. Wells should have written. Everything Arthur Conan Doyle thought of, but never published - because it was too fantastic. This four-panel Space: 1889 Gamemaster’s Screen made from solid cardboard provides...   [click here for more]
Clockwork Publishing  $24.99 $10.00

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House of Knaves

House of Knaves


For most of the world, the killings perpetrated by Jack the Ripper were ghastly acts of horror. But for some, each was a work of art. The killings had *meaning*. Come and enter the House of Knaves... if you dare. For use with Leagues of Gothic Horror by Triple Ace Games or any Victorian era setting. ...   [click here for more]
Danger Magnet  Pay What You Want

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It Came from the Lake

It Came from the Lake


The PCs are invited to the lake for the weekend by an old friend. He promises something *miraculous*. It's Friday the 13th... what could go wrong? For use with Hollow Earth Expedition by Exile Games Studio. ...   [click here for more]
Danger Magnet  Pay What You Want

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Five Talons of the Jade Dragon

Five Talons of the Jade Dragon


A discreet investigation of an ambassador’s son’s romantic entanglement reveals a deadly shadow war between criminal armies. Orchestrating the chaos is a single, mysterious figure who plans to unleash a supernatural curse on Shanghai. He must be stopped before his nefarious scheme destabilizes the balance of power throughout the world! Five Talons of the Jade Dragon can fit into...   [click here for more]
Exile Game Studio  $5.99 $3.99

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Hollow Earth Expedition GM Screen (Booklet)

Hollow Earth Expedition GM Screen (Booklet)


Originally included with the Hollow Earth Expedition GM Screen, this 16-page booklet is jam-packed with additional information. Inside you will find a classic sample adventure, detailed continuous combat rules, and expanded content from the core rulebook, including new Archetypes, Talents, and Flaws. ...   [click here for more]
Exile Game Studio  $2.99

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Hollow Earth Expedition GM Screen (Inserts)

Hollow Earth Expedition GM Screen (Inserts)


The classic Hollow Earth Expedition GM Screen allows Gamemasters to hide their notes, maps, and dice rolls behind a beautiful, 4-panel spread of the original cover artwork. Inside are the most useful charts and tables from the Hollow Earth Expedition core rulebook so that Gamemasters will always have the information they need right at their fingertips. Note: This screen is set up to work with the...   [click here for more]
Exile Game Studio  $1.99

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Hollow Earth Expedition GM Screen [BUNDLE]

Hollow Earth Expedition GM Screen [BUNDLE]


This special bundle product contains the following titles. Hollow Earth Expedition GM Screen (Booklet) Regular price: $2.99 Bundle price: $2.40 Format: Watermarked PDF Originally included with the Hollow Earth Expedition GM Screen, this 16-page booklet is jam-packed with additional information. Inside you will find a classic sample...   [click here for more]
Exile Game Studio  $4.98 $3.99

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Mysteries of the Hollow Earth

Mysteries of the Hollow Earth


A savage land of danger and beauty, lies beneath our feet, protecting the mysteries of the Hollow Earth. This sourcebook expands Hollow Earth Expedition with even more details about the mysterious and dangerous Hollow Earth, filled with hungry dinosaurs, ferocious savages, and lost civilizations! Protect your land from invaders, or guide explorers through dangerous...   [click here for more]
Exile Game Studio  $17.50

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Perils of the Surface World

Perils of the Surface World


A lost civilization in need of a miracle. A frozen city harboring a terrifying secret. An ancient legacy best left undisturbed. A crime lord determined to conquer a hemisphere. Hollow Earth Expedition: Perils of the Surface World compiles four adventure scenarios that span the globe and deliver a walloping punch of pulp-era adventure: Miracle Stone of the Amazon, Frozen City of...   [click here for more]
Exile Game Studio  $14.99 $9.99

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Revelations of Mars

Revelations of Mars


A dying world plagued by ceaseless conflict smolders in the night sky, home to the revelations of Mars. This sourcebook expands Hollow Earth Expedition to include Mars, a dying and dangerous planet filled with strange aliens, bizarre creatures, and vast, inhospitable wastelands. Fight for survival or vie for supremacy as a marauding sky pirate, powerful robot bodyguard,...   [click here for more]
Exile Game Studio  $19.99

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Desolation Character Sheet

Desolation Character Sheet


The official fill-in character sheet PDF for Desolation, a post-apocalyptic fantasy RPG, is available as a free download!...   [click here for more]
Greymalkin Designs   FREE 

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Desolation: Survivors

Desolation: Survivors


In Desolation, High Fantasy was Brought Low Now, there is only survival. The Night of Fire killed almost everyone, tearing apart the Ascondean Empire and surrounding nations. The Long Winter that followed tested those who remained to the breaking point. You roleplay a survivor who has inherited the lands of Scondera — or what remains of it. Desolation: Survivors is a supplement...   [click here for more]
Greymalkin Designs  $29.99 $11.99

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Quantum Black Dark Designs

Quantum Black Dark Designs


This book contains all new specific content and details that are designed to augment your existing campaigns and be used as a supplement to the Quantum Black Core rule book or any other Ubiquity based RPG adventures. The book is packed with new information, including: World Building! New information about Quantum Black's divisions and facilities, including new secret bases Character Options!...   [click here for more]
Quantum Black Games  $13.99

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AFO Adventure Compendium One – Le Mousquetaire Dishonore

AFO Adventure Compendium One – Le Mousquetaire Dishonore


Revenge is a dish best served cold! Le Mousquetaire Déshonoré is a four part adventure campaign for the musketeer roleplaying game —All For One Régime Diabolique. At its core, Le Mousquetaire Déshonoré is a tale of revenge involving a former King’s Musketeer. Thrown out of the company for being caught in the act of a heinous crime,...   [click here for more]
Triple Ace Games  $12.99

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All for One GM Screen

All for One GM Screen


All the All For One vital information at your fingertips! A selection of tables and important game information for players and GM's alike to fit your Customizeable GM Screen. ...   [click here for more]
Triple Ace Games  $3.49

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All For One Richelieus Guide Compendium One

All For One Richelieus Guide Compendium One


HARK, FOR HIS EMMINENCE, CARDINAL RICHELIEU SPEAKS! You may not like Cardinal Richelieu, but what he has to say might just keep you alive. You can be sure it will add a host of new elements to your All for One game, as well as greatly expand the background on the alternate 17th France. Contained in this supplement is information on: • The Queen’s Musketeers. • Wondrous...   [click here for more]
Triple Ace Games  $12.59

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All For One Richelieus Guide Compendium Three

All For One Richelieus Guide Compendium Three


HARK, FOR HIS EMMINENCE, CARDINAL RICHELIEU SPEAKS! You may not like Cardinal Richelieu, but what he has to say might just keep you alive. You can be sure it will add a host of new elements to your All for One game, as well as greatly expand the background on the alternate 17th France. All For One Richelieus Guide Compendium Three contains seven previously released guides. In this compendium you...   [click here for more]
Triple Ace Games  $12.59

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All For One Richelieus Guide Compendium Two

All For One Richelieus Guide Compendium Two


HARK, FOR HIS EMMINENCE, CARDINAL RICHELIEU SPEAKS! You may not like Cardinal Richelieu, but what he has to say might just keep you alive. You can be sure it will add a host of new elements to your All for One game, as well as greatly expand the background on the alternate 17th France. All For One Richelieus Guide Compendium Two contains seven previously released guides. In this compendium you...   [click here for more]
Triple Ace Games  $12.59

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All for One: Régime Diabolique: Satan's Playground

All for One: Régime Diabolique: Satan's Playground


War is hell at the best of times, but it gets worse when the powers of Hell are directly involved. Satan’s Playground expands All for One into the Thirty Years’ War, a brutal conflict that is ripping Germany and neighboring lands apart. As survivors of the ever-expanding war, characters will face the ravages of plague, marauding armies, cruel mercenaries,...   [click here for more]
Triple Ace Games  $16.99 $11.89

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Leagues of Adventure #01: Dreaming Spires

Leagues of Adventure #01: Dreaming Spires


It’s a time of revolution! A time of exploration & discovery.A time when science itself stands poised to usher in a new golden age, or doom the world to terrible war. In the ancient university of Cambridge, the scion of an aristocratic family has gone missing, unearthing a plot which threatens to plunge the British Empire into chaos Can the intrepid globetrotters solve the Cambridge conspiracy...   [click here for more]
Triple Ace Games  $1.50

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Leagues of Adventure #02: The Emerald Scarab Conspiracy

Leagues of Adventure #02: The Emerald Scarab Conspiracy


A tale of assassination, murder & terrorism. Can the Globetrotters uncover a terrifying Commonist plot? As the Thames ices over and the country grinds to a halt, a scientist is found murdered in the north of London, and the globetrotters are called in to investigate the theft of a mysterious device. What they find is a conspiracy that brings the British Empire to the brink of war! In this adventure,...   [click here for more]
Triple Ace Games  $6.99

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