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100 Pirates to Encounter

100 Pirates to Encounter


Pirates are ever-popular and this supplement has 100 different pirates that can be used to flesh out the next lot encountered. The pirates are most suited for a traditional fantasy setting, rather than a historical one, due to different races and the use of magic. Some of the pirates are captains, and sometimes their ships are mentioned, whilst others are more ordinary crewmen and -women. Some of the...   [click here for more]
Azukail Games  $1.99 $1.49

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100 Irrelevant Notes and Letters to Bamboozle Players II

100 Irrelevant Notes and Letters to Bamboozle Players II


Players will often come across various notes and letters that are important and useful to whatever quest they are pursuing. However, if only important notes are detailed, it becomes pretty clear which ones are relevant. Here, then, are 100 different notes, letters, demands, lists, reports, threats, evidence of conspiracies or the ravings of madmen that all look like they might be important, but have...   [click here for more]
Azukail Games  $1.99 $1.49

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Poison Generator

Poison Generator


With this simple generator you can create deadly poisons on the fly. This product is not only an easy way to create fearful poisons for your setting, it also provides light rules to use them. Poisons in rpg are often no more than an excuse for damage over time, these rules try to avoid that completely. Instead, they make poisons deadly and feared, as they should be, with the help of an extensive...   [click here for more]
Metal Turtle Games  $1.00

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100 Strange or Unusual Encounters for Fantasy Cities

100 Strange or Unusual Encounters for Fantasy Cities


Characters do not spend all their time in the wilderness or dungeons; they will also spend time in cities, towns and other urban areas. Urban experiences can be glossed over, but it can be more interesting to develop the cities into alternative places for adventures, not simply places to resupply and recuperate between travels. Adventuring in urban areas can be a different experience, as townsfolk...   [click here for more]
Azukail Games  $2.49 $1.99

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100 Merchants to Encounter

100 Merchants to Encounter


For whatever reason, characters will often encounter merchants. They may need to offload some of their... acquisitions, buy some new needed items or get damaged things repaired. Some of the more specialised types of merchant also need equally specialised things to sell, or as components for what they are selling. Which is where adventurers can help, by hunting down this needed items. For a finder's...   [click here for more]
Azukail Games  $1.99 $1.49

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100 Miscellaneous Encounters

100 Miscellaneous Encounters


One Hundred encounters for your fantasy RPG characters, categorized in groups of ten each. Ready for short encounters, or as bridges into deeper adventures. Give your game a hundred new flavors! Includes objects, sounds, traders, weather, people, conflicts, animals, insects, plants, and the road. ...   [click here for more]
Grey Wolf Writes  Pay What You Want

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100 Miscellaneous Encounters II

100 Miscellaneous Encounters II


One Hundred more encounters for your fantasy RPG characters, categorized in groups of ten each. Ready for short encounters, or as bridges into deeper adventures. Give your game the next hundred options! Includes roadside buildings, night noises, structures, natural features, processions, locals, beggars, smells, and crime and punishment. ...   [click here for more]
Grey Wolf Writes  Pay What You Want

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100 Apartment Complex Tenants (Modern Setting)

100 Apartment Complex Tenants (Modern Setting)


100 APARTMENT COMPLEX TENANTS (MODERN SETTING) This 100 list provides a bunch of possible tenants for a modest income apartment complex setting. Included is clients first and last name, gender, age, and a general descriptive or two. ...   [click here for more]
Fishwife Games  $1.00 $0.80

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A Baker's Dozen of Noble Families

A Baker's Dozen of Noble Families


In any fantasy setting that is remotely medieval or feudal in base, noble families wield a great deal of power and are of great importance. They can become patrons, allies or foes of player characters, a source of quests and help or a constant pain in the characters' side. It's useful to have some families that can be dropped into a campaign. This is a collection of thirteen different families to...   [click here for more]
Azukail Games  $1.99 $1.49

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100 Stuff To Find In Dungeons

100 Stuff To Find In Dungeons


100 STUFF TO FIND IN DUNGEONS This 100 list provides a hundred different things that the adventurers might stumble upon in a dungeon– from laying out in a dark hallway to carefully tucked away in a treasure room. Some items are basically worthless while others are useful or even valuable (with values indicated next to the item in gold or silver coins). ...   [click here for more]
Fishwife Games  $1.00

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50 Environnemental Hazards for Dungeons

50 Environnemental Hazards for Dungeons


This product contains 4 pages of environnemental hazards to place in your dungeons, for a total of 50 items. Dungeons shouldn't only consist of an endless stream of combats. Sometimes, the biggest threat should be the dungeon itself. Make it feel alive or one of a kind using one of these 50 environnemental hazards as a general theme or as a ponctual threat. For once, the characters will have to...   [click here for more]
Metal Turtle Games  $0.75

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Psionics

Psionics


The original 1e style psionics index and compliation. ...   [click here for more]
Hack & Slash Publishing  Pay What You Want

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Random Terrain and Encounter Generator

Random Terrain and Encounter Generator


A comprehensive system for creating and stocking wilderness and dungeon environments. Within these pages you’ll find rules for randomly generating terrain in wilderness, including settlements and ruins, as well as random encounter tables you can either use as-is or use as inspiration for your own encounter tables. Encounter tables are provided for every combination of eight different terrain...   [click here for more]
BRW Games  $9.95

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100 NPCs You Might Meet At The Tavern

100 NPCs You Might Meet At The Tavern


Characters will often spend a substantial amount of time in taverns, whether following up leads, meeting contacts, resting or looking for clues and information. Some of the people met may be important for whatever quest the characters are currently undertaking. But what about the others? Taverns and inns are not frequented just by people who are immediately needed. They will have other customers and...   [click here for more]
Azukail Games  $2.49 $1.99

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100 Fantasy Maps to Find

100 Fantasy Maps to Find


Maps are often a staple in fantasy settings. They are how characters find places and can provided needed clues. This is a collection of 100 different maps that can be dropped into a game. They can be used to enliven an existing, but boring, map, as a source of potential adventure hooks or simply as background colour and red herrings. The maps come in a variety of different types, from paper and vellum...   [click here for more]
Azukail Games  $2.49 $1.99

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The Marketplace

The Marketplace


Part of a project rated as a 'Project We Like' on KickStarter and successfully backed by almost 500 people! This is a follow-on project from Orbis Mundi2 which covered the real background of the Medieval period, dealing with all the myriad of details pretty much every role playing game to date gets wrong. The Marketplace...   [click here for more]
Phalanx Games Design  $29.99

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100 Random Bandits to Meet

100 Random Bandits to Meet


Bandits are a common theme in fantasy settings. They may be nuisances who attack the characters, either to fail badly or perhaps succeed and take something important. Characters may be hired to deal with a bandit problem that is troubling the local area. Wilderness and less travelled regions are often the homelands for bandits. Yet all these bandits can be very similar, with nothing to make them more...   [click here for more]
Azukail Games  $2.49 $1.49

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100 Sci-Fi Cocktails

100 Sci-Fi Cocktails


Even in a science fiction setting, characters will frequent bars and other drinking establishments and for the same sorts of reasons as why they might visit a fantasy location; to meet contacts, look for jobs, as a possible base of operations or simply passing through. These places may serve food but they will all serve drinks. This is a collection of 100 different sci-fi cocktails that can be found...   [click here for more]
Azukail Games  $1.99 $1.49

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Random Planetary Colony Roller

Random Planetary Colony Roller


RANDOM PLANETARY COLONY ROLLER Scattered across the colony worlds are assorted settlements, outposts, and bases. This random roller page allows a GM to quickly roll up information about random stations and colonies that the players might find. Here’s how to use this roller page: First roll up the name of the location by rolling for Name Part A, Name Part B, and Name Part C. Combine...   [click here for more]
Fishwife Games  $1.00

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100 Histories and Legends for Magic Items

100 Histories and Legends for Magic Items


Magical treasures, when found, can often be very boring in nature. Not so much Glamdring and Orcrist, as was found in The Hobbit, but longswords +1. These are completely uninteresting and make magic commonplace rather than exotic. This supplement has 100 different histories and legends for magic items. Some items are singular, with past owners given,...   [click here for more]
Azukail Games  $1.99 $1.49

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100 Characters You Might Meet In A Star Port

100 Characters You Might Meet In A Star Port


At some point characters are more than likely going to be passing through a star port. Whether this is a disreputable surface town on an out of the way desert planet or a sparkling new orbital station in the heart of a federation, these places are hubs of travel and regularly have people of all types passing through or dwelling in. Characters may be looking for someone in specific, asking questions...   [click here for more]
Azukail Games  $2.49 $1.99

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The Goblin Market

The Goblin Market


If on your travels through the woods you should hear inhuman voices approaching, close your eyes. Shut them tight until the clangor passes, until the promises of magic and wonder fade and the forest falls silent once again. Don’t peek, not even for a moment. For if you do, you may find yourself transported to the Goblin Market The Goblin Market describes a...   [click here for more]
Sneak Attack Press  $1.99

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Foe Generator

Foe Generator


angel or demon, fate, blade weapon, malaria ... It is intended to be a paid upgrade to work with Flash RPG and Plot Generator most directly. This table shows threats with twelve foes for each category including vs monster, vs creature, vs natural disaster, vs ND & epidemics, vs supernatural, vs paranormal, vs enemy personality, vs enemy career, vs society, vs self, vs technology weapons, and...   [click here for more]
Ken Wickham  $1.00

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Weird, Eldritch Creature Name Generator

Weird, Eldritch Creature Name Generator


This is a generator consisting of three d100 tables that can be used to generate names for weird, eldritch creatures. They can be used to create an unusual name for a monster, deity or follower, or as a means of sparking ideas for creating such. The tables can be used in a number of different ways. The first is to use results from Table 1 and Table 2. the second to roll on Table 2 and Table 3, the...   [click here for more]
Azukail Games  Pay What You Want

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Technology Reference Guide

Technology Reference Guide


The Technology Reference Guide (TRG; this book) is designed to simplify the process of dealing with and adding technological items to your Pathfinder Roleplaying GameTM. The “official” guidebook of technological items from Paizo Inc. cannot be referenced (by name) in products carrying the Pathfinder Compatibility Logo so this book is intended to stand in as a replacement....   [click here for more]
d20pfsrd.com  $4.95 $3.71

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Twist Generator

Twist Generator


person is the wrong person, the object has a time limit, ... This is intended to be a paid upgrade to work with Plot Generator most directly. This table shows plot or story twists with six types of reversals: identity, motive, perception, fortune, role, and fulfillment. The reversal twists are also cross-referenced with 6 questions: who, what, when, where, why, and how. Not all results are bad....   [click here for more]
Ken Wickham  $1.00

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Tomes of Cthulhu II

Tomes of Cthulhu II


Tomes of Cthulhu II is a generic supplement written for horror games based on the works of H.P. Lovecraft. It contains 20 new forbidden tomes of knowledge not meant to be known that can be added to a game. Some of these books have alternative editions and formats, perhaps only one variant but others have more. There are also references to some original sites that could be discovered...   [click here for more]
Azukail Games  $4.49 $3.49

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Random Roller For Mutant Home Looters

Random Roller For Mutant Home Looters


FWG1543- RANDOM ROLLER FOR MUTANT HOME LOOTERS The mutated wasteland is full of a wide variety of abandoned houses… just waiting to be looted! What does the place look like? What kind of condition is it in? What will you find? Is there anything with tooth, claws, or a weapon standing between you and your lucky finds? This 1 page, random roller chart features 5 different roller charts to help...   [click here for more]
Fishwife Games  $1.00 $0.80

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100 Overheard Cyber City Chatter

100 Overheard Cyber City Chatter


100 OVERHEARD CYBER CITY CHATTER The city overwhelms the senses. Neon against rainy black sky, reflecting in the puddles. Smells of things out of the sewers mix with the deep fried offerings of street vendors. Stale sweat so heavy in the air you can taste it. The most overwhelming of all is the sound… especially the endless sea of chatter. This list provides 100 random things that a group of...   [click here for more]
Fishwife Games  $1.00

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100 Irrelevant Notes and Letters to Bamboozle Players

100 Irrelevant Notes and Letters to Bamboozle Players


Players will often come across various notes and letters that are important and useful to whatever quest they are pursuing. However, if only important notes are detailed, it becomes pretty clear which ones are relevant. Here, then, are 100 different notes, letters, demands, lists, reports, threats, evidence of conspiracies or the ravings of madmen that all look like they might be important, but have...   [click here for more]
Azukail Games  $1.49 $1.25

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Suited: Fight the Zombiearchy

Suited: Fight the Zombiearchy


In Fight the Zombiearchy for Suited: The RPG, players take on the roles of randomly generated 1950's housewives, armed with an assortment of household knick-knacks, toys, tool shed weapons, and jewelry. Their goal? To survive, to live, and to complete the randomly generated 3-5 Hour One Shot mission created for them by the Game Master using the included Mission Generation...   [click here for more]
Escape Box Games  Pay What You Want

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100 Oddities for a Treasure Hoard

100 Oddities for a Treasure Hoard


Welcome to "100 Oddities for a Treasure Hoard," the ninth entry in Skirmisher Publishing’s popular "Oddities" series! This publication features 100 unique things characters might encounter in an otherwise mundane collection of loot and includes guidelines for ways to introduce Oddities into your game sessions or stories in a fun and compelling way. Have you ever needed to stock a treasure...   [click here for more]
Skirmisher Publishing  $1.99

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Random Spaceport Roller

Random Spaceport Roller


RANDOM SPACEPORT ROLLER So you’re mapping out a shady port city for a space opera campaign and you are in need of some ideas? This product can help. The Random Spaceport Roller features a chart covering 50 possible locations that you can assign on a map… from a medical facility to a robot factory to an entertainment complex. In addition to this main chart is a chart that...   [click here for more]
Fishwife Games  $1.00

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Rural Mutant Wasteland Roller

Rural Mutant Wasteland Roller


FWG1544- Rural Mutant Wasteland Roller The mutated wasteland is full of backwoods places that contain a variety of hazards, encounters, loot, and general weirdness. This 1 page random roller provides a number of charts to help the GM roll up some random interesting encounters for the mutant apocalyptic survivors to stumble upon. How To Roll Up An Encounter Location: First roll for the Location type...   [click here for more]
Fishwife Games  $1.00 $0.80

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Infinite Trinkets

Infinite Trinkets


With the rolls of a few d12 dice, instantly create a number of random trinkets! Use them to inspire a new character's backstory or create mundane treasures! The pages that follow include several charts that allow you to determine a trinket and customize it with shapes, body parts, colors, etc. The chart results may be used verbatim but you may also use the results inspire even more trinkets! Below...   [click here for more]
Inkwell Ideas  $2.49 $0.99

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100 Detailed Things to Find in a Dungeon

100 Detailed Things to Find in a Dungeon


Dungeons are common in many fantasy settings. To make dungeons more interesting, appear occupied, puzzle players and potentially disguise things that are important with things that aren't, dressings should be added to them. Here are 100 different things that can be found in a dungeon. Some are valuable, some are puzzling and some are just plain weird. Players may think that these are important, given...   [click here for more]
Azukail Games  $1.25 $0.99

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100 Overheard Cyber City Chatter V 2.0

100 Overheard Cyber City Chatter V 2.0


100 OVERHEARD CYBER CITY CHATTER V 2.0 The city overwhelms the senses. Neon against rainy black sky, reflecting in the puddles. Smells of things out of the sewers mix with the deep fried offerings of street vendors. Stale sweat so heavy in the air you can taste it. The most overwhelming of all is the sound… especially the endless sea of chatter. This list provides 100 random things that a group...   [click here for more]
Fishwife Games  $1.00

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100 Valuable(ish) Containers for Treasure (PFRPG)

100 Valuable(ish) Containers for Treasure (PFRPG)


Characters will often come across treasure after slaying whatever monsters they have encountered. This treasure can be detailed and can have value. But how about what is used to store the treasure itself? If the valuables are not simply rolling around loose on the floor, they will likely be stored in something, and that something may have value in itself. This is a list of 100 different containers...   [click here for more]
Azukail Games  $1.49 $1.25

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100 Things to Find, See and Hear in a Forest

100 Things to Find, See and Hear in a Forest


When characters are travelling through a wooded area, they may only be told that they see some trees. There are far more things to encounter in woods and forests than that, and this is a list of 100 different such things to see, hear and find. These can be used to simply flesh out an otherwise boring journey, as potential hooks for encounters should the GM wish or simply to make players think that...   [click here for more]
Azukail Games  $1.25 $0.99

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100 Overheard Space Port Chatter

100 Overheard Space Port Chatter


100 OVERHEARD SPACE PORT CHATTER So the explorers are hanging out at a busy space port… most likely one of the seedier bars… and they hear a bunch of chatter around them. Some things are day to day conversation, while other bits of audible noise could be clues or potential adventure hooks. This chart provides the GM the advantage of being able to roll the percentile dice...   [click here for more]
Fishwife Games  $1.00

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Social & Mental Trait Generator

Social & Mental Trait Generator


'irrational', 'traditional', 'responsible'...   This is intended to be a paid upgrade to work with Character Generator, Flash RPG sereis, Character Behavior Engine, and Dialogue Engine most directly. This table shows social and mental traits listed in 6 dimensions introvert-extrovert, rebellious-agreeable, carefree-conscientious, neurotic-stable, closed-open, and proud-humble....   [click here for more]
Ken Wickham  $1.50

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100 Sounds to Hear in a Dungeon

100 Sounds to Hear in a Dungeon


Dungeons are not necessarily quiet places. Even those with unliving occupants can still be full of sounds. These noises may be from the dungeon itself or from those living or travelling in it. Such sounds may be disconcerting or a sign of potential trouble. Some may be irrelevant, but the players will not know that. This is a list of 100 different sounds that could be heard by characters in a dungeon....   [click here for more]
Azukail Games  $1.25 $0.99

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100 Oddities for a Chaotic Mutation

100 Oddities for a Chaotic Mutation


Welcome to 100 Oddities for a Chaotic Mutation, the 13th entry in Skirmisher Publishing’s series of “100 Oddities” titles! There are actually a lot more than 100 mutations contained in this mini-sourcebook. Many of the entries in the d100 table include several sub-entries or sub-tables, increasing the variety of the table far beyond a single century of options, and we...   [click here for more]
Skirmisher Publishing  $1.99

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Character Flaw Generator

Character Flaw Generator


'I’ll take that, have a habit of taking things not yours', 'living through someone else'...   This is intended to be a paid upgrade to work with Character Generator vices most directly. This table shows flaws listed in no particular order. Some are serious and some are more humorous. This is a flexible flaw generator that is meant to aid or take the place of a...   [click here for more]
Ken Wickham  $1.00

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The Living Building

The Living Building


“Just after dawn, a village scout dashed from the forest carrying a wondrous, and perhaps even terrifying, story of a huge, circular shell with a door, a massive coiled building that sprang up during the night. And it is still growing … ” Whether from forgetfulness, mental blockage, or intrusions of the dread “real life,” every storyteller has probably experienced that...   [click here for more]
Skirmisher Publishing  $1.99

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Random Starship Roller

Random Starship Roller


RANDOM STARSHIP ROLLER This one page product features multiple charts for quickly rolling up details about a random starship that the characters might encounter. The first chart provides the ship’s type. After the type comes a two part chart that allows the GM to roll up the name of the ship by combining two components. Then another chart is provided for a possible condition...   [click here for more]
Fishwife Games  $1.00

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A Baker’s Dozen of Rumours (And The Truth Behind Them)

A Baker’s Dozen of Rumours (And The Truth Behind Them)


Characters will often ask around for rumours and information. Sometimes this information will be relevant to the matter at hand, sometimes it will not. This is a collection of thirteen different detailed rumours that characters could discover. If the characters just listen to the rumour, that will be all, but each also comes with a description of the truth behind the rumour. Characters can find out...   [click here for more]
Azukail Games  $2.49 $1.99

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100 Random Taverns

100 Random Taverns


Taverns and inns are staples of fantasy settings. Characters meet up there, find adventures, speak to contacts and occasionally even get food, drinks or accommodation. They can be found in nearly every settlement, and cities can easily have dozens of them or more, most of which will not be described or even listed. This is a list of 100 different taverns that can be dropped into a setting. Each tavern...   [click here for more]
Azukail Games  $1.99 $1.49

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From Unformed Realms

From Unformed Realms


As a Gamemaster, you just can’t have something planned for every eventuality. Perhaps you have to step in to run something on short notice or the normal group can’t meet so you want something to change the pace. The Cthulhu Hack offers a simple system for investigative horror, but where to get the horror? From Unformed Realms offers you a gathering of random...   [click here for more]
Just Crunch Games  $3.95

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100 Oddities for a Wizard's Library

100 Oddities for a Wizard's Library


Welcome to 100 Oddities for a Wizard's Library, third entry in Skirmisher Publishing's ever-expanding series of curiosities designed to fill the empty corners of your campaign worlds! Oddities may clutter a shelf or lie forgotten in a corner but are not defined by where they are so much as what they are and are unusual by their very nature. A dead rat in the basement of an abandoned...   [click here for more]
Skirmisher Publishing  $0.99

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