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She-Hulk Goes to Murderworld: A Marvel: Multiverse Missions Adventure Gamebook
by Aconyte Books

Embark on an adventure with She-Hulk to uncover a sinister plot from destroying the world where your choices – and chance – drive the story.

She-Hulk Goes to Murderworld: A Marvel: Multiverse Missions Adventure Gamebook
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Bayt al Azif #4: A magazine for Cthulhu Mythos roleplaying games

Bayt al Azif #4: A magazine for Cthulhu Mythos roleplaying games


The magazine dedicated to adventuring against the Cthulhu Mythos continues! Issue #4 includes: 3 adventures dual-statted for Call of Cthulhu 7th edition and GUMSHOE (Trail of Cthulhu) A group of strangers awakens in an unfamiliar place (Classic Era 1930s, 10 pages) A death sets off a search for an unorthodox architect (Classic Era 1930s, 15 pages) A...   [click here for more]
Bayt al Azif  $9.00

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Delta Green: The Way It Went Down Vol. 2

Delta Green: The Way It Went Down Vol. 2


Lovecraftian cosmic terror meets modern-day conspiracy in these 33 brief tales of horror and personal apocalypse. Bringing Work Home Baptism Go and Sleep No More The Sea and Time Farming Last (and/or) Only Lost and Found Escape Change Is Like a Season In the Shuffle Dad On the Strange Events at Prentice Farms Single Vehicle Fatality Family A Kindness 4W0HERE6-8AMI175 Trust Falls Charlie Is Lost Involuntary That...   [click here for more]
Arc Dream Publishing  $3.99

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Easier Story Craft

Easier Story Craft


The ideas and tips in this book are about making it easier to facilitate great shared stories, not through even more GM prep, but improv techniques, applying story crafting ideas from film, TV, and books to roleplaying games. The typical GM has enough to do bringing the setting to life, playing everyone and thing the characters meet, and being the arbiter of the rules. You do not need even more prep...   [click here for more]
Parts Per Million  $7.99 $4.99

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Spellcaster: The Frostgrave Magazine #2

Spellcaster: The Frostgrave Magazine #2


Spellcaster: The Frostgrave Magazine exists to bring new rules, scenarios, and gaming ideas for players of Frostgrave and Frostgrave: Ghost Archipelago. This issue contains: * Rules for Dragons in Frostgrave, including a co-operative scenario. * Traps in Ghost Archipelago, including a solo scenario. * Frostgrave Mech War, rules and a scenario for fighting...   [click here for more]
Joseph A. McCullough  $8.00

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d12 Monthly Issue 34 FULL Version - The Holy Classes of OSE

d12 Monthly Issue 34 FULL Version - The Holy Classes of OSE


This is the FULL version of issue 34 of the successful zine, d12 Monthly. This issue is all about The Holy Classes from OSE.  The FULL version of this issue contains 2 additional articles, for a total of 28-pages. Written with Old School Essentials in mind, these ideas can be used by most editions and hacks.  A zine for fans of the longest-running...   [click here for more]
YUM_DM  $4.50

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The World of Kensei

The World of Kensei


Welcome to the World of Kensei Welcome to the World of Kensei, an Asian-inspired world-setting for Dungeons and Dragons 5E players.  The World of Kensei is a place of great heroes and utter evil, encompassing lands of ancient myths and high peril. Courageous warriors brave the ancient shrines of the old gods, now home to evil creatures. These are the lands of Tatsu, a new continent of beauty...   [click here for more]
RiotMinds  $9.99

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Dungeon Vault Magazine - No. 41 - Shadowdark Edition

Dungeon Vault Magazine - No. 41 - Shadowdark Edition


Dungeon Vault Magazine - Issue 41 Published by Elven Tower This is issue No. 41 of Dungeon Vault Magazine. A compilation of adventures, lore, excellent cartography, and useful digital goodies. The content in this magazine is designed for use with Shadowdark RPG rules and should be easily ported to 5e and/or other OSR systems. Dungeon Vault Magazine is all about providing interesting ideas and...   [click here for more]
Elven Tower  $6.95

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Talislanta: Tales of the Rogue Magician

Talislanta: Tales of the Rogue Magician


West across the Sea of Sorrow stands the city of Zantium – a bustling seaport and a nexus for buyers and sellers from across the continent of Talislanta. Here, the famed executioner, Grimal, has prepared a grisly spectacle for the edification of his public: the execution of the young rogue magician, Crystabal. But Miriad the Magician has other plans: to send Crystabal across the continent of Talislanta...   [click here for more]
Everything Epic  $9.99

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DELVE: A Solo Map Drawing Game

DELVE: A Solo Map Drawing Game


DELVE: A Solo Map Drawing Game is a map drawing game that puts you in control of a dwarven hold as you discover the horrors that lurk below. This 44 page zine has everything you need to generate natural formations, forgotten ruins, enemies, wyrd magics, and ancient monstrosities. It has a simple turn-based combat system, rules for building your hold and optional...   [click here for more]
Blackwell Games  $7.00

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Hydra!

Hydra!


An adventure for RuneQuest Roleplaying in Glorantha. The Lunar College of Magicians wants to get hold of this year’s batch of Hydra’s eggs. Yes, that’s Hydra! Not some lesser hydra, but one of Glorantha’s few greater hydras: the only one known to exist in Genertela. The hydra of legend, said to be as large as a city, which lives atop Hydra’s Hill in the Hydra Mountains....   [click here for more]
Chaosium  $15.00

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The Cainite Conspiracies Anthology

The Cainite Conspiracies Anthology


Step back into the Dark Ages... ...into a time when the clans, high and low, battle for blood and power. Welcome to The Cainite Conspiracies This collection of short stories inspired by the 20th Anniversary edition of Vampire: The Masquerade Dark Ages features tales by Vampire developers such as Justin Achilli, Eddy Webb, David A. Hill, Jr., and...   [click here for more]
Onyx Path Publishing  $4.99

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Bayt al Azif #1: A magazine for Cthulhu Mythos roleplaying games

Bayt al Azif #1: A magazine for Cthulhu Mythos roleplaying games


The stars are right for a new magazine dedicated to adventuring against the Cthulhu Mythos! Issue #1 includes: 3 adventures dual-statted for Call of Cthulhu 7th edition and GUMSHOE (Trail of Cthulhu/The Fall of DELTA GREEN) A group of teenagers must survive the night in an abandoned school (Modern Era, 10 pages) A team of investigators...   [click here for more]
Bayt al Azif  $6.00

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Left-Hand Path

Left-Hand Path


"It wouldn't be magic's cutting edge if it didn't make someone bleed." -- Carbon, founder of the Cloud Infinite Reapers The Price of Disobedience All societies have rules--even societies of mages. But rules were made to be  broken. For the Awakened, shattered laws raise sinister forces. The Left-Hand Path tempts sorcerers with forbidden power, fulfilling their desires at...   [click here for more]
Onyx Path Publishing  $13.99

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Speed Round 5E: A Guide to Streamlining Remote Tabletop Games

Speed Round 5E: A Guide to Streamlining Remote Tabletop Games


Speed Round speeds up “roll-play” to make more time for “role-play.” Moving from a live tabletop to a virtual online setting requires patience and, at least initially, some effort, and a bit of advance preparation will pay off during the game session. This publication enhances the flow of play in D&D 5E by reducing administrative overhead and shifting the spotlight away from the...   [click here for more]
Skirmisher Publishing  $9.99

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Writer’s 50 Random Ideas Horror Generator

Writer’s 50 Random Ideas Horror Generator


Presented to you here are 50 random Horror ideas. One column of 50 Horror locations. One column of 50 Horror characters. And one column of 50 Horror situations Roll a dice, pick a column, another, and then the third for any writing, RPG game, or storytelling situation. Another great product from Creative Concepts! ...   [click here for more]
Creative Concepts  $0.99

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Dungeon Vault Magazine - No. 39 - Shadowdark Edition

Dungeon Vault Magazine - No. 39 - Shadowdark Edition


Dungeon Vault Magazine - Issue 39 Published by Elven Tower This is issue No. 39 of Dungeon Vault Magazine. A compilation of adventures, lore, excellent cartography, and useful digital goodies. The content in this magazine is designed for use with Shadowdark RPG rules and should be easily ported to 5e and/or other OSR systems. Dungeon Vault Magazine is all about providing interesting ideas and...   [click here for more]
Elven Tower  $6.95

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Bayt al Azif #2: A magazine for Cthulhu Mythos roleplaying games

Bayt al Azif #2: A magazine for Cthulhu Mythos roleplaying games


The new magazine dedicated to adventuring against the Cthulhu Mythos continues! Issue #2 includes: 3 adventures dual-statted for Call of Cthulhu 7th edition and GUMSHOE (Trail of Cthulhu) Royal agents investigate the murderous Beast of Gévaudan (18th century, 12 pages) A party celebrates the return of an adventurer from his latest expedition...   [click here for more]
Bayt al Azif  $6.00

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Infinigrad: The Weird City Toolkit

Infinigrad: The Weird City Toolkit


Infinigrad roils over a corrupted and mutated plane of intersecting multiverses, a situation brought on by wanton abuse of magically weaponry during the Alleyway Conflagration.   After long eons of fighting, The Law was introduced. The Law is a curse that prevents any of The Guilds directly raising arms against one another.   Only The Adventurers, those vagabonds...   [click here for more]
Gorgzu Games  $8.88

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The God-Machine Chronicle Anthology

The God-Machine Chronicle Anthology


In 2004, the World of Darkness Rulebook introduced a concept that intrigued, tantalized and inspired readers and players, and left them with the question: What is the God-Machine? You hold in your hands the book that might answer that question...or might simply complicate it. The God-Machine Chronicle Anthology contains new fiction by Justin Achilli, Eddy Webb, Stew Wilson, David...   [click here for more]
Onyx Path Publishing  $2.99

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Easier Mystery Play

Easier Mystery Play


Every game is a mystery or contains mystery elements. Whether you are investigating an eldritch horror or trying to find a secret door. As a GM, it can be very frustrating when your players fail to grasp your obvious trail of clues or cannot roll a successful searching skill test to save their own lives. This book hopes to guide you through running more successful mystery adventures and doing so...   [click here for more]
Parts Per Million  $7.99 $4.99

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One Page Dungeon Compendium: 2021 Edition

One Page Dungeon Compendium: 2021 Edition


The One Page Dungeon Compendium  A collection of dungeons with all of the 2021 One Page Dungeon Contest entries.  This contains all of the dangerous dungeons, exciting encounters, amazing adventures, and wonderous worlds. Each one is contained on a single page of the compendium. There are 74 entries to this year's contest.  You get the compiled compendium and a zip file containing each of the individual...   [click here for more]
Spiel Knights  $5.99 $4.99

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Spellcaster: The Frostgrave Magazine #3

Spellcaster: The Frostgrave Magazine #3


Spellcaster: The Frostgrave Magazine exists to bring new rules, scenarios, and gaming ideas for players of Frostgrave and Frostgrave: Ghost Archipelago. This issue contains: * Expanded rules for rangifer, including rangifer shamans with their own spell list, new rangifer soldier types, and a two-scenario solo campaign. * Rules for making deals with thieves’ guilds in Frostgrave....   [click here for more]
Joseph A. McCullough  $8.50

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Dungeon Vault Magazine - No. 38 - Shadowdark Edition

Dungeon Vault Magazine - No. 38 - Shadowdark Edition


Dungeon Vault Magazine - Issue 38 Published by Elven Tower This is issue No. 38 of Dungeon Vault Magazine. A compilation of adventures, lore, excellent cartography, and useful digital goodies. The content in this magazine is designed for use with Shadowdark RPG rules and should be easily ported to 5e and/or other OSR systems. Dungeon Vault Magazine is all about providing interesting ideas and...   [click here for more]
Elven Tower  $6.95

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Dungeon Vault Magazine - No. 32 - Shadowdark Edition

Dungeon Vault Magazine - No. 32 - Shadowdark Edition


Dungeon Vault Magazine - Issue 32 Published by Elven Tower This is issue No. 32 of Dungeon Vault Magazine. A compilation of adventures, lore, excellent cartography, and useful digital goodies. The content in this magazine is designed for use with Shadowdark RPG rules. Dungeon Vault Magazine is all about providing interesting ideas and lore to DMs and storytellers. Within this issue, you will find...   [click here for more]
Elven Tower  $6.95

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S. Petersen's Field Guide to Lovecraftian Horrors

S. Petersen's Field Guide to Lovecraftian Horrors


S.PETERSEN’S FIELD GUIDE TO LOVECRAFTIAN HORRORS A Field Observer’s Handbook of Preternatural Entities and Beings from Beyond The Wall of Sleep "With its clear visuals and hard-won information, this guide has saved my bacon on more thanvone occasion!" —Ernest P. Wilderbeast, Visiting Professor of Preternatural Studies Miskatonic University Weird shapes in the park? Odd rumbling...   [click here for more]
Chaosium  $17.95 $9.49

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Imperial Mysteries

Imperial Mysteries


"Imagine Awakening again. Imagine walking in a universe of dust, feeling it shape to your desire and retreat from your wrath. Imagine knowing that everyone and everything you ever cared about can be changed, forever, by your actions, the actions of your peers and those of your rivals. Imagine the fear, the crushing responsibility and the intoxicating, addictive power. Would you trust...   [click here for more]
White Wolf  $5.95

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Dungeon Vault Magazine - No. 40 - Shadowdark Edition

Dungeon Vault Magazine - No. 40 - Shadowdark Edition


Dungeon Vault Magazine - Issue 40 Published by Elven Tower This is issue No. 40 of Dungeon Vault Magazine. A compilation of adventures, lore, excellent cartography, and useful digital goodies. The content in this magazine is designed for use with Shadowdark RPG rules and should be easily ported to 5e and/or other OSR systems. Dungeon Vault Magazine is all about providing interesting ideas and...   [click here for more]
Elven Tower  $6.95

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Tales of Belgisca Vol. 7 - Grassland Region

Tales of Belgisca Vol. 7 - Grassland Region


Welcome to the Kingdom of Belgisca! This country is located in the West of the Old World. Although it is small, it has a rich history and folklore. It is known all over the world for its craft beers, its stunning landscapes and its many legends. In this series, we describe the towns, creatures and points of interest found in this interesting little country, region by region. The seventh volume is...   [click here for more]
Atelier Clandestin  $1.00

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KOBOLD Guide to Gamemastering

KOBOLD Guide to Gamemastering


Decades of GMing Experience at Your Fingertips! “Kobold Press builds on its excellent track record with another great release—new and provocative.” —Mike Mearls Whether it’s advice from grognards who were running games at the dawn of RPGs, or suggestions from the new generation of game designers, these 21 essays by experts are here to help you improve your GMing skills and create...   [click here for more]
Kobold Press  $12.99

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Unearthed Spoils Special Edition - In The Shadows (5e)

Unearthed Spoils Special Edition - In The Shadows (5e)


Add a Thieves' Guild to your D&D campaign! Unearthed Spoils Special Edition - In The Shadows contains the following content: OVERVIEW - Let’s make a deal! Learn about Thieves’ Guilds, and what it takes to join their ranks. THE SEEDY UNDERBELLY - Organize a Thieves’ Guild in your campaign with these expansive rules. ROGUISH ARCHETYPES - These five subclasses...   [click here for more]
Grim Press  $19.99

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Biology for Fantasy Settings

Biology for Fantasy Settings


When designing a fantasy setting, the biology of our home world can provide a wonderfully rich resource for generating a new world and the creatures inhabiting it. But a world creator should not forget the fantasy aspect, or feel restricted to using Earth’s biosphere as an unyielding template, and otherwise excellent resources often suffer from just this flaw and apply real-world ecology to fantasy...   [click here for more]
Skirmisher Publishing  $2.99

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The Stafford House Campaign

The Stafford House Campaign


A Collection of Greg Stafford's RuneQuest Campaign Essays 1978-1981 “Call me Greg. I am a person, human, male, and devout family man. I am occasionally crazed, possessed, or perceptual. [...] I usually write for fanzines when I am half (or more) drunk.” — Greg Stafford, in the essay Dragons Past #1 (1978) Be transported in time to the earliest days of tabletop roleplaying...   [click here for more]
Chaosium  $7.99

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Axioms Compendium 1-8

Axioms Compendium 1-8


Created with the support of hundreds of generous patrons, AXIOMS is a quarterly magazine devoted to the Adventurer Conqueror King System. This exclusive compendium compiles the first eight issues of AXIOMS into an easy-to-use reference. It includes: Issue #1 - Magic. Eldritch secrets are revealed. Issue #2 - Beastmen. The savage swords of chaos, are unleashed. Issue #3 - Economics. He who has the...   [click here for more]
Autarch  $10.00

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Unearthed Spoils #006 - Blasphemous Undead (5e)

Unearthed Spoils #006 - Blasphemous Undead (5e)


The undead rise from their graves; skeletal visages embody an eternal defiance against mortality. With haunting allure and epic tales of cursed destinies, they beckon heroes to relentlessly face their deepest fears. Unearthed Spoils #006 - Blasphemous Undead contains the following content: OATH OF THE GRAVE - These paladins engage in the unending battle...   [click here for more]
Grim Press  $9.99

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Defy the Legends Player's Tome

Defy the Legends Player's Tome


Defy the Legends (or DTL) is a tabletop roleplaying game designed by James Grammaticus and Lydia Scott. Inspired by 3.5e, Defy the Legends is a setting agnostic, balanced dungeon-crawler, combat based TTRPG for all of your fantasy TTRPG campaign needs. The system features 35 balanced player classes, over 1200 monsters, hundreds of pages of unique spells and a fully functioning item economy with crafting...   [click here for more]
James Grammaticus  Pay What You Want

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KOBOLD Guide to Worldbuilding, Volume 2

KOBOLD Guide to Worldbuilding, Volume 2


Learn to Build Worlds with Titans of Fantasy and Tabletop! The Kobold Guide to Worldbuilding, Volume 2, features 15 stars of tabletop roleplaying games and fantasy fiction, including Gail Simone, Keith Baker, Veronica Roth, Ken Liu, Kate Elliott, Mike Shea, Tobias S. Buckell, Shanna Germain, Gabe Hicks, the Dungeon Dudes (Monty Martin & Kelly McLaughlin), Jeff Grubb, and more. Middle-Earth,...   [click here for more]
Kobold Press  $14.99

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Tales of Belgisca Vol. 8 - War Region

Tales of Belgisca Vol. 8 - War Region


Welcome to the Kingdom of Belgisca! This country is located in the West of the Old World. Although it is small, it has a rich history and folklore. It is known all over the world for its craft beers, its stunning landscapes and its many legends. In this series, we describe the towns, creatures and points of interest found in this interesting little country, region by region. The eighth volume is...   [click here for more]
Atelier Clandestin  $1.00

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Fernbloom's Guide to Freebone Vale

Fernbloom's Guide to Freebone Vale


Dive into a mystical valley filled to the brim with adventure and intrigue with this setting guide for fifth edition! Welcome to Freebone Vale, a region filled with adventure and mystery, surrounded by alpine peaks. The valley is named after the Freebone River that runs through it. High up, the Shielding Peaks mountains act as a snowy barrier to the lands beyond, while the barren wastelands of the...   [click here for more]
T.M. van Dalen RPG  $14.95

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Kellem's Guide to Player Options

Kellem's Guide to Player Options


Everything you need to play in a mystical valley filled to the brim with adventure and intrigue for fifth edition! Welcome to Freebone Vale, a region filled with adventure and mystery, surrounded by alpine peaks. The valley is named after the Freebone River that runs through it. High up, the Shielding Peaks mountains act as a snowy barrier to the lands beyond, while the barren wastelands of the highly...   [click here for more]
T.M. van Dalen RPG  $2.95

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Tales From The Magician's Skull Special #2

Tales From The Magician's Skull Special #2


Welcome to this, the second special issue of the Skull’s favorite maga- zine. What, you may ask, was the first special issue? While it is marked with the word SPECIAL on its masthead in place of a number, it is known in some circles as Issue 0, and it contained all the essays written for the first Kickstarter of Tales From the Magician’s Skull as well as the first tale of Hanuvar, reprinted...   [click here for more]
Outland Entertainment  $8.00

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Elusive Legends: Building Story in Tabletop RPGs

Elusive Legends: Building Story in Tabletop RPGs


Building Story in Tabletop Roleplaying Games Learn to be a good gamemaster by learning how to be a good writer. Inject great stories into your roleplaying games by taking advantage of decades of fiction writing instruction. See how 22 different writing concepts apply to specific roleplaying games like D&D, Fate Core, Dungeon World, and Hillfolk. ...   [click here for more]
Diceless Hero Games  $2.99

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Miskatonic Country Scenarios: A Keeper's Guide

Miskatonic Country Scenarios: A Keeper's Guide


Miskatonic Country Scenarios: A Keeper's Guide Agitated in Arkham? Despairing in Dunwich? Indecisive in Innsmouth? Don't wander the banks of the Miskatonic without this guide to Miskatonic Country scenarios! Since 1983 Chaosium and its licensees have produced dozens of scenarios set in Lovecraft's fictional Massachusetts towns of Arkham, Dunwich, Kingsport, Innsmouth (and more). This guide helps...   [click here for more]
Sentinel Hill Press  $4.99

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Tales of Belgisca Vol. 6 - Caves Region

Tales of Belgisca Vol. 6 - Caves Region


Welcome to the Kingdom of Belgisca! This country is located in the West of the Old World. Although it is small, it has a rich history and folklore. It is known all over the world for its craft beers, its stunning landscapes and its many legends. In this series, we describe the towns, creatures and points of interest found in this interesting little country, region by region. The sixth volume is dedicated...   [click here for more]
Atelier Clandestin  $1.00

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Book of Nod

Book of Nod


For the first time, the Book of Nod has been restored with new files that perfectly replicate the first edition, but cleaned up so that the text can all be read, and many previously-lost details of the art are finally able to be discerned. Legends of the Undead The first vampires remember their first nights, but do not speak of them. Others...   [click here for more]
White Wolf  $9.99

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Axioms Issue 20: of Arms and Armor

Axioms Issue 20: of Arms and Armor


Axioms is Autarch's quarterly supplement for the Adventurer Conqueror King System. Each issue of Axioms offers a mix of short content updates for ACKS, such as new classes, new sub-mechanical systems, explorations of specific themes within the game, short adventure scenarios, and more.   In this issue, Of Arms and Amor, we provide: Overview of historical...   [click here for more]
Autarch  $3.99

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Campaign Compendiums: Village Design Journal

Campaign Compendiums: Village Design Journal


Introducing Campaign Compendiums: Village Design Journal, the ultimate tool for any Gamemaster looking to bring their fantasy world to life. This book is a comprehensive collection of blank forms that will guide you through creating a fully-realized, immersive village. Each section of the journal covers a different aspect of village life, including geography, local business,...   [click here for more]
Fat Goblin Games  $6.19

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Amazing Tales Coloring Book

Amazing Tales Coloring Book


Amazing Tales, The Complete Coloring Book contains all the artwork featured in Amazing Tales,  the full color illustrations have been reworked by original artist Iris Maertens to be suitable for coloring. Included are 7 pages from the Deep dark wood 9 pages from Magical kingdoms long ago 7 pages from Adventures on the pirate seas 9 pages from Adventures beyond the stars 5 pages...   [click here for more]
Amazing Tales  $1.95

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Axioms Issue 17: Ore Never Changes

Axioms Issue 17: Ore Never Changes


Axioms is Autarch's quarterly supplement for the Adventurer Conqueror King System. Each issue of Axioms offers a mix of short content updates for ACKS, such as new classes, new sub-mechanical systems, explorations of specific themes within the game, short adventure scenarios, and more.   In this issue, Ore Never Changes, we offer a complete set of rules for...   [click here for more]
Autarch  $3.99

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Axioms Issue 19: Cohorts & Dynasties

Axioms Issue 19: Cohorts & Dynasties


Axioms is Autarch's quarterly supplement for the Adventurer Conqueror King System. Each issue of Axioms offers a mix of short content updates for ACKS, such as new classes, new sub-mechanical systems, explorations of specific themes within the game, short adventure scenarios, and more.   In this issue, Cohorts & Dynasties, we offer: New rules for dynasties, including...   [click here for more]
Autarch  $3.99

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The Black Hack Booklet Second Edition

The Black Hack Booklet Second Edition


Black is Back! All the essential rules you need (excluding monsters) to play The Black Hack Second Edition in a 26 page booklet format. If you're a player then this is all you need to play. If you're a GM then this will give you faster access to the most common rules you need during a game. If you want the full edition of the rules you can find it here: https://www.rpgnow.com/product/255088/The-Black-Hack-Second-Edition...   [click here for more]
Gold Piece Publications  $2.00

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