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 Hottest RPG Fiction, Other systems
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A Study in Storytelling: The Red-Headed League

A Study in Storytelling: The Red-Headed League


How can you adapt a classic Sherlock Holmes mystery into your own adventure? The Red-Headed League (A Study in Storytelling #2) helps you to deconstruct the original story by Sir Arthur Conan Doyle. You can then reimagine, remix, and recycle the story elements into any genre or setting. Designed for writers and roleplayers, use it to create original fiction or tabletop adventures!...   [click here for more]
Dancing Lights Press  Pay What You Want

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A Study in Storytelling: A Case of Identity

A Study in Storytelling: A Case of Identity


How can you adapt a classic Sherlock Holmes mystery into your own adventure? A Case of Identity (A Study in Storytelling #3) helps you to deconstruct the original story by Sir Arthur Conan Doyle. You can then reimagine, remix, and recycle the story elements into any genre or setting. Designed for writers and roleplayers, use it to create original fiction or tabletop adventures!...   [click here for more]
Dancing Lights Press  Pay What You Want

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The Void Fiction: Barsoom I

The Void Fiction: Barsoom I


The Stars Were Never Meant For Us 2159 AD. It is a good time to be alive. The nations of Earth still exist, but they have become more civilized, and humanity has expanded into the rest of our solar system. But, alas, it is not to be our time. Something approaches, a thing on an orbit from far away. Seemingly a mysterious shard of dark matter, this object is known in obscure prophecy...   [click here for more]
WildFire  Pay What You Want

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Roll Them Bones

Roll Them Bones


A short story in which A little boy steals some seeds from a Staker seed bank, and runs into the village Elder. The world of Wreck Age depicts humanity’s desperate struggle after betrayal and disaster have decimated Earth as we know it. Your introduction to Wreck Age begins in the 26th century, during the re-setting of the calendars, or Year Zero, the first year in the re-emergence of civilization...   [click here for more]
Hyacinth Games  Pay What You Want

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The Dungeon of Abkadev

The Dungeon of Abkadev


Deep within a mountain dungeon of this or some other realm lies a tome so powerful that few who have gazed upon it have lived to tell the tale. A dungeon created by an eldritch mind so devious, it is unknown even to you: the erudite apprentice of an equally eldritch mind. In this solo adventure gamebook, you take on the role of the wizard M'Nop's capable apprentice. Your task is to infiltrate the...   [click here for more]
The Wizard's Tower  Pay What You Want

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Demonworld: Around the Campfire

Demonworld: Around the Campfire


Around the Campfire is a collection of stories told from the view of some recruits of the Army of Light. The Army of Light is a gathering of races banded together to repel the demon invasion of Garin. Each character's point of view tells the story of how the demons have affected and changed their lives. Toward the end of the collection, a series of journal entries from the group's...   [click here for more]
FASA  Pay What You Want

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A Twist Of Fate (an ANKUR story)

A Twist Of Fate (an ANKUR story)


"A TWIST OF FATE" is a short story that takes place within the setting of the ANKUR - Kingdom of the gods RPG. Joshua Robertson is an award winning fantasy/sci-fi novelist. ...   [click here for more]
Chris Miller Games (CMG)  Pay What You Want

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Keyboard Warrior

Keyboard Warrior


A Reclaimer Scriviner explores the Oklahoma E-Waste site, considering the rammifications of being alone. The world of Wreck Age depicts humanity’s desperate struggle after betrayal and disaster have decimated Earth as we know it. Your introduction to Wreck Age begins in the 26th century, during the re-setting of the calendars, or Year Zero, the first year in the re-emergence of civilization...   [click here for more]
Hyacinth Games  Pay What You Want

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