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Campaign Journal

Campaign Journal


Campaign Journal:Goblin Journals Book #6 in a series of books that help tabletop game masters create content for their quests.The Goblins Journalsl are a set of journals that help Game Masters and Players alike create content for their games. The Campaign Journal walks a Game Master through the creation of their own full campaigns. It takes them step by step asking...   [click here for more]
GoblinsNest Games  $2.99

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Dice Tales: Essays on Roleplaying Games and Storytelling

Dice Tales: Essays on Roleplaying Games and Storytelling


Some people play roleplaying-games for the challenge; others play them for the story. Award-winning fantasy author and freelance game writer Marie Brennan is unabashedly in the latter camp. In these essays she looks at tabletop and live-action RPGs from a narrative perspective, exploring the ways the framework of a game can generate and support (or undermine) your tale. Whether you are a player or...   [click here for more]
Swan Tower  $2.99

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Game Master Journal

Game Master Journal


Game Master Journal:Goblin Journals Book #5 in a series of books that help tabletop game masters create content for their quests.The Goblins Journalsl are a set of journals that help Game Masters and Players alike create content for their games. Game Masters Journals walk a Game Master through the creation of their own game sessions. It takes them step by step asking...   [click here for more]
GoblinsNest Games  $2.99

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Goblin Journals: Book of Dungeons

Goblin Journals: Book of Dungeons


Book #2 in a series of books that help tabletop game masters create content for their quests.The Goblin Journals are a set of journals that help Game Masters and Players alike create content for their games. Book of Dungeons will walk a Game Master through the creation of their own dungeons. It takes them step by step asking questions and giving tips on brainstorming their content. From naming their...   [click here for more]
GoblinsNest Games  $2.99

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Goblin Journals: Book of Npc's

Goblin Journals: Book of Npc's


Book #4 in a series of books that help tabletop game masters create content for their quests.The Goblin Journals are a set of journals that help Game Masters and Players alike create content for their games. Book of Npc's will walk the Game Master through the creation of their own non player characters. It takes them step by step asking questions and giving tips on brainstorming their content. From...   [click here for more]
GoblinsNest Games  $2.99

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Goblin Journals: Book of Quests

Goblin Journals: Book of Quests


Book #1 in a series of books that help tabletop game masters create content for their quests.The Goblin Journals are a set of journals that help Game Masters and Players alike create content for their games. Book of Quests walk a Game Master through the creation of their own quests. It takes them step by step asking questions and giving tips on brainstorming their content. From naming their quests...   [click here for more]
GoblinsNest Games  $2.99

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Goblin Journals: Book of Towns & Cities

Goblin Journals: Book of Towns & Cities


Book #3 in a series of books that help tabletop game masters create content for their quests.The Goblin Journals are a set of journals that help Game Masters and Players alike create content for their games. Book of Towns and Cities  will walk the Game Master through the creation of their own settlements. It takes them step by step asking questions and giving tips on brainstorming their content. From...   [click here for more]
GoblinsNest Games  $2.99

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T5 Imperiallines 06

T5 Imperiallines 06


Welcome…  to the first new issue of Imperiallines in over 20 years. The original Imperiallines was started by GDW (and editor John Meyers) in 1991 to focus on Traveller and as an adjunct to the more general Challenge Magazine. Intended to be only a few pages, whichever issue was current was included in the Traveller starter box sets. Two issues were produced...   [click here for more]
Game Designers' Workshop (GDW)  $2.99

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Worldbuilding For Writers, Gamers and Other Creators Volume One: Star, Planet, Moon

Worldbuilding For Writers, Gamers and Other Creators Volume One: Star, Planet, Moon


This concise first volume of Worldbuilding For Writers, Gamers and Other Creators provides straightforward guidance on how to model the astronomical elements of an Earth-like planet for your storyworld setting. Author and storyworld creator Matthew Wayne Selznick ("Brave Men Run -- A Novel of the Sovereign Era") explains the science and helps you through the (basic) math required to: Select...   [click here for more]
MWS Media  $2.99

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Artist Tools: Dark Elf Color Study

Artist Tools: Dark Elf Color Study


Simple color study for you to reference when creating your artworks. Included is an A4 size PDF guide with palettes, two digital prints, a Photoshop Color Swatches file (.aco), and JPG versions. Also includes a bonus set of 6 frames (in one layered PSD with transparency) to use for framing your own art (commercial use ok for the frames and swatches). Please note this is not a stock art product -...   [click here for more]
Sqeezi Games  $6.50 $3.00

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Play Your Character Like A Fucking Boss

Play Your Character Like A Fucking Boss


Don't let the other guy have all the fun!  It's your game, too.  Roleplaying is a contact sport, so get in there and make it happen!!! There may be a reason why your games aren't as awesome as they could be.  Could be the system, might be the GM, or possibly it's you - the player.  I'm not saying this little self-help guide will turn you into the fucking boss overnight, but it's a start. How...   [click here for more]
Kortthalis Publishing  $3.00

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Solar Echoes: Raid Combo Pack [BUNDLE]

Solar Echoes: Raid Combo Pack [BUNDLE]


This special bundle product contains the following titles. Solar Echoes Character Pack Regular price: $1.00 Bundle price: $0.83 Format: Watermarked PDF The Solar Echoes Character Pack includes 8 ready-made characters for Players and Mission Controllers, back-story information for each character, plus character sheets and map icons. Characters are balanced to provide...   [click here for more]
Corefun Studios, LLC  $3.00 $2.50

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The Living Fantasy Realm LARP Rules

The Living Fantasy Realm LARP Rules


  When one walks into a LARP world, there should NOT be a HUGE rulebook to learn. When a person enters the Living Fanatsy Realm they get one 4 page pamphlet that covers everything they need to know and one is playing within minutes! Those of NOBLE BLOOD get an additional phamphlet. From there one can go around the LARP site and find the various guilds to join such as Fighters and Scouts (they can...   [click here for more]
Eldrad Wolfsbane  Pay What You Want

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The Way of The Martyr

The Way of The Martyr


CORIOLIS THIRD HORIZON INTRODUCTION. A closer look at the religious aspect of Order of Pariah as a powerful faction that will once again - as in the times of the Portal Wars - carry the maelstrom on its shoulders, which will soon sweep across the entire Horizon. And when the Darkness Between the Stars comes, a time of sacrifice, blood and ruthless fight for survival, believe me - you want these guys...   [click here for more]
Free League Publishing  $3.00

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Thoughts on Forging in the Dark

Thoughts on Forging in the Dark


Thoughts on Forging in the Dark is a guide to making and modifying games using the Forged in the Dark tabletop roleplaying game system. Originally written for Blades in the Dark by John Harper, the Forged in the Dark engine has been adapted for use by  Scum and Villainy, Band of Blades, and many indie games.  This is a guide for anyone...   [click here for more]
Small Cool Games  Pay What You Want

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Tomb of Sir Sivart

Tomb of Sir Sivart


Sir Sivart was a great explorer who gained grand repute from the kingdom. He worked for a long time as a cartographer, and would join adventurers as a guide while also continuing to map out the lands, and his maps have been viewed far and wide as among the greatest of the current age. Sir Sivart was an avid fan of surveying the land from high above and plotting out concept maps from high points before...   [click here for more]
TableTop Totality  Pay What You Want

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Shards: Worldbuilding Zine - Issue #3

Shards: Worldbuilding Zine - Issue #3


Shards Worldbuilding Zine provides inspiration for building your own worlds, along with tips and tricks on how to make it immersive. In this issue: Three fragments to drop into your worlds A group of space-faring mercenaries Primitive people from an alien world Two fey princes Advice on building your own worlds How centaurs and their ilk go to war Captain Magpie kidnaps a dragon...   [click here for more]
Artemis Games  $6.24 $3.74

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The GM's Planet-Building Handbook

The GM's Planet-Building Handbook


So, your sci-fi RPG campaign is going to span vast volumes of space and introduce new alien races from an exotic medley of planets. But just what are those planets like? This handbook will allow you to design realistic planets capable of bearing human (or human-like) life. Guidance is given on: Host star Planet orbit Planet size Axial tilt Moons Planet rotation Magnetosphere Geological activity Atmosphere Hydrosphere Climate Plus,...   [click here for more]
Draken Games  $3.95

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Be Awesome At Village Design

Be Awesome At Village Design


Any GM can design a basic village. A dedicated GM, however, takes the extra time to craft exciting, logical and flavoursome villages that are so much more than a general store, village inn and some dreary peasant huts. Be Awesome at Village Design comprises village design essays by ENnie Award winning designer Creighton Broadhurst and a suite of tables designed to help the busy GM quickly and easily...   [click here for more]
Raging Swan Press  $3.99

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Buried Bones: Creating in the Realms of Pugmire

Buried Bones: Creating in the Realms of Pugmire


"Is Pugmire a joke? No. Because it can be so much more." - Eddy Webb Since the release of Pugmire, creator Eddy Webb has gotten a lot of questions. Is Pugmire a “funny” game? Can I play my favorite dog? What products inspired the game? How can I make my Pugmire game as authentic as possible? Collecting a variety of internal documents, email exchanges, blog posts,...   [click here for more]
Onyx Path Publishing  $3.99

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So You Want to Design an Adventure...

So You Want to Design an Adventure...


So You Want to Design an Adventure... a game design template by Geoff Gander Designing adventures with a compelling storylines that allow players to explore their world, yet keep them on track without railroading them, can be a challenge. How much background do you need? Do you need random encounters to keep things interesting? How do you maintain pacing to keep the players interested? All of these...   [click here for more]
Geoff Gander  $3.99

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The RPG Handbook

The RPG Handbook


The RPG Handbook is a system-free guide to playing tabletop roleplaying games (RPGs). The RPG Handbook looks at: Inviting new players to try out tabletop RPGs. Getting kids involved in trying out imaginative games. Emphasizing deeper character development. Making it easy to run and vary solo and team RPG gameplay. Turning players into GMs - and GMs into games designers. Offering GMs the means to rapidly...   [click here for more]
Dragonfly  Pay What You Want

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VeX's Guide to Map Making, Part I

VeX's Guide to Map Making, Part I


Tyrannosaurus VeX Presents VeX's Guide to Map Making Have you ever wished you knew how to make your own maps?  Do you wish you knew how to use the digital tools that are out there for making your own battle maps? Then this is the document for you! What it included? Step-by-Step Guide Example Pictures Links to Alternative Tools This document specifically leads the reader...   [click here for more]
Tyrannosaurus VeX  $3.99

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VeX's Guide to Map Making, Part II

VeX's Guide to Map Making, Part II


Tyrannosaurus VeX Presents VeX's Guide to Map Making, Part II Have you ever wished you knew how to make your own maps?  Do you wish you knew how to use the digital tools that are out there for making your own battle maps? Then this is the document for you! What it included? Step-by-Step Guide Example Pictures Links to Alternative Tools This document specifically leads...   [click here for more]
Tyrannosaurus VeX  $3.99

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VeX's Guide to Map Making, Part III

VeX's Guide to Map Making, Part III


Tyrannosaurus VeX Presents VeX's Guide to Map Making, Part III Have you ever wished you knew how to make your own maps?  Do you wish you knew how to use the digital tools that are out there for making your own battle maps? Then this is the document for you! What it included? Step-by-Step Guide Example Pictures Links to Alternative Tools This document specifically leads...   [click here for more]
Tyrannosaurus VeX  $3.99

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Jester David’s How-To Guide to Fantasy Worldbuilding

Jester David’s How-To Guide to Fantasy Worldbuilding


Inside this 150-page tome you will learn how to: Sculpt a continent Design a nation Plan a city or village Create a Pantheon And build your owm fantasy world! Over its eighteen chapters, this book walks you through the steps needed to create a fantasy world for your roleplaying game, from the initial brainstorming to the niggling details. Included is advice on geology & climate, culture &...   [click here for more]
5 Minute Workday Publishing  $4.00

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[BESM 4] The Training Arc Guide

[BESM 4] The Training Arc Guide


The Training Arc Guide for Big Eyes, Small Mouth! Training Arcs are segments of a story that focus on a character's development, forcing them to grow by overcoming a variety of obstacles and challenges. By successfully completing a Training Arc, characters become drastically more powerful than before, finding ancient weapons, unlocking incredible...   [click here for more]
Dyskami Publishing Company  $4.00

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Aliens, Dystopias, & Monster Ecologies: Worldbuilding Essays for Writers and GMs

Aliens, Dystopias, & Monster Ecologies: Worldbuilding Essays for Writers and GMs


Aliens, Dystopias, & Monster Ecologies is a series of worldbuilding essays on alien psychologies and ethical systems, functional dystopias, recreating vampires and werewolves, original elemental systems, and figuring out just how many human-eating monsters your setting can support.  This content previously appeared on Seventh Sanctum, The Oak Wheel, Sanitarium...   [click here for more]
WMB Saltworks  $4.95

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Game Publishing Lessons

Game Publishing Lessons


When I published my first RPG in 2013, I often felt lost. I knew I needed to conquer the Kickstarter dragon if I wished to find my horde of gold (which I'm still looking for, by the way), and I had all sorts of questions about things that other publishers just weren't talking about yet. The best advice I could find online at the time was "If you want to be a writer, you just need to write. If you...   [click here for more]
Accessible Games  $4.95

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More Secrets of Drawing

More Secrets of Drawing


The second innovative collection of unique Drawing tips, tools and techniques, many found nowhere else! ...   [click here for more]
Mike Hoffman Presents  $4.95

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Retro Monster School (5E)

Retro Monster School (5E)


Previous Editions to Fifth Edition Are you a fan of older edition materials? Are you a writer, developer, or publisher with a need to convert older edition monsters to Fifth Edition? This conversion guide will walk you through the process of creating a simple, first-pass conversion. Mastering this process can save you hours in the long run, letting you focus on thematics, not basic...   [click here for more]
Wandering Star LLC  $10.00 $4.95

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Secrets of Drawing

Secrets of Drawing


An innovative collection of unique Drawing tips, tools and techniques, many found nowhere else! ...   [click here for more]
Mike Hoffman Presents  $4.95

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The Anatomy of Adventure

The Anatomy of Adventure


"It's a lovely read and hugely helpful." "Tons of great advice for an aspiring adventure writer." "Inspiring!" In just a few short years, M.T. Black has established himself as one of the most successful indie-writers on the Dungeons & Dragons scene, with thirty-five platinum best-sellers and over a hundred thousand book sales. In this practical and engaging book, he...   [click here for more]
M.T. Black Games  $4.95

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The Roleplayer’s Guide to ChatGPT

The Roleplayer’s Guide to ChatGPT


Unleash your tabletop RPG adventures with the Roleplayer's Guide to ChatGPT! This manual is your key to transforming game nights. It gives you practical advice and tools to boost your storytelling. Whether you're a seasoned dungeon master or new to roleplaying, this guide helps you make the most of ChatGPT. Dive into the world of AI, unlock new narratives, and elevate your storytelling. Get ready for...   [click here for more]
Christian Amauger  $4.95

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Writing With Style: An Editor's Advice for RPG Writers

Writing With Style: An Editor's Advice for RPG Writers


A Style Guide with Style Writing With Style: An Editor’s Advice for RPG Writers presents 45 pages of concise tips on simple ways to make your roleplaying game writing cleaner and clearer. This guide doesn’t show you how to structure adventures, build stat blocks, or create worlds. Instead, Ray Vallese looks at some of the most common and easily fixable grammar and style issues he’s encountered...   [click here for more]
Rogue Genius Games  $4.95

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Shards: Worldbuilding Zine - Issue #1

Shards: Worldbuilding Zine - Issue #1


Want help with worldbuilding, but don't just want to use someone else's creation? Shards is a zine designed for just that. In issue #1 you can find: Four fragments to drop into your worlds The largest labyrinth in the world A sci fi bar for a space station A fey lady with secrets to tell A god who won’t wait Advice on building your own worlds Questions to...   [click here for more]
Artemis Games  $6.24 $4.99

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Shards: Worldbuilding Zine - Issue #2

Shards: Worldbuilding Zine - Issue #2


Shards Worldbuilding Zine provides inspiration for building your own worlds, along with tips and tricks on how to make it immersive. In this issue: Three fragments to drop into your worlds Hybrid Monsters The planet of Marrakugh The Labyrinth of History Advice on building your own worlds Worldbuilding with Nursery Rhymes Captain Magpie steals his birthday feast And the Letter...   [click here for more]
Artemis Games  $6.24 $4.99

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Shards: Worldbuilding Zine - Issue #4

Shards: Worldbuilding Zine - Issue #4


Shards - Worldbuilding Zine helps you explore new worlds, with world fragments ready to pop in and advice on how to put together your own unique settings. In this issue: Three fragments to drop into your worlds The Lands of Flood and Famine The Karanna Archipelago The Selkie Syndicate Advice on building your own worlds Travelling Faster Than Light Captain Magpie...   [click here for more]
Artemis Games  $4.99

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Shards: Worldbuilding Zine - Issue #5

Shards: Worldbuilding Zine - Issue #5


Shards provides advice and content for all sorts of worldbuilders, and for all sorts of worlds. In this issue: Three fragments to drop into your worlds The Gods of Karenna, a complete pantheon The Golden Feather, a magic shop Paragon Industries, an inter-planetary corporation Advice on building your own worlds Prejudice, and how to handle it in your world Captain...   [click here for more]
Artemis Games  $4.99

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Shards: Worldbuilding Zine - Issue #6

Shards: Worldbuilding Zine - Issue #6


Shards Worldbuilding Zine provides inspiration for building your own worlds, along with tips and tricks on how to make it immersive. In this issue: Three fragments to drop into your worlds The settlement of Last Stand The Lifecycle of the kraken Doc Carson’s Airship Fair and Circus Advice on building your own worlds How to create and use gods Captain Magpie steals a look...   [click here for more]
Artemis Games  $4.99

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5 Ways AI Can Enhance Your DND Sessions

5 Ways AI Can Enhance Your DND Sessions


Dive into the future of tabletop gaming with "5 Ways AI Can Enhance Your D&D Sessions," a pioneering eBook that unveils the untapped potential of artificial intelligence in enriching your tabletop role-playing experiences. Discover the key to elevating your game master skills through practical, innovative strategies for leveraging AI in ways you never thought possible. Whether you're a seasoned...   [click here for more]
Masterstroke  $4.99

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A Guide to Designing Memorable Adventures

A Guide to Designing Memorable Adventures


John Harford, Game Designer, published author and GM of nearly 40 years walks you through his process of creating a scenario. With tips, worksheets and valuable insights.  John is the owner and chief operator of Fox and Boar Games, and you can get an example of his writing and content right here with the Tales of the Harrowed Land Roleplaying game content. ...   [click here for more]
Fox and Boar Games  $4.99

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Affinity Publisher Basics - User Guide & Template

Affinity Publisher Basics - User Guide & Template


This publisher's resource contains  the Affinity Publisher Basics - A Beginner's Guide to Using Affinity Publisher for SWAG (PDF) and an Affinity Publisher Template (.afpub) to help you make PDFs for Savage Worlds Adventurers Guild. Inside you will find a template with all the paragraph styles, backgrounds, and images needed to create...   [click here for more]
Pinnacle Entertainment  $4.99

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ANIME IN MIDJOURNEY - An AI Art Creation Guide

ANIME IN MIDJOURNEY - An AI Art Creation Guide


Have you ever wanted to create your own art? Do you want it be amazing and beautiful? This step-by-step guidebook – a sequel to the author’s acclaimed Beginning with Midjourney book, in the AI Empowerment series – has been written to bring you into the AI art generation revolution, as led by Midjourney and other Artificial Intelligence design suites. This book details...   [click here for more]
Kent David Kelly  $12.99 $4.99

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Be Awesome At Freelance Game Design

Be Awesome At Freelance Game Design


Want to break into freelance game design, but don’t know where to start? Have you already had a crack at pitching a project and failed? If so, this is the book for you! Inside, Creighton Broadhurst publisher at Raging Swan Press and an ENnie Award winning game designer reveals his hints, tips and strategies for a successful career in freelance game design. This book covers such subjects as: What's...   [click here for more]
Raging Swan Press  $4.99

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Easier Encounters

Easier Encounters


Easier Encounters Encounters are fundamental to great game sessions and campaigns. This book contains my ideas on combining player goals, character choices, stakes, and consequences for building encounters that build into adventures and into satisfying campaigns. ...   [click here for more]
Parts Per Million  $7.99 $4.99

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Hard S.F. Worldbuilding Cookbook #4.1: The Candle Flame : A star system with a flame yellow sun

Hard S.F. Worldbuilding Cookbook #4.1: The Candle Flame : A star system with a flame yellow sun


Hard S.F. Worldbuilding Cookbook #4.1: The Candle Flame : A star system with a flame yellow sun A how-to guide for writers and roleplayers Start with your story. Choose locations, find situations, and inspire novel prompts as you need them. Have the science behind them at your fingertips, when you want it.  Inspiration first, then worldbuilding. Hard...   [click here for more]
John Freeman  Pay What You Want

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Hard S.F. Worldbuilding Cookbooks #3: Rogue Planets

Hard S.F. Worldbuilding Cookbooks #3: Rogue Planets


Hard SF Worldbuilding Cookbook #3: Rogue Planets A how-to guide for writers and roleplayers   Start with your story. Choose locations, find situations, and inspire novel prompts as you need them. Have the science behind them at your fingertips, when you want it.  Inspiration first, then worldbuilding. The Hard SF Worldbuilding Cookbooks: Written...   [click here for more]
John Freeman  Pay What You Want

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Intellectual Property in RPGs

Intellectual Property in RPGs


This guide covers the very basics of the USA's intellectual property law, as applied to roleplaying games. The guide covers copyrights, trademarks, patents, and how they apply in the RPG world. The guide then goes over a few types of pre-existing material that creators can leverage in their own creations without incurring legal liability, such as stock characters and publicly-licensed content. It's...   [click here for more]
Omnichromatic Pirate Unicorn Games  Pay What You Want

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IT'S A LIVING: Surviving as a Freelancer in the 21st Century, The Ultimate Guide to Success for Artists and Creative Professionals

IT'S A LIVING: Surviving as a Freelancer in the 21st Century, The Ultimate Guide to Success for Artists and Creative Professionals


FOLLOW YOUR DREAMS AND WORK FOR YOURSELF ★★★★★ "The Artist's Way for the 21st century!" Whether you want to quit your 9-5 job to be self-employed or you want to streamline your career to be more efficient, IT'S A LIVING is for you! According to this year's most comprehensive study, there are over 57 million freelancers in the U.S. alone and growing. The...   [click here for more]
Cristian S. Aluas  $4.99

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  Esper Genesis Core Bundle [BUNDLE]