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ACR1 - Advanced OSR Character Record - Fighter Class

ACR1 - Advanced OSR Character Record - Fighter Class


The best, easiest, and most flexible Old School Renaissance (OSR) character sheets you can find. Here it is, my preferred and custom-built deluxe OSR character record sheet set … direct to you from the World of Oldskull campaign. These sheets are designed for use with both Basic and Advanced style Fantasy Role-Playing Games, as developed c. 1972-1985. If you’re...   [click here for more]
Kent David Kelly  Pay What You Want

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Adventures in the Wild Woods

Adventures in the Wild Woods


The sleepy little village of Kolmar sits beside the Thundering River. It is on an important trade route surrounded by a dangerous forest. Bandits harass travelers on these roads. There are many places nearby to explore. Caverns, ruins and other places provide ample opportunities for adventurers to prove themselves. This adventure is intended as a starting module for 1st level to 3rd level. It is...   [click here for more]
Old School Role Playing  Pay What You Want

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An Invitation to Dinner

An Invitation to Dinner


An OSRIC adventure for characters of 8th to 10th level of experience. The adventurers are invited to a special dinner party at a large mansion in town owned by a powerful noble and wizard. The hosts and the guests are not what they seem. Nor is the house itself. And a surprise guest is the real life of the party. ...   [click here for more]
Old School Role Playing  Pay What You Want

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And The Sea Shall Give Up Her Dead

And The Sea Shall Give Up Her Dead


This is an OSRIC adventure for characters of 1st to 3rd level of experience. As the adventurers arrive at a sleepy little sea side town not all is as it seems. The town is under attack by pirates. But these are no ordinary pirates. These pirates are undead and their nightmare ship is just off shore waiting for the plunder to be brought aboard. This adventure allows the players to explore the mystery...   [click here for more]
Old School Role Playing  Pay What You Want

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Automata Run Amok

Automata Run Amok


Out-of-Control automata have driven a wizard from his shop. He would like the PCs to solve the problem (without damaging his creations) while his rival will pay for evidence of the wizard’s dabbling in forbidden knowledge. This is an adventure suitable for four to five low-level characters written to be compatible with OSRIC and early editions of the world's most popular RPG. In addition...   [click here for more]
Dwarven Automata  Pay What You Want

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Cachorro Preto #1 (Contribua com 5 dólares e receba uma copia física)

Cachorro Preto #1 (Contribua com 5 dólares e receba uma copia física)


Enviaremos uma copia fisica para residentes no Brasil que contribuirem com 5 dolares. Aqueles que fizerem a contribuição entrem em contato conosco através do drivethru para enviar seu endereço, caso contrário não teremos acesso aos dados nos impedindo de prosseguir com o envio. ...   [click here for more]
Black Dog  Pay What You Want

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Call of the Werewolf

Call of the Werewolf


Call of the Werewolf is a Free OSRIC adventure for characters of 4th to 7th level of experience. The adventurers arrive at a small village along the Blood River and discover that a Werewolf is terrorizing the locals. Brave adventurers are needed to solve the mystery of who the werewolf is and these adventurers must put a stop to this fiend once and for all. ...   [click here for more]
Old School Role Playing  Pay What You Want

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Castle in the Clouds

Castle in the Clouds


This is an OSRIC adventure for characters of 4th to 7th level of experience. The adventurers will explore a mysterious cloud floating over an important town. The cloud does not seem to be moving but just hovers over the town. It also has a strange castle sitting upon it. ...   [click here for more]
Old School Role Playing  Pay What You Want

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Castle of Aandoran the Defiler

Castle of Aandoran the Defiler


This is the third installment in the Mountain of Fire series. In this installment the adventurers must face an ancient vampire allied with the arch-lich Malcon. This ancient vampire sits in his lonely castle in the Dark Woods of Zanzia playing his pipe organ and creating an army of undead to do his bidding. This unholy artifact must be destroyed or all is lost! ...   [click here for more]
Old School Role Playing  Pay What You Want

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Caves, Caverns & Underground Encounters

Caves, Caverns & Underground Encounters


Caves, Caverns & Underground Encounters is an overview of caves and caverns. This can be used on the fly at the table or as part of adventure preparation. The following pages offer suggestions to help GMs with their game prep. ...   [click here for more]
Follow Me, And Die! Entertainment LLC  Pay What You Want

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City of Illanter: Kellerin's Rumble

City of Illanter: Kellerin's Rumble


Congratulations!! Someone in your party won/found/bequeathed a deed to a warehouse inside the protective walls of Illanter, City of Broken Swords. Another bonus, while visiting said warehouse, you are invited to the mysterious Kellerin's Rumble, an annual gambling event. Your group is the talk of the town! Gossip and rumors are flying around the city about the event....and YOU. Let the games begin!...   [click here for more]
The Merciless Merchants  Pay What You Want

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d144 Character Skills

d144 Character Skills


144 random skills for Characters or NPCs. Need to generate NPC skills on the fly? Or just want to add unique aspects to your fantasy Characters or campaign world? No problem, with d144 Skills. This product was designed for use with old-school games of first edition, Basic, or Expert rules. Feel free to adapt these rules for use with your own games. Enjoy! Black Earth...   [click here for more]
Black Earth Press  Pay What You Want

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d240 NPC Careers

d240 NPC Careers


240 random careers for Characters or NPCs. Need to generate NPC careers on the fly? Or just want to award day-jobs to your fantasy Characters or campaign-world setting? No problem, with d240 NPC Careers. This product was designed for use with old-school games of first edition, Basic, or Expert rules and includes an optional Class skills system. Feel free to adapt...   [click here for more]
Black Earth Press  Pay What You Want

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d512 Character Aspects

d512 Character Aspects


All you require is a single eight-sided die in order to generate one of 512 unique Aspects for fantasy Characters or NPCs. Aspects represent rare qualities, special abilities or prized possessions. They may prove useful, irksome or merely colourful personality traits. Add opportunities for some creative and fun roleplaying moments to your games of old-school fantasy with d512 Character Aspects....   [click here for more]
Black Earth Press  Pay What You Want

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Dance of the Medusa

Dance of the Medusa


This OSRIIC Adventure is for characters of 4th to 7th level of experience. In southern Zanzia chaos reigns as a new cult is growing stronger and threatening the powers that be. This cult worships a Snake Godess and her temple is believed to be in the swamps of southern Zanzia. Heros are needed to investigate this cult and temple and put a stop to this threat to the kingdom. ...   [click here for more]
Old School Role Playing  Pay What You Want

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Das Schloss

Das Schloss


Es gibt einen vergessenen Ort im Wald jenseits des Dorfes - die Ruinen eines Schlosses, vor vielen Jahren zerstört. Nur Gerüchte und geflüsterte Warnungen haben im kollektiven Gedächtnis überdauert. Aber niemand war mutig oder tollkühn genug, die überwachsenen Grundmauern zu untersuchen - bis jetzt. Denn große Schätze und mächtige Artefakte locken...   [click here for more]
Rorschachhamster  Pay What You Want

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Dead Men Tell No Tales

Dead Men Tell No Tales


This is an Osric adventure for characters of 2nd to 4rth level of experience. The players will discover a shipwreck and inside the shipwreck they will discover a chilling story told by an unlikely storyteller. This story will lead the adventurers on an expedition to claim pirates booty and to put an end to an evil pirate and his mates. ...   [click here for more]
Old School Role Playing  Pay What You Want

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Debate Night in America

Debate Night in America


DEBATE NIGHT IN AMERICA is a chilling, mythos-inspired adventure for your favorite horror game, although the story was initially run and playtested using Paul Baldowski's excellent Cthulhu Hack. The great state of Maryland is undergoing a tight Senate race with the winner helping continue to shape the national political landscape in Washington DC. Senator Gold, a long tenured politician,...   [click here for more]
Mystic Ages Publishing  Pay What You Want

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Deserts & Desert Encounters

Deserts & Desert Encounters


This is inspired by ideas I needed for my own campaign world in the area I call The Broken Lands, it is based on the Range and Basin Province of the western United States and northwestern Mexico. It has mountains, valleys, high plateaus, rocks, caves, rivers, canyons, and deserts, all very dry. ...   [click here for more]
Follow Me, And Die! Entertainment LLC  Pay What You Want

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DIRE: Tomb of the Fallen

DIRE: Tomb of the Fallen


A desperate ghost, a plea for help, and a forgotten crypt filled with peril and plunder. This is a tale of past conflicts, where blood magic has left a foul and dire aftermath, and time is of the essence. A system neutral fantasy adventure for medium level play (3-5). Maps and illustrations help guide you through rugged wilderness to re-discover a tomb lost to all but its denizens - creatures enslaved...   [click here for more]
Roan Studio  Pay What You Want

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Eastern Expeditions: The Ninja (Delving Deeper/0E)

Eastern Expeditions: The Ninja (Delving Deeper/0E)


Bring the ninja to your original edition games! The ninja has been represented in role-playing games from the days of the earliest edition but has been plagued by imbalance and fallacies. The Eastern Expeditions™ line aims to address these issues. Eastern Expeditions: The Ninja provides a complete character class, as well as Japanese weapons, armor, and equipment suitable...   [click here for more]
Raven God Games  Pay What You Want

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Eastern Expeditions: The Samurai (Delving Deeper/0E)

Eastern Expeditions: The Samurai (Delving Deeper/0E)


Bring the samurai to your original edition games! The samurai has been represented in role-playing games from the days of the earliest edition but has been plagued by imbalance and inaccuracies. The Eastern Expeditions™ line aims to address these issues. Eastern Expeditions: The Samurai provides a complete character class based decidedly in the historical Japanese warrior,...   [click here for more]
Raven God Games  Pay What You Want

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EG1 The Hidden Tomb of Nephabti

EG1 The Hidden Tomb of Nephabti


Aeons ago, the forces of Apophis defeated the great paladin of Isis, Nephabti, and imprisoned her in stasis in a hidden tomb, along with those that had failed Apophis. Somehow or another the PCs have stumbled across the tomb. EG1 is an Egyptian inspired adventure with Lovecraftian elements for the first edition of the world's first fantasy role-playing game (character levels 5th to 7th), though...   [click here for more]
Jeremy Reaban  Pay What You Want

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El pasaje de los Cuatro Elementos

El pasaje de los Cuatro Elementos


Cuenta la leyenda que los dioses forjaron un escudo mágico que permitía invocar los espíritus de los cuatro elementos: fuego, tierra, viento y agua. Hoy, habéis encontrado el lugar en el que ese escudo fue colocado para su protección. ¿Sobreviviréis a las trampas que se ciernen en este subterráneo? El pasaje de los Cuatro Elementos es el primero...   [click here for more]
Héctor Prieto  Pay What You Want

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Found Folio Volume One

Found Folio Volume One


Found Folio is a collection of roughly 130 monsters converted from 3rd edition (most notably the in print 3.75 edition) of the world's first fantasy roleplaying game back to 1st edition (and to an extent, original and other old school editions). Volume One consists of monsters you might actually use in a normal game (dungeon or wilderness) since they are all monster I've used in my game. Volume Two...   [click here for more]
Jeremy Reaban  Pay What You Want

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Guns

Guns


This 1-page mini supplement contains rules for pistols and rifles for use in OSR games. The entire text is viewable in teh preview and is Open Game Content. ...   [click here for more]
Three Swords and Three Ravens  Pay What You Want

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HS3 Incursion of the Chain Devils

HS3 Incursion of the Chain Devils


Three nights ago, strange lights and screams were heard from the local temple of Ishtar. Grotesque humanoids, wearing tattered clothes and wrapped with chains, emerged from the very walls, causing murder and mayhem within. Can the PCs save the temple of Ishtar from the incursion of the chain devils? H3 Incursion of the Chain Devils is a module for 4-8 characters levels 5th to 7th using the...   [click here for more]
Jeremy Reaban  Pay What You Want

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HS4 The Forge of Ilmarinen

HS4 The Forge of Ilmarinen


Ilmarinen the Eternal Hammerer was once widely worshipped by primitive people, whom he taught how to work metal. But once they had his knowledge, his worship was largely forgotten and his temple declined and was of cousre overrun by monsters. The Forge of Ilmarinen is a short mostly hack and slash OSR dungeon crawl adventure featuring 15 rooms and 9 combat encounters, with 11 monsters converted...   [click here for more]
Jeremy Reaban  Pay What You Want

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HS5 The Indomitable Domain of Terlath the Tenebrific

HS5 The Indomitable Domain of Terlath the Tenebrific


Terlath the Tenebrific was a pupil of the archmage Reynaldo Lazendry during the latter's descent into madness and necromantic horror. Terlath left his mater well before Lazendry's demise, but suffered his own ghastly fate when one of the victims of his ghastly experiements came back from the grave for revenge. But while Terlath was killed, his own evil caused him to rise from his grave, though in a...   [click here for more]
Jeremy Reaban  Pay What You Want

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It's Good to Be Bad

It's Good to Be Bad


Sometimes it's just good to be bad. This OSRIC adventure is written for evil characters of 3rd to 6th levels of experiences. The Elves have had a powerful artifact in their possession for many years. The Grand Master of Assassins left a powerful dagger in the back of a High Elven king years ago and now the forces of evil want it back. The adventurers are summoned to go fetch this important historical...   [click here for more]
Old School Role Playing  Pay What You Want

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La Quête des gemmes

La Quête des gemmes


Découvrez en douceur le jeu de rôle à l’ancienne et les règles de Portes, Monstres & Trésors avec La Quête des gemmes. Deux joueurs incarnent des apprentis aventuriers dans un monde fantastique : pour prouver leur valeur, ils devront remporter une épreuve dangereuse. Le troisième joueur est le Maitre des Trésors...   [click here for more]
Le Scriptorium  Pay What You Want

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Magic Items: Assorted Magic Items Disgorged From My Mind

Magic Items: Assorted Magic Items Disgorged From My Mind


This is a collection of magic items from my blog, campaign, and convention games. They are not the usual wand and rings. I've included a couple of items from Library Generation Tables and the Jewelry Tables from Caravans & Trade. ...   [click here for more]
Follow Me, And Die! Entertainment LLC  Pay What You Want

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Malcon's Tome of Magic

Malcon's Tome of Magic


This is a tome full of new OSRIC compatible magic items for use in play. This book includes many new items for under represented classes such as illusionists, druids, monks and assassins. Sixty pages of these new items are presented here. ...   [click here for more]
Old School Role Playing  Pay What You Want

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Malcon's Tome of Treachery

Malcon's Tome of Treachery


The ancient Lich Malcon the Firebringer brings us his finest research on his favorite subject....Treachery. This tome discusses a number of topics dear to the heart of many a dungeon master. These subjects include: puzzles, tricks, traps, encounters, obstables and illusions. The tome gives many examples and offers extensive lists of features and attributes which might be useful for creation of your...   [click here for more]
Old School Role Playing  Pay What You Want

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Malcon's Tome of Treasure

Malcon's Tome of Treasure


Why settle for boring treasure for your fantasy campaign? This tome offers you suggestions on how to make more interesting and original treasures for your adventurers to plunder. While most of this material is written for OSRIC it could just as easily be used in later editions or in pathfinder or any other fantasy RPG. ...   [click here for more]
Old School Role Playing  Pay What You Want

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Mini Bestiary

Mini Bestiary


This is a collection of creatures from my blog, campaign, and convention games. ...   [click here for more]
Follow Me, And Die! Entertainment LLC  Pay What You Want

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Mountain & Hill Encounters

Mountain & Hill Encounters


Mountains and hills provide sweeping vistas to delight one’s eyes. They can ignite one’s imagination for adventure ideas both for overland travel in the case of a hexcrawl, or for the setting for a dungeon or other adventure location. The following pages offer suggestions to help GMs with their game prep. As with all random tables, often one need not roll on them for creative results....   [click here for more]
Follow Me, And Die! Entertainment LLC  Pay What You Want

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Multi-Use Encounters

Multi-Use Encounters


Encounter ideas are often a challenge. My goal with Multi-Use Encounters is to have encounters that can be chosen at random and the base encounter varied with other tables. One can easily use each detailed encounter as a list of possibilities. ...   [click here for more]
Follow Me, And Die! Entertainment LLC  Pay What You Want

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NPC Ideas

NPC Ideas


NPC Ideas has some tips for making NPCs more interesting, and includes a few tables. It ends with all the players characters and their retainers for which I still have character sheets. You can use them as NPCs in your campaign. ...   [click here for more]
Follow Me, And Die! Entertainment LLC  Pay What You Want

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O Povo do Buraco #1

O Povo do Buraco #1


O Povo do Buraco is the first brazilian Lamentations of the Flame Princess non official fanzine.This zine content will work not only with LotFP, but with all retro clone based games with minimal adaptation. Contents: 1- Toolkit for the creation of a small village 2- Magic Objects 3- Poisons 4- An Adventure 5- An Article on Sandboxing ...   [click here for more]
Black Dog  Pay What You Want

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Only the Good Die Young

Only the Good Die Young


Why should the good guys have all of the fun? This is an OSRIC adventure written for a party of evil characters of 1st to 3rd level of experience. The Dwarves mining in the Dragonteeth Mountains may have found something quite valuable. Naturally they cannot be allowed to keep it. The adventurers are sent on a dangerous mission by a powerful entity bent on keeping certain relics out of the sweaty little...   [click here for more]
Old School Role Playing  Pay What You Want

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OSR Character Sheets Demonic Edition

OSR Character Sheets Demonic Edition


This is a collection of character sheets for OSR games, such as Labyrinth Lord and Swords & Wizardry and whatever else you like to play. It also includes some DCC RPG sheets. Most of these have been posted online and/or appeared in my zine Black Pudding. These are hand-drawn in a mix of traditional and digital media. There are about 9 or so OSR sheets with the classic five saving throws and...   [click here for more]
Random Order Creations  Pay What You Want

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PC10 - The OSR Beguiler

PC10 - The OSR Beguiler


The beguiler will steal your heart and just maybe literally kill you with kindness. The beguiler is a new character class for the early editions of the world's first roleplaying game, a sub-class of the thief and the assassin's more lasivious cousin. Although primarily meant for the first advanced edition, it also includes tables for the original and expert versions of the non-advanced game. Also...   [click here for more]
Jeremy Reaban  Pay What You Want

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PC11 - The OSR Warlock

PC11 - The OSR Warlock


The warlock has made a pact with a powerful extraplanar being, gaining magical powers and spellcasting ability. This is a conversion of the 5th Edition warlock to OSR systems, most notably first advanced edition, but also the original rules and and the basic/expert (B/X) sets. (Previously I had created a class named the warlock, but based on a third party intrepreation of the third edition class...   [click here for more]
Jeremy Reaban  Pay What You Want

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PC12 - The OSR Rogue

PC12 - The OSR Rogue


The thief class was added to the game very early on by a player who felt its absence was glaring. It was later picked up and published officially. While there has been much debate about the necessity for this class, it's pretty apparent that the class, as published in any old school edition, was not particularly effective at either thieving, combat, or really, anything but dying frequently. The OSR...   [click here for more]
Jeremy Reaban  Pay What You Want

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PC13 - The OSR Witch

PC13 - The OSR Witch


The witch is perhaps the most common unofficial character class for the first and original editions of the world's most popular fantasy RPG, with variations appearing in magazines, unauthorizaed supplements, fanzines, and no doubt the house rules of 1000s of games. This version is different than most, rather than being inspired by modern interpretations or religion, is instead inspired by the witch...   [click here for more]
Jeremy Reaban  Pay What You Want

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PC14 - The OSR Shadowdancer

PC14 - The OSR Shadowdancer


Shadowdancers exist in the boundary between light and darkness, where they weave together the shadows to become half-seen artists of deception. Shadowdancers are a sub-class of Rogue (see PC12 – Rogue) whose focus on stealth transcends the normal limits of reality and enters the magical. Originally a 3rd edition prestige class, I converted it to a full class for my game a while...   [click here for more]
Jeremy Reaban  Pay What You Want

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PC15 - The OSR Chymist

PC15 - The OSR Chymist


The Chymist is an adaption of the 3.75 Alchemist to older (OSR) editions of the game. Unlike the traditional old school alchemist, the chymist throws bombs, picks locks and find traps, creates spell-like magical potions called extracts, and oh, transforms into a Mr. Hyde type figure. Although primarily intended for the 1st advanced edition of the worlds first fantasy role-playing game, tables are...   [click here for more]
Jeremy Reaban  Pay What You Want

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PC16 - The OSR Balladeer

PC16 - The OSR Balladeer


The balladeer is a wandering, somewhat rustic, musical do-gooder, able to not just cast magic with his music, but even dispel magic and charm monsters. In practice, it's basically a mash-up of the bard, druid, and cleric. I've been tinkering it with years, changing this or that. I'm still not 100% satisfied with it, but am tired of fooling with it. Although primarily intended for the 1st advanced...   [click here for more]
Jeremy Reaban  Pay What You Want

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PC17 - The OSR Enchantress

PC17 - The OSR Enchantress


In the early days of the game, the Illusionist was introduced to provide a slightly different take on the magic-user, even before spells had categories (Charm, Illusion, Evocation, etc). Second edition created specialists of each magic type, but did away with the uniqueness of the Illusionist by letting a general mage have access to all spells. This is an attempt to duplicate the uniqueness of Illusionist,...   [click here for more]
Jeremy Reaban  Pay What You Want

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