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Advanced Adventures #33: The Halls of Lidless Shabbath

Advanced Adventures #33: The Halls of Lidless Shabbath


The Halls of Lidless Shabbath is an OSRIC(tm) module designed for 6-10 adventurers of levels 12-15. Rolled into a yard-tall, ivory scroll tube, the worn charcoal rubbing of a giant map etched into an ancient monolith hints that travel between worlds was once easy. More enticingly, the map pinpoints the entrance to the eldritch pathway. The crude rubbing shows nothing but the location of the ancient...   [click here for more]
Expeditious Retreat Press  $15.00

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Advanced Adventures #34: The Crocodile's Tear

Advanced Adventures #34: The Crocodile's Tear


Advanced Adventures #34: The Crocodiles Tear is an OSRIC(tm) module designed for 4-6 adventurers of levels 3-6. A wealthy patron is outfitting an expedition to sail to the mysterious southern continent. The goal of the expedition is none other than the legendary Crocodile’s Tear: a massive magical emerald! Many tales are told about the southern continent, most of which paint it as a disease-ridden...   [click here for more]
Expeditious Retreat Press  $14.00

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Advanced Adventures #35: The Desert Shrine of the Sightless Sisters

Advanced Adventures #35: The Desert Shrine of the Sightless Sisters


Advanced Adventures #35: The Desert Shrine of the Sightless Sisters is an OSRIC(tm) module designed for 6-10 adventurers of levels 5-8. Several days to the east of the desert trading city Isfala, far from any oasis or caravan route, lies the remnants of an ancient Ziggurat, so crumbled with years as to be little more than an oddly-shaped mound in the surrounding wastes. The nomads say that it is...   [click here for more]
Expeditious Retreat Press  $14.00

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Advanced Adventures #36: Aerie of the Cloud Giant Strategos

Advanced Adventures #36: Aerie of the Cloud Giant Strategos


Aerie of the Cloud Giant Strategos is an OSRIC(tm) module designed for 6-10 adventurers of levels 9-14. The hot and smoky badlands of the King of the Fire Giants lies behind the party: his great hall, once a symbol of his power and authority, now only a memorial to his terrible defeat. Within his hold, the party found information leading them onward in their quest to find the fearsome mind behind...   [click here for more]
Expeditious Retreat Press  $16.00

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Advanced Adventures #37: Under Ruined Onm

Advanced Adventures #37: Under Ruined Onm


Under Ruined Onm is an OSRIC(tm) module designed for 6-10 adventurers of levels 5-7. Nearly seventy five years ago the greatest bard ever known in the dry land of Zanzia disappeared. Anton Deangelo was a hero famous for some of the greatest songs in Zanzian history. In verse, countless dragons he slew, dozens of giants he felled, and hundreds of demons he put to the sword! Outside of the world of...   [click here for more]
Expeditious Retreat Press  $14.00

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Advanced Adventures #38: White Dragon Run II

Advanced Adventures #38: White Dragon Run II


White Dragon Run II is an OSRIC(tm) module designed for 6-10 adventurers of levels 2-5. Return to the little village of White Dragon Run! At the edge of civilization— the place where monsters are a constant threat and adventurers thrive—reputations are made or broken, and deeds are performed only to be set in verse decades after the real story is long lost. On this thin line between country...   [click here for more]
Expeditious Retreat Press  $14.00

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Advanced Adventures #39: The Dark Tower of Arcma

Advanced Adventures #39: The Dark Tower of Arcma


The Dark Tower of Arcma is an OSRIC(tm) module designed for 6-10 adventurers of levels 6-10. For many years now the locals around the village of Dunmoth have spoken only in whispers about the strange goings on in the Wild Woods around the village. Tales of a dark tower that appears in the night and then disappears again by day have been passed along for generations in the village. Strange creatures...   [click here for more]
Expeditious Retreat Press  $14.00

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Advanced Adventures #40: The Horror of Merehurst

Advanced Adventures #40: The Horror of Merehurst


The Horror of Merehurst is an OSRIC(tm) module designed for 6-10 adventurers of First Level The island of Merehurst was once a bustling center for trade. But this was not to last, for in one single deadly night sixty years ago all the people and the animals of the town died - collapsing where they stood. The neighboring villagers of Coombe claimed that the miners dug too deeply into Ynyswel and the...   [click here for more]
Expeditious Retreat Press  $14.00

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Advanced Adventures #41: The Forgotten Grottoes of the Sea Lords

Advanced Adventures #41: The Forgotten Grottoes of the Sea Lords


The Forgotten Grottoes of the Sea Lords is an OSRIC(tm) module designed for 6-10 adventurers of Levels 6-8. More than a century ago, the evil Sea Lords ruled this region. They were cruel men, devil-worshippers who practiced vile rites and were the terror of folk across the seas. But, like most tyrants, they were at last thrown down, their strong places sacked and destroyed. Now, they are little more...   [click here for more]
Expeditious Retreat Press  $14.00

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Advanced Adventures #42: Dead In The Water

Advanced Adventures #42: Dead In The Water


Dead In The Water is an OSRIC(tm) module designed for 6-8 adventurers of levels 3-5 You crack your eyes open, surprised to be alive after the sudden storm. What was it that woke you? The hot sun? The stillness ringing in your ears? Bruised, you disentangle yourself from rope and debris on the deck and pull yourself up on the rail. You peer out across a sailor’s nightmare—a sea of glass....   [click here for more]
Expeditious Retreat Press  $14.00

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Advanced Adventures #43: The Warrens of Zagash

Advanced Adventures #43: The Warrens of Zagash


The Warrens of Zagash is an OSRIC(tm) module designed for 6-10 adventurers of Levels 6-8. The dwarves of these mountains are a good and trustworthy folk, friends to both men and elves dwelling in the region. But their ancient homeland hides many secrets that they might otherwise wish forgotten. Recent rumors have surfaced that a long lost dwarven hall has been discovered. There are whispers that...   [click here for more]
Expeditious Retreat Press  $14.00

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Adventures Great and Glorious

Adventures Great and Glorious


What if there was something for high level characters to do other than kill bigger monsters? Now there is. A continuation of the possibilities set forth in ADVENTURES DARK AND DEEP™ and other fantasy role-playing games, ADVENTURES GREAT AND GLORIOUS™ lets you take your game to the next level, letting your players become lords of their own territories, courtiers at the royal court, scions...   [click here for more]
BRW Games  $14.95

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Auran Empire Primer

Auran Empire Primer


Enter a world of adventure, where a once-majestic empire is slipping into oblivion, and bold and ambitious conquerors are rising to forge new realms from the ashes of the old. The Auran Empire Primer provides an introduction to: The geography of the world of Cybele and the continent of Aurëpos, with a two-page full color map gridded in 24-mile hexes. The history of the Auran Empire...   [click here for more]
Autarch  $10.00

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Automata Run Amok

Automata Run Amok


Out-of-Control automata have driven a wizard from his shop. He would like the PCs to solve the problem (without damaging his creations) while his rival will pay for evidence of the wizard’s dabbling in forbidden knowledge. This is an adventure suitable for four to five low-level characters written to be compatible with OSRIC and early editions of the world's most popular RPG. In addition...   [click here for more]
Dwarven Automata  Pay What You Want

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Black Dragon #1

Black Dragon #1


Black Dragon presents articles for your old school gaming experience! This first issue contains a 30-page article for generating interesting taverns, including tables for randomly generating the tavern's name, postings for adventuring jobs, events, rooms, staff, atmosphere, unique foods & drinks, unique aspects, and more. You will also find a review of some old-school miniatures from Grenadier,...   [click here for more]
Gulf Road Games  $13.00

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City of Illanter: Kellerin's Rumble

City of Illanter: Kellerin's Rumble


Congratulations!! Someone in your party won/found/bequeathed a deed to a warehouse inside the protective walls of Illanter, City of Broken Swords. Another bonus, while visiting said warehouse, you are invited to the mysterious Kellerin's Rumble, an annual gambling event. Your group is the talk of the town! Gossip and rumors are flying around the city about the event....and YOU. Let the games begin!...   [click here for more]
The Merciless Merchants  Pay What You Want

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Deck of 100 Oddities for an Enchanted Forest

Deck of 100 Oddities for an Enchanted Forest


Welcome to "100 Oddities for an Enchanted Forest"! This card deck, the first for Skirmisher Publishing’s popular "Oddities" series, includes 100 unique things characters might encounter in a sylvan setting and presents them in an easy-to-use format. Your characters are traveling from one region to another, such as from the keep they call home to a distant ruin, a frontier outpost, a battlefield,...   [click here for more]
Skirmisher Publishing  $14.95 $9.95

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Dwellers in Dark Places

Dwellers in Dark Places


PURCHASERS PLEASE NOTE: THE PREMIUM EDITION IS STILL BLACK AND WHITE INTERIOR ARTWORK, THE CHANGE IS IN A BETTER QUALITY #70 PAPER. They haunt the dark recesses of countless dungeon passages, lurk within festering forests, or roam across the unearthly realms of the dangerous outer planes. Numerous deadly creatures are recorded within these pages, able to confront the bravest adventurers at any...   [click here for more]
RANDOM GAMERS GUILD  $50.00 $35.00

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Fighting Foolishness 2: Fighting Ideas For OSR Games

Fighting Foolishness 2: Fighting Ideas For OSR Games


Fighting Foolishness continues! A 2nd book of ideas for the Fighter to fool around with. As before, you the Fighter or Game Master decides how to integrate them into your character or game. Don't fool yourself with the plain fighter. Some of the foolishness inside: Burning: unleash the fire in your body by fighting your foes. The more you hit the more fire is released. Burn evil foe burn! Against...   [click here for more]
Unbalanced Dice Games  $9.99

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Fighting Foolishness: Fighting Ideas For OSR Games

Fighting Foolishness: Fighting Ideas For OSR Games


The first of a new series, Fighting Foolishness, follows in the steps of the Magic Madness series. Inside are 30 ideas: abilities, skills, etc... . What they are to you is how you classify them. Add a couple to an individual Fighter(not just the vanilla Fighter, any Fighter) and you have something new to play with. Combine a bunch of them and make a new fighting class. Award them to the good player......   [click here for more]
Unbalanced Dice Games  $9.99

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Gunderholfen

Gunderholfen


Gunderholfen… Ancient, abandoned dwarf hold, battleground of arch-liches, cultist base, wizards’ playground, heroes’ bane and treasure-seekers’ tomb. Gunderholfen is a classic, old school exploratory sandbox-style mega-dungeon consisting of ten levels, a mini-campaign setting and one demi-plane. This mega-dungeon and mini-campaign setting is designed for character levels...   [click here for more]
G. Hawkins  $42.00

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Gunderholfen Encounter Pack

Gunderholfen Encounter Pack


The Gunderholfen Encounter Pack contains all of the random encounter tables, NPC lists and NPC parties for Gunderholfen reproduced within this separate file for ease of use during play. This product is not required to run Gunderholfen; all of the tables in here are contained within the main Gunderholfen text. This file is provided for GMs wishing to reference the encounter tables separately during...   [click here for more]
G. Hawkins  $7.50

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Gunderholfen Map Pack

Gunderholfen Map Pack


This Map Pack includes all of the maps for Gunderholfen, to be viewed separately for ease of use during play. It is not required to play Gunderholfen; the maps in this product are included in the Gunderholfen mega-dungeon product. They have been reproduced in this format for customers who have bought the print version and want to be able to view the maps, at the same time and separately, while referencing...   [click here for more]
G. Hawkins  $7.50

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Ice Kingdoms Bestiary Compilation

Ice Kingdoms Bestiary Compilation


Welcome travelers of the Thanelands. The Ice Kingdoms Bestiary Compilation collects together the monsters and menaces that have terrorized the Frozen North so far. It is a collection of fiends familiar and strange that stretch from the cold shores of Drawoh Rock to the peaks of Mount Surtur and into the depths of the dark heart of the Mournwood and beyond. Monsters, Animals, Beasts, Men, and...   [click here for more]
Mad Martian Games  $8.00

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Ice Kingdoms: Under the Temple of Uthin

Ice Kingdoms: Under the Temple of Uthin


After years of waiting, revenge comes to the City State of Thron. A kidnapped child hangs in the balance between the forces of Pohjola and the blessings of Uthin. Now a renegade priest is on the run and is pursued by Thane Egil's forces. Can you save the child and return him to his mother? Do you really want to? And what does this have to do with the long lost Temple of Uthin? Under the Temple...   [click here for more]
Mad Martian Games  $8.00

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Magic Madness 2: Spells For OSR Games

Magic Madness 2: Spells For OSR Games


It's Magic Madness 2! A collection of 32 spells that will pump up your casters and your game. The first was a little unbalanced. The second one has lost it completely! Your dearest enemies heart will be yours to hold. The skeleton in you has always wanted to fly. To mummify or not to mummify that is the question. Time to erase some old spells and fill the blanks in with these! :D (Magic...   [click here for more]
Unbalanced Dice Games  $7.99

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Magic Madness 3: Spells For OSR Games

Magic Madness 3: Spells For OSR Games


33 new spells. Magic Madness 3. My sword will break but you will feel its full bite. A pit you think you are safe from is right below your feet. We shall sleep with watchful magic protecting us. One step closer and I'll knock those spells out of your head. These are good spells. Might be better than the ones you have. Magic 1. Magic 2. Magic 3 we have lift oft. Magic Madness 3 has taken...   [click here for more]
Unbalanced Dice Games  $7.99

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Magic Madness 4: Spells For OSR Games

Magic Madness 4: Spells For OSR Games


30 new spells. Magic Madness 4. 30 more spells to make the game crazier. The Ultimate Eye will see what needs to be seen. Power Of The Dragon Spirit, when does not a dragon's spirit come in handy? With the Weapon Bow I will never shoot arrows again, only a quiver of Two Handed Swords will do. Ha ha, more magic madness than an ordinary wizard will be able to handle. Only the mad will know what...   [click here for more]
Unbalanced Dice Games  $7.99

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Magic Madness 5: Spells For OSR Games

Magic Madness 5: Spells For OSR Games


5, this is the fifth Magic Magness. Magic Madness 5. 30 new spells, Bring Beeblas, a sacrifice is made but the party will survive. Rot Winder, a fight in the graveyard is much more fun with a smelly tornado running around. Jelly Man, what can anyone say when it sneaks under your armor. A Junk Smasher, the feeble form of the Iron Golem? Need to talk to someone secretly, surely Weggo's Whisperer...   [click here for more]
Unbalanced Dice Games  $7.99

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Magic Madness 6: Spells For OSR Games

Magic Madness 6: Spells For OSR Games


6, this is the sixth Magic Magness. Magic Madness 6. 30 new spells, My Castle is so far away, maybe I can bring it to me for a day with Castle Call? Ocean Blip was a great place to swim but these stupid Orcs will have a harder time with it when I cast Ocean Blip A Boo Ba. Maybe Boo Ba will bite them good and hard? Boo Ba do it! Piezy may be a lazy idiot but he sure knows how to make a doorway...   [click here for more]
Unbalanced Dice Games  $7.99

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Magic Madness 7: Spells For OSR Games

Magic Madness 7: Spells For OSR Games


7, seven! This is the SEVENTH Magic Madness. Turn it up, #7! 30 new spells: A ball of fire, earth, water and air that I can explode multiple times, Ball Of Elemental Explosions. Something bad beats in the caster's chest. Something bad will beat in a foe's chest... Black Heart Beats is that bad thing. Flesh To Machine, at last I can put the stone spell away and turn someone into a mech.... err......   [click here for more]
Unbalanced Dice Games  $7.99

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Magic Madness 8: Spells For OSR Games

Magic Madness 8: Spells For OSR Games


Magic Spell book eight times over! 30 magic spells in a Madness book makes: Magic Madness 8. 30 new spells: Mummies With Machine Guns, our rotting foes become friends and know how to use a fast shooting gun. Summon them up and have em put some hot lead in some foes. Wall Of Skeletons, a wall made of skeletons. Touch it not, pass through it not for they are there waiting to attack you. Skeletons...   [click here for more]
Unbalanced Dice Games  $7.99

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Malevolent & Benign II

Malevolent & Benign II


Evoking the early days of roleplaying, Expeditious Retreat Press is pleased to release Malevolent and Benign II, a new 1e monster book with 150+ new creatures and more than 75 illustrations in this 110-paged tome, compatible with the first edition of the world's most popular roleplaying game! ...   [click here for more]
Expeditious Retreat Press  $20.00

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Musicland

Musicland


You’re trapped in a land where musical instruments are alive, and music itself is created. But beware – there are dangers aplenty beyond the living instruments who serve the King of All Instruments. Criminals, demons, monsters, and even weird creatures to whom music itself is anathema all stand in your way. Can you find your way home from this bizarre and fascinating place? Musicland...   [click here for more]
BRW Games  $9.95

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Odd Objects: Magic Items For OSR Games

Odd Objects: Magic Items For OSR Games


Oddness and magic, the same or not? Odd Objects is a collection of 50 new magic items. Some stuff: Ivy's Rump Ruiner, a bow whose arrows will most likely end up in the rump. And then we learn where a foe's true vulnerable spot is. One Day Magical Armor, armor whose bonus will vary depending on how many charges you spend. Perhaps it will be normal for most of the time but when the tough fight...   [click here for more]
Unbalanced Dice Games  $11.99

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Of Beasts and Men

Of Beasts and Men


"I want to emphasize: this is a real f%&*%ing adventure. It’s not one of those cheap ass no-effort mini-dungeon things that’s so prevalent, in the OSR and elsewhere." --Bryce Lynch 10' Pole Your party has been roaming through the Dunderro Wilderness following a treasure map that you hope leads to a great treasure. But the howl of a wolf quickly changes the plan and a choice must be...   [click here for more]
The Merciless Merchants  $10.00

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Planet Eris Gazetteer

Planet Eris Gazetteer


A GEOPOLITICAL LEXICON OF THE 66TH ÆON: Including the Empire of Sparn, Its Cities, Subject Realms, Adjacent Lands, and the Known Seas. PLANET ERIS is an original setting for fantasy wargaming and role playing campaigns. A complete campaign world is detailed in the 64 page booklet, in which the referee may place dungeons and base wilderness adventures. Cyclopedic historical and geographical...   [click here for more]
The Scribes of Sparn  $9.99

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Random Terrain and Encounter Generator

Random Terrain and Encounter Generator


A comprehensive system for creating and stocking wilderness and dungeon environments. Within these pages you’ll find rules for randomly generating terrain in wilderness, including settlements and ruins, as well as random encounter tables you can either use as-is or use as inspiration for your own encounter tables. Encounter tables are provided for every combination of eight different terrain...   [click here for more]
BRW Games  $19.95

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SS1 The Odboxx of Zoforon

SS1 The Odboxx of Zoforon


Through the aeons, a golden box appears from time to time to tempt the greediest of thieves and treasure seekers. Sages say the origin of that odd box is lost to the gulfs of time, but in the Scrolls of Skrel there is one account... When Man was new and Angels and Demons walked the world, a king arose, uniting the tribes, and waging war on Demonkind. This was Zoforon. Of such valiance was his crusade...   [click here for more]
The Scribes of Sparn  $9.99

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The Book and The Spring - Encounters & Sourcebook

The Book and The Spring - Encounters & Sourcebook


Dungeon Delving In The Desert! PC’s get more than they bargained for when they undertake a quest to destroy a recently-captured tome of black magic. Standing in their way are an unforgiving desert, a cursed and ruined city, an ancient tomb, and a dried-up spring. Oh, and lots of unexpected foes and tricky situations, of course. This adventure features many challenging scenarios...   [click here for more]
Anachronistes Press  $14.99

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The Book and The Spring - Maps & Supplements

The Book and The Spring - Maps & Supplements


Dungeon Delving In The Desert! PC’s get more than they bargained for when they undertake a quest to destroy a recently-captured tome of black magic. Standing in their way are an unforgiving desert, a cursed and ruined city, an ancient tomb, and a dried-up spring. Oh, and lots of unexpected foes and tricky situations, of course. This adventure features many challenging scenarios...   [click here for more]
Anachronistes Press  $9.99

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The Exfiltrators

The Exfiltrators


An Inescapable Place Welcome to the kingdom’s most notorious jail. Velgate is a panoptic prison, an architectural design so cunning that a single guard can observe all prisoners simultaneously. The inmates can make no move that isn’t monitored, so they have no hope of escape. This terrible and ingenious panopticon houses the land’s most feared and dangerous...   [click here for more]
Hawvermale Paper & Pen  $9.98

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The Nevermore Mines

The Nevermore Mines


See Edit Below For generations, bards have enjoyed spinning the tale to honest folk and their children of the lost Nevermore Mines and the Master of Darkness that lies within them. They warn the children that if they misbehave, the Dark Master will come for them and take them away to be lost in the Mines forever. Most folk regard these stories as spirited attempts by bards to make some coin, but...   [click here for more]
The Merciless Merchants  $10.00

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The Willowmere Vagabonds

The Willowmere Vagabonds


There is now an updated version and the updated version is the POD. Statement of one Gurno Veggis, traveling merchant, as taken by Iron Guard detachment sent to investigate troubles upon the Willowmere: "All of my goods, gone! One moment we're traveling just fine, the next I wake to find Kolmir and his men armed to the teeth in bread sticks! See anything? No you dumb sod! I told...   [click here for more]
The Merciless Merchants  $10.00

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Tyranny of the Black Tower

Tyranny of the Black Tower


The village of Sacrabad is a wretched place. Dark rumors abound concerning its steward, “His Lordship” Nim Sheog, who rules the place through terror and cruelty. Merchants who have passed through Sacrabad tell tale of how chaos thrives while the good folk wallow in misery. Nim’s guard are no more than a well-paid gang of thugs, hired to enforce his relentless and often bizarre...   [click here for more]
Verisimilitude Society Press  $10.00

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UR1 The Tomb of the Sea Kings

UR1 The Tomb of the Sea Kings


Long ago, before the Great Purging of the Island Empires, there were 80 Sea Kings. Each held his keep on the cays which comprise the Urchinn Isles. As tradition, when a king would die his body was set to sea in a large boat from whence the king's spirit would rule the high seas. But one island was different… On this island lived the great and terrible wizard, Faltor Pan. Using his magic he...   [click here for more]
The Scribes of Sparn  $9.99

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