This is the second Toolkit I have created to help out Game Masters new and old for 5E. Similar to the first, you will find fully detailed dungeons and one-shot adventures, most of which can be dropped in any traditional fantasy world with minimal effort. This Toolkit also comes with 100 new monsters as part of Nerzugal’s Extended Bestiary with numerous unique creatures as well as expansions upon... [click here for more]
". . . [High Fantasy Magic] feels like the kind of thing that should have been in the Core rules - aspects for permissions, skills for actions, stunts for bonus stuff. Well done."
- Christopher Dolunt (Author of Savage Worlds: Rippers)
". . . I like that it's a very light touch on the existing skills and action... [click here for more]
Download the War of the Burning Sky Player's Guide for 5th Edition now! In War of the Burning Sky, you will have the chance to fight in a war of mythic proportions, and determine the fate of many nations in its aftermath. Ever-escalating conflicts, powered by mighty magic and fervent faith, threaten your freedom and lives, and even the world itself. Prepare for... [click here for more]
The Immortals Companion is an unofficial supplement for the fifth edition of the worlds greatest roleplaying game.
Presented here are five sets of rules, most of which are conversions of rules from previous editions of the game, and all of which are updated for use with fifth edition.
These are:
* Dominion management rules, from the old "Companion" set.
* Mass combat rules, from the old "Companion"... [click here for more]
This book provides rules for running aspects of divine player characters in your First Edition Pathfinder Roleplaying Game. It provides:
Rules for divine ranks
Salient divine abilities
Discussion of combining divine ranks, epic levels, and mythic tiers
Running a divine game, including tables for monster creation guidelines and bonus progression through 100th level
A new prestige class allowing player... [click here for more]
Fading Embers is a post-apocalyptic fantasy setting for 5e
It takes place 900 years after the world of Nyth was plunged into a sudden ice age.
Most people live in city-states, separated by wild lawless lands.
The Fading Embers Setting Primer is an introductory supplement for the setting.Details on each of the 12 Major Nations remaining in the worldSetting... [click here for more]
I am your Maze Master, Abel Enzo, and I welcome you to Enter the Megadungeon - an introduction to dark fantasy classic gaming in The Iron Realm Campaign Setting. Within these pages you will be shown a world of total darkness for The Iron Realm is The Last Realm – the plane that exists after all other worlds have fallen, after even the gods themselves have passed away in the limitless destruction... [click here for more]