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Convicts & Cthulhu: Ticket of Leave #5

Convicts & Cthulhu: Ticket of Leave #5


A Cornucopia of Cretinous and Corrupt Character Types for Convicts & Cthulhu. ◊ The early days of European settlement in Australia are marked by scarcity and resource shortages. However, there is one thing that the colonies never seemed to have had a short supply of … and that’s colourful and roguish characters. Whether it was immoral ne’er...   [click here for more]
Cthulhu Reborn  Pay What You Want

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Convicts & Cthulhu: Ticket of Leave #4

Convicts & Cthulhu: Ticket of Leave #4


Survey the Colonial Horrors and Hidden Secrets of 18th Century Australia. ◊ The early penal colonies survived on a razor's edge, kept alive on the most primitive and basic of supplies and military provisions. Successive Governors complained bitterly of the perils of leaving such a large assemblage of convicted criminals poorly defended, in a far-off land for which other European...   [click here for more]
Cthulhu Reborn  Pay What You Want

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The Black Seal #1

The Black Seal #1


The theme of THE BLACK SEAL's first issue is Strange Britain. Inside, we expose the bizarre and mysterious landscape of these haunted isles; - the ancient and forbidden knowledge of antiquity; the secrets of the modern-day conspiracy; the forgotten, dangerous places of power and mystery. THE BLACK SEAL is your guide to the Secret Country behind the mundane facade of everyday life in Britain. Issue...   [click here for more]
The Black Seal  $13.00 $4.75

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(Korean) 도화국기담

(Korean) 도화국기담


동양풍 타이만 시나리오 1개, 동양풍 4인 시나리오 1개가 실려 있습니다. 표지/내지 편집 Cleef  인포는 이쪽을 참조해주세요. https://cleef-at-table.postype.com/post/8386164 ...   [click here for more]
Chaosium  $15.00

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(Korean) 도화국연가

(Korean) 도화국연가


동양풍 타이만 시나리오 3개가 실려 있습니다. 표지/내지 편집 Cleef  인포는 이쪽을 참조해주세요. https://cleef-at-table.postype.com/post/4216570 ...   [click here for more]
Chaosium  $18.00

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100 Classic Cars of the 1930's

100 Classic Cars of the 1930's


What did people in the 1930’s drive? Was it just all those old Model T’s and Model A’s from New York to the dust bowl? What about the rich? The young adventurer? What about people in other lands? What about people who wanted a roadster? A touring car? What if your player decides to steal a car and just want to know what’s available? This list includes details on the year that the car was introduced,...   [click here for more]
D10 Dimensions  $1.00

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100 Classic Cars of the Roaring 20's

100 Classic Cars of the Roaring 20's


What did people in the 1920’s drive? Was it just all those old Model T’s as far as the eye could see? What about the rich? The young adventurer? What about people in other lands? What about people who wanted a roadster? A touring car? What if your player decides to steal a car and doesn’t want to take an old Ford if they have a choice? This list includes details on the year that the car was...   [click here for more]
D10 Dimensions  $1.00

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100 Creepy Things and Events to Encounter Outdoors

100 Creepy Things and Events to Encounter Outdoors


This is a series of creepy items, events and occurrences that could be found in the outdoors. Some of the encounters are best suited for urban areas, others for the countryside and some will work in both, as long as it isn't inside a house. Many of them are suitable for any setting or time period, whilst a few require settings having a technology equivalent to the 19th or 20th centuries depending,...   [click here for more]
Azukail Games  $1.99

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100 Creepy Things and Events to Encounter Outdoors II

100 Creepy Things and Events to Encounter Outdoors II


This is a collection of creepy occurrences, events and encounters that could be found by players in the outdoors. Some of these encounters are best suited for the countryside, whilst others work best in urban areas. Many are suitable for both. The majority are suitable for any time period or setting, but some will require technology of the level of at least the 19th or 20th century. Some encounters...   [click here for more]
Azukail Games  $1.99

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100 Creepy Things and Events to Encounter When Travelling

100 Creepy Things and Events to Encounter When Travelling


This is a collection of creepy items, events and occurrences that could be experienced by players whilst travelling. Some of the encounters are suitable for any setting, but many require the technology of at least the 19th and sometimes the 20th century, due to needing forms of mass transit that are outside the characters' control or to be travelling at speed to be effective. Some encounters will...   [click here for more]
Azukail Games  $1.99

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100 Gangster Goods of the 1920s

100 Gangster Goods of the 1920s


Loot. Booty. Treasure. Whatever you call it, the gangsters of the 1920’s knew that the United States under it’s new state of prohibition was a place where law had gone too far, and order was sacrificed. Why was it a crime to buy a drink, or to brew a drink for profit? The mob collected loot from an unprepared government, and the thirsty public. This list is intended for any 1920s or 1930s system...   [click here for more]
D10 Dimensions  $1.00

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100 Gangster Goods of the 1920s Volume 2

100 Gangster Goods of the 1920s Volume 2


Loot. Booty. Treasure. Whatever you call it, the gangsters of the 1920’s knew that the United States under it’s new state of prohibition was a place where law had gone too far, and order was sacrificed. Why was it a crime to buy a drink, or to brew a drink for profit? The mob collected loot from an unprepared government, and the thirsty public. This list is intended for any 1920s or 1930s game...   [click here for more]
D10 Dimensions  $1.00

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100 Items in a 1920's Femme Fatale's Purse

100 Items in a 1920's Femme Fatale's Purse


This list is intended for any roaring 20’s or depression-era 1930’s game world (like Gangbusters, Call of Cthulhu, Pulp Hero, Justice Inc., etc.) where the roots of society are changing and corruption and criminals are common. This list can be applied to a flapper with a lust for danger, an unbalanced gold digger, a fugitive with a heart of ice, or a power hungry lady of the evening. This roleplaying...   [click here for more]
D10 Dimensions  $1.00

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100 Items in a Gangster's Pocket

100 Items in a Gangster's Pocket


This list is intended for any roaring 20’s or depression-era 1930’s game world (like Gangbusters, Call of Cthulhu, Pulp Hero, Justice Inc., etc.) where the roots of society are changing and corruption and criminals are common. This list can be applied to a cooling corpse, an arrested mobster, or a criminal with either a heart of gold or a mind of hate. This roleplaying tool gives you dozens of...   [click here for more]
D10 Dimensions  $1.00

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100 Items in a Prohibition Agent's Pocket

100 Items in a Prohibition Agent's Pocket


The Bureau of Prohibition’s main function was to stop the selling and consumption of alcohol. Agents were tasked with taking down illegal bootlegging rings and became notorious for raiding many popular nightclubs. Many agents were often uncertified when they were hired and paid low wages which opened the door to corruption. This list is intended for any roaring twenties setting (like Gangbusters,...   [click here for more]
D10 Dimensions  $1.00

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100 Notes and Letters to Find in Miskatonic Country: Arkham

100 Notes and Letters to Find in Miskatonic Country: Arkham


When searching in various places, including homes, desks and the pockets of corpses, characters may on occasion stumble across notes and letters that contain meaningful or important information. They may also find notes and letters that are not. This supplement contains 100 notes and letters that characters could find in Miskatonic Country, focusing in or about Arkham. They may be simple letters about...   [click here for more]
Chaosium  $1.49

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100 Reasons to be Committed in the 19th Century

100 Reasons to be Committed in the 19th Century


People were committed to Insane Asylums for a variety of mental, physical and social reasons. Whether they were committed to contain a disease, hide socially embarrassing condition, to gain an inheritance, end a marriage, hide an accusation or address a true mental disease or limitation, everyone was committed for a reason. This list is intended for any 19th century to late 1920s campaigns (like Call...   [click here for more]
D10 Dimensions  $1.00

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100 Reasons to be Committed in the 19th Century - Vol 2

100 Reasons to be Committed in the 19th Century - Vol 2


People were committed to Insane Asylums for a variety of mental, physical and social reasons. Whether they were committed to contain a disease, hide socially embarrassing behavior, to gain an inheritance, end a marriage, hide an accusation or address a true mental disease or limitation, everyone was committed for a (often strange) reason. This list is intended for any 19th century to late 1920s campaigns...   [click here for more]
D10 Dimensions  $1.00

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100 Rumours to Hear in Miskatonic Country

100 Rumours to Hear in Miskatonic Country


This is a collection of 100 rumours that investigators could hear in Miskatonic Country, specifically the towns of Arkham and Kingsport. The rumours assume that the 1920s is the setting used, though with tweaking some could be used in other periods. Whether or not a particular rumour is true or not is up to the Keeper. They could be used as a source of potential adventure hooks, as the rumours could...   [click here for more]
Chaosium  $1.79

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100 Speakeasies of the 1920's

100 Speakeasies of the 1920's


Speakeasy is a term for an illegal bar or restaurant that sold alcohol between 1920 and 1933 (the time of prohibition). The speakeasy helped to change the United States by ushering in the notion of dating, mixing the races and sexes over drinks, and a new sense of lawlessness into the country. Many cities had thousands of speakeasies during prohibition. Each speakeasy entry includes the name of the...   [click here for more]
D10 Dimensions  $1.00

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100 Speakeasy Cocktails

100 Speakeasy Cocktails


The speakeasy of the 1920’s and 1930’s was full of moonshine, bathtub gin, and other homemade hooch. And those very rough alcohols pushed people to develop cocktails to blend and obscure those tastes for more delicate and refined drinkers. These 100 cocktails were really available during prohibition in North America and abroad. The entries in this list include the name of the cocktail and the...   [click here for more]
D10 Dimensions  $1.00

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100 Speakeasy Encounters

100 Speakeasy Encounters


Speakeasy is a term for an illegal bar or restaurant that sold alcohol between 1920 and 1933 (the time of prohibition). The speakeasy helped to change the United States by ushering in the notion of dating, mixing the races and sexes over drinks, and a new sense of lawlessness into the country. Many cities had thousands of speakeasies during prohibition. Each speakeasy encounter provides enough information...   [click here for more]
D10 Dimensions  $1.00

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100 Things Overheard in a 1920s Speakeasy - Vol 1

100 Things Overheard in a 1920s Speakeasy - Vol 1


Speakeasy is a term for an illegal bar or restaurant that sold alcohol between 1920 and 1933 (the time of prohibition). The speakeasy helped to change the United States by ushering in the notion of dating, mixing the races and sexes over drinks, and a new sense of lawlessness into the country. Many cities had thousands of speakeasies during prohibition. This list is intended for any roaring 20’s...   [click here for more]
D10 Dimensions  $1.00

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100 Things to Find on Someone in the 1920's

100 Things to Find on Someone in the 1920's


Let's see what's in his pockets. That might give us a clue to who he was. This list features 100 items that might be found in the pockets or purse of someone in the 1920's. Some items are fairly boring (mints, subway tokens), while others tell a story (handwritten directions to a secret club, newspaper clipping about a recent theater opening), but all of them let you know something about the...   [click here for more]
Pink Dice Bag Publishing  $0.99

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100 Things to Find on Someone in the 1950's

100 Things to Find on Someone in the 1950's


Let's see what's in his pockets. That might give us a clue to who he was. This list features 100 items that might be found in the pockets or purse of someone in the 1950's. Some items are fairly boring (folding comb, pack of gumdrops), while others tell a story (notepad with minutes from a meeting, bottle of prescription meprobamate), but all of them let you know something about the person...   [click here for more]
Pink Dice Bag Publishing  $0.99

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113 - Call of Cthulhu

113 - Call of Cthulhu


"113" is an adventure for the Call of Cthulhu. 1918, WW1, the players are asked to go and find the 113th Infantry Company that is reported missing after a shock and awe that took place North of the players position. By wandering the allied and possibly enemy trenches, the players will find some trophies of crucified soldiers and more and more privates are testifying of an officer carrying a strange...   [click here for more]
Chaosium  $4.70

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25 Items of Weird News

25 Items of Weird News


This is a collection of 25 news stories. The stories range from tabloid tales to items in respectable broadsheets and those in between, such as local newspapers. These could be found by characters when reading recent newspapers or digging through the archives either in a printed form or, later, in electronic, perhaps whilst looking for something in particular, or perhaps whilst just looking for clues....   [click here for more]
Azukail Games  $1.49

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A Balance of Blood

A Balance of Blood


“Exitus Acta Probat (The end justifies the means)” – Ovid Martius, 134 AD - Sub-Legate Aulus Cassius Ravilla leads an advance team to Armenia to lay the groundwork for an upcoming diplomatic meeting; there, he and his team must choose between their fealty to Rome and helping their host uncover the source of his...   [click here for more]
Chaosium  $5.99

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A Cold Fire Within

A Cold Fire Within


A Mind-Bending Campaign for Pulp Cthulhu By Christopher Smith Adair Brendan Sterling sought answers in experimental past-life regression. Unfortunately, his mind isn’t the only one seeking answers in the past. A Cold Fire Within is a campaign for Pulp Cthulhu. Set in 1935, a missing persons case leads to the discovery...   [click here for more]
Chaosium  $17.99

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A Colour in a Dark Age

A Colour in a Dark Age


Europe in the Middle Ages. Dark lands swept by ignorence, fear, and superstition. This Medieval scenario for 7th Edition Call of Cthulhu plunges the players into the wild forests of Germany where they will encounter warring factions, occult practices, religious persecution, and an other-worldly infestation. The players are travelers in the forested wilderness of 10th century Germany. They must get...   [click here for more]
Chaosium  $0.99

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A Cthulhian Miscellany

A Cthulhian Miscellany


Terrifying Tools and Reality-Wrenching Rules for Players and Keeper Alike Call of Cthulhu is, of course, an excellent role-playing system and one that easily lends itself to expansion in many areas. In keeping with that spirit, this book explores a number of optional expansions to the original Call of Cthulhu rules-primarily in the areas of new, specialized skills; new spells, books,...   [click here for more]
Chaosium  $20.79

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A Fossil

A Fossil


An investigator is contacted by a bookseller who has secured a copy of a rare text they've been seeking (and recently missed out on at auction). A Fossil is set in the strange seaside town of Kinstow and provides a single session of investigation for Call of Cthulhu 7th Edition, either as part of an ongoing campaign or as a convention one-shot....   [click here for more]
Chaosium  $6.78

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A FRIEND - Horror - Cthulhu

A FRIEND - Horror - Cthulhu


United States, New England, Durham, 1937. They were eleven. Eleven kids the same age, always together, pulling all sorts of pranks and bullshits. A tight-knit group that nothing could break. Nothing but life and war… Twenty years later on October 18, 1957, a call announced that one of theirs had died, Jeff, found murdered in strange and unnatural circumstances. What really happened? Back in Durham...   [click here for more]
Chaosium  $4.80

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A Greater Goal - a Zgrozy scenario

A Greater Goal - a Zgrozy scenario


The Star-Seekers were a group of heretical monks who stumbled upon traces of the Cthulhu Mythos lore centuries ago. It made them doubt the Christian God and try to understand and influence the world’s true nature. Their search ended successfully, but it turned out that cosmic revelations were too much for them... A Greater Goal is a standalone scenario for Call of Cthulhu...   [click here for more]
Chaosium  $2.99

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A King is Borne

A King is Borne


It's December, 2014, and a violent incident in at an Arkham art exhibition stuns the community. Digging into the cause of the crime, it's time to discover what dark secrets threaten this sleepy Massachusetts town. A King is Borne is an investigative, modern adventure for the 7th edition of Call of Cthulhu. Built around a series of interlocking conspiracies,...   [click here for more]
Chaosium  $3.95

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A Lark in a Cage

A Lark in a Cage


A two-to-three session scenario for the Gaslight period of Call of Cthulhu 7th Edition. The year is 1895. Oscar Wilde’s trial has just concluded, making the news across London. In Deptford, a family discovers that their child has been replaced by . . . something else. When the investigators take the case, they find themselves on a tour across the soot-choked streets of East London,...   [click here for more]
Chaosium  Pay What You Want

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A Lens of Darkness

A Lens of Darkness


A Lens of Darkness A 104-page collection of all the play-aids, handouts, maps, and various forms for use in Stygian Fox's Call of Cthulhu™ book Hudson & Brand, Inquiry Agents of the Obscure. A Support Document for Hudson & Brand Chapter 1: Building Plans contains 8 different, highly detailed maps, 5 of which are done in both a Keeper's Version and a...   [click here for more]
Stygian Fox   FREE 

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A Light in Darkness

A Light in Darkness


A Light in Darkness - A dark, survival horror scenario for Call of Cthulhu 7th Edition, set in the Pacific Theatre during World War II. Includes 8 pregenerated characters, special-purpose insanity cards and weapon cards, maps, and other player handouts. Designed to run in 4-5 hours for 3 to 6 players. June, 1945. The US and Allies continue to make progress in the Pacific against the forces of Imperial...   [click here for more]
Chaosium  $3.99

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A Peaceful Cruise

A Peaceful Cruise


With mass-immigration being halted in the early 1920s, ocean vessels needed to be repurposed to continue making enough money to keep them afloat, and so they moved to the luxury market. A Peaceful Cruise takes place on one of the many ocean liners popular amongst the rich and famous; a cruise vessel departing from New York and touring the great Caribbean Sea to show all it has to offer. Not...   [click here for more]
Chaosium  $3.99

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A Sticky Situation: An Eldritch Horror Adventure

A Sticky Situation: An Eldritch Horror Adventure


A Sticky Situation is set during the 1920s, on Dartmouth Island, a small island off the east coast of the United States. This adventure is ideal as a beginner adventure for new characters and as the start of your own campaign. A Sticky Situation also works great as a one-shot. Maniacal barons, man-eating slugs, and an army of the deep await you on Dartmouth Island! ...   [click here for more]
Jonah Lemkins  Pay What You Want

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A Tableau of Red

A Tableau of Red


For the past few weeks, summer school artist Cesar Dominguez has been dreaming of a strange world. Walking through a landscape of vivid colours and patterns, his vision pulsates in time with discordant melodies and whispers. Strange moving shapes in the corner of his sight have been urging him to share his visions with others, so they too can join in the harrowing beauty. A Tableau of Red takes place...   [click here for more]
Chaosium  $4.95

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A Wealth of Knowledge

A Wealth of Knowledge


The mundanity of studying is brought to a halt as a new library opens up in the city that seems too perfect to be real, and reports of missing professors, scholars, and students are drastically increasing. The Students of Miskatonic will have a hard time passing their exams if their professor disappears, and they’re about to find out that there’s much more on the line than their education....   [click here for more]
Chaosium  Pay What You Want

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Achtung! Cthulhu - Shadows of Atlantis Campaign

Achtung! Cthulhu - Shadows of Atlantis Campaign


Memories of a Past Better Left Forgotten… "Discover the secret history of the earliest days of the war: a tale of murder, greed, and deceit, where forbidden knowledge is more highly prized than a man’s life (or his sanity); the quest for an ancient artefact of immense power; the race against the occult forces of the German High Command and even against time itself…”   ...   [click here for more]
Modiphius  $12.99

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Achtung! Cthulhu - Zero Point 1 & 2 Call of Cthulhu [BUNDLE]

Achtung! Cthulhu - Zero Point 1 & 2 Call of Cthulhu [BUNDLE]


This special bundle product contains the following titles. Achtung! Cthulhu: Three Kings - Call of Cthulhu Regular price: $2.07 Bundle price: $8.00 Format: Watermarked PDF Wartime roleplaying… …with tentacles! Achtung! Cthulhu brings you a two-fisted wartime CALL OF CTHULHU roleplaying game setting packed full of fiendish Nazis, terrifying ancient mysteries,...   [click here for more]
Modiphius  $24.98 $19.99

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Achtung! Cthulhu: 6th Edition Investigator's Guide

Achtung! Cthulhu: 6th Edition Investigator's Guide


Achtung! Cthulhu is a terrifying World War Two setting, fully compatible with the Call of Cthulhu, Sixth Edition and Savage Worlds roleplaying games. This is the Investigator's Guide, with everything players need to create and run character's in the late 30's and 40's.  Discover the secret history of World War Two: stories of amazing heroism, in which stalwart...   [click here for more]
Modiphius  $6.99

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Achtung! Cthulhu: 6th Edition Keeper's Guide

Achtung! Cthulhu: 6th Edition Keeper's Guide


Achtung! Cthulhu is a terrifying World War Two setting, fully compatible with the Call of Cthulhu, Sixth Edition and Savage Worlds roleplaying games. This is the Keeper's Guide with everything GM's and Keeper's need for late 30's and 40's wartime adventure! Discover the secret history of World War Two: stories of amazing heroism, in which stalwart men and women struggle to overthrow...   [click here for more]
Modiphius  $9.99

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Achtung! Cthulhu: GM Screen

Achtung! Cthulhu: GM Screen


The Achtung! Cthulhu GM Screen PDF provides both front facing artwork and GM facing pages of tables. Designed for use with the customisable portrait format US Letter size GM screen you will receive PDF's of Achtung! Cthulhu rules summaries and useful tables for both Call of Cthulhu and Savage Worlds systems with both printer friendly (no background) and full colour versions. ...   [click here for more]
Modiphius  $3.11

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Achtung! Cthulhu: Guide to North Africa

Achtung! Cthulhu: Guide to North Africa


Achtung! Cthulhu is a terrifying World War Two setting, fully compatible with the Call of Cthulhu, Sixth Edition and Savage Worlds roleplaying games.  Discover the secret history of the war beyond Western Europe: a land of great antiquity, steeped in legend; a fiery cauldron of political and occult intrigue where the heat is as much your enemy as any man with a gun; and a formidable wilderness...   [click here for more]
Modiphius  $4.99

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Achtung! Cthulhu: Guide to the Eastern Front

Achtung! Cthulhu: Guide to the Eastern Front


HORROR STALKS THE STEPPES! Achtung! Cthulhu is a terrifying World War Two setting, fully compatible with the Call of Cthulhu, Sixth Edition and Savage Worlds roleplaying games.  Discover the secret history of the war in Russia: a vast land under the thumb of a brutal regime; a downtrodden yet determined population who have seen many horrors, not all of them of man’s...   [click here for more]
Modiphius  $4.99

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Achtung! Cthulhu: Guide to the Pacific Front

Achtung! Cthulhu: Guide to the Pacific Front


Achtung! Cthulhu is a terrifying World War Two setting, fully compatible with the Call of Cthulhu, Sixth Edition and Savage Worlds roleplaying games.  Discover the secret history of the war beyond Europe: tales of heroic struggles in the Far East and the Pacific Islands; the re-emergence of archaic evils deep within an ancient land; the terrors of jungle warfare, where humans are not the...   [click here for more]
Modiphius  $4.99

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