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BattleTech Datenbögen 3039 Komplett (PDF) als Download kaufen

BattleTech Datenbögen 3039 Komplett (PDF) als Download kaufen


Mit der Auflösung des Sternenbundes endete ein Goldenes Zeitalter, das zwei Jahrhunderte Bestand hatte. 2785 begannen die Nachfolgefürsten eine Serie von Konflikten, die für Jahrhunderte anhalten sollten und als Nachfolgekriege bekannt wurden. Diese endlosen Kriege hatten ihren Preis und beim vierten Nachfolgekrieg 3028 war der Technologiestand nur noch ein Schatten der Möglichkeiten...   [click here for more]
Ulisses Spiele  $14.58 $10.93

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BattleTech: A Time of War Companion

BattleTech: A Time of War Companion


THE UNIVERSE AWAITS Launch yourself into the universe of BattleTech with new technologies and prove your heroism to House Lords and Khans alike! Visit strange and distant worlds, and battle alien beasts beyond your wildest dreams! Demonstrate new combat techniques both in and out of the cockpit while navigating the intricate layers of neo-feudal politics! Whether your are a House regular,...   [click here for more]
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BattleTech Hardware-Handbuch 3039 (PDF) - als Download kaufen

BattleTech Hardware-Handbuch 3039 (PDF) - als Download kaufen


Die Nachfolgekriege Im Jahre 2781 wurde der Sternenbund offiziell aufgelöst und beendete damit ein zweihundert Jahre währendes, goldenes Zeitalter. Die Herrscher der Nachfolgestaaten begannen im Jahre 2785 eine Reihe gewaltiger Kämpfe, die für Jahrhunderte währten und als die Nachfolgekriege bekannt werden würden. Diese endlose Kriegsführung forderte...   [click here for more]
Ulisses Spiele  $28.04 $21.03

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CHALLENGE Magazine No. 37.

CHALLENGE Magazine No. 37.


CHALLENGE Magazine No. 37. Challenge - The Magazine of Science Fiction Gaming from GDW Game Designers' Workshop. 8-1/2 x 11 format coverage of SF and role-playing games from GDW and other publishers. Issue No. 37. Includes article coverage for Warhammer 40K, Twilight: 2000, Traveller, Star Trek, Space: 1889, Paranoia, Battletech, 2300 AD ...   [click here for more]
Game Designers' Workshop (GDW)  $4.00 $2.99

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CHALLENGE Magazine No. 39.

CHALLENGE Magazine No. 39.


CHALLENGE Magazine No. 39. Challenge - The Magazine of Science Fiction Gaming from GDW Game Designers' Workshop. 8-1/2 x 11 format coverage of SF and role-playing games from GDW and other publishers. Issue No. 39. Includes article coverage for Twilight: 2000, Traveller, Star Wars, Star Trek, Space: 1889, Renegade Legion, Battletech, 2300 AD ...   [click here for more]
Game Designers' Workshop (GDW)  $4.00 $2.99

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CHALLENGE Magazine No. 45.

CHALLENGE Magazine No. 45.


CHALLENGE Magazine No. 45. Challenge - The Magazine of Science Fiction Gaming from GDW Game Designers' Workshop. 8-1/2 x 11 format coverage of SF and role-playing games from GDW and other publishers. Issue No. 45. Includes article coverage for Warhammer 40K, Twilight: 2000, Traveller, Star Wars, Space: 1889, Shadowrun, Battletech, 2300 AD ...   [click here for more]
Game Designers' Workshop (GDW)  $4.00 $2.99

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BattleTech: Experimental Technical Readout: Primitives, Vol. 1

BattleTech: Experimental Technical Readout: Primitives, Vol. 1


Ancient Wonders Before there was even a Star League, the technologies taken for granted in the thirty-first century went through their awkward paces in a universe newly opened to humankind. In an age when the BattleMech was nearly unknown, when the DropShip was a new concept, and when tanks and fighters dominated the battle zones, the technology of the day was primitive by modern standards…and...   [click here for more]
Catalyst Game Labs  $4.96 $3.72

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BattleTech: Intelligence Operations Handbook

BattleTech: Intelligence Operations Handbook


INTELLIGENCE OPERATIONS HANDBOOK (PDF) [FAS1673p] Print Price (1993): $18.00 File Size: 45.2 MB The Inner Sphere has been fighting a shadow war of clandestine intelligence operations for centuries, pitting House against House, agency against agency. In the war against the Clans, those same organizations cooperated to save worlds and keep hope alive on captured planets. Now, something...   [click here for more]
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BattleTech: Experimental Technical Readout: Davion

BattleTech: Experimental Technical Readout: Davion


Davion Ingenuity The Jihad has not been kind to the Federated Suns. The vaunted NAIS has been destroyed, and factories across the realm lie in ruins. But even without their bastion of high tech research, the research and development teams of House Davion have labored to push the envelope for military engineering. Drawing on the resources of the Federated Suns, they have devised powerful new...   [click here for more]
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BattleTech: Historical Turning Points: Misery

BattleTech: Historical Turning Points: Misery


Wolfs’ Dragoons, one of the Inner Sphere’s most enigmatic mercenary units in the early thirty-first century. The Draconis Combine Mustered Soldiery, one of the most honorable and ruthless military forces among the Great Houses. On the tiny planet of Misery, the culmination of political plotting, jealousy, and fanaticism played itself out to a bloody, exhaustive end. The extension of...   [click here for more]
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BattleTech: Jihad: Hot Spots: Terra

BattleTech: Jihad: Hot Spots: Terra


Tearing Down the Walls! For more than ten years, the Word of Blake’s Jihad has engulfed the states of the Inner Sphere and the invading Clans in chaos and fire. Reeling from attacks on all fronts, realms have fought one another while the Word’s masters built a powerful Protectorate around humanity’s home: Terra. But with the rise of a resourceful rebel leader, Devlin Stone,...   [click here for more]
Catalyst Game Labs  $18.00 $13.50

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BattleTech: McCarrons Armored Cavalry

BattleTech: McCarrons Armored Cavalry


MCCARRON'S ARMORED CAVALRY (PDF) [FAS1669p] Print Price (1992): $8.00 File Size: 15.5 MB Colonel Marcus Barton commands the Second Regiment of McCarron's Armored Cavalry, also known as Barton's Regiment, and he is a man obsessed. He has waited forty years to avenge his father's dishonor at the hands of Lester J. Otto. He blew his first chance, but he swears he will not make another mistake. He...   [click here for more]
Catalyst Game Labs  $4.00 $3.00

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BattleTech: Technical Readout: 3060

BattleTech: Technical Readout: 3060


The Great Houses of the Inner Sphere have created a new Star League to end the Clan threat, launching an all-out attack against the most powerful Clan, Smoke Jaguar. During this campaign, the Inner Sphere was assaulted by a new and deadly creation: the ProtoMech. Swift and deadly, these half-size ‘Mechs proved agile and difficult to destroy. Now, other Clans will quickly field this potent new...   [click here for more]
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BattleTech: TechManual

BattleTech: TechManual


The Ultimate Grease-Monkey Resource! How does a MechWarrior interface with a BattleMech? How does a ProtoMech really work? When was the Gauss rifle or the Particle Projector Cannon developed? Or how can I just make my own, cool and unique BattleMech design. If you’ve ever been plagued by these questions, then get on your coveralls and make sure you’ve got your astech certification, because...   [click here for more]
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BattleTech: Total Warfare

BattleTech: Total Warfare


The Future of Warfare! It is the 31st century, a time of endless wars that rage across human-occupied space. As star empires clash, these epic wars are won and lost by BattleMechs, 30-foot-tall humanoid metal titans bristling with lasers, autocannons and dozens of other lethal weapons; enough firepower to level entire city blocks. Your elite force of MechWarriors drives these juggernauts into battle,...   [click here for more]
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BattleTech: Historical: Brush Wars

BattleTech: Historical: Brush Wars


Low Intensity Warfare The Ronin Wars. The Andurien/Magistracy invasion of House Liao. The Anton Revolt and subsequent Marik Civil War. Against the empire-spanning conflicts of the Fourth Succession War, Clan Invasion and FedCom Civil War, historians all too often forget such important conflicts, relegating them to the category of "low intensity warfare." Yet it is these very conflicts that...   [click here for more]
Catalyst Game Labs  $18.00 $13.50

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1 Page Hexagonal War Game Maps - Gradual Slopes (A4)

1 Page Hexagonal War Game Maps - Gradual Slopes (A4)


1 Page Hexagonal War Game Maps are a collection of modular maps designed to fit on a single page of paper and intended for use with tabletop wargames compatable with 1.25inch hexagon spaces. The individual maps are designed to be assembled into larger contiguous arrangements to allow for a large variety of engagement space. The collection "Shallow Canyons & Sinkholes" presents a selection...   [click here for more]
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1 Page Hexagonal War Game Maps - Gradual Slopes (US Letter)

1 Page Hexagonal War Game Maps - Gradual Slopes (US Letter)


1 Page Hexagonal War Game Maps are a collection of modular maps designed to fit on a single page of paper and intended for use with tabletop wargames compatable with 1.25inch hexagon spaces. The individual maps are designed to be assembled into larger contiguous arrangements to allow for a large variety of engagement space. The collection "Gradual Slopes" presents a selection of thirty...   [click here for more]
E. Fuhr Game Accessories  $2.99 $2.24

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1 Page Hexagonal War Game Maps - Low Cliffs and Mesas (A4)

1 Page Hexagonal War Game Maps - Low Cliffs and Mesas (A4)


1 Page Hexagonal War Game Maps are a collection of modular maps designed to fit on a single page of paper and intended for use with tabletop wargames compatable with 1.25inch hexagon spaces. The individual maps are designed to be assembled into larger contiguous arrangements to allow for a large variety of engagement space. The collection "Low Cliffs and Mesas" presents a selection of twenty-eight...   [click here for more]
E. Fuhr Game Accessories  $2.99 $2.24

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1 Page Hexagonal War Game Maps - Low Cliffs and Mesas (US Letter)

1 Page Hexagonal War Game Maps - Low Cliffs and Mesas (US Letter)


1 Page Hexagonal War Game Maps are a collection of modular maps designed to fit on a single page of paper and intended for use with tabletop wargames compatable with 1.25inch hexagon spaces. The individual maps are designed to be assembled into larger contiguous arrangements to allow for a large variety of engagement space. The collection "Low Cliffs and Mesas" presents a selection of twenty-eight...   [click here for more]
E. Fuhr Game Accessories  $2.99 $2.24

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1 Page Hexagonal War Game Maps - Shallow Canyons & Sinkholes (A4)

1 Page Hexagonal War Game Maps - Shallow Canyons & Sinkholes (A4)


1 Page Hexagonal War Game Maps are a collection of modular maps designed to fit on a single page of paper and intended for use with tabletop wargames compatable with 1.25inch hexagon spaces. The individual maps are designed to be assembled into larger contiguous arrangements to allow for a large variety of engagement space. The collection "Shallow Canyons & Sinkholes" presents a selection...   [click here for more]
E. Fuhr Game Accessories  $1.99 $1.49

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1 Page Hexagonal War Game Maps - Shallow Canyons & Sinkholes (US Letter)

1 Page Hexagonal War Game Maps - Shallow Canyons & Sinkholes (US Letter)


1 Page Hexagonal War Game Maps are a collection of modular maps designed to fit on a single page of paper and intended for use with tabletop wargames compatable with 1.25inch hexagon spaces. The individual maps are designed to be assembled into larger contiguous arrangements to allow for a large variety of engagement space. The collection "Shallow Canyons & Sinkholes" presents a selection...   [click here for more]
E. Fuhr Game Accessories  $1.99 $1.49

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1 Page Hexagonal War Game Maps - Wooded Shoreline (A4)

1 Page Hexagonal War Game Maps - Wooded Shoreline (A4)


1 Page Hexagonal War Game Maps are a collection of modular maps designed to fit on a single page of paper and intended for use with tabletop wargames compatable with 1.25inch hexagon spaces. The individual maps are designed to be assembled into larger contiguous arrangements to allow for a large variety of engagement space. The collection "Wooded Shoreline" presents a selection of twentyfour...   [click here for more]
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1 Page Hexagonal War Game Maps - Wooded Shoreline (US Letter)

1 Page Hexagonal War Game Maps - Wooded Shoreline (US Letter)


1 Page Hexagonal War Game Maps are a collection of modular maps designed to fit on a single page of paper and intended for use with tabletop wargames compatable with 1.25inch hexagon spaces. The individual maps are designed to be assembled into larger contiguous arrangements to allow for a large variety of engagement space. The collection "Wooded Shoreline" presents a selection of twentyfour...   [click here for more]
E. Fuhr Game Accessories  $2.99 $2.24

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BattleTech - Geschichte der Inneren Sphäre (PDF) als Download kaufen

BattleTech - Geschichte der Inneren Sphäre (PDF) als Download kaufen


Innerhalb von eintausend Jahren hat sich die Menschheit von ihrer Geburtswelt gelöst, Tausende Sternensysteme erforscht und besiedelt, ein gewaltiges Raumimperium bis an die Grenzen des erforschten Weltraums geschaffen und wieder verloren, und sich in den nachfolgenden Jahrhunderten durch endlose Kriege beinahe auf die Technologiestufe vor dem Aufbruch ins All zurückgebomt, teilweise sogar...   [click here for more]
Ulisses Spiele  $5.60 $4.20

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BattleTech - Hardware-Handbuch 3055 (PDF) als Download kaufen

BattleTech - Hardware-Handbuch 3055 (PDF) als Download kaufen


3055 marschierten die ersten BattleMechs einer neuen Generation aus den Fertigungshallen der Inneren Sphäre: Mechs, die speziell zum Kampf gegen die überlegenden Invasoren der Clans produzierter wurden. Zur gleichen Zeit mussten die Clans ebenfalls ihre Garnisionsklasse-BattleMechs ins Gefecht werfen, um ihre Reihen zu schließen. 3067 sind diese Maschinen auf den modernen Schlachtfeldern...   [click here for more]
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BattleTech - Hardware-Handbuch 3060 (PDF) als Download kaufen

BattleTech - Hardware-Handbuch 3060 (PDF) als Download kaufen


Um der Clan-Gefahr ein Ende zu setzen, haben sich die großen Häuser der Inneren Sphäre zu einem neuen Sternenbund zusammengeschlossen und einen Großangriff gegen die Nebelparder, den mächtigsten aller Clans, geführt. Im Verlauf dieses Feldzugs wurde die Innere Sphäre mit einer neuen und tödlichen Erfindung der Clans konfrontiert: dem ProtoMech. Diese Halb-Mechs...   [click here for more]
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BattleTech - Hardware-Handbuch 3067 (PDF) als Download kaufen

BattleTech - Hardware-Handbuch 3067 (PDF) als Download kaufen


Seit Beginn des entsetzlichen Bürgerkrieges, der über die letzten fünf Jahre zwischen Lyrianischer Allianz Vereinigtem Commonwealth ausgetragen wurde, sind neue Kriegsmaschinen in schneller Folge getestet und ins Feld geschickt worden, um das Ruder noch einmal zugunsten der ein oder anderen Seite herumzureißen. Aber auch die Clans und die anderen großen Häuser der Inneren...   [click here for more]
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BattleTech - Mächte der Inneren Sphäre 3031 A.D. (PDF) als Download kaufen

BattleTech - Mächte der Inneren Sphäre 3031 A.D. (PDF) als Download kaufen


Haus Steiner - Das Lyranische Commonwealth Im Jahre 2340 entstand dieses Haus aus dem Zusammenschluss dreier Verteidigungsbündnisse: Tamarpakt, Skye-Föderation und Protektorat Donegal. Derzeit umfasst das Commonwealth 540 Sternensysteme und die neu angegliederten 93 der Mark Sarna. Haus Davion - Die Vereinigten Sonnen Vor 700 Jahren schloss Lucien Davion einen Pakt mit 20 anderen...   [click here for more]
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BattleTech - Maximum Tech (PDF) als Download kaufen

BattleTech - Maximum Tech (PDF) als Download kaufen


Gehen Sie in die Vollen! Wiederentdeckte Sternenbund-Technologie verschafft der Inneren Sphäre nun einen entscheidenden Vorteil auf dem Schlachtfeld! Doch neue Waffen erfordern immer auch neue Taktiken; mehr denn je ist Einfallsreichtum von größerer Bedeutung als härtere Mechs und größere Kanonen. Maximum Tech eröffnet BattleTech-Spielern ganz neue Dimensionen...   [click here for more]
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BattleTech - Raumfahrt Handbuch 3031 (PDF) als Download kaufen

BattleTech - Raumfahrt Handbuch 3031 (PDF) als Download kaufen


Das definitive Nachschlagewerk über die menschliche Raumfahrt. Von ComStar-Mitgliedern zusammengtragenes Material über den Stand der Raumfahrttechnik im 31. Jahrhundert. Dieser Band enthält: Geschichte der Raumfahrt Sprungschiffe Raumboote Raumstationen Schiffsunterhalt ...   [click here for more]
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BattleTech - Söldner-Handbuch 3055 (PDF) als Download kaufen

BattleTech - Söldner-Handbuch 3055 (PDF) als Download kaufen


Eine Söldnereinheit zu führen ist vor allem eine Frage des Geschäfts. Längst nicht jeder Haufen draufgängerischer Mechjockeys hat das Zeug¸ es im Söldnerleben zu etwas zu bringen¸ und MechKrieger¸ die dieseTatsache ignorieren¸ beenden ihre Karriere verschuldet¸ entrechtet oder tot. Um eine erfolgreiche Sölndereinheit zu führen¸...   [click here for more]
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Battletech Griskan Orlov 1 Soldat und Spion (Epub) als Download kaufen

Battletech Griskan Orlov 1 Soldat und Spion (Epub) als Download kaufen


Outreach 3061: Griskan Orlov steht unter Verdacht, einen Mordanschlag auf einen Offizier der Wolfs Dragoner verübt zu haben. Zusammen mit den Techs der Special Recon Group arbeitet er daran, sich zu entlasten und stößt dabei auf eine Verschwörung innerhalb der Dragoner. Dies führt ihn zu einem riskanten Undercover-Einsatz beim gigantischen Rüstungskonzern Blackwell und...   [click here for more]
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BattleTech Primer

BattleTech Primer


BattleTech is a science-fiction “space opera” set in the factional, militarized universe of the thirty-first century. Humanity has spread to the stars and spawned titanic interstellar empires, each controlling hundreds of worlds across a combined region of space stretching more than a thousand light years. Following the rise of six Great Noble Houses, a mighty Star League was...   [click here for more]
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Battletech Stahlgladiatoren (EPUB) als Download kaufen

Battletech Stahlgladiatoren (EPUB) als Download kaufen


Willkommen auf Solaris VII, wo Krieg ein Geschäft ist und das Leben ein Arenakampf! Nach der Schlacht um Tukayyid gehört der ehemalige ComGuardist Jeremiah Rose zu den Entrechteten. Sein einziger Wunsch: Rache an den Clans zu nehmen, die seinen Mech und seine Karriere zerstört haben. Aber sein Traum von schneller Rache wird zu einem Alp­traum, als man ihm die Möglichkeit verweigert,...   [click here for more]
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BattleTech Touring the Stars: Benet III

BattleTech Touring the Stars: Benet III


The mineral-rich planet Benet III served as a place of industry, a base for military forces and as a home to a hearty, stubborn populace—a people who survived the Succession Wars, the FedCom Civil War and the Jihad, only to all but wiped out by the fickle planet itself. In Touring the Stars: Benet III, players learn about the planet's constant volcanic and seismic activity, as well as...   [click here for more]
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BattleTech Touring the Stars: Brownsville

BattleTech Touring the Stars: Brownsville


Now a lifeless, dead planet, Brownsville was once a vibrant and discreet supplier of atmospheric processors and inexpensive water filters before the Amaris Coup. But political and diplomatic mistakes would turn the unassuming planet into another casualty of the Star League Civil War and early Succession Wars. Brownsville’s demise sealed the fate of dozens of other worlds. Touring...   [click here for more]
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BattleTech Touring the Stars: Inglesmond

BattleTech Touring the Stars: Inglesmond


A curious, albeit devastated, survivor of the First Succession War, Inglesmond was once a shining jewel of the Terran Hegemony. Though Inglesmond is now a planetary nature preserve in the Republic of the Sphere, it could easily be reinhabited and once again rejoin the Inner Sphere. Learn about the planet’s unique climate and equatorial-spanning ice belt, tribal survivor communities and salvage...   [click here for more]
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BattleTech Touring the Stars: Ionus

BattleTech Touring the Stars: Ionus


An introverted, self-contained world of modest technology, Ionus was originally a poor candidate for human colonization. However, recovery of the Helm Memory Core brought new importance to Ionus as the Free Worlds League’s premier WarShip producer. A lucky survivor of the Word’s Jihad, today Ionus’s advanced shipyards remain a tempting target for any world-be conqueror. Touring...   [click here for more]
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BattleTech Touring the Stars: Iron Land

BattleTech Touring the Stars: Iron Land


Billed as a lost world paradise for thrill seekers and wannabe explorers, Iron Land has a dark history seldom spoken of, as those who know of it either never live to tell the tale, or live to profit from it. The dark history of this tortured world both resonates with, and haunts those drawn to it from across the stars. Iron Land is a planet where you can check out any time you like, but never leave....   [click here for more]
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BattleTech Touring the Stars: Lone Star

BattleTech Touring the Stars: Lone Star


Cold, desolate, long-abandoned and looted of any treasures centuries ago, Lone Star was once a crown jewel of the Terran Hegemony and bold achievement of terraforming. In Touring the Stars: Lone Star, players learn about Volgadon and the "Pond Cities" and their disparate and fabulous architectures, discover why Lone Star was a major agriculture and manufacturing center for the Terran...   [click here for more]
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BattleTech Touring the Stars: Manassas

BattleTech Touring the Stars: Manassas


The victim of a devastating cosmic impact and war, Manassas is still one of the Inner Sphere’s safest planets, except for the so-called “Dead Zones” dotting the world. In Touring the Stars: Manassas, players will learn about the famed Manassas Run, an annual world-spanning treasure hunt for valuable LosTech where anything goes and the prize of becoming Run Champion is all that...   [click here for more]
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BattleTech Touring the Stars: McEvedy's Folly

BattleTech Touring the Stars: McEvedy's Folly


McEvedy's Folly—a world where mad science ran rampant. In the grip of an ice age in the final years of the Star League, the planet once known as "Project SAGITARIUS UMBRELLA" was of little interest to anyone, save for brilliant xenobiologist Alpheus McEvedy. Under the aegis of terraforming, McEvedy played god with the primitive fauna, using them as vehicles to recreate long extinct...   [click here for more]
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BattleTech Touring the Stars: Promised Land

BattleTech Touring the Stars: Promised Land


Promised Land was not exactly as the colonization brochures described, but was settled nevertheless. A chance encounter during the early Star League saved the planet from abandonment, and the struggling colony remained. Long a border waystation between the Lyran Commonwealth and the Free Worlds League, Promised Land’s history is the story of overcoming the challenges of this strange world and...   [click here for more]
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BattleTech Touring the Stars: Tyrfing

BattleTech Touring the Stars: Tyrfing


Once an exotic and beautiful planet known for its large, naturally-occurring crystalline formations, Tyrfing was a provincial capital for the defunct Terran Hegemony. Savaged by the Star League Civil War, Tyrfing was damaged beyond repair by a five-way battle between all of the Great Houses during the early Succession Wars. Descending into a dangerous, mutated, feral wasteland, Tyrfing fell off the...   [click here for more]
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Battletech – Im Schatten der Bestie (EPUB) als Download kaufen

Battletech – Im Schatten der Bestie (EPUB) als Download kaufen


Während die Innere Sphäre im Chaos versinkt und General Alexandr Kerensky System um System von der Republik der Randwelten zurückerobert, igelt sich der selbsternannte Imperator Stefan Amaris auf Terra ein. Während die meisten Truppen der Sternenbundverteidigungsstreitkräfte bei der Machtübernahme Amaris‘ vernichtet wurden oder in den Untergrund gingen, nahmen...   [click here for more]
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BattleTech: A Time of War: Quick-Start Rules (Free RPG Day 2012)

BattleTech: A Time of War: Quick-Start Rules (Free RPG Day 2012)


Get Out of Your 'Mech and into the Action! These A Time of War Quick-Start Rules will have you and your friends adventuring in the BattleTech universe in no time! A part of Free RPG Day 2012, these rule are the perfect way to get starting roleplaying BattleTech. ...   [click here for more]
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BattleTech: Alpha Strike: Commander's Edition

BattleTech: Alpha Strike: Commander's Edition


COMMAND YOUR DESTINY In the BattleTech universe there remains one constant: the drums of war. And where there is war, valiant military commanders from the Great Houses, the Clans, and other interstellar nations lead the charge of hulking BattleMechs, brave infantry, and daring aerofighters to certain victory or crushing defeat on the sprawling battlefields of distant worlds. Rally...   [click here for more]
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BattleTech: BattleMech Manual

BattleTech: BattleMech Manual


Your Avatar Awaits! • Standing from seven to sixteen meters tall, and weighing from twenty to one hundred tons • Powered by an armored and shielded fusion reactor • Skeleton of honeycombed, foamed aluminum core wrapped with stressed silicon carbide monofilament and sheathed by a rigid, titanium-steel shell • Locomotion generated via bundles of polyacetylene-fiber...   [click here for more]
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BattleTech: Campaign Operations

BattleTech: Campaign Operations


Forge your forces and prepare to fight any battle across the Inner Sphere! Campaign Operations completes the core rulebook series begun in Total Warfare. While previous rulebooks detailed game play at various levels—from a single MechWarrior, to a BattleMech company, to entire armies—this final volume focuses on the forces a player will build and run through any level of play. Campaign...   [click here for more]
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