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BattleTech: Technical Readout: 3060

BattleTech: Technical Readout: 3060


The Great Houses of the Inner Sphere have created a new Star League to end the Clan threat, launching an all-out attack against the most powerful Clan, Smoke Jaguar. During this campaign, the Inner Sphere was assaulted by a new and deadly creation: the ProtoMech. Swift and deadly, these half-size ‘Mechs proved agile and difficult to destroy. Now, other Clans will quickly field this potent new...   [click here for more]
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BattleTech: Experimental Technical Readout: Corporations

BattleTech: Experimental Technical Readout: Corporations


Corporate Review Mercenaries aren’t the only ones who see the profits in war. As the Word of Blake crumbles before the might of rallying Houses, the latest surge in military demand could ebb along with it. But there is always another conflict around the corner, and the interstellar arms conglomerates—from Defiance Industries and StarCorps to Imstar Aerospace and Wakazashi Enterprises—are...   [click here for more]
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BattleTech: Technical Readout: 3085

BattleTech: Technical Readout: 3085


TECHNICAL READOUT: 3085! In December 3076, Devlin Stone marshaled the nations of the Inner Sphere and began Operation SCOUR. The two-year final push to Terra was the bloodiest fighting seen in centuries. In the end, Terra had been freed with the Word of Blake scattered to the darkest corners of the universe. Stepping into that vacuum, Stone forged a new "Terran Hegemony" in The Republic...   [click here for more]
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CHALLENGE Magazine No. 37.

CHALLENGE Magazine No. 37.


CHALLENGE Magazine No. 37. Challenge - The Magazine of Science Fiction Gaming from GDW Game Designers' Workshop. 8-1/2 x 11 format coverage of SF and role-playing games from GDW and other publishers. Issue No. 37. Includes article coverage for Warhammer 40K, Twilight: 2000, Traveller, Star Trek, Space: 1889, Paranoia, Battletech, 2300 AD ...   [click here for more]
Game Designers' Workshop (GDW)  $4.00 $2.99

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CHALLENGE Magazine No. 39.

CHALLENGE Magazine No. 39.


CHALLENGE Magazine No. 39. Challenge - The Magazine of Science Fiction Gaming from GDW Game Designers' Workshop. 8-1/2 x 11 format coverage of SF and role-playing games from GDW and other publishers. Issue No. 39. Includes article coverage for Twilight: 2000, Traveller, Star Wars, Star Trek, Space: 1889, Renegade Legion, Battletech, 2300 AD ...   [click here for more]
Game Designers' Workshop (GDW)  $4.00 $2.99

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CHALLENGE Magazine No. 45.

CHALLENGE Magazine No. 45.


CHALLENGE Magazine No. 45. Challenge - The Magazine of Science Fiction Gaming from GDW Game Designers' Workshop. 8-1/2 x 11 format coverage of SF and role-playing games from GDW and other publishers. Issue No. 45. Includes article coverage for Warhammer 40K, Twilight: 2000, Traveller, Star Wars, Space: 1889, Shadowrun, Battletech, 2300 AD ...   [click here for more]
Game Designers' Workshop (GDW)  $4.00 $2.99

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BattleTech: Experimental Technical Readout: Periphery

BattleTech: Experimental Technical Readout: Periphery


Peripheral Developments For many of the major realms in the Periphery, the Jihad was just as devastating as it was to the Great Houses and Clans of the Inner Sphere. But as the tide began to turn against the Word of Blake, the fanatics withdrew from most of these fringe worlds first, leaving behind technology and techniques that further fanned the flames of technological recovery. Scrambling...   [click here for more]
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BattleTech: Interstellar Expeditions (ISP3)

BattleTech: Interstellar Expeditions (ISP3)


What Lies Beyond… Nearly fifteen years have passed since the end of the Word of Blake Jihad and the rise of the Republic of the Sphere. Yet even as the Inner Sphere adjusts to a new sense of normalcy, questions remain about whether the Blakist threat is gone for good or merely hibernating. Once a disorganized collective of hobbyists and academics backed by the idle wealthy, Interstellar...   [click here for more]
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BattleTech: Alpha Strike Preview 2

BattleTech: Alpha Strike Preview 2


BattleTech: Faster Than Ever! For centuries, the armies of the Great Houses have fought to reclaim the glory of the fallen Star League, sending regiments of their elite MechWarriors into battle across hundreds of worlds as humanity slid inexorably toward a new Dark Age. The coming of the Clans—descendants of the lost Star League army—did little to stem the slaughter....   [click here for more]
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BattleTech: Adventures: Necromo Nightmare

BattleTech: Adventures: Necromo Nightmare


A World Gone Black… The year is 3072. The fires of the Word of Blake’s Jihad threaten to consume the Inner Sphere. On the borders of Capellan space, the vital world of Necromo has suddenly gone silent, perhaps the victim of a Blakist strike. But what could hit such a busy and well-defended planet so hard that even the Chancellor’s best would fail to call for help?...   [click here for more]
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BattleTech: Campaign Operations

BattleTech: Campaign Operations


Forge your forces and prepare to fight any battle across the Inner Sphere! Campaign Operations completes the core rulebook series begun in Total Warfare. While previous rulebooks detailed game play at various levels—from a single MechWarrior, to a BattleMech company, to entire armies—this final volume focuses on the forces a player will build and run through any level of play. Campaign...   [click here for more]
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BattleTech: Sixteen Month Calendar (2012-2013)

BattleTech: Sixteen Month Calendar (2012-2013)


2012 is shaping up to be the year of BattleTech. From the return-to-print of Catalyst Game Labs’ best-selling, award-winning 25th Anniversary Introductory Box Set for the boardgame, to the continued development of Virtual World’s location-based Firestorm pod simulators, to the arrival of two new computer games, Piranha Games’ MechWarrior Online...   [click here for more]
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BattleTech: Isle of the Blessed

BattleTech: Isle of the Blessed


The Federated Suns have long been held as the pinnacle of military professionalism and skill in the Inner Sphere, a reputation earned across centuries of combat on hundreds of worlds. But when the Word of Blake launches their Jihad and attacks the Suns capital world, New Avalon, even that reputation will be put to the test. Marshal of the Armies Jackson Davion is the heir to a centuries-old tradition...   [click here for more]
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BattleTech: 25 Years of Art and Fiction

BattleTech: 25 Years of Art and Fiction


BattleTech: 25 Years of Art & Fiction is the ultimate chronicle of the BattleTech/MechWarrior universe. With 304 pages that are brimming with hundreds of color and B&W illustrations that span BattleTech's 25-year legacy. Additionally, the book contains: An 8-page, detailed treatise on the evolution of the BattleTech/MechWarrior computer games and...   [click here for more]
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Battletech-Schnellstartregeln (PDF) kostenlos als Download

Battletech-Schnellstartregeln (PDF) kostenlos als Download


Wir schreiben das 31. Jahrhundert. Eine Zeit endloser Kriege, die auf allen von der Menschheit besiedelten Planeten toben. Diese Schnellstartregeln wurden extra darauf ausgelegt, Dich innerhalb weniger Minuten auf die Schlachtfelder des 31. Jahrhun- derts zu werfen! Lies diese Regeln einmal durch (das dauert nicht lange) und spiele dann sofort das Anfänger-Trainingsszenario....   [click here for more]
Ulisses Spiele   FREE 

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BattleTech: Handbook: House Steiner

BattleTech: Handbook: House Steiner


For centuries, the merchant princes of the Lyran Commonwealth survived as much through economic might as by the cloak and dagger, steadily growing in strength until their influence could be felt across the Inner Sphere. Now emerging from the ruins of a short-lived alliance and a bloody civil war, a bold new identity has taken hold of the people united under the mighty fist of House Steiner. Kicking...   [click here for more]
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BattleTech: Technical Readout: 3026 Revised

BattleTech: Technical Readout: 3026 Revised


The Future of Warfare! The year is 3026 and war has ravaged the thousands of worlds of the Inner Sphere for centuries. Successor Lords send clashing armies to conquer their neighbors and re-establish the long-lost Star League. Though the BattleMech is the king of the battlefield, it is supported by a much vaster array of conventional vehicles that fight every where from premier border...   [click here for more]
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BattleTech: Wolf Clan Sourcebook

BattleTech: Wolf Clan Sourcebook


Who are the Clans? Where do they come from? What do they really want? The Wolf Clan Sourcebook reveals the history, culture, and military capabilities of the Wolves, one of the premier Clans. The Clan's military tactics and internal hierarchy are explored and its prominent personalities profiled. The Wolf Clan Sourcebook also includes a detailed discussion of the key Battle...   [click here for more]
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BattleTech: The Battle For Twycross

BattleTech: The Battle For Twycross


The Clans From beyond known space come the Clans...hightech barbarians bring war and destruction to the Inner Sphere. The Jade Falcons were one of the fiercest and most brutal of these Clans. Preying on the Federated Commonwealth, they mercilessly slaughtered its defending forces. The most successful of the Jade Falcons forces were the Falcon Guards. Led by Star Colonel Adler...   [click here for more]
Catalyst Game Labs  $8.00 $5.00

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BattleTech: Historical: War of 3039

BattleTech: Historical: War of 3039


Beware the Slumbering Dragon! On 20 August 3028, Hanse Davion of the Federated Suns launched the most successful Succession War in history. His goal was to simultaneously capture half the Capellan Confederation, which would sideline the power of House Liao for decades, and launch a union that would lead to the formation of the largest, strongest interstellar power since the original...   [click here for more]
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BattleTech: Jihad: Hot Spots: 3070

BattleTech: Jihad: Hot Spots: 3070


For a year, the winds of chaos have scoured the Inner Sphere, as terrorism and weapons of mass destruction are used on a scale not seen since the A Foul Wind Blows! First Succession War. Confusion reigns, and each faction finds itself isolated amid its own turmoil. All seems lost. Yet as a new decade dawns, glimpses of the greater whole begin to appear through the dark clouds....   [click here for more]
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BattleTech: Handbook: House Marik

BattleTech: Handbook: House Marik


Wings of the Eagle! Wracked for centuries by civil wars, House Marik's Free Worlds League has endured by virtue of the tenacity and diversity of its people. Now, led by the strongest Captain-General in half a millennium, House Marik has stretched its wings, pushing the shadows of its influence across the Inner Sphere. Both by its revitalzied military and an economic might that...   [click here for more]
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BattleTech: Handbook: House Davion

BattleTech: Handbook: House Davion


Brighest Blade House Davion has dominated the Inner Sphere politics, especially the military-industrial complex, for centuries. A drive for technological innovation that reaches both the military and civilian sectors; a society built around the freedoms of the every-day man; a feudal system that empowers the First Prince of House Davion like no other: the swords of the Federated Suns have sliced out...   [click here for more]
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BattleTech: Historical: Brush Wars

BattleTech: Historical: Brush Wars


Low Intensity Warfare The Ronin Wars. The Andurien/Magistracy invasion of House Liao. The Anton Revolt and subsequent Marik Civil War. Against the empire-spanning conflicts of the Fourth Succession War, Clan Invasion and FedCom Civil War, historians all too often forget such important conflicts, relegating them to the category of "low intensity warfare." Yet it is these very conflicts that...   [click here for more]
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BattleTech: Field Manual: Comstar

BattleTech: Field Manual: Comstar


COMSTAR GUARDS THE ENTIRE KNOWLEDGE OF MANKIND. KNOWLEDGE IS POWER. POWER CORRUPTS. To maintain their monopoly on the flow of information and technology across the vast reaches of space, the powerful organization known as ComStar waged a hidden war of assassination, sabotage and terrorism for more than two hundred years. Now, the Star League has been resurrected and ComStar will play...   [click here for more]
Catalyst Game Labs  $20.00 $10.00

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BattleTech: 1st Somerset Strikers

BattleTech: 1st Somerset Strikers


1ST SOMERSET STRIKERS: The BattleTech Animated Series Sourcebook (PDF) [FAS1687p] Print Price (1995): $18.00 File Size: 35 MB They came from beyond the Periphery, attacking dozens of planets in a massive blitzkrieg more devastating than any in the history of warfare. World after world fell before their technologically superior BattleMechs and armored infantry. Nothing in the Inner Sphere seemed...   [click here for more]
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BattleTech: Sourcebook: The Periphery

BattleTech: Sourcebook: The Periphery


The Star Systems on the outskirts of the Inner Sphere make up the area known as the Periphery. For hundreds of years, countless kingdoms and alliances have struggled against each other for survival in the far reaches of known space. Now, in the upheaval ravaging the Inner Sphere, these tiny realms may be the key to changing the balance of power among the Successor States. In the wake of the...   [click here for more]
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BattleTech: Scenario Pack:The Fourth Succession War Volume 1

BattleTech: Scenario Pack:The Fourth Succession War Volume 1


Armies of BattleMechs stride toward their objectives, razing cities with their missiles, lasers, PPCs, and autocannons on the way. The languages of battle is blood, and the cries of the homeless echo in the troubled sleep of every MechWarrior. Torn from the pages of the Fourth Succession War, this scenario pack contains battles from Bavion/Liao front, the Steiner/Kurita front, as well as a series...   [click here for more]
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BattleTech: Experimental Technical Readout: Mercs

BattleTech: Experimental Technical Readout: Mercs


The Engineers’ Playground As the Inner Sphere reels from the devastating Jihad, factories have been shattered and supply lines strained. As the collective might of the Inner Sphere’s military industries rally to the cause, technicians plying the wreckage of a thousand battles across the war-ravaged realms scramble to piece together new weapons for the fight against the Word of...   [click here for more]
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BattleTech: Quick-Strike Cards: Introductory Set

BattleTech: Quick-Strike Cards: Introductory Set


Tools for the Quick-Strike Commander The year is 3039, and mankind is at war. At the pinnacle of military technology is an avatar of armor and weapons: the BattleMech. On the battlefields of a thousand worlds, the warlords who reign supreme fight to reclaim the mantle of the fallen Star League in the name of their House and their honor. Quick-Strike Cards: Introductory Set provides players...   [click here for more]
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BattleTech: Technical Readout: 3075

BattleTech: Technical Readout: 3075


In November 3067 the Second Star League disbanded. The Word of Blake—a splinter group of ComStar—had been on the verge of joining in fulfillment of ancient prophecies. Denied their dream, the Blakists sought to preserve the Star League against the follies of the Houses, but its fanaticism manifested this noble goal as the Jihad: a horrific war that has pitted every faction against each...   [click here for more]
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BattleTech: Quick-Strike Cards: Technical Readout 3050 Unit Cards

BattleTech: Quick-Strike Cards: Technical Readout 3050 Unit Cards


Quick-Strike: Technical Readout: 3050 Unit Cards (PDF) [CAT35662p] $5.99 Tools for the Quick-Strike Commander The year is 3050, and mankind is at war. At the pinnacle of military technology is an avatar of armor and weapons: the BattleMech. From the Deep Periphery comes a new and powerful invader: the Clans! Quick-Strike: Technical Readout: 3050 Unit Cards provides players...   [click here for more]
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BattleTech: Luthien

BattleTech: Luthien


LUTHIEN (PDF) [FAS1678p] Print Price (1993): $12.00 File Size: 24.3 MB Humiliated by their defeat on the planet Wolcott, the warriors of Clan Smoke Jaguar have returned to the Inner Sphere to avenge themselves against the Armies of the Draconis Combine. Bolstered by Clan Nova Cat, the invaders have massed an invasion fleet of new OmniMechs, battle-armored Elementals and aerospace fighters...   [click here for more]
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BattleTech: Periphery (1st Edition)

BattleTech: Periphery (1st Edition)


THE PERIPHERY (PDF) [FAS1629p] Print Price (1988): $15.00 The Star Systems on the outskirts of the Inner Sphere make up the area known as THE PERIPHERY. Extending far into interstellar space, it is fragmented into countless kingdoms and alliances. Small, mean, weak, and unorganized, they may yet tip the balance of power among the Successor States. Yet the Periphery holds more than...   [click here for more]
Catalyst Game Labs  $15.00 $7.50

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BattleTech: Technical Readout: 3050 Upgrade

BattleTech: Technical Readout: 3050 Upgrade


Technological Renaissance Over two hundred and fifty years ago, General Aleksandr Kerensky departed human-occupied space, taking three-quarters of the Star League Defense Force with him. They returned in 3050 as the Clans: a society dedicated to the highest warrior ideals and bent on conquering the Inner Sphere. With their OmniMechs and superior technology, they proved almost unstoppable until...   [click here for more]
Catalyst Game Labs  $34.99 $25.00

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BattleTech: Experimental Technical Readout: Primitives, Vol. 2

BattleTech: Experimental Technical Readout: Primitives, Vol. 2


Ancient Wonders Before there was even a Star League, the technologies taken for granted in the thirty-first century went through their awkward paces in a universe newly opened to humankind. In an age when the BattleMech was nearly unknown, when the DropShip was a new concept, and when tanks and fighters dominated the battle zones, the technology of the day was primitive by modern...   [click here for more]
Catalyst Game Labs  $4.96

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BattleTech: Technical Readout 3067

BattleTech: Technical Readout 3067


Military Hardware Update
 In the savage FedCom Civil War that rocked the Lyran Alliance and the Federated Commonwealth for the past five years, new machines of war have been rapidly tested and put in the field to help turn the tide of battle in each faction’s favor. The Clans and other Houses have also been busy, as the internal and external conflicts drive the rapid deployment...   [click here for more]
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BattleTech: A Time of War: Quick-Start Rules (Free RPG Day 2012)

BattleTech: A Time of War: Quick-Start Rules (Free RPG Day 2012)


Get Out of Your 'Mech and into the Action! These A Time of War Quick-Start Rules will have you and your friends adventuring in the BattleTech universe in no time! A part of Free RPG Day 2012, these rule are the perfect way to get starting roleplaying BattleTech. ...   [click here for more]
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BattleTech: Total Chaos

BattleTech: Total Chaos


A Universe Ablaze In late 3067, the Word of Blake unleashed its Jihad, fanning the flames of violence and spreading it across the Inner Sphere. Three mercenary commands struggled to find their footing and profit from the all-encompassing warfare. As they navigated their way through the conflicts erupting on hundreds of worlds, these mercenaries grew in power, prestige, and character. Facing...   [click here for more]
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BattleTech: Historical Turning Points: Antallos

BattleTech: Historical Turning Points: Antallos


Rendered mostly barren through centuries of warfare, the world of Antallos is dotted with death zones, long-lost treasure troves of Star League technology, and city-states that once vied for rulership. The rise of Vance Rezak and his Band of the Damned stabilized the ancient pirate haven, creating a power base of terror along the Combine and Alliance borders. Then came Clan Snow Raven. Their arrival...   [click here for more]
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BattleTech: Experimental Technical Readout: Phantoms

BattleTech: Experimental Technical Readout: Phantoms


Heavy Metal Black Ops For as long as military forces and governments have employed them, special forces and other covert operations units have employed the latest, and most advanced technologies available to give them an edge in combat. The fires of the Jihad have been no exception. Employing a mix of the most radical technologies in stealth, electronics, and advanced weaponry, the...   [click here for more]
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BattleTech: Experimental Technical Readout: Primitives Vol. III

BattleTech: Experimental Technical Readout: Primitives Vol. III


Ancient Wonders Before there was even a Star League, the technologies taken for granted in the thirty-first century went through their awkward paces in a universe newly opened to humankind. In an age when the BattleMech was nearly unknown, when the DropShip was a new concept, and when tanks and fighters dominated the battle zones, the technology of the day was primitive by modern standards…and...   [click here for more]
Catalyst Game Labs  $4.96

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BattleTech: Experimental Technical Readout: Succession Wars

BattleTech: Experimental Technical Readout: Succession Wars


After the fall of the first Star League and the exodus of the SLDF, the five Great Houses of the Inner Sphere unleashed their armies against one another with a vengeance, each claiming to be the rightful heirs to the Cameron legacy and the First Lordship of the Inner Sphere. Their scorched earth tactics left entire worlds barren, and destroyed many of the precious technologies taken for granted during...   [click here for more]
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BattleTech: Experimental Technical Readout: Boondoggles

BattleTech: Experimental Technical Readout: Boondoggles


Critical Errors For as long as there have been wars, mankind has been on a quest for ever more efficient means to kill. Yet even as the technologies improve, there are always missteps, unexpected—and, sometimes, unexplained—flaws in engineering that can transform a promising new weapon into a setback costing billions of credits, years of progress, and perhaps even a few lives....   [click here for more]
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BattleTech: Jade Falcon Sourcebook

BattleTech: Jade Falcon Sourcebook


The Jade Falcon Sourcebook provides a complete overview of the deadly Jade Falcons, one of the premier Clans. Falcon history, culture and military capabilities are explored. The Jade Falcon Sourcebook also includes profiles of prominent Clan personalities, information on four deadly new BattleMechs, an overview of Jade Falcon-occupied worlds, and eight full-color pages featuring renderings...   [click here for more]
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BattleTech: A Time of War: Quick-Start Rules (Free RPG Day 2013)

BattleTech: A Time of War: Quick-Start Rules (Free RPG Day 2013)


Get Out of Your 'Mech and into the Action! These A Time of War Quick-Start Rules will have you and your friends adventuring in the BattleTech universe in no time! A part of Free RPG Day 2013, these rule are the perfect way to get starting roleplaying BattleTech. ...   [click here for more]
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BattleTech: Technical Readout: 3145 Lyran Commonwealth

BattleTech: Technical Readout: 3145 Lyran Commonwealth


The great experiment that was the Republic of the Sphere has failed. Withdrawn behind the Fortress walls, the once-great power has become a silent, opaque remnant of its former glory. Without its influence, old hatreds have risen anew. As war once more rages across the Inner Sphere, new equipment strides across ancient battlefields. Technology, once stagnated by trade restrictions and peace treaties,...   [click here for more]
Catalyst Game Labs  $14.99

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BattleTech: Field Manual: 3145

BattleTech: Field Manual: 3145


ENEMIES AT THE GATES It is the year 3145. Only thirteen years have passed since Gray Monday—the day that most of humanity’s interstellar communications grid suddenly and mysteriously collapsed. Plunged into darkness and fearing the worst, the leaders and armies of the Inner Sphere scrambled to act, some fearing the approach of invaders, others seeking...   [click here for more]
Catalyst Game Labs  $25.00

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BattleTech - Alpha Strike (PDF) als Download kaufen

BattleTech - Alpha Strike (PDF) als Download kaufen


Jahrhundertelang haben sich die Armeen der großen Häuser gegenseitig bekämpft, um den Ruhm des zerbrochenen Sternenbundes wiederherzustellen. Sie entsandten Regimenter ihrer elitären MechKrieger in Schlachten auf hunderten von Welten, während die Menschheit unaufhaltsam auf ein neues dunkles Zeitalter zu hielt. Die Rückkehr der Clans, Nachkommen der verloren geglaubten...   [click here for more]
Ulisses Spiele  $22.77

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BattleTech: Experimental Technical Readout: Primitives Vol. IV

BattleTech: Experimental Technical Readout: Primitives Vol. IV


Ancient Wonders Before there was even a Star League, the technologies taken for granted in the thirty-first century went through their awkward paces in a universe newly opened to humankind. In an age when the BattleMech was nearly unknown, when the DropShip was a new concept, and when tanks and fighters dominated the battle zones, the technology of the day was primitive by modern standards…and...   [click here for more]
Catalyst Game Labs  $4.95

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