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BattleTech: A Time of War Companion

BattleTech: A Time of War Companion


THE UNIVERSE AWAITS Launch yourself into the universe of BattleTech with new technologies and prove your heroism to House Lords and Khans alike! Visit strange and distant worlds, and battle alien beasts beyond your wildest dreams! Demonstrate new combat techniques both in and out of the cockpit while navigating the intricate layers of neo-feudal politics! Whether your are a House regular,...   [click here for more]
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CHALLENGE Magazine No. 37.

CHALLENGE Magazine No. 37.


CHALLENGE Magazine No. 37. Challenge - The Magazine of Science Fiction Gaming from GDW Game Designers' Workshop. 8-1/2 x 11 format coverage of SF and role-playing games from GDW and other publishers. Issue No. 37. Includes article coverage for Warhammer 40K, Twilight: 2000, Traveller, Star Trek, Space: 1889, Paranoia, Battletech, 2300 AD ...   [click here for more]
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CHALLENGE Magazine No. 39.

CHALLENGE Magazine No. 39.


CHALLENGE Magazine No. 39. Challenge - The Magazine of Science Fiction Gaming from GDW Game Designers' Workshop. 8-1/2 x 11 format coverage of SF and role-playing games from GDW and other publishers. Issue No. 39. Includes article coverage for Twilight: 2000, Traveller, Star Wars, Star Trek, Space: 1889, Renegade Legion, Battletech, 2300 AD ...   [click here for more]
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CHALLENGE Magazine No. 45.

CHALLENGE Magazine No. 45.


CHALLENGE Magazine No. 45. Challenge - The Magazine of Science Fiction Gaming from GDW Game Designers' Workshop. 8-1/2 x 11 format coverage of SF and role-playing games from GDW and other publishers. Issue No. 45. Includes article coverage for Warhammer 40K, Twilight: 2000, Traveller, Star Wars, Space: 1889, Shadowrun, Battletech, 2300 AD ...   [click here for more]
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BattleTech: Experimental Technical Readout: Primitives, Vol. 1

BattleTech: Experimental Technical Readout: Primitives, Vol. 1


Ancient Wonders Before there was even a Star League, the technologies taken for granted in the thirty-first century went through their awkward paces in a universe newly opened to humankind. In an age when the BattleMech was nearly unknown, when the DropShip was a new concept, and when tanks and fighters dominated the battle zones, the technology of the day was primitive by modern standards…and...   [click here for more]
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BattleTech: Intelligence Operations Handbook

BattleTech: Intelligence Operations Handbook


INTELLIGENCE OPERATIONS HANDBOOK (PDF) [FAS1673p] Print Price (1993): $18.00 File Size: 45.2 MB The Inner Sphere has been fighting a shadow war of clandestine intelligence operations for centuries, pitting House against House, agency against agency. In the war against the Clans, those same organizations cooperated to save worlds and keep hope alive on captured planets. Now, something...   [click here for more]
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BattleTech: Experimental Technical Readout: Davion

BattleTech: Experimental Technical Readout: Davion


Davion Ingenuity The Jihad has not been kind to the Federated Suns. The vaunted NAIS has been destroyed, and factories across the realm lie in ruins. But even without their bastion of high tech research, the research and development teams of House Davion have labored to push the envelope for military engineering. Drawing on the resources of the Federated Suns, they have devised powerful new...   [click here for more]
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BattleTech: Historical Turning Points: Misery

BattleTech: Historical Turning Points: Misery


Wolfs’ Dragoons, one of the Inner Sphere’s most enigmatic mercenary units in the early thirty-first century. The Draconis Combine Mustered Soldiery, one of the most honorable and ruthless military forces among the Great Houses. On the tiny planet of Misery, the culmination of political plotting, jealousy, and fanaticism played itself out to a bloody, exhaustive end. The extension of...   [click here for more]
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BattleTech: Jihad: Hot Spots: Terra

BattleTech: Jihad: Hot Spots: Terra


Tearing Down the Walls! For more than ten years, the Word of Blake’s Jihad has engulfed the states of the Inner Sphere and the invading Clans in chaos and fire. Reeling from attacks on all fronts, realms have fought one another while the Word’s masters built a powerful Protectorate around humanity’s home: Terra. But with the rise of a resourceful rebel leader, Devlin Stone,...   [click here for more]
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BattleTech: Technical Readout: 3060

BattleTech: Technical Readout: 3060


The Great Houses of the Inner Sphere have created a new Star League to end the Clan threat, launching an all-out attack against the most powerful Clan, Smoke Jaguar. During this campaign, the Inner Sphere was assaulted by a new and deadly creation: the ProtoMech. Swift and deadly, these half-size ‘Mechs proved agile and difficult to destroy. Now, other Clans will quickly field this potent new...   [click here for more]
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BattleTech: TechManual

BattleTech: TechManual


The Ultimate Grease-Monkey Resource! How does a MechWarrior interface with a BattleMech? How does a ProtoMech really work? When was the Gauss rifle or the Particle Projector Cannon developed? Or how can I just make my own, cool and unique BattleMech design. If you’ve ever been plagued by these questions, then get on your coveralls and make sure you’ve got your astech certification, because you’re...   [click here for more]
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BattleTech: Total Warfare

BattleTech: Total Warfare


The Future of Warfare! It is the 31st century, a time of endless wars that rage across human-occupied space. As star empires clash, these epic wars are won and lost by BattleMechs, 30-foot-tall humanoid metal titans bristling with lasers, autocannons and dozens of other lethal weapons; enough firepower to level entire city blocks. Your elite force of MechWarriors drives these juggernauts into battle,...   [click here for more]
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BattleTech: Historical: Brush Wars

BattleTech: Historical: Brush Wars


Low Intensity Warfare The Ronin Wars. The Andurien/Magistracy invasion of House Liao. The Anton Revolt and subsequent Marik Civil War. Against the empire-spanning conflicts of the Fourth Succession War, Clan Invasion and FedCom Civil War, historians all too often forget such important conflicts, relegating them to the category of "low intensity warfare." Yet it is these very conflicts that...   [click here for more]
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BattleTech Historical: Wars of the Republic Era

BattleTech Historical: Wars of the Republic Era


Local Disputes In 3081, the Republic of theSphere was born from the ruins of the Word of Blake Protectorate. For an Inner Sphere devastated by the horrors of escalating war, the Republic was a beacon of hope for a brighter, more peaceful future… For a time, it almost was. Historical: Wars of the Republic Era describes the border conflicts that inevitably...   [click here for more]
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BattleTech Primer

BattleTech Primer


BattleTech is a science-fiction “space opera” set in the factional, militarized universe of the thirty-first century. Humanity has spread to the stars and spawned titanic interstellar empires, each controlling hundreds of worlds across a combined region of space stretching more than a thousand light years. Following the rise of six Great Noble Houses, a mighty Star League was...   [click here for more]
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BattleTech Record Sheets: Clan Invasion

BattleTech Record Sheets: Clan Invasion


On 27 September 3048, the ComStar Explorer Corps JumpShip Outbound Light stumbled onto the Clan Homeworlds, setting in motion a massive invasion of the Inner Sphere by the Clans. At first sweeping all before them with their advanced technologies, the Clans met defeat at the Battle of Tukayyid and were stymied by a 15-year truce. With the clock ticking, the Inner Sphere’s elite took the battle...   [click here for more]
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BattleTech Touring the Stars: Benet III

BattleTech Touring the Stars: Benet III


The mineral-rich planet Benet III served as a place of industry, a base for military forces and as a home to a hearty, stubborn populace—a people who survived the Succession Wars, the FedCom Civil War and the Jihad, only to all but wiped out by the fickle planet itself. In Touring the Stars: Benet III, players learn about the planet's constant volcanic and seismic activity, as well as...   [click here for more]
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BattleTech Touring the Stars: Brownsville

BattleTech Touring the Stars: Brownsville


Now a lifeless, dead planet, Brownsville was once a vibrant and discreet supplier of atmospheric processors and inexpensive water filters before the Amaris Coup. But political and diplomatic mistakes would turn the unassuming planet into another casualty of the Star League Civil War and early Succession Wars. Brownsville’s demise sealed the fate of dozens of other worlds. Touring...   [click here for more]
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BattleTech Touring the Stars: Inglesmond

BattleTech Touring the Stars: Inglesmond


A curious, albeit devastated, survivor of the First Succession War, Inglesmond was once a shining jewel of the Terran Hegemony. Though Inglesmond is now a planetary nature preserve in the Republic of the Sphere, it could easily be reinhabited and once again rejoin the Inner Sphere. Learn about the planet’s unique climate and equatorial-spanning ice belt, tribal survivor communities and salvage...   [click here for more]
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BattleTech Touring the Stars: Ionus

BattleTech Touring the Stars: Ionus


An introverted, self-contained world of modest technology, Ionus was originally a poor candidate for human colonization. However, recovery of the Helm Memory Core brought new importance to Ionus as the Free Worlds League’s premier WarShip producer. A lucky survivor of the Word’s Jihad, today Ionus’s advanced shipyards remain a tempting target for any world-be conqueror. Touring...   [click here for more]
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BattleTech Touring the Stars: Iron Land

BattleTech Touring the Stars: Iron Land


Billed as a lost world paradise for thrill seekers and wannabe explorers, Iron Land has a dark history seldom spoken of, as those who know of it either never live to tell the tale, or live to profit from it. The dark history of this tortured world both resonates with, and haunts those drawn to it from across the stars. Iron Land is a planet where you can check out any time you like, but never leave....   [click here for more]
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BattleTech Touring the Stars: Jardine

BattleTech Touring the Stars: Jardine


Once a world of vibrant forests and exotic wildlife, Jardine’s loss in the early Succession Wars nearly erased it entirely from the annals of history. Rediscovered on the eve of the Word of Blake Jihad, its centuries-long isolation revealed one of the greatest secrets in ComStar’s dark past: the Hidden Worlds! Scoured by its own Guardians, the birthworld of the Manei Domini now lies under the shroud...   [click here for more]
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BattleTech Touring the Stars: Kaumberg

BattleTech Touring the Stars: Kaumberg


Nestled in the wide frontiers of Lyran space, Kaumberg is a pastoral world known mostly for its woodlands and little else. But just below the mundane surface lies a world of political intrigue, its fortunes and falls tied inextricably to those of the Commonwealth to whom its rulers serve. Collective masters of one of the region’s strongest independent defense forces, the barons of Kaumberg stand...   [click here for more]
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BattleTech Touring the Stars: Lone Star

BattleTech Touring the Stars: Lone Star


Cold, desolate, long-abandoned and looted of any treasures centuries ago, Lone Star was once a crown jewel of the Terran Hegemony and bold achievement of terraforming. In Touring the Stars: Lone Star, players learn about Volgadon and the "Pond Cities" and their disparate and fabulous architectures, discover why Lone Star was a major agriculture and manufacturing center for the Terran...   [click here for more]
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BattleTech Touring the Stars: Manassas

BattleTech Touring the Stars: Manassas


The victim of a devastating cosmic impact and war, Manassas is still one of the Inner Sphere’s safest planets, except for the so-called “Dead Zones” dotting the world. In Touring the Stars: Manassas, players will learn about the famed Manassas Run, an annual world-spanning treasure hunt for valuable LosTech where anything goes and the prize of becoming Run Champion is all that...   [click here for more]
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BattleTech Touring the Stars: McEvedy's Folly

BattleTech Touring the Stars: McEvedy's Folly


McEvedy's Folly—a world where mad science ran rampant. In the grip of an ice age in the final years of the Star League, the planet once known as "Project SAGITARIUS UMBRELLA" was of little interest to anyone, save for brilliant xenobiologist Alpheus McEvedy. Under the aegis of terraforming, McEvedy played god with the primitive fauna, using them as vehicles to recreate long extinct...   [click here for more]
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BattleTech Touring the Stars: Promised Land

BattleTech Touring the Stars: Promised Land


Promised Land was not exactly as the colonization brochures described, but was settled nevertheless. A chance encounter during the early Star League saved the planet from abandonment, and the struggling colony remained. Long a border waystation between the Lyran Commonwealth and the Free Worlds League, Promised Land’s history is the story of overcoming the challenges of this strange world and...   [click here for more]
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BattleTech Touring the Stars: Tyrfing

BattleTech Touring the Stars: Tyrfing


Once an exotic and beautiful planet known for its large, naturally-occurring crystalline formations, Tyrfing was a provincial capital for the defunct Terran Hegemony. Savaged by the Star League Civil War, Tyrfing was damaged beyond repair by a five-way battle between all of the Great Houses during the early Succession Wars. Descending into a dangerous, mutated, feral wasteland, Tyrfing fell off the...   [click here for more]
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BattleTech: 1st Somerset Strikers

BattleTech: 1st Somerset Strikers


1ST SOMERSET STRIKERS: The BattleTech Animated Series Sourcebook (PDF) [FAS1687p] Print Price (1995): $18.00 File Size: 35 MB They came from beyond the Periphery, attacking dozens of planets in a massive blitzkrieg more devastating than any in the history of warfare. World after world fell before their technologically superior BattleMechs and armored infantry. Nothing in the Inner Sphere seemed...   [click here for more]
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BattleTech: 25 Years of Art and Fiction

BattleTech: 25 Years of Art and Fiction


BattleTech: 25 Years of Art & Fiction is the ultimate chronicle of the BattleTech/MechWarrior universe. With 304 pages that are brimming with hundreds of color and B&W illustrations that span BattleTech's 25-year legacy. Additionally, the book contains: An 8-page, detailed treatise on the evolution of the BattleTech/MechWarrior computer games and...   [click here for more]
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BattleTech: A Time of War: Quick-Start Rules (Free RPG Day 2012)

BattleTech: A Time of War: Quick-Start Rules (Free RPG Day 2012)


Get Out of Your 'Mech and into the Action! These A Time of War Quick-Start Rules will have you and your friends adventuring in the BattleTech universe in no time! A part of Free RPG Day 2012, these rule are the perfect way to get starting roleplaying BattleTech. ...   [click here for more]
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BattleTech: A Time of War: Quick-Start Rules (Free RPG Day 2013)

BattleTech: A Time of War: Quick-Start Rules (Free RPG Day 2013)


Get Out of Your 'Mech and into the Action! These A Time of War Quick-Start Rules will have you and your friends adventuring in the BattleTech universe in no time! A part of Free RPG Day 2013, these rule are the perfect way to get starting roleplaying BattleTech. ...   [click here for more]
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BattleTech: Adventures: Empires Aflame

BattleTech: Adventures: Empires Aflame


There May be Some Turbulence… The year is 3095. Ten years after the Jihad, peace has finally reached most of the Inner Sphere. Within the newly created Republic of the Sphere, the post-war drawdowns have made industry of disarmament. But even here, not every mission goes smoothly—for, sometimes, the universe itself has its own agenda! BattleTech Adventures: Empires...   [click here for more]
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BattleTech: Adventures: Necromo Nightmare

BattleTech: Adventures: Necromo Nightmare


A World Gone Black… The year is 3072. The fires of the Word of Blake’s Jihad threaten to consume the Inner Sphere. On the borders of Capellan space, the vital world of Necromo has suddenly gone silent, perhaps the victim of a Blakist strike. But what could hit such a busy and well-defended planet so hard that even the Chancellor’s best would fail to call for help?...   [click here for more]
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BattleTech: Adventures: War of the Tripods!

BattleTech: Adventures: War of the Tripods!


“A Million to One,” They Said… The year is 3138. Behind the walls of the “Fortress”, the stormy world of Bryant remains cut off from interstellar communications, apparently ignored by the rest of the Republic of the Sphere. Just as the usual cycle of continent-spanning “hypercanes” gives way to a pleasant, crop-friendly Calm Season in the...   [click here for more]
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BattleTech: Alpha Strike

BattleTech: Alpha Strike


BattleTech: Faster Than Ever! For centuries, the armies of the Great Houses have fought to reclaim the glory of the fallen Star League, sending regiments of their elite MechWarriors into battle across hundreds of worlds as humanity slid inexorably toward a new Dark Age. The coming of the Clans—descendants of the lost Star League army—did little to stem the slaughter....   [click here for more]
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BattleTech: Alpha Strike Companion

BattleTech: Alpha Strike Companion


Amp Up Your Game! BattleMechs clash, fighters duel, and infantry swarm across the landscape. High above the clouds, mighty WarShips emerge from hyperspace, laden with DropShips filled with reinforcements. A host of new machines, new warriors, and new tactics are unleashed as war rages from the void of space to the earth below. The BattleTech universe is yours to conquer!...   [click here for more]
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BattleTech: Alpha Strike Preview 1

BattleTech: Alpha Strike Preview 1


BattleTech: Faster Than Ever! For centuries, the armies of the Great Houses have fought to reclaim the glory of the fallen Star League, sending regiments of their elite MechWarriors into battle across hundreds of worlds as humanity slid inexorably toward a new Dark Age. The coming of the Clans—descendants of the lost Star League army—did little to stem the slaughter....   [click here for more]
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BattleTech: Alpha Strike Preview 2

BattleTech: Alpha Strike Preview 2


BattleTech: Faster Than Ever! For centuries, the armies of the Great Houses have fought to reclaim the glory of the fallen Star League, sending regiments of their elite MechWarriors into battle across hundreds of worlds as humanity slid inexorably toward a new Dark Age. The coming of the Clans—descendants of the lost Star League army—did little to stem the slaughter....   [click here for more]
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BattleTech: Alpha Strike: Commander's Edition

BattleTech: Alpha Strike: Commander's Edition


COMMAND YOUR DESTINY In the BattleTech universe there remains one constant: the drums of war. And where there is war, valiant military commanders from the Great Houses, the Clans, and other interstellar nations lead the charge of hulking BattleMechs, brave infantry, and daring aerofighters to certain victory or crushing defeat on the sprawling battlefields of distant worlds. Rally...   [click here for more]
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BattleTech: BattleMech Manual

BattleTech: BattleMech Manual


Your Avatar Awaits! • Standing from seven to sixteen meters tall, and weighing from twenty to one hundred tons • Powered by an armored and shielded fusion reactor • Skeleton of honeycombed, foamed aluminum core wrapped with stressed silicon carbide monofilament and sheathed by a rigid, titanium-steel shell • Locomotion generated via bundles of polyacetylene-fiber...   [click here for more]
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BattleTech: Blake Ascending

BattleTech: Blake Ascending


The Early Years of the Jihad November 3067 saw the culmination of work two centuries in the making, work begun by Primus Conrad Toyama of ComStar, successor to Jerome Blake and the man responsible for single-handedly turning ComStar into a pseudo-religious organization with a vision: to lead mankind to the light…by any means necessary. When the Star League self-destructs, a shadowy...   [click here for more]
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BattleTech: Campaign Operations

BattleTech: Campaign Operations


Forge your forces and prepare to fight any battle across the Inner Sphere! Campaign Operations completes the core rulebook series begun in Total Warfare. While previous rulebooks detailed game play at various levels—from a single MechWarrior, to a BattleMech company, to entire armies—this final volume focuses on the forces a player will build and run through any level of play. Campaign...   [click here for more]
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BattleTech: Chaos Campaign: Succession Wars

BattleTech: Chaos Campaign: Succession Wars


Any able commander can win a single battle, but only true leaders with skill, guts, and vision can win a war. Do you have what it takes to change the course of the Succession Wars and add your name to the annals of history? Building off of the BattleTech Beginner Box and BattleTech: A Game of Armored Combat, Chaos...   [click here for more]
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BattleTech: Combat Manual: Kurita

BattleTech: Combat Manual: Kurita


To Honor the Dragon Some soldiers fight for money, some to spread their version of liberty, still others for a sense of adventure. For the men and women of the Draconis Combine Mustered Soldiery there is only one reason for service: the honor of the Dragon. From the moment Shiro Kurita raised the Dragon’s banner, the soldiers of House Kurita have remained dedicated to the...   [click here for more]
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BattleTech: Combat Manual: Mercenaries

BattleTech: Combat Manual: Mercenaries


Have 'Mech, Will Travel. Some soldiers fight for king and country, some for honor and glory, others for liberty or loved ones. We’ll fight for that too, whatever your cause, as long as the check clears. For over forty centuries, mercenaries have plied their trade and been instrumental in toppling empires or holding the tides of war at bay. And as mankind expanded to the...   [click here for more]
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BattleTech: Dark Age Turning Points: Vega

BattleTech: Dark Age Turning Points: Vega


For the planet Vega, the collapse of the hyperpulse generator network signaled the beginning of four years of chaos. Beset by terrorists, foreign invaders and the shattering of the planetary militia in a devastating civil war, the world descended into a seemingly endless spiral of death and destruction. Ruthless warlords divided the land and fought amongst themselves to claim what little remained of...   [click here for more]
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BattleTech: Dig Defend or Die [BUNDLE]

BattleTech: Dig Defend or Die [BUNDLE]


This special bundle product contains the following titles. BattleTech: Dig, Defend, or Die Regular price: $0.00 Bundle price: $0.00 Format: PDF Stotzing was not an easy planet to settle. The first colony, Eisenstadt, failed after less than a decade and its location was lost to historians for almost five centuries. The final throes of...   [click here for more]
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BattleTech: Dig, Defend, or Die

BattleTech: Dig, Defend, or Die


Stotzing was not an easy planet to settle. The first colony, Eisenstadt, failed after less than a decade and its location was lost to historians for almost five centuries. The final throes of The Jihad caused the announcement of the discovery to be relegated to the small number of archaeologists and historians interested in lost colonies. But there was one other group that caught wind of this discovery—the...   [click here for more]
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BattleTech: Dossiers: The Bounty Hunter

BattleTech: Dossiers: The Bounty Hunter


Notable Warriors Heroes, patriots, soldiers, freedom fighters. The universe is full of them, and every realm and military force—from the mightiest Successor State to the humblest mercenary band—has its share. Feared across the Inner Sphere, the enigmatic Bounty Hunter and his lance of MechWarriors prowl the battlefields of the universe for the most dangerous of prey....   [click here for more]
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