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Unmerciful Frontier: The CCA Sourcebook
by Gypsy Knights Games

Brave the Frontier!

This sourcebook includes information about the CCA, a detailed system generation method, maps and data concerning Tranquility Sector, and much more!

Join the Adventure!


Unmerciful Frontier: The CCA Sourcebook
 
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Ataraxia Sector Map

Ataraxia Sector Map


Note that the digital download includes PDF and PNG image files. This is the map for the Ataraxia Sector. ...   [click here for more]
Assassin Games  $1.99

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Introduction to Clement Sector

Introduction to Clement Sector


Are you curious about Clement Sector? Always wanted to know more about Gypsy Knights Games' science fiction setting but were afraid to ask? Didn't know who to ask? Well, now you can find out more and in the comfort of your own home! An Introduction to Clement Sector will give you all of the information you need to understand our vibrant and growing setting. This document gives...   [click here for more]
Gypsy Knights Games  $5.99

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Clement Sector Referee Screen Panels (Portrait)

Clement Sector Referee Screen Panels (Portrait)


At last, here it is! The perfect GM screen for Clement Sector Referees! On the interior, a wealth of information guaranteed to help out the Clement Sector Referee as he/she runs a game. On the exterior, beautiful art by Ian Stead and Bradley Warnes which will get your players into the Clement Sector mood! Please note that there are 12 pages in the PDF and 4 of those pages are blank. This...   [click here for more]
Gypsy Knights Games  $5.99

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GenCant 2017 Traveller Muster Out Cards

GenCant 2017 Traveller Muster Out Cards


FFE and Traveller are at GenCon this year. We have a great Traveller activity we call “Can You Survive Traveller Character Generation?” or CYSTCG? See-Why-Ess-Tee-See-Gee. The materials for CYSTCG? include a booklet with character generation rules, a page of 3 blank Chargen FillForms, and two Traveller Dice. Players get a chance to roll up Traveller...   [click here for more]
Game Designers' Workshop (GDW)  Pay What You Want

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Character Datafile

Character Datafile


The Character Datafile takes your character light years beyond the ordinary one page sheet and keeps you one jump ahead of the common player. Inside this 16 page premium campaign character folio you will discover: Tools to capture your characters unique personality, look, and stats Expanded pages for skills and equipment as well as credit/debt tallies Special sections for psionics, ship operations...   [click here for more]
Jon Brazer Enterprises  $8.00

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Clement Sector Coloring Book

Clement Sector Coloring Book


Add your own color! For your relaxation and pleasure, we present to you seventeen of Clement Sector's finest starships for you to customize as you see fit! Now you have the opportunity to color in the art of fan favorite artist Ian Stead. Want a yacht colored like a bumblebee? Done. Want to have a red Strikemaster-class brig? Perhaps a blue and gold Rucker-class merchant? It's your decision!...   [click here for more]
Gypsy Knights Games  $9.99

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The Gamemaster's Star Log

The Gamemaster's Star Log


The Gamemaster's Star Log is perfect for game designers, novelists, and especially gamemasters. Build a solar system, design planets, explore the geography of a moon or space station with this collection of forms, documents, and sheets created to cover all aspects of cosmic design. Use this journal to nicely print your notes and ideas in a clean compilation, or treat the journal as a scrapbook and...   [click here for more]
Fat Goblin Games  $19.95

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21 Pirate Groups

21 Pirate Groups


Ahoy, mateys! Within these pages are some of Clement Sector's most notorious buccaneers, freebooters, marauders, and raiders. The worst of the worst. 21 Pirate Groups provides worthy enemies (or allies, we don't judge) for your characters as they ply the spacelanes. Have your characters face off against the growing Red Talon Cartel, the fanatics of The Righteous Few or the horror...   [click here for more]
Gypsy Knights Games  $11.99

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21 Plots

21 Plots


Have you planned an adventure and, suddenly, your players decide to go a different direction? Have you been working all week and need some inspiration for a weekend game? Are you having a mental block? We're here to help! The second edition of our insanely popular 21 Plots presents 21 situations with 6 possible outcomes for a Referee to use with a gaming group. Within these pages, you will find...   [click here for more]
Gypsy Knights Games  $11.99

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21 Plots Go Forth

21 Plots Go Forth


Coming up with a new adventure can be a challenging process and sometimes a Referee needs a helping hand. Perhaps your campaign isn't quite ready. Maybe the last campaign finished a session or two early. Maybe your players have strayed from the expected path. We're here to help you! 21 Plots Go Forth is the fourth in our highly successful Plots series. The book presents...   [click here for more]
Gypsy Knights Games  $11.99

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21 Plots III

21 Plots III


Running a game can often be challenging. Perhaps your campaign isn't quite ready. Maybe the last campaign finished a session or two early. Maybe your players have strayed from the expected path. Or maybe you're looking for a short session idea for a new group of players. Whatever the reason, we're here to help! Much like 21 Plots and 21 Plots Too before it, 21 Plots III presents 21 situations...   [click here for more]
Gypsy Knights Games  $11.99

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21 Plots Too

21 Plots Too


Following in the footsteps of our popular supplement 21 Plots, 21 Plots Too presents 21 situations with 6 possible outcomes for the Referee to use with a gaming group. These quick adventures are sure to rescue a Referee or Gamemaster when they are in desperate need of an adventure for their group. Didn't get time to plan this week? Need something for a quick pick-up game? Do you require a diversion...   [click here for more]
Gypsy Knights Games  $11.99

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A Fifth of 21 Plots

A Fifth of 21 Plots


Have a shot of adventure! Coming up with a new adventure can be a challenging process and sometimes a Referee needs a helping hand. Perhaps your campaign isn't quite ready. Maybe the last campaign finished a session or two early. Maybe your players have strayed from the expected path. We're here to help you! A Fifth of 21 Plots is the fifth in our puntastically named and...   [click here for more]
Gypsy Knights Games  $11.99

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Anderson & Felix Optional Components Guide

Anderson & Felix Optional Components Guide


Let the customizing begin! Anderson & Felix Shipbuilders is the top ship building corporation in Clement Sector. So when a new catalog of extras comes along, it is an exciting moment for those who wish to customize an existing vessel or order a new set of ships. That moment is now! The Anderson & Felix Optional Components Guide includes such options...   [click here for more]
Gypsy Knights Games  $11.99

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Creatures of Distant Worlds Compendium 1

Creatures of Distant Worlds Compendium 1


On distant worlds in the deepest regions of space, unknown creatures await unwitting explorers. Close to home, devious politicians and gangsters lure native wild life to carry out their dirty work while maintaining deniability. On a frontier outpost, primitive life forms walk the uninhabited regions hoping claim the civilized place as their new home. Be prepared no matter where your players go. Be...   [click here for more]
Jon Brazer Enterprises  $10.00

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d66 Compendium

d66 Compendium


Roll your dice and enhance every aspect of the universe you love. Know the names of Moons, Space Stations, and that scruffy-looking Vargr sitting at the bar as soon as your players ask. Blast off for Adventure and leave the details to the d66 Compendium. Based on one of Traveller's best-selling PDF series, this collection of quick-reference lists brings the Traveller universe to life with...   [click here for more]
Jon Brazer Enterprises  $10.00

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Thunderegg GM Screen for Traveller, Volume I

Thunderegg GM Screen for Traveller, Volume I


Keep track of the rules you use most frequently in your Traveller games with our new referee screen. You get 8 pages with tables, rules summaries and fantastic artwork to make your games more lively. You also get a PDF for your computer to have easy replacement pages. This set includes the rules for ground combat, space combat, spacecraft operations and navigation, and common weapons and armour....   [click here for more]
Thunderegg Productions  $4.99

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Mech Tech 'n' bot: Fighters and Small Ships (MGT 1e)

Mech Tech 'n' bot: Fighters and Small Ships (MGT 1e)


Far future universes need machines and technology that makes the average spacefarer's life easier. Everything from the robots to computers to weaponry and vehicles, the future should feel exciting with tech everywhere. Ideal for any setting, Mech Tech 'n' bot is your supplement series to making your game feel futuristic. Ships streak across the sky, carrying cargo and passengers within a solar system....   [click here for more]
Jon Brazer Enterprises  $10.00

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21 Organizations 2nd Edition

21 Organizations 2nd Edition


This second edition version of 21 Organizations provides 23 diverse groups from Gypsy Knights Games' Clement Sector setting each with their own unique history, motives, and goals. Read about groups as varied as The Reliable Starship Escort Service, The Ducks of Death, Doctors Across the Stars, and Harbringer Productions. In addition, 21 Organizations also includes details and career tracks for the...   [click here for more]
Gypsy Knights Games  $11.99

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Cepheus Engine RPG

Cepheus Engine RPG


The Cepheus Engine RPG comprises the core rules for a Classic Era Science Fiction 2D6-Based Open Gaming System. Inspired by the original three books of the oldest 2D6-based science fiction roleplaying game, the Cepheus Engine system incorporates elements of Open Game Content from previous releases of that game of intergalactic drifters and...   [click here for more]
Moon Toad Publishing  $13.01

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Hell's Paradise

Hell's Paradise


Hell's Paradise is a adventure involving a CCA (Cascadia Colonization Authority) team being sent on a rescue mission to an unexplored world in the Dawn Subsector of Tranquility Sector. Written originally for our Mongoose Traveller version by George Ebersole, GKG is now bringing the adventure back in a second edition geared toward the CE/Clement Sector: The Rules version of Clement Sector. TXE-605b,...   [click here for more]
Gypsy Knights Games  $11.99

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HERALD Class Starships

HERALD Class Starships


Some folks travel the stars in a rust-bucket Free Trader scraping together cash and equipment from just about any source they can. Others do it with a bit more style and flair. This ship is for the later. Presenting a starship for the true merchant prince, diplomat, megacorporate executive and of course nobles of all stripes. Also suitable for large Traveller crews and those who wish to be surrounded...   [click here for more]
Thornwood-Daarnulud LLC  $8.00

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The Praying Man-tis

The Praying Man-tis


A kid was born on 24:14th Street in the city of Foshan, Guangdong province in China and he was named Matthew_ a gift from God. After a couple of days his parents realized that their child looked like an alien and was not a human being, and so they secretly threw the infant in the Pearl River.A couple of days after throwing the baby away, a renowned ailing former Kung fu master came knocking on their...   [click here for more]
Bramwel Masinde Nguti  $9.00

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Supplement 3: Fighting Ships

Supplement 3: Fighting Ships


Detailing the largest and most powerful vessels ever to ply the space lanes, Fighting Ships contains the full history, design elements and deck plans of mighty warships. From the most agile high-technology fighters to immense leviathan-like dreadnoughts, there are enough warships in this book to start your own war. No longer will players simply have to avoid local system patrol boats - they will...   [click here for more]
Mongoose  $22.73

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21 Starport Places

21 Starport Places


Location! Location! Location! Do your characters need a place to have some fun? Do they need a place where they can eat? Do they need a place to rest their heads? We've got a place for all those things and more! 21 Starport Places provides 21 new and varied locations designed to be used with our Clement Sector setting but could be useful in any science fiction. Places as varied as The Lucky...   [click here for more]
Gypsy Knights Games  $19.99

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A Life Worth Living

A Life Worth Living


“Terese was in trouble, and had asked me for help. I guess it was good I was going to Earth, even if it was a long way to go.” The friends you make in service during times of war stay with you. So when one asks the Player Characters for help in a suspicuiously vague message they become embroiled in a race against time to not only save their friend but also themselves. ‘A...   [click here for more]
Stygian Fox  $19.95

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Diverse Roles: A Clement Sector Career Catalog

Diverse Roles: A Clement Sector Career Catalog


Who will you choose to be? Gypsy Knights Games is proud to present our newest book in the Clement Sector line of products. Diverse Roles: A Clement Sector Career Catalog presents 19 career tracks for use in building Clement Sector characters. These include careers such as Belters, Clergy, Politicians, Scavengers, and much more. While these career tracks are specifically designed...   [click here for more]
Gypsy Knights Games  $19.99

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Grand Safari

Grand Safari


Restless? Bored? In need of adventure? Fret no more! Join the Grand Safari! Grand Safari is a campaign for Clement Sector, Cepheus Engine or any other 2d6 based science fiction RPG. Grand Safari features six linked adventure scenarios designed to challenge any character. The Safari, sponsored by the Gentlemen's Club of Dashwood, sends the characters into the wilds of the untamed Hannibal Subsector....   [click here for more]
Gypsy Knights Games  $24.99

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Hub Federation Ground Forces

Hub Federation Ground Forces


Join the adventure! Strength Through Unity. That's the motto of the Hub Federation Defence Force Militias. Banded together after the collapse of the Conduit back to Earth Sector, the planetary defense forces of the six worlds of the Hub Federation have united to fight the fear and chaos they see as rampant in Clement Sector. By Space, Air and Land. That's the motto of the Hub Federation Marines....   [click here for more]
Gypsy Knights Games  $22.99

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Hub Federation Navy

Hub Federation Navy


Join the Hub Federation Navy! Over eleven years after the collapse of the Conduit which led back to Earth Sector, the Hub Federation Navy remains the largest military force within Clement Sector. With dozens of vessels ranging from cruisers to lowly sloops, The Hub Federation Navy is a reassuring bulwark of security to the citizens of the Hub Federation many of whom are still shaken by the severing...   [click here for more]
Gypsy Knights Games  $22.99

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Manhunters: Bounty Hunters in Clement Sector

Manhunters: Bounty Hunters in Clement Sector


Bring 'em back alive! With the many independent governments of Clement Sector, it is necessary to have a method to capture criminals who take advantage of the lack of a ruling interstellar polity and go on the run from justice. For most governments in Clement Sector, the answer is the manhunter. Manhunters include those who have dedicated their lives to tracking down criminals...   [click here for more]
Gypsy Knights Games  $22.99

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Skull and Crossbones: Piracy in Clement Sector

Skull and Crossbones: Piracy in Clement Sector


ARRRR! Heave to and prepare to be boarded! Piracy has been a near constant in Clement Sector since the Conduit was first opened. In fact, some historians maintain that piracy may have played as large a part in the direction that civilization spread from Hub as did the astrography of the sector. The act has been part of the fabric of the sector and continues to be so despite the best efforts of...   [click here for more]
Gypsy Knights Games  $19.99

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The Cascadia Adventures

The Cascadia Adventures


Join the crew of the MV Dust Runner as they face danger and intrigue across the Cascadia Subsector! The Cascadia Adventures features the original Gypsy Knights Games adventure series updated for use with Clement Sector:The Rules and The Cepheus Engine! Included are all three of the Cascadia Adventures from our PDF series. Save Our Ship - A "whale...   [click here for more]
Gypsy Knights Games  $19.99

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The Slide

The Slide


The race is on! The Slide is a pirate route leading from the Winston Subsector of Clement Sector to the Peel Subsector of Ariel Sector. The route runs through the wild untamed subsectors along the trailing edge of the colonized subsectors. It is a dangerous proposition for the best of ships and crews. Ever so often though, the pirates hold a...   [click here for more]
Gypsy Knights Games  $19.99

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Tree of Life: Altrants in Clement Sector

Tree of Life: Altrants in Clement Sector


Are you ready to alter your experience? Altrants are defined as groups of humans which have been genetically manipulated to have abilities different than a baseline human. These changes were most often made to allow humans to be able to perform tasks or live in environments which would be difficult or impossible for baseline humans. Tree of Life: Altrants in Clement Sector details...   [click here for more]
Gypsy Knights Games  $22.99

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Unmerciful Frontier: The CCA Sourcebook

Unmerciful Frontier: The CCA Sourcebook


Brave the frontier! The Cascadia Colonization Authority is an agency of the Cascadian government which is in charge of exploring the untamed frontier in Tranquility Sector. This sourcebook will detail the agency, their people, and their mission. In addition, this book will include an expanded star system generation method which can be used for creating star systems or providing...   [click here for more]
Gypsy Knights Games  $24.99

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Wendy's Guide to the Fleets of Cascadia Subsector

Wendy's Guide to the Fleets of Cascadia Subsector


Incoming Intelligence Brief, Captain! It is often said that war is 90% information and, in 24th century Clement Sector, it is no different. While most governments have intelligence agencies which provide this sort of information, the general public relies on Wendy's Naval Weekly as the premier source of naval information. Most starship captains have Wendy's Naval...   [click here for more]
Gypsy Knights Games  $19.99

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Wendy's Guide to the Fleets of Franklin Subsector

Wendy's Guide to the Fleets of Franklin Subsector


Incoming Intelligence Brief, Captain! It is often said that war is 90% information and, in 24th century Clement Sector, it is no different. While most governments have intelligence agencies which provide this sort of information, the general public relies on Wendy's Naval Weekly as the premier source of naval information. Most starship captains have Wendy's Naval...   [click here for more]
Gypsy Knights Games  $19.99

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Wendy's Guide to the Fleets of Hub Subsector

Wendy's Guide to the Fleets of Hub Subsector


Incoming Intelligence Brief, Captain! It is often said that war is 90% information and, in 24th century Clement Sector, it is no different. While most governments have intelligence agencies which provide this sort of information, the general public relies on Wendy's Naval Weekly as the premier source of naval information. Most starship captains have Wendy's Naval...   [click here for more]
Gypsy Knights Games  $19.99

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Wendy's Guide to the Fleets of Sequoyah Subsector

Wendy's Guide to the Fleets of Sequoyah Subsector


Incoming Intelligence Brief, Captain! It is often said that war is 90% information and, in 24th century Clement Sector, it is no different. While most governments have intelligence agencies which provide this sort of information, the general public relies on Wendy's Naval Weekly as the premier source of naval information. Most starship captains have Wendy's Naval...   [click here for more]
Gypsy Knights Games  $22.99

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Wendy's Guide to the Fleets of The Colonies

Wendy's Guide to the Fleets of The Colonies


Incoming Intelligence Brief, Captain! It is often said that war is 90% information and, in 24th century Clement Sector, it is no different. While most governments have intelligence agencies which provide this sort of information, the general public relies on Wendy's Naval Weekly as the premier source of naval information. Most starship captains have Wendy's Naval...   [click here for more]
Gypsy Knights Games  $22.99

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Wondrous Menagerie: Uplifts in Clement Sector

Wondrous Menagerie: Uplifts in Clement Sector


Time to get wild! Ever since the earliest days of genetic manipulation, humanity has been breeding animals to make them more useful tools for humanity. Dogs and cats became domesticated. Horses were made to be larger and stronger. Cows bred to give more milk. Rats have been used in scientific experimentation. As targeted genetic manipulation began to be used in conjunction with body manipulation...   [click here for more]
Gypsy Knights Games  $22.99

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D66 Compendium 2

D66 Compendium 2


Names and Ideas to the Rescue! Never be without the perfect name for a futuristic gambling game, military base, space ship, or character ever again! Make game preparation easier and be ready when your game takes a turn toward uncharted systems. Have a name ready for every planetary feature, every plague, every bureaucracy, and every piece of high-tech medical equipment with just...   [click here for more]
Mongoose  $19.99

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Prelude to War: State of Chaos

Prelude to War: State of Chaos


Long Live the Monarchy Ms. Klein assigns the travellers to extract seven people from the Torres Monarchy, a region of Alespron Subsector engulfed in a bloody civil war. Here the characters can see for themselves what kind of havoc SORAG can cause if left unchecked. To make matters worse, Zhodani warships are attempting to pacify the more rebellious worlds, only serving to make the...   [click here for more]
Mongoose  $19.99

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Prelude to War: The Rose of Death

Prelude to War: The Rose of Death


A Plague of Roses When bacterial geneticist Dr. Rose is captured by a rebel group with murderous intent, it falls to your travellers to infiltrate their secret base and rescue her. Along the way, they must also intercept a weapons shipment bound for the rebels and deceive their contact within the organization. All the while, millions of lives hang in the balance. Can the travellers...   [click here for more]
Mongoose  $19.99

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The Space Patrol

The Space Patrol


The SPACE PATROL Needs YOU! The Space Patrol! Help protect innocent lives from the scourge of space piracy! Fight interstellar crime! Let the Navy play its wargames, the real action is in the merchant lanes with the Space Patrol. Join the galaxy’s elite crime fighting organization now! The Space Patrol is a supplement for the Cepheus Engine rules and 2D6 SciFi OGL games....   [click here for more]
Stellagama Publishing  $21.98

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Twilight Sector Campaign Setting Sourcebook Revised Edition

Twilight Sector Campaign Setting Sourcebook Revised Edition


Welcome to the raggedy edge of human space, The Orion Frontier. This is the edge of human exploration. Rimward from here, There be Dragons! No star chart or encyclopedia tells us what lies beyond, only whispered tales of scouts and pirates provide us myth-inspired answers. The Twilight Sector lies on the edge of the edge. What has been found here is a wonder. Earth! Or at least an exact copy....   [click here for more]
Terra-Sol Games LLC  $19.99

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Fat Goblin Games presents Star Maps vol. 1

Fat Goblin Games presents Star Maps vol. 1


Weapons at the ready, open communications, and ready shields…StarMaps: Volume I is on viewscreens. Are you itching to fly through the vast, cosmic void of space? Around planets, stars, and asteroids? Do you want beautiful colored nebulas, galaxies, and supernovas as the vista from your viewport? Look no further as StarMaps: Volume I provides you 20 hex gridded maps in space with blackholes,...   [click here for more]
Fat Goblin Games  $15.95 $12.95

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Anderson & Felix Guide to Naval Architecture

Anderson & Felix Guide to Naval Architecture


Your project gets the green light! Currently the largest ship building company in Clement Sector, the Anderson and Felix Shipbuilders Company was started on Hub in 2299 by Jamie Anderson and Reynaldo Felix. Both Anderson and Felix brought to Clement Sector their considerable expertise and experience constructing space vessels for travel between Earth and the Earth Sector colonies. And now that...   [click here for more]
Gypsy Knights Games  $19.99

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Spacecraft Design Guide

Spacecraft Design Guide


From one man work pods working around orbitals to kilometer long armoured warships displacing a megaton, the space ships of known space are as varied as the crews that operate them. Expanding on the basic starship design rules from the Cepheus Engine System Reference Document, the Spacecraft Design Guide provides the tools for a naval architect to design small craft, traders, light naval vessels...   [click here for more]
Moon Toad Publishing  $20.16

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