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Coming up with a new adventure can be a challenging process and sometimes a Referee needs a helping hand. Perhaps your campaign isn't quite ready. Maybe the last campaign finished a session or two early. Maybe your players have strayed from the expected path.
We're here to help you!
21 Plots Go Forth is the fourth in our highly successful Plots series. The book presents... [click here for more] |
Independence Games |
$4.99
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Running a game can often be challenging.
Perhaps your campaign isn't quite ready. Maybe the last campaign finished a session or two early. Maybe your players have strayed from the expected path. Or maybe you're looking for a short session idea for a new group of players.
Whatever the reason, we're here to help!
Much like 21 Plots and 21 Plots Too before it, 21 Plots III presents 21 situations... [click here for more] |
Independence Games |
$4.99
|
 Have a shot of adventure!
Coming up with a new adventure can be a challenging process and sometimes a Referee needs a helping hand. Perhaps your campaign isn't quite ready. Maybe the last campaign finished a session or two early. Maybe your players have strayed from the expected path.
We're here to help you!
A Fifth of 21 Plots is the fifth in our puntastically named and... [click here for more] |
Independence Games |
$4.99
|
The Ships of Clement Sector series presents a ship from the rich history of Clement Sector.
The Trent-class destroyer is a reaction drive vessel used by the United States Space Navy in the early days of colonization into Clement Sector. The 1500-tonne destroyer was launched in 2185 to provide security and to protect the United States' fledgling interstellar colonies. The Trent-class... [click here for more] |
Independence Games |
$4.99
|
“Dear Mom: Just got off a twelve-hour shift in Surgery. We had to operate on more than sixty soldiers today; twelve of them were mine. I lost two. They were just too blown up to go on. I don’t blame ‘em. They’re the lucky ones, the ones who don’t have to wade into bullets and plasma beams any more. Others aren’t so lucky; we get ‘em in pieces, put ‘em... [click here for more] |
Michael Brown |
$1.50
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Ten years ago, Moonbase Omega opened to great fanfare as a center of scientific research and discourse. But while one can take the person out of the nation, one can’t take the nation out of the person. Nationalistic concerns soon began taking over and shaping the Omega staff as diplomats, spies, and military personnel also came to the base. But events at an FTL research station on the far side... [click here for more] |
Michael Brown |
$1.50
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This book is a compilation of the first three entries in the Ships of Clement Sector series. The vessels featured within these pages are all warships used by The Hub Federation in Gypsy Knights Games’ Clement Sector setting.
The first vessel detailed here is the Kiviat-class patrol corvette. The Kiviat-class is a patrol corvette designed and... [click here for more] |
Independence Games |
$15.99
|
 The workhorses get it done!
Ships of Clement Sector 10-12 compiles the tenth, eleventh and twelfth volumes of our popular PDF series. Included within this book are the Lee-class merchant vessel, the Fedpost mail courier, and the Broken Hill-class Prospector. We have also included the Wraith-class Intruder and the Venture-class Troop Transport, variants of the courier and the prospector respectively.... [click here for more] |
Independence Games |
$15.99
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Gypsy Knights Games is proud to present the thirteenth entry in our line of products dedicated to the starships of Clement Sector.
As the end of the twenty-third century approached, the United States authorized construction of a small warship to reduce the need for the USSN to use larger vessels for escort and patrol duties. Like other major national powers the United States was finding that maintaining... [click here for more] |
Independence Games |
$4.99
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Gypsy Knights Games is proud to present the fourteenth entry in our line of products dedicated to the starships of Clement Sector.
A successful support vessel with a long service history, the Boyne-class was designed for use by the Royal Navy but was a very successful export even before the ship entered service, eventually serving in national navies, system navies, and defense forces across... [click here for more] |
Independence Games |
$4.99
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Gypsy Knights Games is proud to present the fifteenth entry in our line of products dedicated to the starships of Clement Sector.
Designed to replace the trio of aging Centaur-class hospital ships HMHS Centaur, Polkan and Kinnara in Royal Navy service, the Milligan-class was successfully exported even before the new ship design had been accepted and entered service,... [click here for more] |
Independence Games |
$4.99
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Ships of Clement Sector 4-6: Traders, Scouts and Small Craft compiles the fourth, fifth and sixth volumes of our popular PDF starship series. Included within this book are such varied vehicles as the F38-D Lightning System Defense Fighter, the MC-17-11 Modular Cutter, the Starlight-class Light Trader, the Dromedary-class Tanker and the Jinsokuna Chirashi-class Yacht.
Each ship is beautifully detailed... [click here for more] |
Independence Games |
$19.99
|
 Ships of Clement Sector 7-9: Defense Boats and Light Warships compiles the seventh, eighth and ninth volumes of our popular PDF starship series. Included within this book are the Perth-class frigate, the Berlin-class, the Type 2 System Security Cutter, and the Rattlesnake-class Attack Craft.
Each ship is beautifully detailed with multiple views, detailed deckplans and... [click here for more] |
Independence Games |
$19.99
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