DriveThruComics
DriveThruFiction
Powered by DriveThruRPG


Home
Close
Close
Narrow Results
 Follow Your Favorites!
NotificationsSign in to get custom notifications of new products!













Rule SystemProduct TypeFormatPrice
Traveller   Remove Search Term
Non-Core Books   Remove Search Term
Setting Guides   Remove Search Term
PDF   Remove Search Term
Free   Remove Search Term
Advanced Search

 
 Newest Titles in This Section
Products found in this section... Sort by: 
 Title ▲   Publisher    Price  
Camp Cretaceous

Camp Cretaceous


Camp Cretaceous is a game using the Cepheus Engine rules that is designed to be played with children. It takes characters back into the Cretaceous period where they carry out perilous missions in their attempts to study dinosaurs in their natural environment. Players not only have to overcome natural obstacles, hungry dinosaurs, puzzles and problems, but must do so in an environment without...   [click here for more]
Zozer Games   FREE 

Buy Now  
Hostile Technical Manual

Hostile Technical Manual


The HOSTILE Technical Manual digs deeper into the retro-technology of this alternate future. It includes in-depth articles on hyperdrives, artificial gravity, androids, fusion power, hypersleep chambers, communications and computers. It also explains the existence of 'retrotech' - could a futuristic setting live this way? How would it come about? Essays by the experienced contributors Richard...   [click here for more]
Zozer Games   FREE 

Buy Now  
Introduction to Clement Sector

Introduction to Clement Sector


Are you curious about Clement Sector?  Always wanted to know more about Independence Games' science fiction setting but were afraid to ask?  Didn't know who to ask? Well, now you can find out more and in the comfort of your own home!  An Introduction to Clement Sector will give you all of the information you need to understand our vibrant and growing setting.  This document gives...   [click here for more]
Independence Games   FREE 

Buy Now  
Single Subsector Hex Grid

Single Subsector Hex Grid


Spica Publishing presents the classic Single Subsector Hex Grid for mapping your SF RPG universe! This single sheet has the standard 80 hex grid and each hex is numbered in the familiar format. This is the ideal form for a starting point when developing your own universe using the current edition and all previous editions of the most popular SF RPG. ...   [click here for more]
Spica Publishing   FREE 

Buy Now  
The Sector From Hell - IISS Tracked Cycle

The Sector From Hell - IISS Tracked Cycle


First in set of ground vehicles in use by various factions in the Foreven sector. The Tracked Scout Cycle is used by the IISS where the local tech level is low enough that they have not developed grav drives. The tracked version is for use on worlds that will bog down a 2 wheeled cycle. ...   [click here for more]
Spellbook Software and Games   FREE 

Buy Now  
The Sector From Hell, Full data for Beta Subsector

The Sector From Hell, Full data for Beta Subsector


The Sector from Hell. This is the Full data on all planets in the Beta subsector. Traveller stats for all inhabited planets is supplied, but there is no setting back ground. ...   [click here for more]
Spellbook Software and Games   FREE 

Buy Now  
Through the Veil Part 1

Through the Veil Part 1


A free meal to listen to a job offer? That’s the best deal going right now... The patron is the owner of a ship that just put into Marcos, and he’s hiring. He has a reputation for being a hard taskmaster but he knows his way around the frontier. Details of the job are sketchy but it’s posted as a long-duration cruise out to Coreward. That’s a long way,...   [click here for more]
Spica Publishing   FREE 

Buy Now  
Through the Veil Part 10

Through the Veil Part 10


A little wood cutting. What could possibly go wrong? The Naddod arrives at NSSC 3009, where help is needed constructing the local dam. With modern technology available to help, what could possibly go wrong for the adventurers? This last part the the Through the Veil series is dedicated to its originator, David Chase. Written by Martin J. Dougherty, 'Through the Veil Part 10'...   [click here for more]
Spica Publishing   FREE 

Buy Now  
Through the Veil Part 2

Through the Veil Part 2


Something Rotting in the State of Denmark? By the third day in jump, some of the crew notice something unpleasant. The owner wrinkles his nose occasionally, frowns in a puzzled manner and is seen looking or sniffing inside inspection hatches. By day five, there is a distinct stench in some parts of the ship... Written by Martin J. Dougherty, 'Through the Veil Part 2'...   [click here for more]
Spica Publishing   FREE 

Buy Now  
Through the Veil Part 3

Through the Veil Part 3


The Last Shining Light of Civilisation As the ship settles onto the landing pad, the Captain reminds the crew that once they leave this system they will be headed out beyond ‘civilised’ space, so they should make the most of the world’s amenities. They have a week to find any cargo that they can, engage in speculative trade, get blind drunk, eat pseudosushi or whatever else...   [click here for more]
Spica Publishing   FREE 

Buy Now  
TSAO: A Primer to These Stars Are Ours!

TSAO: A Primer to These Stars Are Ours!


Have you wanted to see what These Stars Are Ours! is all about? Now you can try it before you buy it! These Stars Are Ours is Stellagama Publishing's space-opera setting for the Cepheus Engine Core Rules and other 2D6 OGL SciFi games. Set in 2260 AD - two years after the Terrans took Keid and forced the Reticulan Empire to capitulate the book it introduces...   [click here for more]
Stellagama Publishing   FREE 

Buy Now  
Displaying 1 to 11 (of 11 items) Result Pages:  1 
Select Page Number