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What's So Cool About Magical Girls?

What's So Cool About Magical Girls?


“Arise! my Daughters Too long has Earth been without My champions Arise! like the Sun and spread my Light Arise! and push back the long festering Evils Arise! as Magical Girls Arise!” —The Blessing Of The Life-Giving Sun I don't pretend this book answers the question What's So Cool About Magical Girls? but I hope it helps you find your own answers. Saddle-stitched print copies...   [click here for more]
Axes & Orcs  $8.00

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Exterminator RPG

Exterminator RPG


"The robot rolled onto its stomach and glared at Berry. He stretched his efficient arm forward and pulled himself towards commando, reducing the distance. The corporal instinctively snatched the pistol from its holster, aimed it at the head of the metal monster, and began firing again and again, filling the enclosed room with deafening roars and smoke. Bullets of such a small caliber could do nothing...   [click here for more]
Cartridge Games  $4.99

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World at Weird War II

World at Weird War II


…we shall fight on the beaches, we shall fight on the landing grounds, we shall fight in the fields and in the streets, we shall fight in the hills; we shall never surrender… Winston Churchill Take the role of brave soldier, mysterious occultist, internally focussed psionics or ingenious gadgeteer and fight dark menace of Axis with its dark secrets and experiments. Inside you will...   [click here for more]
Cartridge Games  $3.99

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T4  Marc Miller's Traveller

T4 Marc Miller's Traveller


This volume is the basic rules set for the Traveller science-fiction game system. It contains the essential rules and background for a player to understand and participate in Traveller games as well as basic materials that enable a Traveller referee to administer a variety of adventures. The materials in this volume have a long history in print and in game play. Unravel the secrets...   [click here for more]
Far Future Enterprises - Traveller  $19.99

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TNE-0300 Traveller: The New Era

TNE-0300 Traveller: The New Era


A Civilization Ready To Re-Awaken... But it cannot do so by itself. three generations ago, a star-spanning society annihilated itself in a furious war. The final weapon in this war was a new form of life-a malevolent electronic race that hates life itself. But among the ruins, life is stirring-a civilization is waiting to be rebuilt. Inside Traveller: The New Era you'll find everything you...   [click here for more]
Far Future Enterprises - Traveller  $19.99

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Classic Traveller Facsimile Edition

Classic Traveller Facsimile Edition


This is the original text of the 1981 edition of Classic Traveller based on page image Scans. It includes Books 1-2-3, with errata and corrections inserted (where possible; and additional material in an errata appendix). This text is essentially an errata corrected edition faithful to the original Classic Traveller of the early 1980's. The PDF has been OCR'ed. Margins are upgraded to 6x9 (from 5-1/2...   [click here for more]
Game Designers' Workshop (GDW)   FREE 

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Anderson and Felix Guide to Naval Architecture Third Edition

Anderson and Felix Guide to Naval Architecture Third Edition


Your project gets the green light! Currently the largest ship building company in Clement Sector, the Anderson and Felix Shipbuilders Company was started on Hub in 2299 by Jamie Anderson and Reynaldo Felix. Both Anderson and Felix brought to Clement Sector their considerable expertise and experience constructing space vessels for travel between Earth and the Earth Sector colonies.  And now that expertise...   [click here for more]
Independence Games  $19.99

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Rider

Rider


Howdy partner!  Welcome to the Old West! The American frontier has always been a source of American mythology and has been explored in novels, on the stage, and on film and television.  Now, with Rider, you can enter the world of the Old West. Rider uses the Cepheus Engine rules as a base with modifications made to fit with the "Old West" setting. Rider draws inspiration...   [click here for more]
Independence Games  $19.99

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Westlands 2D6 System Role-Playing Game

Westlands 2D6 System Role-Playing Game


Hi! I'm William Murakami-Brundage, lead designer at Menagerie Press, LLC and an independent RPG writer. Menagerie Press is creating Westlands, a 2D6-based fantasy RPG with streamlined mechanics based on the Sword of Cepheus open game license system reference document. The 2D6 fantasy system (Traveller, Sword of Cepheus) has a true sword and sorcery feel, allowing exploration and adventure in a...   [click here for more]
Menagerie Press  $1.00

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External Factors: Organizations

External Factors: Organizations


Since prehistoric times, humanity has banded together in groups for raw survival in an unforgiving world. Even after the dawn of civilization, diverse groups of like-minded people have come together to advance agendas both grand and mundane, or to promote causes both large and small. In the interstellar era, such organizations still pursue agendas and promote causes; sometimes to the detriment of hero...   [click here for more]
Michael Brown  $5.00

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Hexpunk

Hexpunk


If the witches fail, chaos reigns forever. Long ago, order was forged from chaos. And chaos didn’t like it. Ever since, the Darkshayde, the personification of disorder, has been trying to return the world to what it believes is its natural state. For a time, it was successful, but then the earth developed an immune system: magic, and chief among the practitioners of that art are the witches....   [click here for more]
Michael Brown  $1.00

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New World: 2D6 Adventure in a Cyberpunk America

New World: 2D6 Adventure in a Cyberpunk America


Nominated "Best Cover" and "Best ATU Product" at the Zhodani Base Awards 2021! Oh, beautiful for spacious skies Skies that are colored gray, not like that of a dead channel, but from rain trying in vain to wash away the grime and evil of the streets below. For amber waves of grain Grain used to make “food” to feed America’s 430+ million people;...   [click here for more]
Michael Brown  $8.00

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2300AD

2300AD


Three hundred years from now, humanity is claiming worlds far from Earth. Despite nearly destroying itself in the Twilight War, despite all the wars since, humanity has held on and kept its dream alive. 2300AD is the story of that dream, as humanity reaches for the stars. This is a richly-developed hard science fiction universe, with ships spinning against the night as they are propelled by the stutterwarp...   [click here for more]
Mongoose  $49.99

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2300AD Referee's Screen

2300AD Referee's Screen


With a stunning panoramic view of a new colony facing the players, and every vital table for the referee, the 2300AD Referee’s Screen is the perfect complement to a well-run campaign far out on the frontier. Fully compliant with the latest edition and with all the important tables and charts, the new 2300AD Referee’s Screen is constructed from quality heavy-weight cardstock that will stand the...   [click here for more]
Mongoose  $11.99

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Aerospace Engineers' Handbook

Aerospace Engineers' Handbook


Aerospace engineering is the art and science of designing spacecraft and starships. This practice encompasses a range of craft from sleek surface-to-orbit craft to lumbering bulk carriers, and the aerospace engineer is key to their design. Spacecraft and starships are the lifeblood of exploration and commerce. They are also vital in the defence and acquisition of colony worlds and the economies...   [click here for more]
Mongoose  $29.99

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Aliens of Charted Space Vol. 1

Aliens of Charted Space Vol. 1


Aliens of Charted Space Volume 1 details four spacefaring cultures, three of them alien and one curiously familiar. These are the Zhodani, humans transplanted from Earth to develop in far-off Zhdant. Their well-ordered society is very different to the squabbling mini-states of the Vargr despite sharing a common Terran ancestry. The Aslan and the K’Kree, meanwhile, are polar opposites; proud...   [click here for more]
Mongoose  $59.99 $35.99

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Aliens of Charted Space Vol. 2

Aliens of Charted Space Vol. 2


Aliens of Charted Space 2 details three of the most misunderstood cultures of Charted space – the Solomani, the Droyne and the Hivers. Despite the fact they are the original humans, the Solomani are confusing to outsiders and often portrayed as despicable in Imperial propaganda. The Droyne and the Hivers are alien in both physical form and way of thinking. Both make many outsiders uneasy –...   [click here for more]
Mongoose  $59.99 $35.99

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Aliens of Charted Space Vol. 3

Aliens of Charted Space Vol. 3


Aliens of Charted Space Volume 3 explores five races – the pacifist Darrians, the enigmatic Geonee, the playful Dolphins, the aloof Orca, and the bureaucratic Bwaps. Within these covers you will discover the culture and society of these races, as well as their physiology and their psychology.   Darrians The Darrians are known to be a pacifistic race who value excellence in scientific and...   [click here for more]
Mongoose  $35.99

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Aliens of Charted Space Vol. 4

Aliens of Charted Space Vol. 4


Aliens of Charted Space: Volume Four explores four species within Charted Space – the nature-loving Suerrat, the pacifistic Za’tachk, the mercantile Gurvin, and the xenophobic Tezcat. Within these covers, you will discover the culture and society of these species as well as their physiology, psychology and societies. Suerrat The Suerrat are a human subspecies transplanted from...   [click here for more]
Mongoose  $35.99

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Central Supply Catalogue

Central Supply Catalogue


Welcome to the Central Supply Catalogue! This book contains a variety of equipment Travellers might want, need, or wish they had as they cross the galaxy. From diversions during jump travel to orbital defence lasers, from survival habitats to the latest in personal protection, the Central Supply Catalogue has combed the galaxy for items suited to the most discerning Traveller. With the contents...   [click here for more]
Mongoose  $29.99

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Central Supply Catalogue Update 2023

Central Supply Catalogue Update 2023


Welcome to the Central Supply Catalogue Update 2023. This book contains all the equipment Travellers will want, need, or wish they had as they cross the galaxy. From entertainment products to laser cannons, from cameras to powered armour, the Central Supply Catalogue Update 2023 has combed the galaxy for items suited to the most discerning Traveller. With this book, you will have...   [click here for more]
Mongoose  $29.99

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Deepnight Revelation: Expeditions

Deepnight Revelation: Expeditions


Expansion 6 of the epic Deepnight Revelation campaign. Expeditions is a collection of additional resources for the Deepnight Revelation campaign. It presents encounters and points of interest that can be inserted into the exploration of any star system and short incidents that may expand into larger adventures, along with three new spacefaring species.   Adventures Expeditions also contains...   [click here for more]
Mongoose  $29.99

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Deepnight Revelation: The Crossing

Deepnight Revelation: The Crossing


Expansion 3 of the epic Deepnight Revelation campaign. The Great Rift Deepnight Revelation must find a way across the Great Rift, or backtrack hundreds of parsecs. There is a way; a chain of isolated star systems and deep space refuelling points, but it is hazardous in the extreme. The Travellers have good reason to believe the crossing is possible – another expedition passed this...   [click here for more]
Mongoose  $26.99

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Deepnight Revelation: The Far Side of Nowhere

Deepnight Revelation: The Far Side of Nowhere


Expansion 4 of the epic Deepnight Revelation campaign. The Far Side of Nowhere Far to spinward of any known system the Travellers encounter an enclave of humans and Droyne. They speak familiar languages and have similar customs to the Travellers, but know nothing of the Imperium or its neighbours.   Tradeport A freeport on the edge of explored space, Tradeport has a dockyard of...   [click here for more]
Mongoose  $26.99

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Deepnight Revelation: The Near Side of Yonder

Deepnight Revelation: The Near Side of Yonder


Expansion 2 of the epic Deepnight Revelation campaign. Far beyond Charted Space, the expedition seeks a way to cross the Great Rift. Failure will add years to the voyage. Deepnight Revelation enters a region populated by three starfaring powers. They might have information useful to the expedition, but each has an agenda. Deepnight Revelation is a technological wonder to these cultures,...   [click here for more]
Mongoose  $26.99

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Deepnight Revelation: The Riftsedge Transit

Deepnight Revelation: The Riftsedge Transit


Expansion 1 of the epic Deepnight Revelation campaign. The expedition begins with a transit along the edge of the Great Rift, taking the Travellers beyond Charted Space. This is the last chance to turn back, the final shakedown before the years of travel begin to unfold. Problems with the ship or her crew could scrub the whole mission, and problems certainly exist! How the Travellers deal with these...   [click here for more]
Mongoose  $26.99

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Deepnight Revelation: Voidshore

Deepnight Revelation: Voidshore


Expansion 5 of the epic Deepnight Revelation campaign. The final leg of the voyage takes Deepnight Revelation into the Voidshore, a region of space between the Great Rift and the edge of the Spiral Arm. Here, the Travellers learn the origins of the Biologicals and witness how they overrun entire worlds. Deepnight Revelation must engage in battle against a great biological starship to...   [click here for more]
Mongoose  $26.99

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Drinaxian Companion

Drinaxian Companion


The Drinaxian Companion is an expansion to both the Trojan Reach and the Pirates of Drinax campaign, and useful for any and all pirate-based adventures in Traveller. This volume presents additional rules and adventure possibilities, along with a useful summary of the Pirates of Drinax campaign and locations featured within it. New aspects of the Trojan Reach sector are...   [click here for more]
Mongoose  $29.99

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Field Catalogue

Field Catalogue


The Field Catalogue presents a selection of weaponry and equipment to suit all budgets and requirements, from handguns to grav tanks, from boots to starships. For those wanting something special the weapon design system puts custom firepower in the hands of your mercenaries. Balance knockdown power against armour penetration and magazine capacity; magazine capacity against the ability to get...   [click here for more]
Mongoose  $29.99

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High Guard Update 2022

High Guard Update 2022


High Guard Update 2022 is a major expansion to the Traveller roleplaying game with rules for designing, building and operating spacecraft found throughout the galaxy. From small and nimble fighter craft to the adventure-class ships that Travellers fly, from gargantuan megafreighters to military capital ships, this book provides everything the aspiring naval architect needs to populate their...   [click here for more]
Mongoose  $30.00

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Journal of the Travellers' Aid Society Volume 1

Journal of the Travellers' Aid Society Volume 1


Welcome to the Journal of the Travellers’ Aid Society, your indispensable guide to adventuring in the Far Future. Each volume is a treasure trove of information and game additions for Traveller, including adventures, new ships, alien creatures from across Charted Space, philosophical musings on the big empires, histories, different takes on familiar equipment, new vehicles, characters to be met...   [click here for more]
Mongoose  $14.99

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Journal of the Travellers' Aid Society Volume 2

Journal of the Travellers' Aid Society Volume 2


Welcome to the Journal of the Travellers’ Aid Society, your indispensable guide to adventuring in the Far Future. Each volume is a treasure trove of information and game additions for Traveller, including adventures, new ships, alien creatures from across Charted Space, philosophical musings on the big empires, histories, different takes on familiar equipment, new vehicles, characters to be met...   [click here for more]
Mongoose  $14.99

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Journal of the Travellers' Aid Society Volume 3

Journal of the Travellers' Aid Society Volume 3


Welcome to the Journal of the Travellers’ Aid Society, your indispensable guide to adventuring in the Far Future. Each volume is a treasure trove of information and game additions for Traveller, including adventures, new ships, alien creatures from across Charted Space, philosophical musings on the big empires, histories, different takes on familiar equipment, new vehicles, characters to be met...   [click here for more]
Mongoose  $14.99

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Journal of the Travellers' Aid Society Volume 4

Journal of the Travellers' Aid Society Volume 4


Welcome to the Journal of the Travellers’ Aid Society, your indispensable guide to adventuring in the Far Future. Each volume is a treasure trove of information and game additions for Traveller, including adventures, new ships, alien creatures from across Charted Space, philosophical musings on the big empires, histories, different takes on familiar equipment, new vehicles, characters to be met...   [click here for more]
Mongoose  $14.99

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Journal of the Travellers' Aid Society Volume 5

Journal of the Travellers' Aid Society Volume 5


Welcome to the Journal of the Travellers’ Aid Society, your indispensable guide to adventuring in the Far Future. Each volume is a treasure trove of information and game additions for Traveller, including adventures, new ships, alien creatures from across Charted Space, philosophical musings on the big empires, histories, different takes on familiar equipment, new vehicles, characters to be met...   [click here for more]
Mongoose  $14.99

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Journal of the Travellers' Aid Society Volume 6

Journal of the Travellers' Aid Society Volume 6


Welcome to the Journal of the Travellers’ Aid Society, your indispensable guide to adventuring in the Far Future. Each volume is a treasure trove of information and game additions for Traveller, including adventures, new ships, alien creatures from across Charted Space, philosophical musings on the big empires, histories, different takes on familiar equipment, new vehicles, characters to be met...   [click here for more]
Mongoose  $14.99

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Mercenaries of Charted Space

Mercenaries of Charted Space


There is more to being a successful mercenary than fighting. A smart commander knows what to expect from the client and how far they can be trusted; how to go about obtaining recruits and weaponry, and who the opposition might be. Mercenaries of Charted Space explores the mercenary marketplace in Charted Space, from the Zhodani Consulate to the rimward fringes; from the Aslan Hierate to the...   [click here for more]
Mongoose  $26.99

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Mercenary

Mercenary


Money will not always get you good soldiers, but good soldiers can always get you money… or land, or power, or whatever you are willing to pay them to fight for.   Raise Your Force Mercenary presents detailed rules for raising and equipping a mercenary force, training your troops and finding the best – or maybe just the cheapest – hardware on the market. Units are rated according to...   [click here for more]
Mongoose  $39.99

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Mysteries of the Ancients

Mysteries of the Ancients


A request for help from an old contact leads the Travellers into the mysterious and sometimes downright bizarre world of the Ancients Hunters. Among the weird and often deluded notables of the Hunter community there are those who seem to know something concrete. Those individuals are convinced that something is coming.   Mysteries of the Ancients takes the Travellers from...   [click here for more]
Mongoose  $35.99

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Project Bayern

Project Bayern


The Pleiades have long been a source of wonder and inspiration to humans who observed them in the fall and winter skies of Earth. Project Bayern provides an immense amount of source material for the 2300AD Referee, detailing the historic flight of the starship Bayern as it leaves human space to cross more than 450 light-years of unexplored territory before reaching...   [click here for more]
Mongoose  $49.99

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Rim Expeditions

Rim Expeditions


What lies beyond the Solomani Confederation? Humans are great explorers, and the Solomani are the greatest of them all. Ever since the days of the Interstellar Wars the people of Terra have felt the call of the great Rimward Frontier, and they have answered. This outward urge has taken Solomani explorers right to the edge of the spiral arm… and beyond. The Lubbock and Xuanzang Enclaves are...   [click here for more]
Mongoose  $29.99

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Robot Handbook

Robot Handbook


Robots have been a staple of science fiction for a hundred years, fulfilling every role from near mindless worker, to faithful sidekick, to comic relief, to sinister villain trying to take over the world. They range from remote-controlled drones to super intelligent beings who have far exceeded the limits of their biological creators. Robots may be stationary objects equipped with a single arm or nothing...   [click here for more]
Mongoose  $30.00

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Secrets of the Ancients

Secrets of the Ancients


A complete campaign of truly epic proportions, Secrets of the Ancients delves into the dark past of the Charted Space universe, and the legacy of a race of incredibly advanced and powerful aliens. Over the course of this campaign, the Travellers will see sights no human has ever dreamed of, meddle with powers beyond understanding, clash with secret factions within the Imperium, and ultimately help...   [click here for more]
Mongoose  $29.99

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Sector Construction Guide

Sector Construction Guide


The Sector Construction Guide jumpstarts creativity to develop sectors of the referee’s own making, with a focus on the Foreven sector, an area adjacent to the Spinward Marches. The guidelines in this set provide tools to develop a detailed sector, whether in Charted Space or in an entirely different universe, covering overall setting creation, mainworlds, polities, and alien sophonts, with...   [click here for more]
Mongoose  $29.99

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Shadows of Sindal

Shadows of Sindal


Shadows of Sindal is a three-part campaign set against the backdrop of the Pirates of Drinax. The discovery of a long-forgotten key prompts a mission to Paal, an easy task to find and open a vault containing treasures from the Empire of Sindal. King Oleb expects a quick return with a huge payoff, but nothing is ever that simple. In Search of Sindal: The Travellers...   [click here for more]
Mongoose  $44.99 $26.99

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Ships of the Frontier

Ships of the Frontier


The 33 colony worlds and countless outposts of human space are scattered across a 100 light-year diameter volume of space, along three intricate and complex Arms of stars and anchorages that allow starships to hop from star to star, 7.7 light-years at a time. In order to connect all those worlds with the systems of the Core, starships are required. Interface craft are required to connect the great...   [click here for more]
Mongoose  $29.99

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Skandersvik

Skandersvik


Skandersvik is a complete campaign for Sword Worlds Travellers. As crewmembers aboard the merchant cruiser Skander they will voyage through Darrian and Five Sisters subsectors, into District 268 and finally home again. There is money to be made and glory to be earned on such an expedition, but it is not without its hazards. Freikorps Skander: An uprising in the outback...   [click here for more]
Mongoose  $29.99

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Solomani Front

Solomani Front


The scene of bitter fighting in the Solomani Rim War, tensions still run high in the Solomani Front. In the Solomani Rim, hard-liners agitate for a campaign to retake Terra from the Imperials whilst dissidents plot secession from the Solomani Confederation. In Alpha Crucis, independent worlds seek to chart their own course despite interference from the Confederation. The Solomani Front is a land of...   [click here for more]
Mongoose  $34.99

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Specialist Forces

Specialist Forces


Specialist troops offer advantages the wise commander can exploit, or prevent the enemy from making use of their own advantages. Anti-armour and anti-aerospace specialists level the playing field for other troops, whilst recon experts provide vital information and commandos take advantage of it. Specialist Forces presents information on these experts, along with rules governing their functions...   [click here for more]
Mongoose  $29.99

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Sword Worlds

Sword Worlds


The Sword Worlds lie just beyond the Imperial border, a distinct cultural region settled long ago by refugees from a civil war. Theirs was a tough existence, but it produced a people both proud and resilient. Their history is one of internal and external conflict; wars for dominance of the Sword Worlds and wars against the Imperium. Sword Worlds details the people of the Sword Worlds Confederation...   [click here for more]
Mongoose  $29.99

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