The Trail of Cthulhu Player's Guide is all the player's stuff from GUMSHOE Trail of Cthulhu, including the complete Trail GUMSHOE system, character creation, equipment lists, player tips and forms. It weighs in at 99 pages, compared with the potent 248 Ken Hite-ened pages of the full Trail, available here. You uncover mysteries in dusty libraries and bloody crime scenes.... [click here for more]
Trail of Cthulhu won two Ennie awards for Best Rules and Best Writing, as well as receiving an honourable mention for Product of the Year."That is not dead which can eternal lie. And with strange aeons, even death may die."
- The Necronomicon
You uncover mysteries in dusty libraries and bloody crime scenes. You walk the mean streets of Chicago... [click here for more]
A stand-alone GUMSHOE game of contemporary super powers
Ten years ago, 1% of the population gained mutant powers.
1% of the citizens means 1% of the criminals!
...and you're the cops who clean up the mess.
EVER SINCE the Sudden Mutation Event, people have been able to fly. Phase through walls. Read minds. Shoot bolts of energy from their fingertips. Walk into dreams.
Police work will never... [click here for more]
THIS IS A BUNDLE PRODUCT. WHEN BUYING THIS ITEM YOU WILL RECEIVE SEPARATE DOWNLOAD LINKS FOR EACH PRODUCT LISTED BELOW...Eternal Lies Regular price: $17.22 Bundle price: $11.22
A decade ago, a band of occult investigators battled against the summoning of an ancient and monstrous evil.
They failed. Now, you must piece together what went... [click here for more]
The first of a new series of GUMSHOE Zooms looking at historical magic traditions — and giving you the tools and rules to evoke these puissant powers in your own game! This first issue in a two-issue series examines sympathetic magic and zombies, and Zooms in on the Afro-Caribbean magical-religious complex encompassing Vodoun, Candomble, Santeria, Obeah, and Palo Mayombe. The loa ride in May!... [click here for more]
“Before that there had been wild enough stories — accounts of mysterious trips to Thibet, the African interior, the Arabian desert, the Amazon valley, Alaska, and certain little-known islands of the South Pacific…” — H. P. Lovecraft, “The Horror in the Museum”
Bon voyage! You are about to depart on ten... [click here for more]
Behind Enemy Times is a series of missions for the TimeWatch RPG. Run them separately or as a linked campaign.
Insects are everywhere, in their millions, roaches, scarabs and ants and mosquitos. Now imagine them human-sized, with a chip on their carapaces, add psychic powers and you have the ezeru: huge, advanced beetles forged in the aftermath of a self-inflicted... [click here for more]