A monster concept — The Creeping Kudzu — including possible origins and tie-ins for mystery, horror, mythos, sci-fi, and other kinds of gaming. Includes stat blocks compatible with the GUMSHOE SRD and Archmage Engine (13th Age) as well as notes for D&D 5e (SRD) and Fate Core/Fate Horror (SRD). Released under OGL licensing and attributions. ... [click here for more]
Create quick passport props for your investigators. Originally designed for investigative horror games like Call of Cthulhu and Trail of Cthulhu andbased on period-authentic passports from around the world. These passports are completely system-agnostic and intended to aid immersion in 1920s and 30s scenarios.
Simply enter some quick details about your investigator on the first page, then scroll... [click here for more]
An intriguing discovery for psychotherapy. A radical new treatment. There can be no quibbles on the path to greatness.
MYSOPHOBIA is a system agnostic, modern day 'narrative first' scenario and would be ideal for a one-shot, or short series of games with suggestions and rules for running the scenario in some of the more popular Horror, Lovecraft and Cthulhu Mythos inspired systems, namely Call... [click here for more]
GUMSHOE is the system for investigative roleplaying that powers hit games like Trail of Cthulhu, Night's Black Agents, and TimeWatch. Pocket GUMSHOE is a streamlined 32-page version of the core GUMSHOE rules system. Future Pocket GUMSHOE releases will present complete scenarios and pregenerated characters, but you can use the core of Pocket GUMSHOE as a reference for many other GUMSHOE system games... [click here for more]
Republic is a setting-less framework that adapts GUMSHOE to games about politics and intrigue. It is equally suitable for games about high politics, as well as seedy plots, and treacherous conspiracies. Like GUMSHOE does with investigations, Republic makes the game about the characters’ methods and roads to power, rather than simple success and failure.
The game is as... [click here for more]