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We are proud to say that Pelgrane Press has been nominated six times in this year's ENnie awards. This free ENnies sampler features choice selections from each entry. If you like what you see, please consider voting for us. All these ENnie nominated products are available at 15% off until 1st August 2017.
Best Adventure The Edom Files
An adventure collection for the Dracula Dossier... [click here for more] |
Pelgrane Press |
FREE
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 On a warm August night, a dozen people are shopping at their local Save 'n' Lots Superstore. When the power goes out and a mysterious fog rolls in, they all are stuck together for the night. And then those trapped inside start dying gruesome and unexplained deaths.
A Night at the Save 'n' Lots is a modern survival horror scenario for the Gumshoe system. ... [click here for more] |
Chrysaetos Games |
$2.99
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“What fully civilised soul but would eagerly serve as high priest of Bast?” She Who Scratches, the Lady of the Ointment Jar, the great cat-goddess of nighted Khem comes alive in all her varied forms: as a Trail of Cthulhu titan (complete with her monstrous Brood of Bubastis), mysterious Ashen Stars entity, TimeWatch cult leader, and 13th... [click here for more] |
Pelgrane Press |
$2.95
|
The stars are right for a new magazine dedicated to adventuring against the Cthulhu Mythos!
Issue #1 includes:
3 adventures dual-statted for Call of Cthulhu 7th edition and GUMSHOE (Trail of Cthulhu/The Fall of DELTA GREEN)
A group of teenagers must survive the night in an abandoned school (Modern Era, 10 pages)
A team of... [click here for more] |
Bayt al Azif |
$6.00
|
The new magazine dedicated to adventuring against the Cthulhu Mythos continues!
Issue #2 includes:
3 adventures dual-statted for Call of Cthulhu 7th edition and GUMSHOE (Trail of Cthulhu)
Royal agents investigate the murderous Beast of Gévaudan (18th century, 12 pages)
A party celebrates the return of an adventurer... [click here for more] |
Bayt al Azif |
$6.00
|
 Behind Enemy Times is a series of missions for the TimeWatch RPG. Run them separately or as a linked campaign.
Insects are everywhere, in their millions, roaches, scarabs and ants and mosquitos. Now imagine them human-sized, with a chip on their carapaces, add psychic powers and you have the ezeru: huge, advanced beetles forged in the aftermath of a self-inflicted... [click here for more] |
Pelgrane Press |
$12.95
|
 A monster concept — The Creeping Kudzu — including possible origins and tie-ins for mystery, horror, mythos, sci-fi, and other kinds of gaming. Includes stat blocks compatible with the GUMSHOE SRD and Archmage Engine (13th Age) as well as notes for D&D 5e (SRD) and Fate Core/Fate Horror (SRD). Released under OGL licensing and attributions. ... [click here for more] |
Arkham Archivist |
Pay What You Want
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 Bone-Chilling L.A. Mythos Noir from the Newsfiles of Vivian Sinclair
You are Vivian Sinclair: a sharp-dressing, straight-talking, New York investigative journalist. Equipped with your smarts, your notebook, and your unerring nose for a good story, your job is to scour the streets of the City of Dreams and dig up its darkest secrets.
A brawl between picketers from the miner’s... [click here for more] |
Pelgrane Press |
$6.95
|
 Spine-Tingling L.A. Mythos Noir from the Casefiles of Dex Raymond
You are Dex Raymond: a hard-boiled L.A. private eye with a nose for trouble. Equipped with your smarts, fists, and just maybe a code of honor, your job is to walk the streets of this dirty town and uncover its darkest secrets. But when your production designer Source Max Weyl puts you on the case of missing and dangerous... [click here for more] |
Pelgrane Press |
$6.95
|
Spine-Tingling Washington, D.C. Mythos Noir from the Casefiles of Langston Wright
You are Langston Wright: a scholarly WW2 veteran, fighting for room to breathe in wartime Washington under the shadow of the Jim Crow laws. Equipped with your smarts, your test tubes, and your determination to help people, your job is to scour the streets of the District and fix its toughest problems.... [click here for more] |
Pelgrane Press |
$6.95
|
Spine-Tingling L.A. Mythos Noir from the Casefiles of Dex Raymond
You are Dex Raymond: a hard-boiled L.A. private eye with a nose for trouble. Equipped with your smarts, fists, and just maybe a code of honor, your job is to walk the streets of this dirty town and uncover its darkest secrets. But when a client asks you to investigate an odd automobile fatality, you quickly find yourself mixed up with... [click here for more] |
Pelgrane Press |
$6.95
|
Bone-Chilling L.A. Mythos Noir from the Newsfiles of Vivian Sinclair
You are Vivian Sinclair: a sharp-dressing, straight-talking, New York investigative journalist. Equipped with your smarts, your notebook, and your unerring nose for a good story, your job is to scour the streets of the City of Dreams and dig up its darkest secrets.
Chasing a scoop, you go deep undercover in sleazy clip joints and... [click here for more] |
Pelgrane Press |
$6.95
|
Spine-Tingling Washington, D.C. Mythos Noir from the Casefiles of Langston Wright
You are Langston Wright: a scholarly WW2 veteran, fighting for room to breathe in wartime Washington under the shadow of the Jim Crow laws. Equipped with your smarts, your test tubes, and your determination to help people, your job is to scour the streets of the District and fix its toughest problems.... [click here for more] |
Pelgrane Press |
$6.95
|
Write or publish better adventures!
Ben Riggs has read and reviewed hundreds of adventures for Geek & Sundry and the Plot Points podcast. In Encounter Theory he channels that accumulated wisdom into tools you can use to make your adventures better. He has invented a theory of adventure design to cut away unhelpful ideas and created 14 playplans, tools which will apply the theory to help... [click here for more] |
Plot Points Publishing |
$12.99 $9.99
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We are proud to say that Pelgrane Press has achieved ten nomations in this year's ENnie awards - more than any other publisher.
This free ENnies sampler features choice selections from each entry, the complete Race to Starport for 13th Age as well as a sample Ken and Robin Talks About Stuff episode. If you like what you see, please consider voting for us.
Here are the Pelgrane... [click here for more] |
Pelgrane Press |
FREE
|
 The second issue of Fragments presents four short articles on cyberpunk rulesyou can add to your GUMSHOE or Fate game:
Cybernetic Abilities in GUMSHOE: A brief system for extraordinary abilities in near-future GUMSHOE games.
Virtual Interpersonal Abilities in GUMSHOE: Using interpersonal abilities in virtual spaces in GUMSHOE.
Cybernetic Recovery in... [click here for more] |
Nothing Ventured Games |
$2.49
|
HARLEM UNBOUND Investigate Mythos mysteries in 1920s NYC’s Harlem Renaissance! An RPG sourcebook for Call of Cthulhu and GUMSHOE.
PICTURE THIS... New York City in the 1920s: Prohibition is in full swing, and bootleggers are living high. African Americans flee the oppressive South for greener pastures, creating a new culture in Harlem. The music of Fats Waller and Duke Ellington pours out of... [click here for more] |
Darker Hue Studios |
$25.00
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The Keeper Screen for Harlem Unbound is a Keeper's gold mine! This is a PDF-only version with glorious art on the player facing side and all the rules a Keeper needs at their fingertips on the interior.
This downloadable version includes:
Three Full-size exterior panels with breathtaking art by Brennen Reece
Three Full-size interior panels of quick reference tables
Panel... [click here for more] |
Darker Hue Studios |
$7.99
|
Looking Glass: Hong Kong is a “Low and Slow” city setting for many possible GUMSHOE games. This look at one of Asia's most cramped and chaotic ports features the lay of the land, including markets and masses, and three unique backdrops for the main setting - a scenic or thematic element, or just somewhere to stage a fight scene. It also details Hong Kong's factions, from... [click here for more] |
Pelgrane Press |
$5.95
|
 Night’s Black Agents player characters are highly trained super-spies, veterans of dozens of covert operations, ready to use guile and lethal force to overcome any obstacle. Night’s Black Agents players are even tougher.
Ready yourself for the inevitable conflict with our Director’s Screen, keeping your notes and maps hidden until that final dramatic reveal. Four... [click here for more] |
Pelgrane Press |
$14.95
|
You are Leyla Khan and you’re running from your past. Once, you fell under the psychic thrall of a vampire, and he forced you to do terrible things. Your memory of those awful years is mercifully tattered and incomplete. You know enough to hunt and kill your former masters, and that’s all that’s important. Now, you wage a solo war against the Un-dead.
Now your past... [click here for more] |
Pelgrane Press |
$6.95
|
Peripheral Code: Writing in the Margins of Ars Magica is a fanzine for the game Ars Magica, which is published by Atlas Games. This is the first issue!
Contents
Editorial: The Winter of Our Discontent
Atlas Games: An Update on "Magic Shoe" by Jeff Tidball
Wizard World: Playing Ars Magica with the Apocalypse Engine... [click here for more] |
Perambulations Press |
$3.99
|
TWO QUICK-START ADVENTURES, ONE BOOK
The Van Helsing Letter
Just before he vanished, Abraham Van Helsing – doctor of medicine, doctor of law, and secret vampire hunter – wrote one last letter hinting at an unsolved case. Now, more than a century later, that letter is in your hands. But what is a hundred years to an immortal? The contents of that letter are as important... [click here for more] |
Pelgrane Press |
FREE
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 Buried under fields, entombed in roots, or burbling under marshes, lurks the aglæca...
A new creature for your D100 or GUMSHOE-based horror mystery RPGs. The Aglæca is a beast out of the mists of folk-legends and grandam's fireside tales, an eater of children and king of the wastes. This article includes:
Stats for the Aglæca for both percentile-based... [click here for more] |
Alienist Press |
$2.99
|
 On 1st May 1895 a young gentleman — a recently admitted solicitor from the West Country — called upon the offices of Pelgrane Press bearing a manuscript loosely bound in waxed paper and string, together with a small steamer trunk packed with an assortment of curios. Acting under instructions from his anonymous client, he passed these items to me together with a banker's draft drawn... [click here for more] |
Pelgrane Press |
$16.95
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Drink from the chalice, and join the ranks of the unseen immortals.
You’re on the inside now.
You know what must be done to defend Queen and Country, to defend everything we’ve built, everything we stand for. You deserve access to the innermost sanctum, and this is your key – the EDOM FIELD MANUAL. It will tell you everything you need to know about Operation Edom – what we... [click here for more] |
Pelgrane Press |
$8.95
|
Eight desperate missions against the Un-Dead!
From the mountains of Bulgaria to the streets of Berlin
From the Russo-Turkish war to the War on Terror
From 1877 to the present day
For the Dead Travel Fast
Operation Edom is the top-secret section of MI6 dedicated to thwarting and, ultimately, controlling the Un-Dead. Open the Edom archives and read the sealed... [click here for more] |
Pelgrane Press |
$18.95
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The original 1894 Operation Edom brief, key memos, secret military maps of Transylvania, précis of reports from Balkan battlefronts and German academies alike, and plans for the next century's battle for control of the Un-Dead -- these are the Hawkins Papers.
The handouts that make up the Hawkins Papers are as improvisational as the rest of... [click here for more] |
Pelgrane Press |
$16.95
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In THE THRILL OF DRACULA, Kenneth Hite takes apart Dracula — the novel, the movies, the myth, even the history — into his component pieces: characters, tropes, symbols, story beats, effects. With those pieces, Ken shows you how to build new yet mythic stories about the King of the Vampires or about your own creatures of the night, tuned for thriller adventure, cosmic horror, or even intense... [click here for more] |
Pelgrane Press |
$6.95
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A trio of TimeWatch Roleplaying Game adventures: face Nazis, dinosaurs, power-crazed Egyptian gods, and—worst of all—yourself!
The Sphinx and the Madman
Why does the Great Sphinx of Giza suddenly have your face? In an alternate history, you may be your own worst enemy…and your future self has a lot to answer for! Can you restore the true timeline?
The... [click here for more] |
Pelgrane Press |
$8.95
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Enter a place born from all of Lovecraft’s creations, and governed by servitors of the Old Ones.
Great Arkham – the Cthulhu City.
There is – by certain unreliable and maddening accounts, and now by your own dreadful experience – a city on the eastern seaboard of the United States, in northern Massachusetts. You do not recall seeing it on maps when you were growing... [click here for more] |
Pelgrane Press |
$20.95
|
If you go down to the woods today…
The shadowy depths of the primeval forest are the ancient source of our collective fears. But there is worse in the woods than timber wolves and fairy tales; you can lose not just your way, but your mind, too. This brand new collection of Trail of Cthulhu adventures explores hidden groves and endless avenues – the hideous soul... [click here for more] |
Pelgrane Press |
$16.95
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Sidney Pryce wants the protagonists’ help to set up a Big Store, to sucker a rich American into thinking he’s buying into a Burnt Auction. The rewards, Pryce promises, are incalculable; but soon after Pryce enlists their help, strange bird-creatures haunt the protagonists. How, they wonder, does Japanese folklore figure into it?
The Long Con is a new stand-alone Trail of Cthulhu scenario... [click here for more] |
Pelgrane Press |
$5.95
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The flamboyant artist Edward Bigsby pays a call to the Investigators on the recommendation of a mutual friend, but dies horrifically before he can tell them what he needs. Soon afterward, the police question the PCs – another corpse matching Bisgby’s description has been found, with their address in his coat pocket. It does not end there; dead Bigsbys are being found all over London.
Follow... [click here for more] |
Pelgrane Press |
$5.95
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We give the Hideous Creatures treatment not to one beast but to a whole cult — the “disliked and unorthodox Starry Wisdom sect.” Vile rites and terrifying symbolism unfold to shadow your Trail of Cthulhu game, along with alternate takes, investigative leads, possible echoes, and sinister scenario seeds.
In this series, Kenneth Hite looks at the creatures, species, and monsters of... [click here for more] |
Pelgrane Press |
$2.95
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The Tearing of the Veil Is Nigh
An Appalling Summoning…
Demons of the Depths, Awakened…
Slaughter on Your Mapping App…
Ebola Insurgency…
…and, of Course, Murder Clowns
For decades, the Ordo Veritatis has fought the Esoterrorists: occult operatives bent on ripping apart the membrane between our reality and the demonic vortex of the Outer Dark.
Today, that threat... [click here for more] |
Pelgrane Press |
$12.95
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