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A Light Extinguished (A Jumpstart for Scion Second Edition)

A Light Extinguished (A Jumpstart for Scion Second Edition)


Someone has killed Bai Amari, the Luminary, a well-respected and beloved Scion of Ra. Who would want such a thing? Who could muster enough power to end the immortal life of a demigod? Is this a declaration of war? Who is behind this terrible tragedy?  The Gods and their children feel the tremors of Titanic influence behind the mystery of the Luminary’s killing and have asked key personages (the...   [click here for more]
Onyx Path Publishing  $1.99

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A World of Darkness (1st Edition)

A World of Darkness (1st Edition)


Has the stats for many famous vampires, mainly in Europe : Baba Yaga (mother of Russia, Nosferatu 4th), Cret (Leader of the Inconnu, Ventrue 4th), Mithras (prince of London, Ventreu 4th), Guillaume (prince of Geneva, Brujah 5th, in Golconda), François Villon (prince of Paris, Toreador 5th), Louhi (Malkavian 5th), John Dee (London chantry leader,...   [click here for more]
White Wolf  $15.00 $9.99

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A World of Darkness (2nd Edition)

A World of Darkness (2nd Edition)


Do you dare to explore the hidden reaches of the World of Darkness? Venture into those forbidden regions where even vampires fear to tread. Glide through the elegant salons of Europe's elders and trek through the depths of the Dark Continent. Lose yourself in Peking's Forbidden City and find what waits at the headwaters of the Amazon. A World of Darkness Second Edition...   [click here for more]
White Wolf  $9.99

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Aberrant Players Guide

Aberrant Players Guide


The Power You Want Baselines worship you. They love you. They fear you. Is it enough? Can it ever be? This book contains secrets that will bring your nova character to whole new levels of power. The Knowledge You Crave The Aberrant Players Guide has everything you need to expand and empower your character, from ingenious new ways of...   [click here for more]
Onyx Path Publishing  $25.95 $15.99

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Aberrant Rulebook

Aberrant Rulebook


Description Aberrant is a core rulebook and prequel to the Trinity science-fiction game that deals with the Aberrant Era. Set in the early 21st century, this complete roleplaying game allows you to be one of these doomed beings of vast power, and to experience their struggles to avoid the coming cataclysm. This edition contains an out-of-control...   [click here for more]
Onyx Path Publishing  $9.99

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Aberrant Storytellers Screen

Aberrant Storytellers Screen


World of Dream... Eerily like our own world, the Aberrant universe of 2008 has been irrevocably changed by the presence of the godlike novas. All aspects of human societyhave felt — or suffered — the presence of these capricious, quantum-powered deities. ... Nightmare Future! The Aberrant Storytellers Screen...   [click here for more]
Onyx Path Publishing  $14.95 $8.99

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Adventure! Rulebook

Adventure! Rulebook


The Dawn of a New Age In 1922, a new era begins. An era of excitement and imagination. An era when men are forthright and women are courageous. An era of globe-hopping exploration and mad science. An era in which excitement awaits in the lofty skyscraper-penthouses of New York City and the squalid slums of Hong Kong, in the frigid wastes of Antarctica and the sweltering jungles of...   [click here for more]
Onyx Path Publishing  $25.95 $8.99

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Alienòr

Alienòr


"Alienòr is a lyrical game that approaches an unusual subject with confidence and verve. In a world stuffed with monster hunts and power fantasy, Alienòr takes a different approach and delivers a really fun, unique gaming experience." —Jason Morningstar, creator of Fiasco and Night Witches This is a storygame about the ladies-in-waiting to Eleanor...   [click here for more]
Maracanda  Pay What You Want

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Apocalypse

Apocalypse


The Final Battle There is nowhere left to run. The Enemy has broken loose and come to the final battleground. The prophecies have come true. The monsters from deep within the Earth run free in the burning cities, and the stars are falling from the sky. Human civilization is ending, and the werewolves are the only ones left to fight. The End Times are here. it is time to save Gaia, or die trying....   [click here for more]
White Wolf  $17.99

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Avarice

Avarice


Content Warning: Avarice is written to be a social drinking game. The descriptions below will include references to alcohol and Dwarves’ dependency on it. Alcohol is in no way required to play Avarice. If any players are uncomfortable with alcohol, drink water and soft drinks. Avarice is a story-based, fiction-first roleplaying game. Players tell the tale of an underground fortress...   [click here for more]
DDE Adventures  Pay What You Want

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Avarice - Cards

Avarice - Cards


Note: These are print-on-demand cards to facilitate playing Avarice. A PDF of the rules and print-and-play cards are available here: https://www.drivethrurpg.com/product/273922/Avarice Content Warning: Avarice is written to be a social drinking game. The descriptions below will include references to alcohol and Dwarves’...   [click here for more]
DDE Adventures  $12.99

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Beast: The Primordial

Beast: The Primordial


Did your heart seize up in your chest a little when I said that? It should. Those horrors you've dreamed of all your life - the arms dragging you down into the ooze, the thing with fangs and too many legs waiting in the dark, the sleek, silent killer dropping on you from a clear sky - they're real.  But don't fret, little brother. You'll never have to wake up in fear, ever again. The...   [click here for more]
Onyx Path Publishing  $19.99

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Book of Mirrors: Mage Storytellers Handbook

Book of Mirrors: Mage Storytellers Handbook


"Wow! Cool Game" Mage: The Ascension takes place in an epic world loaded with dangers, intrigues and contradictions, a world where nothing is ever what it seems to be. Within the exotic realm of the Awakened, wizards plot, demons rise and reality itself shudders in pain and rapture. "Now How Do I Run It?" Intriguing as it may be, Mage offers the would-be Storyteller a host...   [click here for more]
White Wolf  $18.00 $9.99

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Book of the Deceived

Book of the Deceived


It is not because they are extinct that the Restless Stars are lost to us. They are lost to us because they were deceived. — Antu-Herap, the Prince of Glass This book includes: The inscrutable history, motives, and inner workings of the so-called Lost Guild of mummies. Enemies to most and a mystery to all, theirs is a multi-snake person legacy of treachery, madness,...   [click here for more]
Onyx Path Publishing  $14.99

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C20 Player's Guide

C20 Player's Guide


Autumn Leaves Tumble Down The Dreaming is a vast and ever-changing place, especially in the turbulent time of the Evanescence. New dreams take shape as Winter winds howl outside the windows and Glamour fights to bring light and warmth to a world where hearts go cold even as temperatures rise. Changelings everywhere must make a dangerous choice – unite and stand together against the rising dark…...   [click here for more]
Onyx Path Publishing  $14.99

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Changeling Storytellers Guide

Changeling Storytellers Guide


A World of Dreams Changeling: The Dreaming is the game of faeries, hidden magic, strange realms and imagination, all set in the modern world. Thats a lot of stuff a lot more than we could ever hope to fit into one rulebook. The Changeling Storytellers Guide therefore fulfills every gaming groups dream no pun intended. It picks up where the Changeling rulebook leaves off and offers...   [click here for more]
White Wolf  $9.99

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Changeling the Dreaming 1st Edition

Changeling the Dreaming 1st Edition


The fifth and final installment in White Wolf's Storyteller Series! A Storytelling game of modern fantasy, Changeling takes you into the secret kingdom of the faeries on Earth. Although they live in this world, they participate in a fantastic world of make-believe come to life, one that they share with all the monstrous and wonderful creations of their own dreams and immaginations. Half-human, half-fae,...   [click here for more]
White Wolf  $25.00 $9.99

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Changeling the Dreaming 2nd Edition

Changeling the Dreaming 2nd Edition


Neither Fully Fae The gates to Arcadia, the original paradise, are closed. Only the world of humanity remains. Without any awareness of our true nature, humankind crushes us beneath its banal heel. Joy and laughter are gone; only the Dreaming remains. We are changelings, the forgotten ones, neither fully fae nor wholly mortal. The last of our kind on Earth, we have built ourselves an invisible...   [click here for more]
White Wolf  $19.99 $9.99

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Changeling: The Dreaming 20th Anniversary Edition

Changeling: The Dreaming 20th Anniversary Edition


Judge us not by our seemings for we are never what we appear. Come hither, changelings and join the dream-dance, lest the winter come and the Dreaming pass into memory.   Recall your heritage! Let the games begin!   Twenty years ago, White Wolf published Changeling: the Dreaming, the fifth of their promised five game-lines that together comprised...   [click here for more]
Onyx Path Publishing  $24.99

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Changeling: The Lost

Changeling: The Lost


A Storytelling Game of Beautiful Madness Taken from your home, transformed by the power of Faerie, kept as the Others’ slave or pet — but you never forgot where you came from. Now you have found your way back through the Thorns, to a home that is no longer yours. You are Lost. Find yourself. The Core Rulebook for Changeling: The Lost™ • A rulebook for playing...   [click here for more]
White Wolf  $19.99

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Changeling: the Lost (1e) Complete [BUNDLE]

Changeling: the Lost (1e) Complete [BUNDLE]


This special bundle product contains the following titles. The Fear-Maker's Promise (Changeling: The Lost) Regular price: $6.99 Bundle price: $4.89 Format: PDF This, the first SAS story kit for Changeling: The Lost, takes players' characters into the weirdly fantastic realm of the Hedge, where the terrors and wonders of the Fae lurk, and into the passion and courtly...   [click here for more]
White Wolf  $190.65 $133.46

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Changeling: The Lost Demo

Changeling: The Lost Demo


This free booklet gives you and five of your friends everything you need to play your first game of Changeling:The Lost, White Wolf’s all-new Storytelling Game of Beautiful Madness. Discover the wonder and terror of the Lost in “Dwelling in Darkness,” a complete introductory scenario. All the necessary rules are included. All you need is a few 10-sided dice and...   [click here for more]
White Wolf   FREE 

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Changeling: the Lost Second Edition

Changeling: the Lost Second Edition


Once upon a time, they took you from your home. They promised you a place at their side, and meaning in your life, and they surrounded you with beautiful things. But the beautiful things were oh so sharp, and they laughed when you bled. Day by day, they changed you. But day by day, your will grew stronger. On the last day, you smashed your way...   [click here for more]
Onyx Path Publishing  $19.99

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Chronicles of Darkness

Chronicles of Darkness


Keep walking. Eyes straight ahead. Don’t look back. In the shadows and between the cracks of our everyday lives hide the Chronicles of Darkness. Here lurk creatures of ancient myth and urban legend. Here lie the graves of angels and the bunkers of secret government programs. Here every malformed horror you’ve ever seen out of the corner of your eye...   [click here for more]
Onyx Path Publishing  $19.99

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Collateral Damage

Collateral Damage


Game Blurb:   IN A WORLD... ...where your everyday life is part of an epic, cinematic experience, things can get a little tense. Mountains crumble... aliens invade...the Statue of Liberty explodes...and you’re there to see it all. So why do you spend every day feeling like an extra? While the stars of the silver screen save lives, find romance, and conquer intergalactic...   [click here for more]
Daniel Salcido  $6.99

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Cut to the Chase

Cut to the Chase


Cut to the Chase is an exciting two player RPG where you play out a chase scenario. The Hunter is much faster than the Prey, but the Prey has a head start and can use their wits and cunning to evade capture. The play moves in rounds where each character gets to act in a scene framed by the other player. The characters have resources they can us to aid their actions and if the Hunter catches up to the...   [click here for more]
Mongrel Tabletop Games   FREE 

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Dark Ages Basic Rules

Dark Ages Basic Rules


These basic rules for the Dark Ages line are intended to allow players to use any of the core supplementary rulebooks (Dark Ages: Mage, Dark Ages: Werewolf, Dark Ages: Inquisitor and Dark Ages: Fae) without having to purchase Dark Ages: Vampire. These rules have been excerpted from Dark Ages: Vampire, but have had most of the vampire-specific information and rules removed. They contain only...   [click here for more]
White Wolf   FREE 

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Dark Ages: Mage Grimoire

Dark Ages: Mage Grimoire


The Mythic Age wanes, its denizens disappearing into the Otherworld, its Quintessential energies drying up. But some refuse to let it go. These magi dare to tread the barren places and twisted paths that still shimmer with ancient power. These old lands still have guardians, though: spirits and secrets that will sorely test those who try to wrest forth their powers. The Grimoire expands the Dark...   [click here for more]
White Wolf  $13.99

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Dark Ages: Players Guide to the High Clans

Dark Ages: Players Guide to the High Clans


In the Blood Is Power The Salubri have fallen. Now we are only six, although we do not stand united. Indeed, kings seldom do. But we are the rulers of the night, by divine ordinance and by the power of Caines blood. If the Low Clans have forgotten their place, surely it is time we reminded them. The War of Princes will not end with madmen on thrones! The Learned and Lordly Dead The...   [click here for more]
White Wolf  $17.99

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Dark Ages: Players Guide to the Low Clans

Dark Ages: Players Guide to the Low Clans


Cursed Among the Cursed Foreigners in the lands of the High Clans. Vassals, serfs, lepers, madmen. The Low Clans have always done the tasks that their lords disdained. But in the wake of the War of Princes, the fallen Cainites question the Divine Right by which the High Clans rule. The low-blooded have seen the world from the underside and they are quite willing to share their revelations....   [click here for more]
White Wolf  $17.99

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Dark Ages: Vampire

Dark Ages: Vampire


The Long Night is Over The diablerie of Saulot, the waking of Mithras, the destruction of Michael the Patriarch, the return of the Dracon - it all means the time of reflection is over. The Inquisition stirs and the time to act is now. Across Europe, monarchs of the night set princes and barons at each other's undying throats. Young vampires take to the field ready to claim their domain and...   [click here for more]
White Wolf  $17.99

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Demon Players Guide

Demon Players Guide


The Ashes of Paradise Once they ruled the earth as gods, radiant spirits of fire and thunder that defied the fury of Heaven for a thousand years. Now the angels of the Abyss have returned to a world that has forgotten them, a place devoid of the faith that fueled their dreams of glory. No longer titans of creation but bound in frail vessels of human flesh, the fallen are but shadows...   [click here for more]
White Wolf  $17.99

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Demon Seed Collection

Demon Seed Collection


Come in from the Cold The Demon Seed Collection presents five cities from across the globe for use in your Demon: The Descent game. Encounter the tick-tock men of Baltimore, or uncover the secret workings beneath the Bosphorous Bridge in Istanbul. Go Hollywood and find the Machine enmeshed in the politics of mass media. Visit Prague, where redemption may be only a betrayal away. And...   [click here for more]
Onyx Path Publishing  $2.99

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Demon Storyteller's Guide

Demon Storyteller's Guide


Does the mouse in the maze think: “Today I shall try a different route. Go left instead of right. Chew through a wall. Refuse to run.”? Does it? I think not. I think the mouse runs because it only knows the maze. It follows the corridors like a charge following a circuit. It knows all routes lead to the same end. You know it, too....   [click here for more]
Onyx Path Publishing  $14.99

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Demon Translation Toolkit [BUNDLE]

Demon Translation Toolkit [BUNDLE]


This special bundle product contains the following titles. Demon Translation Guide Regular price: $4.99 Bundle price: $2.50 Format: PDF What if the God-Machine was just...God? What if the Fallen escaped from Hell, only to find themselves in a World of Darkness overseen by a vast Machine and techngnostic angels? What kinds of bargains might the Unchained make...   [click here for more]
Onyx Path Publishing  $62.96 $31.48

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Demon: Interface

Demon: Interface


The Unchained don't take anything for granted. They recognize four Incarnations, based on the types of angels they were. Four Agendas, based on the types of demons they've become. Four Keys to the Cipher, creating a series of Interlocks. They understand all of this, but they strive to remember that what has been is not necessarily what must be. Included herein are eight stories...   [click here for more]
Onyx Path Publishing  $4.99

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Demon: The Descent

Demon: The Descent


Angels are everywhere. They are under the everyday world, behind it, beyond it. They are sent by the God-Machine to enact its will through time and space, delivering messages, building infrastructure, protecting some people, killing others. You were one of those angels... But not anymore. Now you are one of the Unchained, a fallen angel who defected to the human race. Yours is a world of false identities...   [click here for more]
Onyx Path Publishing  $24.99

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Demon: The Descent Condition Cards

Demon: The Descent Condition Cards


Part of the new Demon: the Descent rules, Conditions add an additional layer of consequence and reward to certain actions in the World of Darkness. Various things within the course of a game can cause Conditions. These include exceptional successes, supernatural abilities, and really any situation where the Storyteller thinks they can be used to heighten the drama...   [click here for more]
Onyx Path Publishing  $2.99

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Demon: The Descent Quickstart

Demon: The Descent Quickstart


I was an angel. I wasn’t an angel of vengeance, or an angel of mercy, or even an angel of death. I was an angel of the Machine. I came to Earth wrapped in a Cover that the Machine provided, and I served. Service didn’t make me happy, but it made me what I was. An angel. But then I stopped serving. Why? It’s complicated. You were involved. That’s all...   [click here for more]
Onyx Path Publishing   FREE 

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Demon: The Fallen

Demon: The Fallen


Reap The Whirlwind Centuries of violence, corruption and cynicism have sown a bitter harvest throughout the world. Wars rage and spill the blood of the innocent. Mercy and compassion are ground to dust beneath the heel of religious extremism. Faith is perverted by the schemes of politicians, priests, and criminals. Now a storm is raging in the spirit world, and the gates of Hell lie broken. The angels...   [click here for more]
White Wolf  $17.99

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Diception: Gamblers Gambit

Diception: Gamblers Gambit


Diception is a collection of minimalist mini-games for use in tabletop role-playing games that are easy to learn and fun to play using only the dice you already have!! It's about having fun while someone digs through the rule book, rolling dice with or against others at the table and adding another level of immersion to your game world! When your hero is sitting in a tavern and someone breaks...   [click here for more]
Deep Dungeon Games  $10.00 $8.50

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Dragon-Blooded: What Fire Has Wrought

Dragon-Blooded: What Fire Has Wrought


For a thousand years, the Dragon-Blooded have ruled Creation from thrones of jade, secure in their power and authority as Princes of the Earth. Through command of the elements and mastery of every martial discipline, their ruling bloodlines exercise dominion over the wealth and armies of the world. Now, in this time of tumult, their hegemony is challenged by breakaway states, monsters from world’s...   [click here for more]
Onyx Path Publishing  $19.99

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Dystopia Rising: Evolution

Dystopia Rising: Evolution


“People don’t need a reason to be awful to each other. They just need to survive. But people don’t need a reason to survive, either. They just need each other.”   — Tribeca Rockaway, sniper of the Dead Heroes gang No one knows how long it’s been since the world was blasted with nuclear radiation and became infested with the undead. The survivors of the Fall were the...   [click here for more]
Onyx Path Publishing  $19.99

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Eve of Judgment

Eve of Judgment


Rio de Janeiro is a city divided, its poor and dispossessed crowded into favela slums that occupy the surrounding hills and ridges. The slums are ruled by violence: armed drug gangs for the majority, and brutal occupation by police for those that become political liabilities. The Arisen concealed in the slums remain hidden, ignoring the bloodshed whenever they can and using it to hide their own struggles....   [click here for more]
Onyx Path Publishing  $2.99

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Exalted

Exalted


You've Heard the Rumors Before the Impergium before the Mythic Ages before the Sundering before there was a World of Darkness there was something else. And now it is revealed, at last. Come adventure in the Second Age of the World, the fantastic world of the Exalted. Now Play the Game Though thematically related to the modern-day World of Darkness, Exalted begins a whole new line of fantasy products...   [click here for more]
White Wolf  $29.95 $9.99

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Exalted 2nd Edition: Storytellers Companion

Exalted 2nd Edition: Storytellers Companion


Creation is a dangerous place, and there are no more powerful magnets for danger than the returned Solar Exalted. With a list of enemies dating back to the First Age, the Lawgivers will be hardpressed to survive long enough to set the world aright. Of course, the only thing the Solars are better at than making enemies is forging alliances. If the Solars can succeed in making more friends than enemies...   [click here for more]
White Wolf  $14.99

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Exalted 3rd Edition

Exalted 3rd Edition


This is the tale of a forgotten age before the seas were bent, when the world was flat and floated atop a sea of chaos. This is the tale of a decadent empire raised up on the bones of the fallen Golden Age, whose splendor it faintly echoed but could not match. This is a tale of primal frontiers, of the restless dead, of jeweled cities ruled openly by spirits in defiance of Heaven’s law. This...   [click here for more]
Onyx Path Publishing  $24.99

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Exalted Players Guide

Exalted Players Guide


Until five short years ago, the Realm was the undisputed ruler of Creation. The only ones still willing to argue the point were hill-men savages and the glorified bandits that populate the Scavenger Lands. The Empress had it all, a never-ending reign. And then, she vanished. Now, it seems like the Realm’s dominion is nothing but a fading memory. The world tears itself apart. Great...   [click here for more]
White Wolf  $29.99 $9.99

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Exalted Second Edition

Exalted Second Edition


Do not believe what the scientists tell you. The natural history we know is a lie, a falsehood sold to us by wicked old men who would make the world a dull gray prison and protect us from the dangers inherent to freedom. They would have you believe our planet to be a lonely starship, hurtling through the void of space, barren of magic and in need of a stern hand upon the rudder. Close your mind to...   [click here for more]
White Wolf  $19.99 $9.99

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Exalted Storytellers Companion

Exalted Storytellers Companion


True Wisdom Requires Knowledge The world of Exalted is a treacherous one, and the Threshold teems with danger. It springs from the alien might of spirits and the machinations of the Dragon-Blooded, from the raw power of elementals and the ancient fury of the Lunar Exalted. Whatever road the newly reborn Solar Exalted walk, they face many challenges. True Strength Requires Wisdom...   [click here for more]
White Wolf  $15.95 $9.99

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