This is the core rulebook for a Live Action Role Playing Game (LARP) based on ninja and samurai. In this game you will design custom characters that can engage in boffer (foam weapon) combat with other players. You can use a variety of foam weapons as well as a number of magical abilities. The background of this game is in an alternative universe where samurai and ninja colonized North America before... [click here for more]
In The House Always Wins, you can’t escape and you can’t win. The twist? You are playing both your character and The House.
Players take turns releasing their creativity in this storytelling game for 2+ players. You construct The House and the various causes of your own demise. You switch between their role as a character trying to stay alive and the role of The House trying to kill you.... [click here for more]
The Sentient Selection is the deck to really bring items to life in your fantasy worlds. Every GM wants to reward their players, but a mound of gold or the king's favor often leaves much to be desired. This collection of 50+ unique magical items is sure to bring a set of different personalities to your games and adventures. With this collection, you will be able to add useful magical items to your... [click here for more]