MAN OR MACHINE?
Iteration X represents the cutting edge of artifice, material science and man-machine technology. The Clockwork Conventioneers may be considered killer cyborgs or emotionless drones by their peers, but in truth they're pioneers as well as warriors. The Iterators' tools and computers empower humans , overcome defects and enable people to do things that would be impossible... [click here for more]
One Night, Many Stories.Seven plotlines, dozens of NPCs, and multiple player handouts: Blood & Betrayal is a complete scenario for Mind's Eye Theatre: Vampire The Masquerade.
It contains everything that you need to prepare, manage, and run all the stories from the Blood & Betrayal premiere event hosted at the L.A.... [click here for more]
Vampires in the Edwardian Era.
Noble families with ancient lineages rule this gilded age. The vampires seek shelter in powerful mortal houses to endure the tumult of world-shaking events. It is whispered that this little community in Yorkshire contains a secret that dates back to the Roman occupation of Great Britain and the terror that chased them from these shores.
This complete... [click here for more]
Storyteller Secrets is a collection of original essays, guidance, design notes, advice, how-tos, recommendations and, yes, secrets to help Storytellers of Mind's Eye Theatre: Vampire The Masquerade get the most out of their games. ... [click here for more]
The system that every theater LARPer has been waiting for.
The CHRONOS Storyteller Deck is a fantastic game organizer’s expansion for the CHRONOS Core Deck. The Chronos system is the mechanical system that empowers game organizers to make their dream worlds a reality, using the CHRONOS Universal LARP System. A card based system which resolves conflicts in near real time, the CHRONOS system... [click here for more]
Very few games seek to redefine the conventions of roleplaying as does the Mind's Eye Theatre line. There are no tables or dice involved in Mind's Eye Theatre games. Instead, you become a part of the story. You assume the role of your character as soon as you step through the door, enacting every action, movement and gesture. For the purposes of the game, you are your character.
This is a deck of... [click here for more]