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The Dread Laironomicon

The Dread Laironomicon


Are you a busy GM? Does session prep take too long? Do you never have time to work on the cool little details that bring your adventures, dungeons and campaign to life?  Fear not. This dread compilation gives you, the time-crunched GM, the tools to effortlessly add verisimilitude and detail to 100 different types of monstrous lairs. Use the material herein either before or during...   [click here for more]
Raging Swan Press  $21.45

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100 Items and Oddities to Find for Sale

100 Items and Oddities to Find for Sale


This is a collection of items and oddments that characters could find for sale in a variety of places, from curiosity shops to market stalls. Many items have little worth, band some are odd. Others may have value, or have valuable items hidden in them. This PDF supports Adobe layers and the page backgrounds and images can be disabled to make printing easier. Here are some sample results: Sword...   [click here for more]
Azukail Games  $1.25 $0.99

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10 Fantasy Villages

10 Fantasy Villages


For every major trade city, for every capital and for every glimmering bastion of power and wealth there are dozens of smaller towns and villages scattered across the map. Many of them are hardly worth notice in your average campaign; they're little more than a wide place in the road between your party and their quest. Sometimes you want those villages to stand out, though. You want to make them memorable,...   [click here for more]
Azukail Games  $4.99 $3.99

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100 Merchants to Encounter

100 Merchants to Encounter


For whatever reason, characters will often encounter merchants. They may need to offload some of their... acquisitions, buy some new needed items or get damaged things repaired. Some of the more specialised types of merchant also need equally specialised things to sell, or as components for what they are selling. Which is where adventurers can help, by hunting down this needed items. For a finder's...   [click here for more]
Azukail Games  $1.49

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100 Market Stalls to Encounter

100 Market Stalls to Encounter


Markets are common in many settings, a place for buying and selling goods for those who lack a shop. This supplement has descriptions of what 100 different market stalls could be selling. The stalls are predominately those that would be selling to those who are less wealthy, namely the sort of people that would predominately visit a market, and the goods could be found in many places, from villages...   [click here for more]
Azukail Games  $1.49 $1.25

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Through Dungeons Deeper: A Survival Guide For Dungeoneers As Written By A Survivor

Through Dungeons Deeper: A Survival Guide For Dungeoneers As Written By A Survivor


InfiniBadger Press Presents IBP2044 THROUGH DUNGEONS DEEPER A Survival Guide For Dungeoneers As Written By A Survivor 150 pages (145 content, 1 note, 2 covers, 2 blank)  Have you ever wanted a primer on dungeon delving and dungeoneering? Ever wanted to know the stuff that real experts know about how to survive and thrive while looting dungeons of everything they...   [click here for more]
InfiniBadger Press  $7.99

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Towns of Sundara

Towns of Sundara


Sundara boasts many major cities, each of them places of wonder filled with strange sights not likely to be found anywhere else in the world. However, for every city on the map there are dozens of smaller towns and villages where people make their homes, earn their livings and raise their families. While they may be smaller in size and population, these towns are no less interesting (and have no less...   [click here for more]
Azukail Games  $5.99 $4.99

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More than Coin – Non-Monetary Rewards

More than Coin – Non-Monetary Rewards


Not every person who employs the characters will be able to pay them with actual money. Often, especially at lower levels, patrons simply do not have that sort of cash on hand. This even applies to nobles who, in the terms of the setting, may have a lot of wealth but not much in the way of portable cash, as their wealth is tied up in land. There are obvious non-monetary rewards that can be given, such...   [click here for more]
Azukail Games  $1.49

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Rules for Collaborative Campaign Creation

Rules for Collaborative Campaign Creation


Want invested players? This guide provides a simple six-step process to collaboratively build a campaign together with your players! Campaigns built with this process engage your players. They will feel like a part of your setting even before play begins, and will remember places and details better once play does begin. This technique gives players a stake in the setting, and they will look forward...   [click here for more]
Alphastream  $4.95 $3.95

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100 Sights to See at the Port

100 Sights to See at the Port


This supplement has 100 different encounters that characters could have at a fantasy port. Most of the encounters are suited for the docks themselves, but a few could be used for the attached settlement. They can be used as background colour or perhaps as a source of adventure hooks or encounter ideas. This PDF supports Adobe layers and the page backgrounds and images can be disabled to make printing...   [click here for more]
Azukail Games  $1.79 $1.49

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The Warehouse Heist

The Warehouse Heist


In The Warehouse Heist, the characters have been hired to recover a small item from a dockside warehouse. The item is hidden and the employer wants it removing before the shipment is inspected. However, the characters are not the only people looking to recover the item before it is found, and they may end up in a rooftop chase. This is aimed at d100 systems but is generic enough in nature to be adapted...   [click here for more]
Azukail Games  $1.00

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While I Was Away - 50 Reasons for Character Absences

While I Was Away - 50 Reasons for Character Absences


It can happen, for one reason or another, that a player is absent from a game for one, or more, sessions - probably due to real life. When this occurs, the player's character can simply be considered to be absent as well, or they may be run by another player. Which can be unfortunate if the character is then killed. Rather than simply having a character be absent, or run by someone else, to add more...   [click here for more]
Azukail Games  $1.99

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Call That a Knife?

Call That a Knife?


Call That a Knife? sees a strange woman pulled out of the sea at a port. The woman is wearing tight-fitting armour and has unusual weapons, which she immediately attacks her rescuers with, killing several. The characters hear about this attack and may pursue the woman, who is travelling across the town's roofs, as she tries to escape. The woman speaks no known language; it isn't known who or what she...   [click here for more]
Azukail Games  $1.00

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GM's Miscellany: 20 Things Volume III System Neutral Edition

GM's Miscellany: 20 Things Volume III System Neutral Edition


A System Neutral Edition GM's Resource by Creighton Broadhurst Tired of your campaign lacking in verisimilitude and the cool little details that really bring the world alive in your players’ minds? Do you want to make your dungeons feel more realistic, your treasure more compelling or your overland travel more interesting? Then GM’s Miscellany: 20 Things Volume III is for you! Packed...   [click here for more]
Raging Swan Press  $9.95

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Hexed Places - The Gray Ribs

Hexed Places - The Gray Ribs


This Hexed Places locale is mountainous and rugged, with a few  patches of woods and hills. The Bugbears of Stoneroot Village trade iron, coal, and silver for the slaves needed to work Dragor's Mine. ...   [click here for more]
PBE Games  $2.69 $2.29

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100 Pamphlets or Seminars on Dealing with the Supernatural

100 Pamphlets or Seminars on Dealing with the Supernatural


If the occult or the supernatural is common enough that organisations arise to deal with it, whether these by private or governmental in nature, then such organisations will probably produce training material, perhaps of variable quality, to help recruits and people deal with supernatural encounters. This is a collection of 100 such items intended for a modern setting, but transferable to others....   [click here for more]
Azukail Games  $0.75

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20 Things #12: Slavers' Compound (System Neutral Edition)

20 Things #12: Slavers' Compound (System Neutral Edition)


A System Neutral Edition GM's Resource by Creighton Broadhurst, David Posener and Alex Riggs Are you a busy GM? Does session prep take too long? Do you never have time to work on the cool little details that can bring your session to life? Well fear not! That’s where the 20 Things line comes in.  Compiled from the free 20 Things posts available at Raging Swan’s website, this short, focused compilation...   [click here for more]
Raging Swan Press  $3.75

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Xeno File Issue 3: Halloween edition (Starfinder/PFRPG)

Xeno File Issue 3: Halloween edition (Starfinder/PFRPG)


Halloween comes early...in Space! XENO FILE Issue 3: The 3rd issue of the Galaxy's best Pulp Digital Ezine takes a look at Symbiotes, Rendeians, and the organization of ACE. Rendeians are thralls to the qlippoth lord Sessr’vatn, these warped creatures worship no gods but the Abyss itself. Relying on abyssal, magical and technological augmentations to their body, they seek...   [click here for more]
Amora Game  $2.25

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Phocaean Soothsayer's Deck

Phocaean Soothsayer's Deck


The original version of this  deck of cards was released by Levi Kornelsen under CC-By 4.0 licence. This version has altered graphic and the art is also released under CC-By 4.0 licence. The Soothsayer's Deck is an oracle deck of 36 cards constructed specifically to provide interesting twists on actions, for...   [click here for more]
Artikid Arts  $2.12

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Shards: Worldbuilding Zine - Issue #1

Shards: Worldbuilding Zine - Issue #1


Want help with worldbuilding, but don't just want to use someone else's creation? Shards is a zine designed for just that. In issue #1 you can find: Four fragments to drop into your worlds The largest labyrinth in the world A sci fi bar for a space station A fey lady with secrets to tell A god who won’t wait Advice on building your own worlds Questions to...   [click here for more]
Artemis Games  $6.21 $4.97

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The Chimera RPG Core Rules

The Chimera RPG Core Rules


Rough thieves raiding the Serpent Cult. Elite commandos kidnapping an enemy officer. High-tech space marines fighting for their lives in a deadly bug hunt. Create and play these scenarios and more with the Chimera RPG® Core Rules, a lightweight framework that can translate your favourite books, movies, TV shows, historical periods, and comics into table-top games in record time. Easy to learn and...   [click here for more]
The Welsh Piper LLC  $5.99

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What's Happening... In the Witch's Hut & Around the Campfire

What's Happening... In the Witch's Hut & Around the Campfire


This new pamphlet RPG resource presents 2 tables of encounters and adventure hooks for fantasy games! They are centered around the exploration of a supernatural Witch's Hut and for those scary moments the PCs are making camp and keeping watch not be be devoured by the creatures of the night! All of the results establish something unusual and ask some questions that either the Referee or the players...   [click here for more]
Old Skull Publishing  $1.50

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Evil Temple Map

Evil Temple Map


A cute little OSR style (nonsensical) evil temple. Download includes map both with and without the background. Permission is granted to use the map for personal and commercial purposes. Art by Luigi Castellani, Earl Geier, and David Lewis Johnson appears courtesy of Kevin Crawford and Sine Nomine Publishing. Used by permission. ...   [click here for more]
Miniature Giant Space Hamster Press  Pay What You Want

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Missive

Missive


MISSIVE è un set di tre avventure per Santi del Trono Vuoto, un gioco di ruolo di Levi Kornelsen questa traduzione è rilasciata per gentile concessione dell'autore che ha pubblicato il materiale originale su Licenza CCBY 4.0. Missive è una raccolta di tre scenari per Santi del Trono Vuoto, due villaggi e un borgo che i personaggi possono visitare se di Gran Pattuglia....   [click here for more]
Artikid Arts  $1.99

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Extraordinary Expeditions: Far Touched

Extraordinary Expeditions: Far Touched


Extraordinary Expeditions: Far Touched The small village of Redhold is under siege by monsters. Loralei Swiftthistle (f, halfling, city watch captain, ToB), a leader of the Heaven’s Light guild, has put out an urgent call to any and all adventurer’s in the nearby region to come to the Redhold outpost east of the village. The scouts previously stationed there sent out a distress signal calling for...   [click here for more]
Crit Academy  Pay What You Want

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L'Almanach du Cartomancien #1 : les BATAILLES stratégiques

L'Almanach du Cartomancien #1 : les BATAILLES stratégiques


L'Almanach du Cartomancien a pour vocation de proposer en une dizaine de pages une aide de jeu sur un sujet précis. Ce premier numéro traite des BATAILLES RANGÉES. - Comment leur trouver une place dans une campagne ? - Comment les mener à bien? - Comment tenir compte du terrain et de la valeur des troupes ? - A quel moment une...   [click here for more]
Le Trip Fantastique  Pay What You Want

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Cartomancer's Almanac #2: the SKIRMISHES

Cartomancer's Almanac #2: the SKIRMISHES


This issue of the Cartomancer's Almanac proposes a simple system to simulate skirmishes between several dozens figures warbands in a role-playing games context. Details such as: - fighters skills, - leaders experience, - weapons used, - scenarios' limits, - morale and routs, and many more are all taken into account, in a simple 12-page booklet.  All you need is a deck of 52...   [click here for more]
Le Trip Fantastique  Pay What You Want

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L'Almanach du Cartomancien #2 : les ESCARMOUCHES dantesques

L'Almanach du Cartomancien #2 : les ESCARMOUCHES dantesques


Ce 2ème numéro de l'Almanach du Cartomancien présente un système à la fois simple et tactique de gérer des escarmouchs massives entre plusieurs dizaines de combattants. Les détails mis en valeur sont : - L'intelligence tactique du joueur, avec des seuils d'action fixes à dépasser pour blesser ou éliminer une...   [click here for more]
Le Trip Fantastique  Pay What You Want

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CARTOMANCIE : l'initiation du maître

CARTOMANCIE : l'initiation du maître


Dans l’apprentissage du jeu de rôle il y a des étapes variées mais identiques : en entendre parler, imaginer à quoi cela peut ressembler ou pas, créer son premier perso, vivre sa première aventure sans tout bien comprendre, puis essayer de comprendre sa première règle de jeu en entier, puis une autre etc. Pourtant l’étape la plus décisive, celle qui conditionne quasiment tout ...   [click here for more]
Le Trip Fantastique   FREE 

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Diver

Diver


A single digital B&W image of a Diver Inside the download you'll find a 300 dpi png file and the Royalty Free Licence as txt file. The Stock art is released under Royalty Free Licence. The author grants the Licensee a perpetual, worldwide, non-transferable, non-assignable, non-exclusive license to use the art an unlimited number of times for use by one Licensee or Client, for the Permitted Uses...   [click here for more]
Artikid Arts  $4.99

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Red Riding Hood

Red Riding Hood


A single digital B&W image of Red Riding Hood Inside the download you'll find a 300 dpi png file and the Royalty Free Licence as txt file. The Stock art is released under Royalty Free Licence. The author grants the Licensee a perpetual, worldwide, non-transferable, non-assignable, non-exclusive license to use the art an unlimited number of times for use by one Licensee or Client, for the Permitted...   [click here for more]
Artikid Arts  $3.99

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“What Are Those Creatures Doing?”: An exhaustive d100 random encounter activity table

“What Are Those Creatures Doing?”: An exhaustive d100 random encounter activity table


This is a detailed d100 table of activities that a group of monsters or NPCs might be engaged in. Use it in conjunction with a random encounter table to generate unique encounters. A huge range of activities, occupations, and states are included. Different rolling options for creatures of varying intelligence are listed, so you can avoid results like "zombies gardening." A small table of twists is...   [click here for more]
Christopher Heatherington   FREE 

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  Dreams And Machines: Player's Guide (PDF)