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A Twist Of Fate (an ANKUR story)

A Twist Of Fate (an ANKUR story)


"A TWIST OF FATE" is a short story that takes place within the setting of the ANKUR - Kingdom of the gods RPG. Joshua Robertson is an award winning fantasy/sci-fi novelist. ...   [click here for more]
Chris Miller Games (CMG)  Pay What You Want

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A Study in Storytelling: Volume 1

A Study in Storytelling: Volume 1


A collection of short fiction, plot hooks, and adventure seeds for you to remix and reimagine for your tabletop campaign. A Study in Storytelling breaks down works of short fiction into plot hooks and story goals usable in your tabletop roleplaying game. Using classic Sherlock Holmes tales by Sir Arthur Conan Doyle, these elements can be used with any system, any setting, and any genre. Enjoy...   [click here for more]
Dancing Lights Press  $3.99

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A Study in Storytelling: Volume 2

A Study in Storytelling: Volume 2


A collection of short fiction, plot hooks, and adventure seeds for you to remix and reimagine for your tabletop campaign. A Study in Storytelling breaks down works of short fiction into plot hooks and story goals usable in your tabletop roleplaying game. Using classic Sherlock Holmes tales by Sir Arthur Conan Doyle, these elements can be used with any system, any setting, and any genre. Enjoy...   [click here for more]
Dancing Lights Press  $3.99

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A Study in Storytelling: Volume 3

A Study in Storytelling: Volume 3


A collection of short fiction, plot hooks, and adventure seeds for you to remix and reimagine for your tabletop campaign. A Study in Storytelling breaks down works of short fiction into plot hooks and story goals usable in your tabletop roleplaying game. Using classic Sherlock Holmes tales by Sir Arthur Conan Doyle, these elements can be used with any system, any setting, and any genre. Enjoy...   [click here for more]
Dancing Lights Press  $3.99

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Area of Effect RPG Zine Volume 1

Area of Effect RPG Zine Volume 1


Area of Effect is a tabletop roleplaying zine collecting the previous month's blog posts for convenient binge-reading. It covers universal, system-agnostic topics, game design theory, and acts as the official house organ for Dancing Lights Press. It's free, with a pay-what-you-want option available for those who choose to support our blogging and zine efforts. ...   [click here for more]
Dancing Lights Press  Pay What You Want

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Game Group Management

Game Group Management


When I first started roleplaying, the rule book showed me all about using the game mechanics. I learned how to create incredible characters, balance challenging encounters, and put together fantastic adventures. In spite of the fact that roleplaying is social in nature, it didn’t tell me how to organize a game group. There was no information on how to deal with interpersonal conflicts, or manage...   [click here for more]
Dancing Lights Press  $3.99

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Genre Structure Vol. 2: Science Fiction

Genre Structure Vol. 2: Science Fiction


How can you add more excitement and bold vision to your science fiction adventures? Science Fiction (Genre Structure Vol. 2) helps you to develop and tell tales of discovery and possibility. It is an essential sourcebook for creating fiction and tabletop adventures. Written for writers and roleplayers, with clear step-by-step instructions, you can: Determine which science...   [click here for more]
Dancing Lights Press  $3.99

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Genre Structure: Fantasy, Scifi, Horror [BUNDLE]

Genre Structure: Fantasy, Scifi, Horror [BUNDLE]


3 Best Selling Titles to Help You Plan and Structure Adventures! Add more terror and suspense to your horror adventures! Add more excitement and bold vision to your science fiction adventures! Add more wonder and enchantment to your fantasy adventures! Only pay for titles you haven't previously purchased! This special bundle product contains the following titles. Genre...   [click here for more]
Dancing Lights Press  $11.97 $9.57

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Premise: 100 Science Fiction Plot Ideas

Premise: 100 Science Fiction Plot Ideas


More than simple plot hooks or adventure seeds! Click on Full Size Preview for a sample! A premise is the heart of a story summed up in a single sentence. It should provide a general overview of what happens, without spoiling anything. A good premise contains, explicitly or by implication, four key elements of the story: who the protagonists are, what the goal of the story...   [click here for more]
Dancing Lights Press  $3.99

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Premise: 100 Weird Fiction Plot Ideas

Premise: 100 Weird Fiction Plot Ideas


Stories at the intersection of fantasy, science fiction, and horror! Click on Full Size Preview for a sample! A premise is the heart of a story summed up in a single sentence. It should provide a general overview of what happens, without spoiling anything. A good premise contains, explicitly or by implication, four key elements of the story: who the protagonists are, what...   [click here for more]
Dancing Lights Press  $3.99

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Strange Stories: Adventures Reimagined Volume 1

Strange Stories: Adventures Reimagined Volume 1


A collection of short fiction, plot hooks, and adventure seeds for you to remix and reimagine for your tabletop campaign. Strange Stories breaks down works of short fiction into plot hooks and story goals usable in your tabletop roleplaying game. Using classic weird tales by H. G. Wells, these elements can be used with any system, any setting, and any genre. Enjoy the stories, then recycle,...   [click here for more]
Dancing Lights Press  $3.99

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Strange Stories: Adventures Reimagined Volume 2

Strange Stories: Adventures Reimagined Volume 2


A collection of short fiction, plot hooks, and adventure seeds for you to remix and reimagine for your tabletop campaign. Strange Stories breaks down works of short fiction into plot hooks and story goals usable in your tabletop roleplaying game. Using classic weird tales by H. G. Wells, these elements can be used with any system, any setting, and any genre. Enjoy the stories, then recycle,...   [click here for more]
Dancing Lights Press  $3.99

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Impossibilia

Impossibilia


Product Description Aurora Award Finalist story from a multi-award winning author We all have things we hide away inside—secrets, fears, aspects of ourselves we keep locked away. Or try to. In that respect, the characters we meet in Douglas Smith's Impossibilia are like any of us. They have things inside them too. Only their things are a little... different. A dead wife that...   [click here for more]
Douglas Smith  $9.99 $2.99

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Eureka: 501 Adventure Plots to Inspire Game Masters

Eureka: 501 Adventure Plots to Inspire Game Masters


"Much more than a simple book of plots, Eureka! stands as one of those essential tools that GMs and game designers will find themselves reaching for again and again." -- Game designer Wolfgang Baur, Kobold Quarterly review 2010 Golden Geek Award nominee for Best Supplement Featuring a foreword by gaming industry legend Monte Cook, Eureka contains 501 complete...   [click here for more]
Encoded Designs  $34.95 $16.95

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Focal Point: The Complete Game Master's Guide to Running Extraordinary Sessions

Focal Point: The Complete Game Master's Guide to Running Extraordinary Sessions


The heart of roleplaying is the gaming session, that point when everyone is gathered around the gaming table — and exactly when so many of your game mastering skills are most needed. To the best of our knowledge, there's never been a system-neutral book focused on running great sessions. Until now. Focal Point: The Complete Game Master's Guide to...   [click here for more]
Encoded Designs  $24.95 $11.95

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Masks and Eureka: 1,000 NPCs and 501 Plots [BUNDLE]

Masks and Eureka: 1,000 NPCs and 501 Plots [BUNDLE]


This special bundle product contains the following titles. Eureka: 501 Adventure Plots to Inspire Game Masters Regular price: $16.95 Bundle price: $13.48 Format: ZIP File "Much more than a simple book of plots, Eureka! stands as one of those essential tools that GMs and game designers will find themselves reaching for again and...   [click here for more]
Encoded Designs  $33.90 $26.95

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Masks: 1,000 Memorable NPCs for Any Roleplaying Game

Masks: 1,000 Memorable NPCs for Any Roleplaying Game


"What I'm saying is that GMs out here need this book. You may be fine coming up with awesome NPCs on your own and don't think you need something like this, and what I'm telling you is that this book is more than just a thousand characters, it's a million stories." -- Dave Chalker, Critical Hits review 2013 ENnie Award winner for Best Aid/Accessory - 2012 Golden Geek...   [click here for more]
Encoded Designs  $34.95 $16.95

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Never Unprepared: The Complete Game Master's Guide to Session Prep

Never Unprepared: The Complete Game Master's Guide to Session Prep


"Gnome Stew has hit another home run for the Game Master. Never Unprepared has earned a permanent place in my GM toolbox, right along side the likes of Robin’s Laws of Good Game Mastering, Hamlet’s Hit Points, Play Dirty, Eureka, and Masks. Highly recommended." -- RoleplayDNA review 2013 Origins Award nominee for Best Game-Related Publication - 2013 ENnie Award nominee...   [click here for more]
Encoded Designs  $19.95 $9.95

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Odyssey: The Complete Game Master's Guide to Campaign Management

Odyssey: The Complete Game Master's Guide to Campaign Management


If you’re planning on running a campaign, you’ll want this book.” — Critical Hits review 2014 ENnie Award nominee for Best Aid/Accessory - 2013 Golden Geek Award nominee for Best Supplement Do you ever wish you had a guide to help make running ongoing campaigns easier and more fun? Then you need Odyssey: The Complete Game Master's Guide...   [click here for more]
Encoded Designs  $24.95 $11.95

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The Complete Trilogy: Prep, Campaigns, and Sessions [BUNDLE]

The Complete Trilogy: Prep, Campaigns, and Sessions [BUNDLE]


This special bundle product contains the following titles. Focal Point: The Complete Game Master's Guide to Running Extraordinary Sessions Regular price: $11.95 Bundle price: $9.52 Format: ZIP File The heart of roleplaying is the gaming session, that point when everyone is gathered around the gaming table — and exactly when...   [click here for more]
Encoded Designs  $33.85 $26.95

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Ultimate GMing Toolkit: Improv, Campaigns, Prep, Tools [BUNDLE]

Ultimate GMing Toolkit: Improv, Campaigns, Prep, Tools [BUNDLE]


This special bundle product contains the following titles. Eureka: 501 Adventure Plots to Inspire Game Masters Regular price: $16.95 Bundle price: $13.08 Format: ZIP File "Much more than a simple book of plots, Eureka! stands as one of those essential tools that GMs and game designers will find themselves reaching for again and again." -- Game...   [click here for more]
Encoded Designs  $77.70 $59.95

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Unframed: The Art of Improvisation for Game Masters

Unframed: The Art of Improvisation for Game Masters


Twenty three short essays from twenty three exceptional Game Masters and creators that will invariably aid you in your quest to make your games better because they reflect what happens, rather than what you have planned.” — Sean’s Pick of the Day review 2015 Golden Geek Award nominee for Best Supplement and Best Artwork & Presentation Improvisation...   [click here for more]
Encoded Designs  $19.95 $9.95

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Ideas and Inspiration for Fantasy and Science Fiction Writers

Ideas and Inspiration for Fantasy and Science Fiction Writers


If you want to spark new ideas for worlds, plots or characters, you want Ideas and Inspiration for Fantasy and Science Fiction Writers. Medicinal corpses, the jargons of thieves and carnies, Nazi UFOs, the colonization of space and green children from nowhere are only a few of the topics covered. This sourcebook is for all writers of fantasy or science fiction--whether novels, short stories,...   [click here for more]
Good Looking Corpse  $0.99

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How to Improve Your Hobby Skills

How to Improve Your Hobby Skills


This eBook will help guide you on the different topics to improve your hobby skills from building miniatures, painting them to a level you are happy, and how to showcase them online. While I focus on gothic sci-fi miniatures, you can use the tips in this book for figures for wargaming, tabletop games, RPG, scale models, or really any other plastic miniature. This is the first book in the Beginner...   [click here for more]
Joe Baird  Pay What You Want

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Worldbuilding For Writers, Gamers and Other Creators Volume One: Star, Planet, Moon

Worldbuilding For Writers, Gamers and Other Creators Volume One: Star, Planet, Moon


This concise first volume of Worldbuilding For Writers, Gamers and Other Creators provides straightforward guidance on how to model the astronomical elements of an Earth-like planet for your storyworld setting. Author and storyworld creator Matthew Wayne Selznick ("Brave Men Run -- A Novel of the Sovereign Era") explains the science and helps you through the (basic) math required...   [click here for more]
MWS Media  $2.99

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Galileo Uplift

Galileo Uplift


To fight aliens, one must use the alien. Take it apart, reverse-engineer it, rebuild it, turn it into armor and sensors and weapons and aircraft good enough to win a war against an enemy from the stars. Tech and gear for your high-powered MOON DUST MEN game, powered by a new GUMSHOE “tech tree” subystem for bootstrapping invention and development. Galileo...   [click here for more]
Pelgrane Press  $2.95

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MAJESTIC Overwatch

MAJESTIC Overwatch


President Eisenhower established Project Moon Dust in 1953 to locate, contain, and coordinate everything known about the alien presence on Earth. The Moon Dust Men are the tip of the spear. MAJESTIC-12 aims it. Manage the global war against the aliens with this new GUMSHOE subsystem. Do you build retro-engineered Aurora craft, or bioroids to fight on the Moon? Do you launch satellite...   [click here for more]
Pelgrane Press  $2.95

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Moon Dust Men

Moon Dust Men


President Eisenhower established Project Moon Dust in 1953 to locate, contain, and coordinate everything known about the alien presence on Earth. The public-relations and open-source arm of Moon Dust was called Project Blue Book. Blue Book ended its work in 1970. It is 1978. Your work never ends. This GUMSHOE campaign frame, Moon Dust Men, can be a sci-fi, conspiracy, or horror game...   [click here for more]
Pelgrane Press  $2.95

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Persons of Interest: Creating Patrons and Nemeses

Persons of Interest: Creating Patrons and Nemeses


Forging Villains and Patrons Persons of Interest offers a selection of system-neutral tools for building antagonists and other NPCs for your GMing needs. While written for the Stars Without Number sci-fi role-playing game, the tools in Persons of Interest are compatible with almost any setting or game system. Within these...   [click here for more]
Sine Nomine Publishing  $7.99

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The Scavenger's Tale

The Scavenger's Tale


After the fall of civilisation as we know it, families of scavengers scour the wasteland for remnants of the past. This is one of their stories. The Scavenger's Tale is the first picture book set in the world of "Walkabout", a post-apocalyptic Australian setting where life is hard, things are rarely what they seem, and echoes of the past linger to make life even more...   [click here for more]
Vulpinoid Studios  $9.95 $4.95

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