Area of Effect is a tabletop roleplaying zine collecting the previous month's blog posts for convenient binge-reading. It covers universal, system-agnostic topics, game design theory, and acts as the official house organ for Dancing Lights Press. It's free, with a pay-what-you-want option available for those who choose to support our blogging and zine efforts. ... [click here for more]
When I first started roleplaying, the rule book showed me all about using the game mechanics. I learned how to create incredible characters, balance challenging encounters, and put together fantastic adventures. In spite of the fact that roleplaying is social in nature, it didn’t tell me how to organize a game group. There was no information on how to deal with interpersonal conflicts, or manage... [click here for more]
More than simple plot hooks or adventure seeds!Click on Full Size Preview for a sample!
A premise is the heart of a story summed up in a single sentence. It should provide a general overview of what happens, without spoiling anything. A good premise contains, explicitly or by implication, four key elements of the story: who the protagonists are, what the goal of the story... [click here for more]