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Wedding Rites -Shards (Cultures - Collection)

Wedding Rites -Shards (Cultures - Collection)


A collection of cultural traditions that might surround marriage in different fantasy regions - whether they be rules about birth, property or even "love". In honour of Valentine's Day and our ongoing Shards: Worldbuilding Zine Kickstarter this is Pay What You Want until the end of February. ...   [click here for more]
Artemis Games  Pay What You Want

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100 Inane Comments and Useless Answers from Speaking to Animals

100 Inane Comments and Useless Answers from Speaking to Animals


So you can talk to the animals, and they can talk back to you. Does this mean they have anything useful to say? Many systems and settings have means by which characters can speak to animals, but this does not necessarily make the replies they get back from the creatures in question useful, intelligent or even relevant. This provides 100 different responses from our furry and feathered friends that...   [click here for more]
Azukail Games  Pay What You Want

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100 Things for a GM to Say to Disconcert their Players

100 Things for a GM to Say to Disconcert their Players


This is a collection of 100 different phrases that a GameMaster can use in a game if they simply want to disconcert the players. They can cause players to overthink things, worry about what they have or haven’t done and question their actions and the motives of others. These should probably not be overused, as if they are, they could damage the enjoyment of a game. This PDF supports Adobe layers...   [click here for more]
Azukail Games  Pay What You Want

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Ominous Place Name Generator

Ominous Place Name Generator


This is a generator that consists of three tables, two d100 and one d30, that can be used to come up with ominous and threatening names for places. The three tables can be used in a number of ways. The first and third tables can be used either way round as the basic generator, and the second table can be added in to make names more interesting. Possessives, filler words and plurals should be added...   [click here for more]
Azukail Games  Pay What You Want

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Pirate Ship Name Generator

Pirate Ship Name Generator


This consists of two d100 tables that can be used to randomly generate names for pirate ships, or even warships, for countries that like more aggressive-sounding names for their ships. These names can be used for a pirate-themed fantasy campaign or adventure path, or for a more historical game. The names are strongly British in origin, but during the Golden Age of Piracy, and the eras preceding it,...   [click here for more]
Azukail Games  Pay What You Want

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Room Name Generator

Room Name Generator


This is a generator consisting of three d100 tables that can be used to generate unusual names for rooms, whether these be found in dungeons, castles or other locations. These names can be used to add a degree of pretension for a certain type of NPC, make a location more evocative or perhaps create ideas for an otherwise empty room. The three tables can be used in a number of different ways. Results...   [click here for more]
Azukail Games  Pay What You Want

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Cachorro Preto #1 (Contribua com 5 dólares e receba uma copia física)

Cachorro Preto #1 (Contribua com 5 dólares e receba uma copia física)


Enviaremos uma copia fisica para residentes no Brasil que contribuirem com 5 dolares. Aqueles que fizerem a contribuição entrem em contato conosco através do drivethru para enviar seu endereço, caso contrário não teremos acesso aos dados nos impedindo de prosseguir com o envio. ...   [click here for more]
Black Dog  Pay What You Want

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O Povo do Buraco #1

O Povo do Buraco #1


O Povo do Buraco is the first brazilian Lamentations of the Flame Princess non official fanzine.This zine content will work not only with LotFP, but with all retro clone based games with minimal adaptation. Contents: 1- Toolkit for the creation of a small village 2- Magic Objects 3- Poisons 4- An Adventure 5- An Article on Sandboxing ...   [click here for more]
Black Dog  Pay What You Want

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47 Ancient Scrolls, Maps, and Handouts to Spice up Your Game Night

47 Ancient Scrolls, Maps, and Handouts to Spice up Your Game Night


As the faint candle-light flickers about the walls of the underground chamber, your eyes are drawn to an old piece of parchment lying on a table in the corner of the room. A century of dust and debris covers the parchment, but you can just make out the outlines of – something – drawn or written upon it. What do your characters do?       Perhaps...   [click here for more]
Blackstone Entertainment, Inc  Pay What You Want

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47 Holidays, Festivals, and Special Events for Your Campaign

47 Holidays, Festivals, and Special Events for Your Campaign


It was Eremar, first month of winter. The Festival of the First Snow, now surely but two or three days hence, would mark the passage of yet another year. While all the others in the village would gather in the great hall, hanging decorations and planning feasts, the young hero would sit alone on his uncle's porch, absent-mindedly drawing a whetstone across the old iron sword of his father....   [click here for more]
Blackstone Entertainment, Inc  Pay What You Want

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47 Quirks and Personality Traits for PCs and NPCs

47 Quirks and Personality Traits for PCs and NPCs


Tark glanced over at his companions with an uneasy look. None of them knew how the barbarian would react to the merchant’s taunting. Two times before they had witnessed him pull a man’s arm out of socket over little more than a misinterpreted phrase. This time, the merchant had insulted him directly.   None of them were close enough to stop whatever...   [click here for more]
Blackstone Entertainment, Inc  Pay What You Want

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47 System-Neutral Artifacts and Magical Items for Your Campaigns

47 System-Neutral Artifacts and Magical Items for Your Campaigns


The corridor widens ahead of you, and just beyond the piled corpses of the creatures that attacked you but a moment before, you see a large, oaken chest lying partially open against the wall. The light of your torches reflects off of something - odd - lying next to it on the floor. Your senses are drawn to this strange object, and you reach forth your hand to retrieve it...    47...   [click here for more]
Blackstone Entertainment, Inc  Pay What You Want

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200 Character Backgrounds

200 Character Backgrounds


For use with any Medieval Fantasy or swords and Sorcery Roleplaying Game This single page supplement contains a numbered list of 200 possible backgrounds, allowing it to be used randomly or simply as a quick source of inspiration about a character's past. Stuck trying to figure out what your heroic warrior used to do before he picked up a sword? Need a quick job description for an...   [click here for more]
Classic Diversions  Pay What You Want

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Convicts & Cthulhu: Campaign #1

Convicts & Cthulhu: Campaign #1


"So Vile A Place, It Cries Out To Receive the Mythos' Touch" ◊ In 1803 the penal settlements at New South Wales are a mere fifteen years old, but are already synonymous with harshness and brutality. Back in England their reputation has been well-established as a hellish place, half a world away from any form of civilsation....   [click here for more]
Cthulhu Reborn  Pay What You Want

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Convicts & Cthulhu: Muster #1 Un-Statted

Convicts & Cthulhu: Muster #1 Un-Statted


"The Turbulent Mason" ◊ The early penal settlements of Australia were filled with colourful (sometimes roguish) characters who lived larger-than-life. Anthony Fenn Kemp, army paymaster, opportunistic entrepreneur, and master mason is a figure that certainly fits...   [click here for more]
Cthulhu Reborn  Pay What You Want

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Convicts & Cthulhu: Muster #2 Un-Statted

Convicts & Cthulhu: Muster #2 Un-Statted


"The Master of Convicts" ◊ The early penal settlements of Australia were powered by convict labour: every workgang and every domestic servant came from the enormous pool of convicts arriving in the colonies. Nicholas Divine, the man who served as Superintendent of Convicts was thus someone whose decisions can make a big difference to the life of a convict, as well as most free settlers....   [click here for more]
Cthulhu Reborn  Pay What You Want

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Convicts & Cthulhu: Ticket of Leave #10 Un-Statted

Convicts & Cthulhu: Ticket of Leave #10 Un-Statted


"Who knows what unknown terrors lurk in the unexplored bushland of Australia?" ◊ Strange stories have recently been circulating in Sydney...   [click here for more]
Cthulhu Reborn  Pay What You Want

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Convicts & Cthulhu: Ticket of Leave #11 Un-Statted

Convicts & Cthulhu: Ticket of Leave #11 Un-Statted


"Medical Malpractice. Of the Cthulhu Mythos Kind." ◊ The medical arts of the late 18th Century were, by our standards, horrific in themselves. And yet, in the isolated Australian penal colonies, the standards of surgical and medical treatment were made even more...   [click here for more]
Cthulhu Reborn  Pay What You Want

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Convicts & Cthulhu: Ticket of Leave #12 Un-Statted

Convicts & Cthulhu: Ticket of Leave #12 Un-Statted


"Lifting the Veil on a Scientific Marvel in the Darkest Corners of the Colony" ◊ Several nights ago, the whole colony of New South Wales was witness to a most remarkable meteorite storm which culminated in an enormous fireball streaking across the sky and falling...   [click here for more]
Cthulhu Reborn  Pay What You Want

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Convicts & Cthulhu: Ticket of Leave #13 Un-Statted

Convicts & Cthulhu: Ticket of Leave #13 Un-Statted


"Good Luck. Bad Luck. Neither Means Much When Facing the Cthulhu Mythos" ◊ The convicts and settlers of the early penal colonies of Australia were, by our standards, highly superstitious people. To their way of thinking, the world was full of nebulous evil spirits...   [click here for more]
Cthulhu Reborn  Pay What You Want

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Convicts & Cthulhu: Ticket of Leave #14 Un-Statted

Convicts & Cthulhu: Ticket of Leave #14 Un-Statted


"A Whaleship from Kingsport finds Peril in the Antipodes" ◊ Whaling and sealing were both important industries in the Convicts &...   [click here for more]
Cthulhu Reborn  Pay What You Want

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Convicts & Cthulhu: Ticket of Leave #15 Un-Statted

Convicts & Cthulhu: Ticket of Leave #15 Un-Statted


"Ominous Bells Toll Their Ominous Knells" ◊ The penal settlements of New South Wales were cruel and desperate places, but even in such...   [click here for more]
Cthulhu Reborn  Pay What You Want

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Convicts & Cthulhu: Ticket of Leave #7 Un-Statted

Convicts & Cthulhu: Ticket of Leave #7 Un-Statted


"There's Gold in That Thar Penal Settlement!" ◊ Most people would be aware that the early colonial history of Australia included major gold rushes in the 1840s and 1850s. But what few people know is that decades prior to these great discoveries, a discovery of precious gold sent ripples through the very fabric of...   [click here for more]
Cthulhu Reborn  Pay What You Want

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Convicts & Cthulhu: Ticket of Leave #8 Un-Statted

Convicts & Cthulhu: Ticket of Leave #8 Un-Statted


"Some Gentlemen Prefer Crime!" ◊ Not everyone who was sentenced to be a convict in the penal settlements came from the poorer, criminal classes of Britain. Some were wealthy men and women, sentenced to transportation sometimes because of their criminal...   [click here for more]
Cthulhu Reborn  Pay What You Want

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Convicts & Cthulhu: Ticket of Leave #9 Un-Statted

Convicts & Cthulhu: Ticket of Leave #9 Un-Statted


"Better Not Shout, Better Not Cry, Something Evil is Watching the Orphans. Something hungry." ◊ Perhaps the most vulnerable people in the penal colonies of early Australia were the (surprisingly many) unwanted and destitute children. Most roamed the streets,...   [click here for more]
Cthulhu Reborn  Pay What You Want

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Medieval Civilization Generator

Medieval Civilization Generator


Tired of samey and tropey medieval civilizations and societies in your realistic or fantasy RPGs? With this generator, based on actual theories of political development, you can generate entirely unique, detailed societal structures, governments, and conflicts which are entirely realistic, but may have never occurred in the real world. You may create civilizations appropriate to your world’s equivalent...   [click here for more]
Currentpattern  Pay What You Want

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d66 Random Modern Name Sampler

d66 Random Modern Name Sampler


d66 Random Modern Name Sampler is a great time-saving tool for authors, Game Masters, and players. Use a pair of regular 6-sided dice to generate more than 1290 unique modern, mixed-gender names. Have you ever drawn a complete blank when your players meet a new NPC and want to know their name? Have you ever struggled for a name for your new mercenary character for your latest...   [click here for more]
CyborgPrime Publishing  Pay What You Want

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Ghastly Affair Location Catalogue – Castle

Ghastly Affair Location Catalogue – Castle


Want to run a classic Gothic scenario set in an mysterious old castle, but don’t know how to begin? The “Ghastly Affair Location Catalogue – Castle” is a set of PDF fill-out forms that will guide you through the process of defining a stronghold setting filled with possibilities for dark romance and chilling horror. Whether you work from an existing map,...   [click here for more]
Daniel James Hanley  Pay What You Want

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Ghastly Affair Location Catalogue – Estate House

Ghastly Affair Location Catalogue – Estate House


Want to run a shocking scenario set in a haunted English Country House, Italian Villa, or French Château, but don’t know how to begin? The “Ghastly Affair Location Catalogue – Estate House” is a set of PDF fill-out forms that will guide you through the process of defining a grand manor home of the late Georgian, Napoleonic,...   [click here for more]
Daniel James Hanley  Pay What You Want

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Ghastly Affair Location Catalogue – Mansion

Ghastly Affair Location Catalogue – Mansion


Want to run a intriguing scenario set in an opulent English Townhouse, Italian Palazzo, or French Hôtel Particulier, but don’t know how to begin? The “Ghastly Affair Location Catalogue – Mansion” is a set of PDF fill-out forms that will guideyou through the process of defining a grand urban house of the late Georgian, Napoleonic, or Regency...   [click here for more]
Daniel James Hanley  Pay What You Want

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Monkey Business (Digital Edition)

Monkey Business (Digital Edition)


Monkey Business is upon you! Something stirs deep in the jungle. Rumors of a strange drug start making the rounds ... and then things start getting really hairy. Even the cannibals are upset. Monkey Business is best described as a procedural junglecrawl, all pulp and weird and very arcade. Among the files you'll get with the purchase, you'll find 6 files containing: 5...   [click here for more]
Disoriented Ranger Publishing  Pay What You Want

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Das Yéana’lea-Atoll (Die Insel des Vulkangottes 1/4)

Das Yéana’lea-Atoll (Die Insel des Vulkangottes 1/4)


Das Yéana’lea-Atoll und der große Feuerberg Eine gewaltige Rauchfahne ist das Erste, was der Ausguck meldet, dann kommt alsbald der große Feuerberg in Sicht. Der Eba-Ina ist nicht nur ein aktiver Vulkan, sondern auch das Herz der lokalen Religion. Seit die Bewohner des Atolls vor langer Zeit ihren tyrannischen Hexenkönig mit der Hilfe ihres neuen Gottes abgesetzt haben,...   [click here for more]
Donnerhaus  Pay What You Want

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Roter Hahn und schwarze Dornen

Roter Hahn und schwarze Dornen


Der Wallfahrtsort Kuszów brennt Das Dorf Kuszów wurde von einem Brand verwüstet. Der Rauch wird nur langsam vom Wind davongetragen, und der Geruch der verkohlten Balken beißt in der Nase. In den Ruinen versuchen Bauern Teile von ihrem Hab und Gut zu retten. Der Priester Dobromir und seine Glaubensbrüder tun ihr Bestes, um die Bevölkerung zusammenzuhalten. Es ist...   [click here for more]
Donnerhaus  Pay What You Want

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Núcleos de Fuego

Núcleos de Fuego


Suplemento para el juego de rol "Walküre" "Conspiración De Los Núcleos De Fuego” es el nombre completo de esta organización terrorista, de ideología anarquista, que opera unicamente en Grecia. Atentando contra las fuerzas italianas de ocupación. Paralelamente, se dedican al contrabando de implantes biomecánicos y biomods, controlando...   [click here for more]
Estudio D6  Pay What You Want

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Old West Campaign Setting Design Book

Old West Campaign Setting Design Book


Old West Campaign Setting Design Book - Preview is a preview with an explanation for my plans for creating a Campaign/Adventur Planner style resource for Wild West RPGs. It includes a few sample tables. This can be used on the fly at the table or as part of adventure preparation. The following pages offer suggestions to help GMs with their game prep. Please leave a comment or review, or pay for your...   [click here for more]
Follow Me, And Die! Entertainment LLC  Pay What You Want

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Open Spaces: In the Fields...

Open Spaces: In the Fields...


Have your PCs ever entered a broad landscape where you didn't have anything planned? So you pulled out a random encounter table, rolled, and *blam* - combat! What if you had another tool in your arsenal to use in these situations? Open Spaces products aim to answer that question or at least offer some guidance as you enter those wild, uncharted areas with your PCs. The next time...   [click here for more]
Gallant Knight Games  Pay What You Want

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100 Encounters I

100 Encounters I


One Hundred encounters for your fantasy RPG characters, categorized in groups of ten each. Ready for short encounters, or as bridges into deeper adventures. Give your game a hundred new flavors! Includes objects, sounds, traders, weather, people, conflicts, animals, insects, plants, and the road. ...   [click here for more]
Grey Wolf Writes  Pay What You Want

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100 Encounters II

100 Encounters II


One Hundred more encounters for your fantasy RPG characters, categorized in groups of ten each. Ready for short encounters, or as bridges into deeper adventures. Give your game the next hundred options! Includes roadside buildings, night noises, structures, natural features, processions, locals, beggars, smells, and crime and punishment. ...   [click here for more]
Grey Wolf Writes  Pay What You Want

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100 Encounters III

100 Encounters III


One Hundred encounters of mystery, magic, and horror for your game. This offering from Grey Wolf Writes includes: Dreams, Signs, Nightmares, Lost Weapons, Lost Items, Fairy Kind, Holes, Doors, Boats and Mercenaries to intrigue your players and enrich your game. Include these flavors of mystery in your game today! ...   [click here for more]
Grey Wolf Writes  Pay What You Want

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100 Encounters IV

100 Encounters IV


One Hundred encounters of mystery, magic, and horror for your game gleaned from the wandering writer Grey Wolf. This offering from Grey Wolf Writes includes: Festivals, Local Events, Disasters, Local Conflicts, Farmers, Adventurers, Shiny Things, Folk Tales, Ghosts and Witches. Include these encounters, tales and characters in your game today! ...   [click here for more]
Grey Wolf Writes  Pay What You Want

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Labyrinth of Set

Labyrinth of Set


Our heroes awaken on ancient stone embalming tables in nothing but their bedclothes; they’re captives inside the lair of the insidious Cult of Set! They must use all their ingenuity and courage to explore and escape the labyrinth, upsetting the cult’s diabolical schemes along the way. This free/pay-what-you-want scenario by Peter Schweighofer offers a brief taste of adventuring in the...   [click here for more]
Griffon Publishing Studio  Pay What You Want

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Shadows of Sekhmet

Shadows of Sekhmet


The members of Hartwell College’s Egyptian expedition attend a séance to humor Mrs. Wittingham, a wealthy widow they hope will help fund their archaeological activities. When sinister forces abduct her from her hotel room, the heroes embark on a quest to find Mrs. Wittingham, defeat a band of antiquities thieves, and liberate a lost temple from looters. This 12-page scenario includes...   [click here for more]
Griffon Publishing Studio  Pay What You Want

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The Paranoia Pit

The Paranoia Pit


This free adventure by Peter Schweighofer introduces readers to the exciting world of Heroes of Rura-Tonga, a roleplaying game supplement presenting source material outlining elements for a 1930s pulp campaign in the South Pacific and five, full-length scenarios. While delivering supplies to a petroleum survey team on a remote island the heroes make a gruesome discovery centering on a mysterious,...   [click here for more]
Griffon Publishing Studio  Pay What You Want

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Sir Dudley Tinklebutton and the Dragon's Lair

Sir Dudley Tinklebutton and the Dragon's Lair


Sir Dudley is a shining example of true knightliness- he is always chivalrous to the ladies (provided they are young and attractive), he keeps his boots polished at all times (his squire’s job), and he never says no to a free drink (he deserves it). He has the perfect career- until one day when he steps foot in Candon, a battered village, besieged by a vicious dragon. Unable to figure a way out...   [click here for more]
Happy Gnome Publishing  Pay What You Want

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Bryson Springs

Bryson Springs


This systemless horror scenario originally appeared in the No Security kickstarter. In June of 1935, the Dust Bowl still plagued the American Southwest, a third of all people were out of work, and the government’s path to recovery was far from certain. Amidst this Great Depression, the Bryson Springs Ranch suffered a hardship altogether more extraordinary. People were dying in the migrant workers’...   [click here for more]
Hebanon Games  Pay What You Want

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Revelations

Revelations


This systemless horror scenario originally appeared in the No Security kickstarter. The police in Toil, Illinois have their work cut out for them when the sleepy town suddenly suffers an outbreak of bizarre events. Someone's been planting strange trees in the night, replacing bread with ash, and filling coffins with bees. As the day goes on, what at first appeared to be a series of unrelated pranks...   [click here for more]
Hebanon Games  Pay What You Want

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The Fall Without End

The Fall Without End


This systemless horror scenario originally appeared in the No Security kickstarter.The Fall Without End takes place at Mount McKinley in 1931. As America comes to grips with the real cost of Black Tuesday, the government becomes desperate to find distractions for an increasingly rebellious population stirred by endless woes. As Lindbergh proved, the people love nothing more than heroes capable...   [click here for more]
Hebanon Games  Pay What You Want

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The Red Tower

The Red Tower


This systemless horror scenario originally appeared in the No Security kickstarter. In The Red Tower, Capone’s reign has ended, and it remains to be seen how much of Chicago’s corrupt infrastructure will be dragged down with him. As two-bit criminals scramble to establish themselves in the power vacuum, the exposed corruption presents an opportunity for muckraking socialists to provoke...   [click here for more]
Hebanon Games  Pay What You Want

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The Wives of March

The Wives of March


This systemless horror scenario originally appeared in the No Security kickstarter. Barefoot Crossing seemed like any other sharecropping community on the rural outskirts of Savannah, Georgia. But when the murder of a Methodist preacher sends the community searching for answers across racial and economic divides, investigators stumble into an ancient, inhuman conspiracy. Can they overcome a supernatural...   [click here for more]
Hebanon Games  Pay What You Want

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Old Shanghai: Artifacts

Old Shanghai: Artifacts


"OLD SHANGHAI ARTIFACTS"! We bring you artifacts loaded with adventure and unless handled with care, real impact on a game world. Some of the artifacts are ancient, others are modern! The information is not specific to any game system and can be used within any game. Old Shanghai Artifacts contain: Seven synopses about introducing an artifact and the complications that follow. Background...   [click here for more]
Horrido Publishing  Pay What You Want

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