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A Study in Storytelling: Volume 1

A Study in Storytelling: Volume 1


A collection of short fiction, plot hooks, and adventure seeds for you to remix and reimagine for your tabletop campaign. A Study in Storytelling breaks down works of short fiction into plot hooks and story goals usable in your tabletop roleplaying game. Using classic Sherlock Holmes tales by Sir Arthur Conan Doyle, these elements can be used with any system, any setting, and any genre. Enjoy...   [click here for more]
Dancing Lights Press  $1.99

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A Study in Storytelling: Volume 2

A Study in Storytelling: Volume 2


A collection of short fiction, plot hooks, and adventure seeds for you to remix and reimagine for your tabletop campaign. A Study in Storytelling breaks down works of short fiction into plot hooks and story goals usable in your tabletop roleplaying game. Using classic Sherlock Holmes tales by Sir Arthur Conan Doyle, these elements can be used with any system, any setting, and any genre. Enjoy...   [click here for more]
Dancing Lights Press  $1.99

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A Study in Storytelling: Volume 3

A Study in Storytelling: Volume 3


A collection of short fiction, plot hooks, and adventure seeds for you to remix and reimagine for your tabletop campaign. A Study in Storytelling breaks down works of short fiction into plot hooks and story goals usable in your tabletop roleplaying game. Using classic Sherlock Holmes tales by Sir Arthur Conan Doyle, these elements can be used with any system, any setting, and any genre. Enjoy...   [click here for more]
Dancing Lights Press  $1.99

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A Study in Storytelling: Volume 4

A Study in Storytelling: Volume 4


A collection of short fiction, plot hooks, and adventure seeds for you to remix and reimagine for your tabletop campaign. A Study in Storytelling breaks down works of short fiction into plot hooks and story goals usable in your tabletop roleplaying game. Using classic Sherlock Holmes tales by Sir Arthur Conan Doyle, these elements can be used with any system, any setting, and any genre. Enjoy...   [click here for more]
Dancing Lights Press  $1.99

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A Study in Storytelling: Volume 5

A Study in Storytelling: Volume 5


A collection of short fiction, plot hooks, and adventure seeds for you to remix and reimagine for your tabletop campaign. A Study in Storytelling breaks down works of short fiction into plot hooks and story goals usable in your tabletop roleplaying game. Using classic Sherlock Holmes tales by Sir Arthur Conan Doyle, these elements can be used with any system, any setting, and any genre. Enjoy...   [click here for more]
Dancing Lights Press  $1.99

Add to Bards and Sages RPG Resource Order  
A Study in Storytelling: Volume 6

A Study in Storytelling: Volume 6


A collection of short fiction, plot hooks, and adventure seeds for you to remix and reimagine for your tabletop campaign. A Study in Storytelling breaks down works of short fiction into plot hooks and story goals usable in your tabletop roleplaying game. Using classic Sherlock Holmes tales by Sir Arthur Conan Doyle, these elements can be used with any system, any setting, and any genre. Enjoy...   [click here for more]
Dancing Lights Press  $1.99

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A Study in Storytelling: Volume 7

A Study in Storytelling: Volume 7


A collection of short fiction, plot hooks, and adventure seeds for you to remix and reimagine for your tabletop campaign. A Study in Storytelling breaks down works of short fiction into plot hooks and story goals usable in your tabletop roleplaying game. Using classic Sherlock Holmes tales by Sir Arthur Conan Doyle, these elements can be used with any system, any setting, and any genre. Enjoy...   [click here for more]
Dancing Lights Press  $1.99

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A Study in Storytelling: Volume 8

A Study in Storytelling: Volume 8


A collection of short fiction, plot hooks, and adventure seeds for you to remix and reimagine for your tabletop campaign. A Study in Storytelling breaks down works of short fiction into plot hooks and story goals usable in your tabletop roleplaying game. Using classic Sherlock Holmes tales by Sir Arthur Conan Doyle, these elements can be used with any system, any setting, and any genre. Enjoy...   [click here for more]
Dancing Lights Press  $1.99

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A Twist Of Fate (an ANKUR story)

A Twist Of Fate (an ANKUR story)


"A TWIST OF FATE" is a short story that takes place within the setting of the ANKUR - Kingdom of the gods RPG. Joshua Robertson is an award winning fantasy/sci-fi novelist. ...   [click here for more]
Chris Miller Games (CMG)  Pay What You Want

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Bullet Journaling for Gamemasters

Bullet Journaling for Gamemasters


Bullet journaling has become something of a phenomena over the past few years. The ability to combine the calendar functions of a day planner, the utility of to-do lists, and the personal documentation of a diary into a single, easy-to-use notebook is appealing and practical. It’s a simple, efficient, and flexible means of organizing a lot of information. I’ve used one for a few years now...   [click here for more]
Dancing Lights Press  $2.99

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Dice Tales: Essays on Roleplaying Games and Storytelling

Dice Tales: Essays on Roleplaying Games and Storytelling


Some people play roleplaying-games for the challenge; others play them for the story. Award-winning fantasy author and freelance game writer Marie Brennan is unabashedly in the latter camp. In these essays she looks at tabletop and live-action RPGs from a narrative perspective, exploring the ways the framework of a game can generate and support (or undermine) your tale. Whether you are a player or...   [click here for more]
Swan Tower  $2.99

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Game Angry: How to RPG The Angry Way

Game Angry: How to RPG The Angry Way


Have you ever wondered what the deal is with games like Dungeons & Dragons and Pathfinder? What are they? What are RPGs? How do they work? How do you play them? And what’s a Game Master anyway? Well, wonder no longer. The Angry Game Master is here to explain it all. Game Angry: How to RPG the Angry Way will introduce you to the amazing world of table-top role-playing...   [click here for more]
Angry Games, Inc.  $15.00

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HFA: The War of the Prophecy

HFA: The War of the Prophecy


On the same day, at the same time, the priestesses of the Five Worlds all announce the same news: the Worlds are scheduled to be remade. From among the mortal populations, a goddess will be chosen, and she alone will determine what happens to them. What follows next is a tale of predatory gods, warring nations, and larger than life heroines at the dawn of time. Featuring a revised text and exclusive...   [click here for more]
Voidspiral Entertainment  $15.00

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Play Dirty (15th Anniversary Edition)

Play Dirty (15th Anniversary Edition)


John Wick's monthly game master advice column in Pyramid was the most controversial in the magazine's history. It was seen by some as revolutionary and dismissed by others as outright dangerous. Collected here for the first time are all eleven episodes including "Hit 'em Where it Hurts," a new introduction and closing statements by the author. Learn the worst, most despicable,...   [click here for more]
John Wick Presents  $19.99 $9.99

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Play Dirty 2 - Even Dirtier

Play Dirty 2 - Even Dirtier


15 years ago, John Wick's book of GM advice, Play Dirty, took the gaming industry by storm. Some called it monstrous. Others refused to read it all together. Some retailers even refused to carry the book. Now, John Wick is back with a whole new tome of dastardly tricks to keep your players guessing and your table humming: Play Dirty 2: Even Dirtier. Take a tour through twelve new chapters, each...   [click here for more]
John Wick Presents  $19.99 $9.99

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Roleplaying Game Dictionary

Roleplaying Game Dictionary


Most likely, if you’re reading this, you’re a gamer. And I hope a dictionary of every term in gaming interests, and even helps you. But it isn’t really for you, it’s for your friend. That one who is a little interested in playing, and has tried a few sessions but has never been able to get into it. It’s written for your partner, who you always ask to join you in that next...   [click here for more]
Straight Path Games  Pay What You Want

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Strange Stories: Adventures Reimagined Volume 1

Strange Stories: Adventures Reimagined Volume 1


A collection of short fiction, plot hooks, and adventure seeds for you to remix and reimagine for your tabletop campaign. Strange Stories breaks down works of short fiction into plot hooks and story goals usable in your tabletop roleplaying game. Using classic weird tales by H. G. Wells, these elements can be used with any system, any setting, and any genre. Enjoy the stories, then recycle,...   [click here for more]
Dancing Lights Press  $1.99

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Strange Stories: Adventures Reimagined Volume 2

Strange Stories: Adventures Reimagined Volume 2


A collection of short fiction, plot hooks, and adventure seeds for you to remix and reimagine for your tabletop campaign. Strange Stories breaks down works of short fiction into plot hooks and story goals usable in your tabletop roleplaying game. Using classic weird tales by H. G. Wells, these elements can be used with any system, any setting, and any genre. Enjoy the stories, then recycle,...   [click here for more]
Dancing Lights Press  $1.99

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Strange Stories: Adventures Reimagined Volume 3

Strange Stories: Adventures Reimagined Volume 3


A collection of short fiction, plot hooks, and adventure seeds for you to remix and reimagine for your tabletop campaign. Strange Stories breaks down works of short fiction into plot hooks and story goals usable in your tabletop roleplaying game. Using classic weird tales by H. G. Wells, these elements can be used with any system, any setting, and any genre. Enjoy the stories, then recycle,...   [click here for more]
Dancing Lights Press  $1.99

Add to Bards and Sages RPG Resource Order  
Strange Stories: Adventures Reimagined Volume 4

Strange Stories: Adventures Reimagined Volume 4


A collection of short fiction, plot hooks, and adventure seeds for you to remix and reimagine for your tabletop campaign. Strange Stories breaks down works of short fiction into plot hooks and story goals usable in your tabletop roleplaying game. Using classic weird tales by H. G. Wells, these elements can be used with any system, any setting, and any genre. Enjoy the stories, then recycle,...   [click here for more]
Dancing Lights Press  $1.99

Add to Bards and Sages RPG Resource Order  
Supernatural Horror: Volume 1

Supernatural Horror: Volume 1


A collection of short fiction, plot hooks, and adventure seeds for you to remix and reimagine for your tabletop campaign. Supernatural Horror breaks down works of short fiction into plot hooks and story goals usable in your tabletop roleplaying game. Using stories recommended by H. P. Lovecraft in his seminal essay Supernatural Horror in Literature, these elements can be used with any...   [click here for more]
Dancing Lights Press  $1.99

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Supernatural Horror: Volume 2

Supernatural Horror: Volume 2


A collection of short fiction, plot hooks, and adventure seeds for you to remix and reimagine for your tabletop campaign. Supernatural Horror breaks down works of short fiction into plot hooks and story goals usable in your tabletop roleplaying game. Using stories recommended by H. P. Lovecraft in his seminal essay Supernatural Horror in Literature, these elements can be used with any...   [click here for more]
Dancing Lights Press  $1.99

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Supernatural Horror: Volume 3

Supernatural Horror: Volume 3


A collection of short fiction, plot hooks, and adventure seeds for you to remix and reimagine for your tabletop campaign. Supernatural Horror breaks down works of short fiction into plot hooks and story goals usable in your tabletop roleplaying game. Using stories recommended by H. P. Lovecraft in his seminal essay Supernatural Horror in Literature, these elements can be used with any...   [click here for more]
Dancing Lights Press  $1.99

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Supernatural Horror: Volume 4

Supernatural Horror: Volume 4


A collection of short fiction, plot hooks, and adventure seeds for you to remix and reimagine for your tabletop campaign. Supernatural Horror breaks down works of short fiction into plot hooks and story goals usable in your tabletop roleplaying game. Using stories recommended by H. P. Lovecraft in his seminal essay Supernatural Horror in Literature, these elements can be used with any...   [click here for more]
Dancing Lights Press  $1.99

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Supernatural Horror: Volume 5

Supernatural Horror: Volume 5


A collection of short fiction, plot hooks, and adventure seeds for you to remix and reimagine for your tabletop campaign. Supernatural Horror breaks down works of short fiction into plot hooks and story goals usable in your tabletop roleplaying game. Using stories recommended by H. P. Lovecraft in his seminal essay Supernatural Horror in Literature, these elements can be used with any...   [click here for more]
Dancing Lights Press  $1.99

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The Game Master: A Guide to the Art and Theory of Roleplaying

The Game Master: A Guide to the Art and Theory of Roleplaying


The Game Master is a book about roleplaying games. It is intended for game masters from the aspiring novice trying to figure out how to launch their first campaign to the veteran who wants to discover how to consistently produce games that work and avoid train-wreck campaigns. It aims to foster a deeper appreciation of the unique nature of RPGs as both a dynamic literary form and a type of...   [click here for more]
Tobiah Panshin  Pay What You Want

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The Seduction of Goratrix

The Seduction of Goratrix


This novella tells the TRUE story of Goratrix, his abiding lust for his lover and master, Tremere, and the foundation of House and Clan Tremere. "Warning: This book contains adult content, and a sex-focused take on Tremere high ritual, including a graphic look at the creation of the clan, the creation of thaumaturgy, and the creation, and seduction, of the first Gargoyle. This should not be...   [click here for more]
White Wolf  Pay What You Want

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The Sword in the Tower

The Sword in the Tower


This novella is a tell-all exposé of the romantic tryst between Scooter, Sabbat Malkavian Antitribu, and Maxwell Edison, Primogen of Clan Tremere of Buffalo, New York. Their illicit relationship is, for the first time, made public, as well as their flagrant defiance of social norm and Camarilla tradition as they thumb their noses at high society and the traditions of the Camarilla. -Rex Antilles,...   [click here for more]
White Wolf  Pay What You Want

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