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Complete KOBOLD Guide to Game Design

Complete KOBOLD Guide to Game Design


Got Questions About RPG Design? Wolfgang Baur, Monte Cook, Ed Greenwood, Michael Stackpole, and other industry veterans have the answers you asked for...and the advice you need! Get ready to create great new adventures, monsters and magic for your RPG campaign! The Complete Kobold Guide to Game Design offers 240 pages of in-depth essays on what makes RPGs tick. Get...   [click here for more]
Kobold Press  $29.99 $19.99

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KOBOLD Guide to Board Game Design

KOBOLD Guide to Board Game Design


Pull up a chair and see how the world's top game designers roll. You want your games to be many things: Creative. Innovative. Playable. Fun. If you're a designer, add "published" to that list. The Kobold Guide to Board Game Design gives you an insider's view on how to make a game that people will want to play again and again. Author Mike Selinker (Betrayal at House...   [click here for more]
Kobold Press  $19.99

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Arjade Map Packs: Basic Set: Dungeon

Arjade Map Packs: Basic Set: Dungeon


Arjade's Map Packs are designed to help take the difficulty out of preparing your games. With royalty free content for use in professional game products, this book gives you dozens of dungeon tiles to build high quality maps for your own adventures. This pack contains: 22 Room tiles 45 Corridor tiles Over 350 Objects and Furnishing tiles Over 100 Object tokens. All on pages you are free...   [click here for more]
Arjade Productions  $10.00

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Be Awesome At Dungeon Design (Augmented Edition)

Be Awesome At Dungeon Design (Augmented Edition)


Any GM can design a basic dungeon. A dedicated GM takes the extra time to craft exciting, logical and challenging dungeons that are so much more than a series of rooms stuffed full of monsters and treasure. Be Awesome At Dungeon Design comprises over 200 pages of dungeon design advice from ENnie Award winning designer Creighton Broadhurst. Handling such subjects as a dungeon’s purpose,...   [click here for more]
Raging Swan Press  $10.95

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Defining A Galaxy

Defining A Galaxy


It Was a Dark Time for the Galaxy In the late 1980s, Star Wars was becoming a fading memory. The movie trilogy had concluded. The comic books and novels were winding down. The action figures had run their course. As the franchise celebrated its tenth anniversary, there was a new ride at Disneyland and … not much else. Not until a small hobby game company released Star Wars: The Roleplaying...   [click here for more]
Rogue Genius Games  $14.95 $8.95

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How to Be an Awesome Game Master

How to Be an Awesome Game Master


So you want to run a tabletop role-playing game. There are a lot of options, and a lot of choices you need to make before you sit down to play. Things like the genre, the game system, and the style of play are just as important as choosing when, where, and with whom to play. The purpose of this book is to provide an overview of the role- playing universe and insights into establishing and maintaining...   [click here for more]
Rantings of a Wandering Mind  $15.00

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Jess Nevins' Encyclopedia of Golden Age Superheroes

Jess Nevins' Encyclopedia of Golden Age Superheroes


This unique, one-volume encyclopedia contains entries on the more than 2000 superheroes, private eyes, cowboys, pilots, and adventure heroes who appeared in comics during the Golden Age (1935-1949) of superhero comics. Every heroic character from the Golden Age has been included; no one has been left out. Each entry contains a description of the hero, their signi cant villains, their creator credits,...   [click here for more]
High Rock Press  $50.00

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Worldcrafting

Worldcrafting


An average gamer is sitting at his desk, scribbling "My setting" on the first page of his notepad. He has prepared in advance: in his mind, he has a plan for the setting, its history, inklings of geography and names. He’s read some guides to creating fantasy worlds as well. He knows a lot of PnP and video game settings, has browsed the websites of complex alternate worlds, and by...   [click here for more]
GRAmel  $13.99

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Writing With Style: An Editor's Advice for RPG Writers

Writing With Style: An Editor's Advice for RPG Writers


A Style Guide with Style Writing With Style: An Editor’s Advice for RPG Writers presents 45 pages of concise tips on simple ways to make your roleplaying game writing cleaner and clearer. This guide doesn’t show you how to structure adventures, build stat blocks, or create worlds. Instead, Ray Vallese looks at some of the most common and easily fixable grammar and style issues he’s...   [click here for more]
Rogue Genius Games  $9.95

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