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Big List of RPG Plots

Big List of RPG Plots


Over the last two decades, The Big List of RPG Plots has been cited, quoted, thanked and excerpted in articles for computer-game design, a book on Hollywood screenwriting, and more than a few pen-and-paper RPGs. I wrote it in 1993 as an article submission for Pyramid magazine (they rejected it). I later tried to shop it to Dragon and Shadis and others...   [click here for more]
Cumberland Games & Diversions   FREE 

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One Page Dungeon Contest Submission Guide

One Page Dungeon Contest Submission Guide


Everything you need to know about submitting a One Page Dungeon Contest entry, along with resources, two playable sample dungeons, and a few tips to make your next entry stronger. ...   [click here for more]
Shattered Pike Studio   FREE 

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Stealing Cthulhu Teacher Guide

Stealing Cthulhu Teacher Guide


This is a guide to insane Lovecraftian classroom rigor. Is it intended to be used along with Stealing Cthulhu by Graham Walmsley. An introduction from the guide: WHAT ’S THE DEAL HERE? Why You Should & How You Could (Use This) H.P. Lovecraft is a ghost in some circles. To many readers, he haunts silently and unrecognized in the background of the...   [click here for more]
Pete Figtree's Ruthless DeeVersions   FREE 

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Advanced Fast Initiative

Advanced Fast Initiative


Interested to run more advanced and tactical initiative system but without added overhead and downtime? Inspired by Mike Mearls of D&D and board game Gloomhaven mechanics, I have worked a system that well meets those requirements. It's playtested and finetuned on a continuous basis by my own group. The response has been very positive, primarily due to the fact that combat is...   [click here for more]
ThinkDifferent  $0.90

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Adventure Design in Practice

Adventure Design in Practice


Adventure Design in Practice is a structured analysis on my upcoming next adventure that will hit the gaming table with my regular group in three days from the time of writing this. It is my personal preparation work in a documented format with designer notes in a classic game master guide style. I analyze collaborative storytelling and how it can be fused with more linear story...   [click here for more]
ThinkDifferent  $0.90

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Elegant Encounter Design

Elegant Encounter Design


Encounters are the motor of your storytelling. The way they are structured contributes the most to your table top experience. I've compiled a collection of design principles for encounters using my business consultancy skillset. It's been refeshing to deploy those practices to role playing domain and I feel it has given me a new angle to the subject in general. Key highlights and learning include:...   [click here for more]
ThinkDifferent  $0.90

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Elegant Initiative Design

Elegant Initiative Design


Second title in my elegant design series focuses on combat iniatiative system options and turn order structure in general. If you have interest to see how your current initiative system could be spiced up with some additions or even replaced completely with a one more fitting to your play style, you should find this an interesting read. Many of the systems and mechanisms are in use in various...   [click here for more]
ThinkDifferent  $0.90

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Structured Free Association Story Plot Method 2.0

Structured Free Association Story Plot Method 2.0


Do you want to write better role playing game story plots? Don't have much time but would like to have engaging storylines for your players to explore? Key highlights: Harness your full personal capability using keyword association Write fast - as quickly as in 10-15 minutes from scratch to gaming table Be more varied than ever - avoid cliched anti-climatic story arcs How...   [click here for more]
ThinkDifferent  $0.90

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Description Cards - Storytellers Deck - ENVIRONMENTS CARDS excerpt - (Creative Inspiration for Writers, Storytellers and GMs).: Contains 12 Cards from the "Description Cards - Storytellers Deck"

Description Cards - Storytellers Deck - ENVIRONMENTS CARDS excerpt - (Creative Inspiration for Writers, Storytellers and GMs).: Contains 12 Cards from the "Description Cards - Storytellers Deck"


How to best describe Landscapes? It’s important to give your audience (readers or fellow gamers) a sense of place. That is, a landscape they can identify with and/or visualize.The difficulty here is placing a feature, a moment or a mark on the landscape that's memorable and (more importantly) indigenous to the landscape. This is exactly what these cards...   [click here for more]
Conflict Games, LLC  $1.99 $0.99

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Demon Font - TTF Font File with Lifetime Commercial License

Demon Font - TTF Font File with Lifetime Commercial License


DEMON FONT - TTF FONT FILE This is a DEMON TTF font file for any horror, Cthulhu or other similar roleplaying documents, with a Necronomicon look - perfect for enchantments and scary letters! Included in the package is the TTF font file, a JPG preview and a PDF with a Lifetime Commerical License. No need for any credit - just reuse this font file in ANY project...   [click here for more]
PenguinComics.com  $2.00 $1.50

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Demon Font II - TTF Font File with Lifetime Commercial License

Demon Font II - TTF Font File with Lifetime Commercial License


DEMON FONT II - TTF FONT FILE A NEW FRESH DEMON TTF font file for any horror, Cthulhu or other similar roleplaying documents, with a Necronomicon look - perfect for enchantments and scary letters! Summon a demon or have a werewolf fall in love with you, using this font! (Not guaranteed to work.) Vampires love it! Wizards and worlocks (especially from mountains...   [click here for more]
PenguinComics.com  $2.00 $1.50

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Worldbuilding For Writers, Gamers and Other Creators Volume One: Star, Planet, Moon

Worldbuilding For Writers, Gamers and Other Creators Volume One: Star, Planet, Moon


This concise first volume of Worldbuilding For Writers, Gamers and Other Creators provides straightforward guidance on how to model the astronomical elements of an Earth-like planet for your storyworld setting. Author and storyworld creator Matthew Wayne Selznick ("Brave Men Run -- A Novel of the Sovereign Era") explains the science and helps you through the (basic) math required...   [click here for more]
MWS Media  $2.99

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[Bundle] How-To Cultures Collection

[Bundle] How-To Cultures Collection


This special bundle product contains the following titles. How-To: Far North Peoples Regular price: $2.95 Bundle price: $2.36 Format: Watermarked PDF Generally, designing a culture for a book or a game presents you with a choice: either you base it on real-world cultures and likely end up with something that could be described as "Fantasy...   [click here for more]
WMB Saltworks  $8.85 $7.08

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KOBOLD Guide to Game Design, Vol. 1

KOBOLD Guide to Game Design, Vol. 1


Ever wondered what it takes to make it as a freelancer? Want to improve your homebrew adventures? The KOBOLD Guide to Game Design distills years of professional experience into a collection of design wisdom that can improve your game and vastly increase your odds of selling a magazine article, adventure, or complete game design. Includes tips from Keith Baker, Wolfgang Baur, Ed Greenwood,...   [click here for more]
Kobold Press  $18.95 $14.95

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Actual Factual: Dracula - A Compendium of Vampires

Actual Factual: Dracula - A Compendium of Vampires


One-of-a-kind reference book for authors, publishers, game designers, researchers, vampire enthusiasts, and historians worldwide "An amazing collection of vampires and vampire lore, and a fantastic resource for fans, researchers, and writers. I love it!" -Rosemary Ellen Guiley Author, The Encyclopedia of Vampires, Werewolves, and Other Monsters   "This book...   [click here for more]
Scaldcrow Games  $39.95 $17.99

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