Your PCs have final emerged from the dungeon laden with loot prised from the clutches of their slain foes. Heroically returning to civilisation, they find a tavern, divide up their loot and relax. Then they ask “So what are the people like here, anyway?” At this point, the GM likely panics and either replies “nothing special” or improvises a series of similar, one-dimensional... [click here for more]
Any GM can design a basic dungeon. A dedicated GM takes the extra time to craft exciting, logical and challenging dungeons that are so much more than a series of rooms stuffed full of monsters and treasure.
Be Awesome At Dungeon Design comprises over 200 pages of dungeon design advice from ENnie Award winning designer Creighton Broadhurst. Handling such subjects as a dungeon’s purpose,... [click here for more]
Any GM can design a basic village. A dedicated GM, however, takes the extra time to craft exciting, logical and flavoursome villages that are so much more than a general store, village inn and some dreary peasant huts. Be Awesome at Village Design comprises village design essays by ENnie Award winning designer Creighton Broadhurst and a suite of tables designed to help the busy GM quickly and easily... [click here for more]
Great-grandma was seduced by a dragon,When she became the dragon’s reeve.You might think there’s no such thing as dragons,But as for me and my dad, we believe.
— The Wyrmish Rovers
While direct, if distant, descent from a dragon is a common explanation for a sorcerer’s draconic bloodline, others are possible.
Long association... [click here for more]
Rick Hershey: Art Rates 2018
The following pages list my illustration and design rates for 2019-20. Each section breaks down the importance of the service, as well as presenting the cost to hire. If there is ever a project you need help on and the rates are not listed in this document, feel free to contact me and discuss.
Available Services Include:
Cover... [click here for more]
The Orphanage, is an irregularlly published blog published by the Game Designers of Orphans of the Storm, LLC. The article focuses on mechanics and design elements that were eventually abandoned, as unuseful in a particular project, but may have a general use for other designers. The elements are written in as complete a form as they may be at the time of abandonment, and are offered up as open game... [click here for more]