Title |
Publisher |
Price |
Full Metal Cyberpunk action, now for the Fate game system!
You’re hanging from the summit of a mile-high skyscraper, your cybernetic claws holding you in place while gunfire shatters the windows around you and a computer virus burns its way through your brain. When your network link to the rest of your team goes offline, you’re sure of one thing: You should have charged the client... [click here for more] |
Gun Metal Games |
$28.00
|
In Transhumanity's Fate, you play secret agents protecting the scattered remnants of transhumanity from threats that could wipe it out once and for all. You might be a crusading hacktivist, an anarchist militia fighter, a planet-hopping xenoscientist, a psychic detective, or a social networker owed favors by all the right people. You’re a transhuman—a genetically modified... [click here for more] |
Posthuman Studios |
$19.99
|
The wizard’s staff hums with the power of an unleashed spell.
The assassin’s cybernetic arm ejects a hidden blade.
The super-powered defender of New York melts the robots to slag with his heat vision.
The intrepid investigator stands firm against the mind wrenching eldritch horror before him.
... [click here for more] |
Void Star Studios |
$28.99
|
Machinations expands upon the Nova Praxis setting, delving deeper into the Coalition and Houses while also introducing several new factions. Machinations also offers new gameplay options, campaign advice, campaign examples, and a ready to run introductory scenario. This GM's companion is littered with plot hooks and inspiration for new and experienced Nova Praxis GMs.... [click here for more] |
Void Star Studios |
$16.99
|
It's the far future, Old Earth is lost and shrouded in legend, and the children of paleo-humanity have long ago populated the stars, branching into new forms and strange cultures. Adventure is measured in light-years!
STRANGE STARS is a setting where modern transhuman science fiction meets classic 70s space opera. Now you can explore the STRANGE STARS... [click here for more] |
Hydra Cooperative |
$17.99
|
There are aliens. Lots of them. And blasters and hyperdrive and psychics and mystics who actually seem to have a handle on something that works. It’s a booming, burgeoning space full of technology from all three types of physics and you’re in the middle of it working for an organization with a purpose. You’re going to get things done and do it the hard way if need be. Dogfights, duels, card games,... [click here for more] |
VSCA Publishing |
$19.95 $13.48
|
The Daring Comics Role-Playing Game is a super-hero game designed around the foundations of Fate Core, giving you everything you need to create your own comic book adventures. More than just a core set of rules, it’s also a toolkit system allowing you to customize your series to get the feel you want at the table.
The Daring Comics Role-Playing Game features:
Full Fate system rules.
Series... [click here for more] |
Daring Entertainment |
$18.99
|
There are secrets that they don't teach in school. Bookmarks in history books that point to pages that don't exist. The world that has been sold to us is not authentic. The sterile white rooms that test observable reality exist to protect us from the things that we might find out if we look for ourselves. Science would have you believe that everything that is has only existed for a finite period... [click here for more] |
Higher Grounds |
$59.99 $59.86
|
Welcome to EMTcorp
Welcome to Flatline, a near-future dystopian roleplaying game about armed EMTs who execute intensive medical ops to protect the richest clients of Executive Medical Technologies. You play as a member of a Sammie team, an employee who works in Samaritan Division, the armed response division of EMTcorp.
You’ll work with your teammates to execute operations to recover, resuscitate,... [click here for more] |
Gallant Knight Games |
$19.99
|
Is your DM upping their game? Now up yours!
The HUNTER'S GUIDE is your essential quick reference training manual. Trying to get ideas for your character's Aspects or Stunts? Can't remember what the rules were for resolving a contest? What the heck IS The Warehouse anyway? And let's not forget The Ciphers... why robots???
The HUNTER'S GUIDE includes:
Tips... [click here for more] |
Dead Gentlemen Productions, LLC |
$12.00
|
CITIZENS OF THE COMMONALITY
It’s a time of adventure, a time of opportunity! A time for humankind itself to change! Join us, in the hyperadvanced worlds of the Core or the chaos and conflict of the Fringe, and reach for the stars! No one knows what the future will bring—but in the pages of this book every agent of the Commonality will find what they need to survive and... [click here for more] |
Mindjammer Press |
$29.99
|
Recherchiert ihre Machenschaften Veröffentlicht die Story ... ... und bringt sie zu Fall! In Guerilla Journalists schlüpft ihr in die Rollen von Journalist*innen, die sich gegen die Macht eines unterdrückenden Systems stellen, sei es in Form von Konzernen, Regierungen, Geheimgesellschaften oder Kirchen. Ihr wagt euch für eure Story auf... [click here for more] |
Judith and Christian Vogt |
$15.94
|
Are your players upping their game? Now up yours!
Take a deep dive into the crafting the mission for your players with The Demon Hunting Manual A771: An Impractical Guide to Mission Planning. Expanding on the "5 Minutes to Mayhem" and "60 Minutes to Mayhem" sections of the Demon Hunters: A Comedy of Terrors corebook, this manual will help you get specific, get organized,... [click here for more] |
Dead Gentlemen Productions, LLC |
$12.00
|
NOTE: The Internal file for the Hardbound Edition has to be replaced. It had been uploaded before drivethru changed some requirements and had been grandfathered in. Because I accidentally looked at it, that got removed, so until I get it fixed, I can't offer the hardbound color copy of the RPG. The B&W softbound and the PDF copy are still available.
The world is changing...evolving.
Evolution... [click here for more] |
Thrythlind Books and Games |
$22.00
|
The peaceful tranquility of the English countryside is about to be shattered by forces that threaten your beloved homeland. Strange weather patterns, ancient burial sites, and a mysterious glowing rock all point to one thing - INVASION! You are a member of STAKE, a special division of Scotland Yard assigned to deal with the macabre and elements of the supernatural including banshees, werewolves,... [click here for more] |
Leo Winstead |
$14.00
|
A Fate roleplaying game about a gang of space fighter pilots. Half Battlestar Galactica, half Sons of Anarchy, full Social Media star!
In a lawless section of space, called the Kobenibelt, aberrant pilots roam among the stars. Akin to motorcycle gangs from the past, tattoos and leather jackets are now replaced by cyberware and pressure-suits. Spacefighters are... [click here for more] |
Vogt&Vriends |
$31.91 $31.91
|
Boldly Going Where Others Have Boldly Gone Before!
Everyone has heard of the Captain James Q. Yurk of the USS Endeavor, pride of the Federated Planets Spacefleet. However, no one has ever heard of you. Why? Well, every ship in the fleet has three watches: Alpha, Beta, and Gamma.
Alpha Watch is ruled by the Captain and his Sporkan First Officer. Beta Watch is commanded by the ambitious... [click here for more] |
John H. Reiher Jr. Games |
$12.68
|
In this tabletop roleplaying game you play the crew and colonists aboard the Somnambulist, a colony starship fleeing a doomed Earth in search of a new home. You will contend with the dangers of space travel, alien horrors, ancient mysteries, and your increasingly unstable comrades.
Experience the vastness of the task before your crewmembers.
Safeguard the hope of a better future in the face of overwhelming... [click here for more] |
Don't Roll a One |
$10.00
|